mirror of
https://github.com/Perlmint/glew-cmake.git
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567f9cb67e
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@21 783a27ee-832a-0410-bc00-9f386506c6dd
760 lines
36 KiB
C
760 lines
36 KiB
C
/*
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** License Applicability. Except to the extent portions of this file are
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** made subject to an alternative license as permitted in the SGI Free
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** Software License B, Version 1.1 (the "License"), the contents of this
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** file are subject only to the provisions of the License. You may not use
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** this file except in compliance with the License. You may obtain a copy
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** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
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** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
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**
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** http://oss.sgi.com/projects/FreeB
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**
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** Note that, as provided in the License, the Software is distributed on an
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** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
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** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
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** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
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** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
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**
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** Original Code. The Original Code is: OpenGL Sample Implementation,
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** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
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** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
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** Copyright in any portions created by third parties is as indicated
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** elsewhere herein. All Rights Reserved.
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**
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** Additional Notice Provisions: This software was created using the
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** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
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** not been independently verified as being compliant with the OpenGL(R)
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** version 1.2.1 Specification.
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*/
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/*
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** Copyright (C) 2002, Lev Povalahev
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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**
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** * Redistributions of source code must retain the above copyright notice,
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** this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright notice,
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** this list of conditions and the following disclaimer in the documentation
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** and/or other materials provided with the distribution.
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** * The name of the author may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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** THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2002 Milan Ikits
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**
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** This library is free software; you can redistribute it and/or
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** modify it under the terms of the GNU Lesser General Public
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** License as published by the Free Software Foundation; either
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** version 2.1 of the License, or (at your option) any later version.
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**
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** This library is distributed in the hope that it will be useful,
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** but WITHOUT ANY WARRANTY; without even the implied warranty of
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** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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** Lesser General Public License for more details.
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**
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** You should have received a copy of the GNU Lesser General Public
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** License along with this library; if not, write to the Free Software
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** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef __wglew_h__
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#define __wglew_h__
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#ifdef __wglext_h_
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#error wglext.h included before wglew.h
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#endif
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#define __wglext_h_
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#ifdef _WIN32
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#if !defined(APIENTRY) && !defined(__CYGWIN__)
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#define WIN32_LEAN_AND_MEAN 1
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#include <windows.h>
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#endif
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/*
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* GLEW_STATIC needs to be set when including the
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* source directly in the project.
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* GLEW_BUILD is set when building the dll version.
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*/
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#ifdef GLEW_STATIC
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#define GLEW_EXPORT
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#else
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#ifdef GLEW_BUILD
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#define GLEW_EXPORT __declspec(dllexport)
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#else
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#define GLEW_EXPORT __declspec(dllimport)
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#endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* ARB extensions */
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#define WGL_ARB_buffer_region 1
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#define WGL_ARB_extensions_string 1
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#define WGL_ARB_make_current_read 1
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#define WGL_ARB_multisample 1
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#define WGL_ARB_pbuffer 1
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#define WGL_ARB_pixel_format 1
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#define WGL_ARB_render_texture 1
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/* multi-vendor extensions */
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#define WGL_EXT_depth_float 1
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#define WGL_EXT_display_color_table 1
