GLEW(https://github.com/nigels-com/glew, source updated nightly) with Cmake and pre-generated sources
Go to file
2013-07-21 21:00:30 -05:00
auto Add support for OpenGL 4.4 2013-07-21 21:00:30 -05:00
build Regularize paths in VC10 projects with back slash. 2013-07-21 00:52:50 -05:00
config Patch #38 Makefile.openbsd 2012-09-17 17:54:25 -05:00
doc Fixup URLs for ANGLE and REGAL extensions. 2013-07-16 11:00:52 -05:00
src Resolve ID: 3404540 - visualinfo pixelformat addition 2012-05-04 11:07:15 -05:00
.gitignore .gitignore refinements 2012-05-26 00:09:16 -05:00
glew.pc.in Add the line "Requires: glu" to glew.pc - needed in general, GLU dependency can be opted-out of, optionally. 2012-11-11 11:50:41 -06:00
LICENSE.txt Set eol-style to native for misc headers and text files 2009-10-07 15:36:15 +00:00
Makefile Revamp dist-src and dist-win32 Makefile targets. 2013-07-20 22:58:10 -05:00
README.txt documentation update 2005-01-05 01:02:08 +00:00
TODO.txt updated todo list 2007-03-21 23:36:26 +00:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions