GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
Go to file
2004-03-19 00:53:01 +00:00
auto fixed problem with ARB_shader_objects and ARB_vertex_shader 2004-03-19 00:53:01 +00:00
build/vc6 removed GLUT dependency 2003-09-26 13:49:28 +00:00
doc *** empty log message *** 2004-02-19 08:50:33 +00:00
src added gdi flag to wglinfo 2004-03-18 21:59:54 +00:00
Makefile *** empty log message *** 2004-02-23 00:13:13 +00:00
README.txt updated copyright notices 2004-02-01 20:03:26 +00:00
TODO.txt *** empty log message *** 2004-03-03 03:54:24 +00:00

See doc/README.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions