CMAKE_MINIMUM_REQUIRED( VERSION 2.6 ) PROJECT( "glew" ) SET( SRC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/src ) SET( INCLUDE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/include ) SET( RC_DIR ${CMAKE_CURRENT_SOURCE_DIR}/build ) SET( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib ) SET( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib ) SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin ) OPTION( glew-cmake_BUILD_SHARED "Build the shared glew library" ON) OPTION( glew-cmake_BUILD_STATIC "Build the static glew library" ON) INCLUDE_DIRECTORIES( ${INCLUDE_DIR} ) SET( LIBGLEW_SRCS ${SRC_DIR}/glew.c ) IF( WIN32 ) ADD_DEFINITIONS( -DWIN32_MEAN_AND_LEAN -DVC_EXTRALEAN -DGLEW_BUILD -D_CRT_SECURE_NO_WARNINGS ) ENDIF( ) IF( MSVC ) LIST( APPEND LIBGLEW_SRCS ${RC_DIR}/glew.rc ) ENDIF( ) IF( NOT USE_GLU ) ADD_DEFINITIONS( -DGLEW_NO_GLU ) ENDIF( ) IF ( glew-cmake_BUILD_STATIC ) ADD_LIBRARY( libglew_static STATIC ${LIBGLEW_SRCS} ) ENDIF ( ) IF ( glew-cmake_BUILD_SHARED ) ADD_LIBRARY( libglew_shared SHARED ${LIBGLEW_SRCS} ) ENDIF ( ) IF( WIN32 ) SET( GL_LIBRARY opengl32 ) ELSEIF( APPLE ) FIND_LIBRARY( GL_LIBRARY OpenGL ) FIND_LIBRARY( AGL_LIBRARY AGL ) SET( PLATFORM_SPECIFIC_LIBRARIES ${AGL_LIBRARY} ) ELSE( ) SET( GL_LIBRARY GL ) SET( PLATFORM_SPECIFIC_LIBRARIES X11 dl Xext ) ENDIF( ) IF ( glew-cmake_BUILD_STATIC ) SET_PROPERTY( TARGET libglew_static PROPERTY ARCHIVE_OUTPUT_NAME "glew" ) SET_PROPERTY( TARGET libglew_static PROPERTY DEBUG_POSTFIX d ) INSTALL( TARGETS libglew_static DESTINATION lib ) TARGET_LINK_LIBRARIES( libglew_static ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} ) ENDIF ( ) IF ( glew-cmake_BUILD_SHARED ) IF( WIN32 ) SET_PROPERTY( TARGET libglew_shared PROPERTY RUNTIME_OUTPUT_NAME "glew" ) ELSE( ) SET_PROPERTY( TARGET libglew_shared PROPERTY LIBRARY_OUTPUT_NAME "glew" ) ENDIF( ) SET_PROPERTY( TARGET libglew_shared PROPERTY DEBUG_POSTFIX d ) TARGET_LINK_LIBRARIES( libglew_shared ${GL_LIBRARY} ${PLATFORM_SPECIFIC_LIBRARIES} ) INSTALL( TARGETS libglew_shared DESTINATION lib ) ENDIF ( ) FILE( GLOB PUBLIC_HEADERS "include/GL/*.h" ) INSTALL( FILES ${PUBLIC_HEADERS} DESTINATION include/GL/ ) IF( ${CMAKE_CURRENT_SOURCE_DIR} STREQUAL ${CMAKE_SOURCE_DIR} AND NOT ONLY_LIBS ) SET( GLEWINFO_SRCS ${SRC_DIR}/glewinfo.c ) SET( VISUALINFO_SRCS ${SRC_DIR}/visualinfo.c ) IF( MSVS ) LIST( APPEND GLEWINFO_SRCS ${RC_DIR}/glewinfo.rc ) LIST( APPEND VISUALINFO_SRCS ${RC_DIR}/visualinfo.rc ) ENDIF( ) ADD_EXECUTABLE( glewinfo ${GLEWINFO_SRCS} ) ADD_EXECUTABLE( visualinfo ${VISUALINFO_SRCS} ) IF ( glew-cmake_BUILD_STATIC ) TARGET_LINK_LIBRARIES( glewinfo libglew_static ) TARGET_LINK_LIBRARIES( visualinfo libglew_static ) ELSE ( ) TARGET_LINK_LIBRARIES( glewinfo libglew_shared ) TARGET_LINK_LIBRARIES( visualinfo libglew_shared ) ENDIF ( ) INSTALL( TARGETS glewinfo visualinfo DESTINATION bin ) ENDIF( )