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https://github.com/Perlmint/glew-cmake.git
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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@581 783a27ee-832a-0410-bc00-9f386506c6dd
556 lines
13 KiB
HTML
556 lines
13 KiB
HTML
<h2>Change Log</h2>
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<hr align="center">
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<ul class="none">
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<li><b>1.5.3</b> [02-28-10]
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<ul>
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<li> New extensions:
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<ul>
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<li> GLX_INTEL_swap_event
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<li> GL_AMD_seamless_cubemap_per_texture
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<li> GL_AMD_shader_stencil_export
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Correct version detection for GL 3.1 and 3.2
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<li> Missing 3.1 enumerants
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<li> Add glew.pc
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.5.2</b> [12-31-09]
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<ul>
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<li> New features:
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<ul>
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<li> Support for OpenGL 3.1
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<li> Support for OpenGL 3.2
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_draw_buffers_blend
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<li> GL_AMD_performance_monitor
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<li> GL_AMD_texture_texture4
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<li> GL_AMD_vertex_shader_tessellator
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<li> GL_APPLE_aux_depth_stencil
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<li> GL_APPLE_object_purgeable
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<li> GL_APPLE_rgb_422
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<li> GL_APPLE_row_bytes
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<li> GL_APPLE_vertex_program_evaluators
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<li> GL_ARB_compatibility
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<li> GL_ARB_copy_buffer
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<li> GL_ARB_depth_clamp
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<li> GL_ARB_draw_buffers_blend
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<li> GL_ARB_draw_elements_base_vertex
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<li> GL_ARB_fragment_coord_conventions
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<li> GL_ARB_provoking_vertex
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<li> GL_ARB_sample_shading
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<li> GL_ARB_seamless_cube_map
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<li> GL_ARB_shader_texture_lod
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<li> GL_ARB_sync
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<li> GL_ARB_texture_cube_map_array
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<li> GL_ARB_texture_gather
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<li> GL_ARB_texture_multisample
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<li> GL_ARB_texture_query_lod
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<li> GL_ARB_uniform_buffer_object
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<li> GL_ARB_vertex_array_bgra
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<li> GL_ATI_meminfo
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<li> GL_EXT_provoking_vertex
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<li> GL_EXT_separate_shader_objects
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<li> GL_EXT_texture_snorm
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<li> GL_NV_copy_image
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<li> GL_NV_parameter_buffer_object2
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<li> GL_NV_shader_buffer_load
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<li> GL_NV_texture_barrier
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<li> GL_NV_transform_feedback2
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<li> GL_NV_vertex_buffer_unified_memory
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<li> WGL_AMD_gpu_association
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<li> WGL_ARB_create_context_profile
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<li> WGL_NV_copy_image
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<li> GLX_ARB_create_context_profile
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<li> GLX_EXT_swap_control
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<li> GLX_NV_copy_image
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</ul>
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<li> Bug fixes:
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<ul>
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<li> DOS line endings for windows .zip archives only.
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<li> glTransformFeedbackVaryings arguments.
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<li> Resource leak in glewinfo and visualinfo tools.
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<li> WIN32_LEAN_AND_MEAN preprocessor pollution.
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<li> Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
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<li> MesaGLUT glut.h GLAPIENTRY dependency.
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<li> glFramebufferTextureLayer correction.
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<li> OSX compiler warnings resolved.
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<li> Cygwin linking to opengl32 by default, rather than X11 OpenGL.
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<li> SnowLeopard (OSX 10.6) gl.h detection.
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<li> Use $(STRIP) consistently.
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.5.1</b> [11-03-08]
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<ul>
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<li> New features:
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<ul>
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<li> Support for OpenGL 3.0
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_ARB_depth_buffer_float
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<li> GL_ARB_draw_instance,
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<li> GL_ARB_framebuffer_object
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<li> GL_ARB_framebuffer_sRGB
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<li> GL_ARB_geometry_shader4
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<li> GL_ARB_half_float_pixel
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<li> GL_ARB_half_float_vertex
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<li> GL_ARB_instanced_arrays
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<li> GL_ARB_map_buffer_range
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<li> GL_ARB_texture_buffer_object
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<li> GL_ARB_texture_compression_rgtc
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<li> GL_ARB_vertex_array_object
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<li> GL_EXT_direct_state_access
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<li> GL_EXT_texture_swizzle
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<li> GL_EXT_transform_feedback
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<li> GL_EXT_vertex_array_bgra
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<li> GL_NV_conditional_render
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<li> GL_NV_explicit_multisample
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<li> GL_NV_present_video
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<li> GL_SGIS_point_line_texgen
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<li> GL_SGIX_convolution_accuracy
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<li> WGL_ARB_create_context
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<li> WGL_ARB_framebuffer_sRGB
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<li> WGL_NV_present_video
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<li> WGL_NV_swap_group
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<li> WGL_NV_video_output
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<li> GLX_ARB_create_context
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<li> GLX_ARB_framebuffer_sRGB
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<li> GLX_NV_present_video
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<li> GLX_NV_swap_group
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<li> GLX_NV_video_output
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Licensing issues with documentation
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<li> Problems with long long and _MSC_VER on MINGW
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<li> Incorrect parameter for glGetUniformLocation
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<li> glewGetExtension fails on last entry
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<li> Incomplete GL_NV_texture_shader tokens
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<li> Scripting problems on Cygwin
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<li> Incorrect definition for GLint on OS X
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.5.0</b> [12-27-07]
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<ul>
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<li> New features:
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<ul>
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<li> Licensing change (BSD, Mesa 3-D, Khronos)
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<li> Switch to using registry on <a href="http://www.opengl.org/registry/">www.opengl.org</a>
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<li> Support for major and minor version strings
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_APPLE_flush_buffer_range
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<li> GL_GREMEDY_frame_terminator
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<li> GLX_EXT_texture_from_pixmap
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Incorrent 64-bit type definitions
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<li> Do not strip static library on install
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<li> Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
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<li> Missing tokens in GL_VERSION_2_1
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<li> Missing functions in GL_VERSION_1_4
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<li> Incorrect parameter type for glXCopyContext
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.4.0</b> [04-27-07]
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<ul>
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<li> New features:
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<ul>
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<li> Extension variables are declared const to avoid possible
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corruption of their values
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_NV_depth_range_unclamped
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
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<li> Incorrect function names in GL_EXT_gpu_program_parameters
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<li> Missing tokens in GL_EXT_framebuffer_multisample
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<li> GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.6</b> [03-04-07]
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_ATI_shader_texture_lod
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<li> GL_EXT_gpu_program_parameters
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<li> GL_NV_geometry_shader4
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<li> WGL_NV_gpu_affinity
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<li> GLX_SGIX_hyperpipe
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Missing include guards in glxew.h
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<li> Makefile and install problems for Cygwin builds
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<li> Install problem for Linux AMD64 builds
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<li> Incorrent token in GL_ATI_texture_compression_3dc
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<li> Missing tokens from GL_ATIX_point_sprites
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.5</b> [11-21-06]
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<ul>
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<li> New features:
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<ul>
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<li> Support for core OpenGL 2.1
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<li> Debug support for glewIsSupported
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_EXT_bindable_uniform
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<li> GL_EXT_draw_buffers2
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<li> GL_EXT_draw_instanced
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<li> GL_EXT_framebuffer_sRGB
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<li> GL_EXT_geometry_shader4
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<li> GL_EXT_gpu_shader4
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<li> GL_EXT_packed_float
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<li> GL_EXT_texture_array
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<li> GL_EXT_texture_buffer_object
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<li> GL_EXT_texture_compression_latc
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<li> GL_EXT_texture_compression_rgtc
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<li> GL_EXT_texture_integer
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<li> GL_EXT_texture_shared_exponent
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<li> GL_EXT_timer_query
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<li> GL_NV_depth_buffer_float
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<li> GL_NV_fragment_program4
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<li> GL_NV_framebuffer_multisample_coverage
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<li> GL_NV_geometry_program4
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<li> GL_NV_gpu_program4
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<li> GL_NV_parameter_buffer_object
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<li> GL_NV_transform_feedback
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<li> GL_NV_vertex_program4
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<li> GL_OES_byte_coordinates
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<li> GL_OES_compressed_paletted_texture
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<li> GL_OES_read_format
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<li> GL_OES_single_precision
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<li> WGL_EXT_pixel_format_packed_float
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<li> WGL_EXT_framebuffer_sRGB
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<li> GLX_EXT_fbconfig_packed_float
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<li> GLX_EXT_framebuffer_sRGB
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Wrong GLXContext definition on Solaris
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<li> Makefile problem for parallel builds
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.4</b> [03-04-06]
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_EXT_framebuffer_blit
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<li> GL_EXT_framebuffer_multisample
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<li> GL_EXT_packed_depth_stencil
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<li> GL_MESAX_texture_stack
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<li> WGL_3DL_stereo_control
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</ul>
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</ul>
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<ul>
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<li> Bug fixes:
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<ul>
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<li> glBlendEquation missing from GL_ARB_imaging
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<li> Wrong APIENTRY definition for Cygwin
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<li> Incorrect OS X OpenGL types
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<li> Unix 64-bit installation patch
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.3</b> [05-16-05]
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<ul>
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<li> New feature:
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<ul>
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<li> Code generation option to split source into multiple files
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</ul>
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</ul>
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<ul>
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<li> Bug fixes:
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<ul>
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<li> OpenGL 2.0 core initialization problems
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<li> Wrong value for token GL_SHADER_TYPE
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<li> Missing tokens in GL_ATI_fragment_shader
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<li> Missing entry points in GL_ARB_transpose_matrix
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.2</b> [03-16-05]
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<ul>
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<li> New extension:
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<ul>
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<li> GL_APPLE_pixel_buffer
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Missing OpenGL 2.0 entry points
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<li> Missing tokens in GL_SGIX_shadow
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<li> MinGW makefile problem
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<li> Check for incorrect OpenGL version string on SiS hardware
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<li> Documentation update to meet the HTML 4.01 Transitional specification
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.1</b> [02-02-05]
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<ul>
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<li> New features:
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<ul>
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<li> Consistent Unix and Windows versioning
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</ul>
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<li> New extensions:
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<ul>
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<li> GL_EXT_framebuffer_object
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<li> GL_ARB_pixel_buffer_object
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Missing OpenGL 2.0 tokens
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<li> Incorrect typedefs (GLhandleARB and GLhalf)
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<li> Borland compiler problems
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.3.0</b> [01-04-05]
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<ul>
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<li> New features:
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<ul>
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<li> Support for core OpenGL 2.0
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<li> <tt>glewIsSupported</tt> provides efficient string-based extension checks
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<li> Custom code generation from a list of extensions
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<li> Makefile changes
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</ul>
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<li> New extensions:
