## Copyright (C) 2004, 2003 Marcelo E. Magallon ## Copyright (C) 2004, 2003 Milan Ikits ## ## This program is distributed under the terms and conditions of the GNU ## General Public License Version 2 as published by the Free Software ## Foundation or, at your option, any later version. GLEW_MAJOR = 1 GLEW_MINOR = 3 GLEW_MICRO = 0 GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) SHELL = bash REGISTRY = registry REGISTRY_URL = http://oss.sgi.com/projects/ogl-sample/registry/ BIN = bin SRC = src CORE = core EXT = extensions BLACKLIST = blacklist PARSE_SPEC = parse_spec.pl SYSTEM = $(strip $(shell uname -s)) TOP = .. I.DEST = $(TOP)/include/GL S.DEST = $(TOP)/src D.DEST = $(TOP)/doc TARGETS = $(I.DEST)/glew.h $(I.DEST)/wglew.h $(I.DEST)/glxew.h $(S.DEST)/glew_gl.c $(S.DEST)/glew_str.c $(S.DEST)/glew_wgl.c $(S.DEST)/glew_glx.c $(S.DEST)/glewinfo.c \ $(D.DEST)/glew.html $(D.DEST)/wglew.html $(D.DEST)/glxew.html all: $(TARGETS) registry: $(REGISTRY)/.dummy ext: $(EXT)/.dummy $(REGISTRY)/.dummy: $(BIN)/update_registry.sh $(BIN)/update_registry.sh $(REGISTRY) $(REGISTRY_URL) head -6 $(REGISTRY)/ATI/texture_env_combine3.txt > tmp tail +7 $(REGISTRY)/ATI/texture_env_combine3.txt | \ perl -e 's/ATI\_/GL\_ATI\_/g;' -p >> tmp mv -f tmp $(REGISTRY)/ATI/texture_env_combine3.txt touch $@ $(EXT)/.dummy: $(REGISTRY)/.dummy rm -rf $(EXT) $(BIN)/update_ext.sh $(EXT) $(REGISTRY) $(BLACKLIST) ifeq ($(patsubst Darwin%,Darwin,$(SYSTEM)), Darwin) find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ xargs -J % cp % $(EXT) else find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ xargs cp --target-directory=$(EXT) endif touch $@ $(I.DEST)/glew.h: $(EXT)/.dummy test -d $(I.DEST) || mkdir -p $(I.DEST) cp -f $(SRC)/glew_head.h $@ $(BIN)/make_header.pl GLAPIENTRY GL $(CORE)/GL_VERSION* >> $@ $(BIN)/make_header.pl GLAPIENTRY GL $(EXT)/GL_* >> $@ echo -e "/* ------------------------------------------------------------------------- */\n\n#if defined(GLEW_MX) && defined(_WIN32)\n#define GLEW_FUN_EXPORT\n#else\n#define GLEW_FUN_EXPORT GLEWAPI\n#endif /* GLEW_MX */\n" >> $@ echo -e "#if defined(GLEW_MX)\n#define GLEW_VAR_EXPORT\n#else\n#define GLEW_VAR_EXPORT GLEWAPI\n#endif /* GLEW_MX */\n" >> $@ echo -e "#if defined(GLEW_MX) && defined(_WIN32)\nstruct GLEWContextStruct\n{\n#endif /* GLEW_MX */" >> $@ $(BIN)/make_struct_fun.pl GLEW_FUN_EXPORT $(CORE)/GL_VERSION* $(EXT)/GL_* >> $@ echo -e "\n#if defined(GLEW_MX) && !defined(_WIN32)\nstruct GLEWContextStruct\n{\n#endif /* GLEW_MX */\n" >> $@ $(BIN)/make_struct_var.pl GLEW_VAR_EXPORT $(CORE)/GL_VERSION* $(EXT)/GL_* >> $@ echo -e "\n#ifdef GLEW_MX\n}; /* GLEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ perl -e 's/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1;\nGLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2;/' -pi $@ rm -f $@.bak cat $(SRC)/glew_tail.h >> $@ $(I.DEST)/wglew.h: $(EXT)/.dummy cp -f $(SRC)/wglew_head.h $@ $(BIN)/make_header.pl WINAPI WGL $(EXT)/WGL_* >> $@ echo -e "/* ------------------------------------------------------------------------- */\n\n#ifdef GLEW_MX\n#define WGLEW_EXPORT\n#else\n#define WGLEW_EXPORT GLEWAPI\n#endif /* GLEW_MX */\n\n#ifdef GLEW_MX\nstruct WGLEWContextStruct\n{\n#endif /* GLEW_MX */" >> $@ $(BIN)/make_struct_fun.pl WGLEW_EXPORT $(EXT)/WGL_* >> $@ $(BIN)/make_struct_var.pl WGLEW_EXPORT $(EXT)/WGL_* >> $@ echo -e "\n#ifdef GLEW_MX\n}; /* WGLEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ cat $(SRC)/wglew_tail.h >> $@ $(I.DEST)/glxew.h: $(EXT)/.dummy cp -f $(SRC)/glxew_head.h $@ $(BIN)/make_header.pl '' GLX $(CORE)/GLX_VERSION* >> $@ $(BIN)/make_header.pl '' GLX $(EXT)/GLX_* >> $@ echo -e "/* ------------------------------------------------------------------------- */\n\n#ifdef GLEW_MX\n#define GLXEW_EXPORT\n#else\n#define GLXEW_EXPORT extern\n#endif /* GLEW_MX */" >> $@ $(BIN)/make_struct_fun.pl extern $(CORE)/GLX_VERSION* $(EXT)/GLX_* >> $@ echo -e "\n#if defined(GLEW_MX)\nstruct GLXEWContextStruct\n{\n#endif /* GLEW_MX */\n" >> $@ $(BIN)/make_struct_var.pl GLXEW_EXPORT $(CORE)/GLX_VERSION* $(EXT)/GLX_* >> $@ echo -e "\n#ifdef GLEW_MX\n}; /* GLXEWContextStruct */\n#endif /* GLEW_MX */\n" >> $@ perl -e 's/GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2;/GLXEW_EXPORT GLboolean __GLXEW_VERSION_1_0;\nGLXEW_EXPORT GLboolean __GLXEW_VERSION_1_1;\nGLXEW_EXPORT GLboolean __GLXEW_VERSION_1_2;/' -pi $@ cat $(SRC)/glxew_tail.h >> $@ $(BIN)/fix_OML_sync_control.sh $@ $(S.DEST)/glew_gl.c: $(EXT)/.dummy cp -f $(SRC)/glew_gl_head.c $@ $(BIN)/make_def.pl GL $(CORE)/GL_VERSION* $(EXT)/GL_* >> $@ $(BIN)/make_init.pl GL $(CORE)/GL_VERSION* >> $@ $(BIN)/make_init.pl GL $(EXT)/GL_* >> $@ cat $(SRC)/glew_gl_init.c >> $@ $(BIN)/make_list.pl $(CORE)/GL_VERSION* | grep -v '\"GL_VERSION' >> $@ $(BIN)/make_list.pl $(EXT)/GL_* >> $@ cat $(SRC)/glew_gl_tail.c >> $@ # $(BIN)/fix_OML_sync_control.sh $@ perl -e "s/GLEW_VERSION_STRING/$(GLEW_MAJOR)\.$(GLEW_MINOR)\.$(GLEW_MICRO)/g" -pi $@ perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(GLEW_CONTEXT_ARG_VAR_INIT\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }/g" -pi $@ rm -f $@.bak $(S.DEST)/glew_wgl.c: $(EXT)/.dummy cp -f $(SRC)/glew_wgl_head.c $@ $(BIN)/make_def.pl WGL $(EXT)/WGL_* >> $@ echo -e "\n#endif /* !GLEW_MX */\n" >> $@ $(BIN)/make_init.pl WGL $(EXT)/WGL_* >> $@ cat $(SRC)/glew_wgl_init.c >> $@ $(BIN)/make_list.pl $(EXT)/WGL_* >> $@ cat $(SRC)/glew_wgl_tail.c >> $@ $(BIN)/fix_OML_sync_control.sh $@ rm -f $@.bak $(S.DEST)/glew_glx.c: $(EXT)/.dummy cp -f $(SRC)/glew_glx_head.c $@ echo -e "#if !defined(__APPLE__) || defined(GLEW_APPLE_GLX)" >> $@ $(BIN)/make_def.pl GLX $(CORE)/GLX_VERSION* $(EXT)/GLX_* >> $@ echo -e "\n#endif /* !