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#define WGL_EXT_extensions_string 1
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#define WGL_EXT_make_current_read 1
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#define WGL_EXT_multisample 1
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#define WGL_EXT_swap_control 1
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#define WGL_EXT_pixel_format 1
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#define WGL_EXT_pbuffer 1
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/* vendor-specific extensions */
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#define WGL_I3D_digital_video_control 1
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#define WGL_I3D_gamma 1
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#define WGL_I3D_genlock 1
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#define WGL_I3D_image_buffer 1
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#define WGL_I3D_swap_frame_lock 1
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#define WGL_I3D_swap_frame_usage 1
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#define WGL_OML_sync_control 1
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/* ATI extensions */
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#define WGL_ATI_pixel_format_float 1
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/* NVIDIA extensions */
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#define WGL_NV_float_buffer 1
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#define WGL_NV_render_depth_texture 1
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#define WGL_NV_render_texture_rectangle 1
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#define WGL_NV_vertex_array_range 1
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/* ---------------------------- ARB_buffer_region ------------------------- */
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#ifdef WGL_ARB_buffer_region
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#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
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typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
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typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
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typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
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extern GLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC wglCreateBufferRegionARB;
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extern GLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC wglDeleteBufferRegionARB;
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extern GLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC wglSaveBufferRegionARB;
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extern GLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC wglRestoreBufferRegionARB;
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#endif /* WGL_ARB_buffer_region */
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/* -------------------------- ARB_extensions_string ----------------------- */
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#ifdef WGL_ARB_extensions_string
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
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extern GLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
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#endif /* WGL_ARB_extensions_string */
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/* -------------------------- ARB_make_current_read ----------------------- */
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#ifdef WGL_ARB_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
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typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (void);
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extern GLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC wglMakeContextCurrentARB;
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extern GLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC wglGetCurrentReadDCARB;
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#endif /* WGL_ARB_make_current_read */
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/* ----------------------------- ARB_multisample -------------------------- */
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#ifdef WGL_ARB_multisample
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#define WGL_SAMPLE_BUFFERS_ARB 0x2041
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#define WGL_SAMPLES_ARB 0x2042
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#endif /* WGL_ARB_multisample */
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/* ------------------------------- ARB_pbuffer ---------------------------- */
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#ifdef WGL_ARB_pbuffer
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#define WGL_DRAW_TO_PBUFFER_ARB 0x202D
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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DECLARE_HANDLE(HPBUFFERARB);
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typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
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typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
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typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
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typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
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typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue);
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extern GLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC wglCreatePbufferARB;
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extern GLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC wglGetPbufferDCARB;
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extern GLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC wglReleasePbufferDCARB;
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extern GLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC wglDestroyPbufferARB;
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extern GLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC wglQueryPbufferARB;
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#endif /* WGL_ARB_pbuffer */
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/* ---------------------------- ARB_pixel_format -------------------------- */
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#ifdef WGL_ARB_pixel_format
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#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues);
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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extern GLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC wglGetPixelFormatAttribivARB;
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extern GLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC wglGetPixelFormatAttribfvARB;
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extern GLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC wglChoosePixelFormatARB;
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#endif /* WGL_ARB_pixel_format */
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/* --------------------------- ARB_render_texture ------------------------- */
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#ifdef WGL_ARB_render_texture
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#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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#define WGL_TEXTURE_FORMAT_ARB 0x2072
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#define WGL_TEXTURE_TARGET_ARB 0x2073
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#define WGL_MIPMAP_TEXTURE_ARB 0x2074
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#define WGL_TEXTURE_RGB_ARB 0x2075
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#define WGL_TEXTURE_RGBA_ARB 0x2076
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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#define WGL_TEXTURE_1D_ARB 0x2079
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#define WGL_TEXTURE_2D_ARB 0x207A
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#define WGL_NO_TEXTURE_ARB 0x2077
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#define WGL_MIPMAP_LEVEL_ARB 0x207B
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#define WGL_CUBE_MAP_FACE_ARB 0x207C
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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#define WGL_FRONT_LEFT_ARB 0x2083
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#define WGL_FRONT_RIGHT_ARB 0x2084
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#define WGL_BACK_LEFT_ARB 0x2085
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#define WGL_BACK_RIGHT_ARB 0x2086
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#define WGL_AUX0_ARB 0x2087
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#define WGL_AUX1_ARB 0x2088
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#define WGL_AUX2_ARB 0x2089
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#define WGL_AUX3_ARB 0x208A
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#define WGL_AUX4_ARB 0x208B
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#define WGL_AUX5_ARB 0x208C
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#define WGL_AUX6_ARB 0x208D
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#define WGL_AUX7_ARB 0x208E
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#define WGL_AUX8_ARB 0x208F
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#define WGL_AUX9_ARB 0x2090
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typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
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typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList);
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extern GLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC wglBindTexImageARB;
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extern GLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC wglReleaseTexImageARB;
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extern GLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC wglSetPbufferAttribARB;
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#endif /* WGL_ARB_render_texture */
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/* ----------------------------- EXT_depth_float -------------------------- */
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#ifdef WGL_EXT_depth_float
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#define WGL_DEPTH_FLOAT_EXT 0x2040
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#endif /* WGL_EXT_depth_float */
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/* ------------------------- EXT_display_color_table ---------------------- */
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#ifdef WGL_EXT_display_color_table
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typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
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typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (const GLushort *table, GLuint length);
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typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
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typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
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extern GLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC wglCreateDisplayColorTableEXT;
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extern GLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC wglLoadDisplayColorTableEXT;
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extern GLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC wglBindDisplayColorTableEXT;
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extern GLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC wglDestroyDisplayColorTableEXT;
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#endif /* WGL_EXT_display_color_table */
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/* -------------------------- EXT_extensions_string ----------------------- */
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#ifdef WGL_EXT_extensions_string
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typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) ();
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extern GLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC wglGetExtensionsStringEXT;
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#endif /* WGL_EXT_extensions_string */
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/* -------------------------- EXT_make_current_read ----------------------- */
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#ifdef WGL_EXT_make_current_read
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#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
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typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (void);
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extern GLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC wglMakeContextCurrentEXT;
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extern GLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC wglGetCurrentReadDCEXT;
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#endif /* WGL_EXT_make_current_read */
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/* ----------------------------- EXT_multisample -------------------------- */
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#ifdef WGL_EXT_multisample
|
|
|
|
#define WGL_SAMPLE_BUFFERS_EXT 0x2041
|
|
#define WGL_SAMPLES_EXT 0x2042
|
|
|
|
#endif /* WGL_EXT_multisample */
|
|
|
|
/* ----------------------------- EXT_pixel_format ------------------------- */
|
|
|
|
#ifdef WGL_EXT_pixel_format
|
|
|
|
#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
|
|
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
|
|
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
|
|
#define WGL_ACCELERATION_EXT 0x2003
|
|
#define WGL_NEED_PALETTE_EXT 0x2004
|
|
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
|
|
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
|
|
#define WGL_SWAP_METHOD_EXT 0x2007
|
|
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
|
|
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
|
|
#define WGL_TRANSPARENT_EXT 0x200A
|
|
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
|
|
#define WGL_SHARE_DEPTH_EXT 0x200C
|
|
#define WGL_SHARE_STENCIL_EXT 0x200D
|
|
#define WGL_SHARE_ACCUM_EXT 0x200E
|
|
#define WGL_SUPPORT_GDI_EXT 0x200F
|
|
#define WGL_SUPPORT_OPENGL_EXT 0x2010
|
|
#define WGL_DOUBLE_BUFFER_EXT 0x2011
|
|
#define WGL_STEREO_EXT 0x2012
|
|
#define WGL_PIXEL_TYPE_EXT 0x2013
|
|
#define WGL_COLOR_BITS_EXT 0x2014
|
|
#define WGL_RED_BITS_EXT 0x2015
|
|
#define WGL_RED_SHIFT_EXT 0x2016
|
|
#define WGL_GREEN_BITS_EXT 0x2017
|
|
#define WGL_GREEN_SHIFT_EXT 0x2018
|
|
#define WGL_BLUE_BITS_EXT 0x2019
|
|
#define WGL_BLUE_SHIFT_EXT 0x201A
|
|
#define WGL_ALPHA_BITS_EXT 0x201B
|
|
#define WGL_ALPHA_SHIFT_EXT 0x201C
|
|
#define WGL_ACCUM_BITS_EXT 0x201D
|
|
#define WGL_ACCUM_RED_BITS_EXT 0x201E
|
|
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
|
|
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
|
|
#define WGL_DEPTH_BITS_EXT 0x2022
|
|
#define WGL_STENCIL_BITS_EXT 0x2023
|
|
#define WGL_AUX_BUFFERS_EXT 0x2024
|
|
#define WGL_NO_ACCELERATION_EXT 0x2025
|
|
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
|
|
#define WGL_FULL_ACCELERATION_EXT 0x2027
|
|
#define WGL_SWAP_EXCHANGE_EXT 0x2028
|
|
#define WGL_SWAP_COPY_EXT 0x2029
|
|
#define WGL_SWAP_UNDEFINED_EXT 0x202A
|
|
#define WGL_TYPE_RGBA_EXT 0x202B
|
|
#define WGL_TYPE_COLORINDEX_EXT 0x202C
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues);