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<ul>
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<li> WGL_ATI_render_texture_rectangle
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</ul>
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<li> Bug fixes:
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<ul>
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<li> Incorrect function signature in OpenGL 1.5 core
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.5</b> [12-06-04]
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<ul>
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<li> New extensions:
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<ul>
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<li>GL_ATI_texture_compression_3dc
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<li>GL_EXT_Cg_shader
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<li>GL_EXT_draw_range_elements
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<li>GL_KTX_buffer_region
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</ul>
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<li> Bug fixes:
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<ul>
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<li> OpenGL version detection bug
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<li> Problems with wxWindows and MinGW compilation
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<li> <tt>visualinfo</tt> compilation problem with GLEW_MX specified
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<li> Wrong token name in OpenGL 1.5 core
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</ul>
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<li> Support for FreeBSD
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.4</b> [09-06-04]
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<ul>
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<li> Added ARB_draw_buffers and ARB_texture_rectangle
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<li> Fixed bug in ARB_shader_objects
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<li> Replaced <tt>wglinfo</tt> with <tt>visualinfo</tt>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.3</b> [06-10-04]
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<ul>
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<li> Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
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<li> Bug fix in GL_ARB_vertex_blend
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.2</b> [05-08-04]
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<ul>
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<li> Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
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<li> Fixed GLEW_MX problems
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<li> Bug fix in GL_EXT_texture_rectangle and <tt>wglinfo</tt>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.1</b> [03-18-04]
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<ul>
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<li> Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
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<li> Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
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<li> Added flags on GDI support and multisampling to <tt>wglinfo</tt>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.2.0</b> [02-19-04]
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<ul>
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<li> Added full OpenGL 1.5 support
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<li> Added support for multiple rendering contexts with different capabilities
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<li> Added command line flags to <tt>glewinfo</tt> for selecting displays and visuals
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<li> Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
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<li> Added MinGW/MSYS support
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<li> Bug fixes in GL_ARB_shader_objects and the OS X build
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.1.4</b> [12-15-03]
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<ul>
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<li> Added GL_APPLE_float_pixels, GL_APPLE_texture_range,
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GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp,
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GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
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<li> Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.1.3</b> [10-28-03]
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<ul>
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<li> Added Solaris and Darwin support
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<li> Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
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<li> Fixed bug in GL_WIN_swap_hint
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<li> Removed <tt>glewinfo</tt>'s dependency on <tt>GLUT</tt>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>1.1.2</b> [09-15-03]
|
|
<ul>
|
|
<li> Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
|
|
<li> Added glewGetString for querying the GLEW version string
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.1</b> [08-11-03]
|
|
<ul>
|
|
<li> Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
|
|
<li> Fixed bug in GL_ARB_vertex_buffer_object
|
|
<li> Minor updates in documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.1.0</b> [07-08-03]
|
|
<ul>
|
|
<li> Added automatic code generation
|
|
<li> Added almost every extension in the registry
|
|
<li> Added separate namespace
|
|
<li> Added Irix support
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.7</b> [06-29-03]
|
|
<ul>
|
|
<li> Added GL_EXT_depth_bounds_test
|
|
<li> Fixed typos
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.6</b> [05-05-03]
|
|
<ul>
|
|
<li> Added ARB_vertex_buffer_object and NV_half_float
|
|
<li> Updated <tt>wglinfo</tt>
|
|
<li> Temporary Linux bug fixes (problems with SDL and MESA)
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.5</b> [02-17-03]
|
|
<ul>
|
|
<li> Bug fixes
|
|
<li> Added <tt>wglinfo</tt>
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.4</b> [02-02-03]
|
|
<ul>
|
|
<li> Added NV_texture_expand_normal
|
|
<li> Added mingw support
|
|
<li> Updated documentation
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.3</b> [01-09-03]
|
|
<ul>
|
|
<li> Cleaned up ATI extensions
|
|
<li> Changed function prototypes to match glext.h
|
|
<li> Added EXT_texture3D
|
|
<li> Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.2</b> [12-21-02]
|
|
<ul>
|
|
<li> Added list of supported extensions to documentation
|
|
<li> Added NV_half_float and NV_texgen_emboss
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.1</b> [12-17-02]
|
|
<ul>
|
|
<li> Bug fixes
|
|
<li> Added glewGetExtension
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
<ul class="none">
|
|
<li><b>1.0.0</b> [12-12-02]
|
|
<ul>
|
|
<li> Initial release
|
|
</ul>
|
|
</ul>
|
|
<hr align="center">
|
|
|