/* ** The OpenGL Extension Wrangler Library ** Copyright (C) 2004, 2003, 2002, Milan Ikits ** Copyright (C) 2004, 2003, 2002, Marcelo E. Magallon ** Copyright (C) 2002, Lev Povalahev ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are met: ** ** * Redistributions of source code must retain the above copyright notice, ** this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright notice, ** this list of conditions and the following disclaimer in the documentation ** and/or other materials provided with the distribution. ** * The name of the author may be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF ** THE POSSIBILITY OF SUCH DAMAGE. */ #include #if defined(_WIN32) # include #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) # include #endif #if defined(_WIN32) # define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name) #else # if defined(__APPLE__) # define glewGetProcAddress(name) NSGLGetProcAddress(name) # else # if defined(__sgi) || defined(__sun) # define glewGetProcAddress(name) dlGetProcAddress(name) # else /* __linux */ # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) # endif # endif #endif #if defined(__APPLE__) #include #include #include static void *NSGLGetProcAddress (const GLubyte *name) { NSSymbol symbol; char *symbolName; /* prepend a '_' for the Unix C symbol mangling convention */ symbolName = malloc(strlen((const char *)name) + 2); strcpy(symbolName+1, (const char *)name); symbolName[0] = '_'; symbol = NULL; if (NSIsSymbolNameDefined(symbolName)) symbol = NSLookupAndBindSymbol(symbolName); free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } #endif /* __APPLE__ */ #if defined(__sgi) || defined (__sun) #include #include #include static void *dlGetProcAddress (const GLubyte* name) { static void *h = NULL; static void *gpa; if (h == NULL) { if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; gpa = dlsym(h, "glXGetProcAddress"); } if (gpa != NULL) return ((void *(*)(const GLubyte *))gpa)(name); else return dlsym(h, (const char *)name); } #endif /* __sgi || __sun */ #ifdef GLEW_MX #define glewGetContext() ctx #define wglewGetContext() ctx #define glxewGetContext() ctx #ifdef _WIN32 #define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx #define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx #define GLXEW_CONTEXT_ARG_DEF_INIT GLXEWContext* ctx #define GLEW_CONTEXT_ARG_VAR_INIT ctx #else /* _WIN32 */ #define GLEW_CONTEXT_ARG_DEF_INIT void #define WGLEW_CONTEXT_ARG_DEF_INIT void #define GLXEW_CONTEXT_ARG_DEF_INIT void #define GLEW_CONTEXT_ARG_VAR_INIT #endif /* _WIN32 */ #define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx #define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx #define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx #else /* GLEW_MX */ #define GLEW_CONTEXT_ARG_DEF_INIT void #define WGLEW_CONTEXT_ARG_DEF_INIT void #define GLXEW_CONTEXT_ARG_DEF_INIT void #define GLEW_CONTEXT_ARG_DEF_LIST void #define WGLEW_CONTEXT_ARG_DEF_LIST void #define GLXEW_CONTEXT_ARG_DEF_LIST void #define GLEW_CONTEXT_ARG_VAR_INIT #endif /* GLEW_MX */ #if !defined(_WIN32) || !defined(GLEW_MX) GLboolean __GLEW_VERSION_1_1 = GL_FALSE; GLboolean __GLXEW_VERSION_1_0 = GL_FALSE; GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;