/* ** The OpenGL Extension Wrangler Library ** Copyright (C) 2003, 2002, Milan Ikits ** Copyright (C) 2003, 2002, Marcelo E. Magallon ** Copyright (C) 2002, Lev Povalahev ** All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are met: ** ** * Redistributions of source code must retain the above copyright notice, ** this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright notice, ** this list of conditions and the following disclaimer in the documentation ** and/or other materials provided with the distribution. ** * The name of the author may be used to endorse or promote products ** derived from this software without specific prior written permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF ** THE POSSIBILITY OF SUCH DAMAGE. */ #include #ifdef _WIN32 #include #else #include #endif #ifdef _WIN32 # define glewGetProcAddress(name) wglGetProcAddress(name) #else # ifdef __APPLE__ # define glewGetProcAddress(name) NSGLGetProcAddress(name) # else # ifdef __sgi # define glewGetProcAddress(name) dlGetProcAddress(name) # else /* __linux */ # define glewGetProcAddress(name) (*glXGetProcAddressARB)(name) # endif # endif #endif #ifdef __APPLE__ #include #include #include static void* NSGLGetProcAddress (const char* name) { NSSymbol symbol; char* symbolName; /* prepend a '_' for the Unix C symbol mangling convention */ symbolName = malloc(strlen(name) + 2); strcpy(symbolName+1, name); symbolName[0] = '_'; symbol = NULL; if (NSIsSymbolNameDefined(symbolName)) symbol = NSLookupAndBindSymbol(symbolName); free(symbolName); return symbol ? NSAddressOfSymbol(symbol) : NULL; } #endif /* __APPLE__ */ #ifdef __sgi #include #include #include static void* dlGetProcAddress (const char* name) { static void* h = NULL; /* static void *gpa; */ if (h != NULL) { if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL; /* gpa = dlsym(h, "glXGetProcAddress"); */ } /* if (gpa != NULL) return ((void* (*)(const GLubyte*))gpa)(procName); else */ return dlsym(h, name); } #endif /* __sgi */ /* ----------------------------- GL_VERSION_1_1 ---------------------------- */ #ifdef GL_VERSION_1_1 GLboolean GLEW_VERSION_1_1 = GL_FALSE; #endif /* GL_VERSION_1_1 */