__APPLE__ */\n" >> $@ $(BIN)/make_init.pl GLX $(CORE)/GLX_VERSION* >> $@ $(BIN)/make_init.pl GLX $(EXT)/GLX_* >> $@ cat $(SRC)/glew_glx_init.c >> $@ $(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@ $(BIN)/make_list.pl $(EXT)/GLX_* >> $@ cat $(SRC)/glew_glx_tail.c >> $@ $(BIN)/fix_OML_sync_control.sh $@ rm -f $@.bak $(S.DEST)/glew_str.c: $(EXT)/.dummy cp -f $(SRC)/glew_str_head.c $@ $(BIN)/make_str.pl $(CORE)/GL_VERSION* $(EXT)/GL_* >> $@ cat $(SRC)/glew_str_wgl.c >> $@ $(BIN)/make_str.pl $(EXT)/WGL_* >> $@ cat $(SRC)/glew_str_glx.c >> $@ $(BIN)/make_str.pl $(CORE)/GLX_VERSION* $(EXT)/GLX_* >> $@ cat $(SRC)/glew_str_tail.c >> $@ # $(BIN)/fix_OML_sync_control.sh $@ # perl -e "s/GLEW_VERSION_STRING/$(GLEW_MAJOR)\.$(GLEW_MINOR)\.$(GLEW_MICRO)/g" -pi $@ # perl -e "s/GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader\(GLEW_CONTEXT_ARG_VAR_INIT\);/{ GLEW_ARB_vertex_shader = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT); _glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT); }/g" -pi $@ rm -f $@.bak $(S.DEST)/glewinfo.c: $(EXT)/.dummy cp -f $(SRC)/glewinfo_head.c $@ $(BIN)/make_info.pl $(CORE)/GL_VERSION* >> $@ $(BIN)/make_info.pl $(EXT)/GL_* >> $@ echo -e "#ifdef _WIN32\n" >> $@ $(BIN)/make_info.pl $(EXT)/WGL_* >> $@ echo -e "#else /* _UNIX */\n" >> $@ $(BIN)/make_info.pl $(CORE)/GLX_VERSION* >> $@ $(BIN)/make_info.pl $(EXT)/GLX_* >> $@ echo -e "#endif /* _WIN32 */\n" >> $@ cat $(SRC)/glewinfo_gl.c >> $@ $(BIN)/make_info_list.pl $(CORE)/GL_VERSION* >> $@ $(BIN)/make_info_list.pl $(EXT)/GL_* >> $@ cat $(SRC)/glewinfo_wgl.c >> $@ $(BIN)/make_info_list.pl $(EXT)/WGL_* >> $@ cat $(SRC)/glewinfo_glx.c >> $@ $(BIN)/make_info_list.pl $(CORE)/GLX_VERSION* >> $@ $(BIN)/make_info_list.pl $(EXT)/GLX_* >> $@ cat $(SRC)/glewinfo_tail.c >> $@ $(BIN)/fix_OML_sync_control.sh $@ $(D.DEST)/glew.html: $(EXT)/.dummy cp -f $(SRC)/glew_head.html $@ $(BIN)/make_html.pl $(EXT)/GL_* >> $@ cat $(SRC)/glew_tail.html >> $@ $(D.DEST)/wglew.html: $(EXT)/.dummy cp -f $(SRC)/wglew_head.html $@ $(BIN)/make_html.pl $(EXT)/WGL_* >> $@ cat $(SRC)/glew_tail.html >> $@ $(D.DEST)/glxew.html: $(EXT)/.dummy cp -f $(SRC)/glxew_head.html $@ $(BIN)/make_html.pl $(EXT)/GLX_* >> $@ cat $(SRC)/glew_tail.html >> $@ clean: rm -rf $(TARGETS) rm -rf $(EXT) clobber: clean rm -rf $(REGISTRY)