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues);
|
|
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
|
|
|
extern GLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC wglGetPixelFormatAttribivEXT;
|
|
extern GLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC wglGetPixelFormatAttribfvEXT;
|
|
extern GLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC wglChoosePixelFormatEXT;
|
|
|
|
#endif /* WGL_EXT_pixel_format */
|
|
|
|
/* ------------------------------- EXT_pbuffer ---------------------------- */
|
|
|
|
#ifdef WGL_EXT_pbuffer
|
|
|
|
#define WGL_DRAW_TO_PBUFFER_EXT 0x202D
|
|
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
|
|
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
|
|
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
|
|
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
|
|
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
|
|
#define WGL_PBUFFER_LARGEST_EXT 0x2033
|
|
#define WGL_PBUFFER_WIDTH_EXT 0x2034
|
|
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
|
|
|
|
DECLARE_HANDLE(HPBUFFEREXT);
|
|
|
|
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList);
|
|
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue);
|
|
|
|
extern GLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC wglCreatePbufferEXT;
|
|
extern GLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC wglGetPbufferDCEXT;
|
|
extern GLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC wglReleasePbufferDCEXT;
|
|
extern GLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC wglDestroyPbufferEXT;
|
|
extern GLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC wglQueryPbufferEXT;
|
|
|
|
#endif /* WGL_EXT_pbuffer */
|
|
|
|
/* ---------------------------- EXT_swap_control -------------------------- */
|
|
|
|
#ifdef WGL_EXT_swap_control
|
|
|
|
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
|
typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
|
|
|
|
extern GLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC wglSwapIntervalEXT;
|
|
extern GLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC wglGetSwapIntervalEXT;
|
|
|
|
#endif /* WGL_EXT_swap_control */
|
|
|
|
/* ------------------------ I3D_digital_video_control --------------------- */
|
|
|
|
#ifdef WGL_I3D_digital_video_control
|
|
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
|
|
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
|
|
|
extern GLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC wglGetDigitalVideoParametersI3D;
|
|
extern GLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC wglSetDigitalVideoParametersI3D;
|
|
|
|
#endif /* WGL_I3D_digital_video_control */
|
|
|
|
/* -------------------------------- I3D_gamma ----------------------------- */
|
|
|
|
#ifdef WGL_I3D_gamma
|
|
|
|
#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
|
|
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue);
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue);
|
|
|
|
extern GLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC wglGetGammaTableParametersI3D;
|
|
extern GLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC wglSetGammaTableParametersI3D;
|
|
extern GLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC wglGetGammaTableI3D;
|
|
extern GLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC wglSetGammaTableI3D;
|
|
|
|
#endif /* WGL_I3D_gamma */
|
|
|
|
/* ------------------------------- I3D_genlock ---------------------------- */
|
|
|
|
#ifdef WGL_I3D_genlock
|
|
|
|
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
|
|
#define WGL_GENLOCK_SOURCE_EXTENAL_SYNC_I3D 0x2045
|
|
#define WGL_GENLOCK_SOURCE_EXTENAL_FIELD_I3D 0x2046
|
|
#define WGL_GENLOCK_SOURCE_EXTENAL_TTL_I3D 0x2047
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
|
|
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
|
|
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
|
|
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
|
|
|
|
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay);
|
|
|
|
extern GLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC wglEnableGenlockI3D;
|
|
extern GLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC wglDisableGenlockI3D;
|
|
extern GLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC wglIsEnabledGenlockI3D;
|
|
extern GLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC wglGenlockSourceI3D;
|
|
extern GLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC wglGetGenlockSourceI3D;
|
|
extern GLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC wglGenlockSourceEdgeI3D;
|
|
extern GLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC wglGetGenlockSourceEdgeI3D;
|
|
extern GLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC wglGenlockSampleRateI3D;
|
|
extern GLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC wglGetGenlockSampleRateI3D;
|
|
extern GLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC wglGenlockSourceDelayI3D;
|
|
extern GLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC wglGetGenlockSourceDelayI3D;
|
|
extern GLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC wglQueryGenlockMaxSourceDelayI3D;
|
|
|
|
#endif /* WGL_I3D_genlock */
|
|
|
|
/* ---------------------------- I3D_image_buffer -------------------------- */
|
|
|
|
#ifdef WGL_I3D_image_buffer
|
|
|
|
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
|
|
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
|
|
|
|
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
|
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const HANDLE *pEvent, const LPVOID *pAddress, const DWORD *pSize, UINT count);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hDC, const LPVOID *pAddress, UINT count);
|
|
|
|
extern GLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC wglCreateImageBufferI3D;
|
|
extern GLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC wglDestroyImageBufferI3D;
|
|
extern GLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC wglAssociateImageBufferEventsI3D;
|
|
extern GLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC wglReleaseImageBufferEventsI3D;
|
|
|
|
#endif /* WGL_I3D_image_buffer */
|
|
|
|
/* --------------------------- I3D_swap_frame_lock ------------------------ */
|
|
|
|
#ifdef WGL_I3D_swap_frame_lock
|
|
|
|
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag);
|
|
|
|
extern GLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC wglEnableFrameLockI3D;
|
|
extern GLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC wglDisableFrameLockI3D;
|
|
extern GLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC wglIsEnabledFrameLockI3D;
|
|
extern GLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC wglQueryFrameLockMasterI3D;
|
|
|
|
#endif /* WGL_I3D_swap_frame_lock */
|
|
|
|
/* -------------------------- I3D_swap_frame_usage ------------------------ */
|
|
|
|
#ifdef WGL_I3D_swap_frame_usage
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage);
|
|
typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
|
|
|
extern GLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC wglGetFrameUsageI3D;
|
|
extern GLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC wglBeginFrameTrackingI3D;
|
|
extern GLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC wglEndFrameTrackingI3D;
|
|
extern GLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC wglQueryFrameTrackingI3D;
|
|
|
|
#endif /* WGL_I3D_swap_frame_usage */
|
|
|
|
/* ---------------------------- OML_sync_control -------------------------- */
|
|
|
|
#ifdef WGL_OML_sync_control
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, int fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc);
|
|
|
|
extern GLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC wglGetSyncValuesOML;
|
|
extern GLEW_EXPORT PFNWGLGETMSCRATEOMLPROC wglGetMscRateOML;
|
|
extern GLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC wglSwapBuffersMscOML;
|
|
extern GLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC wglSwapLayerBuffersMscOML;
|
|
extern GLEW_EXPORT PFNWGLWAITFORMSCOMLPROC wglWaitForMscOML;
|
|
extern GLEW_EXPORT PFNWGLWAITFORSBCOMLPROC wglWaitForSbcOML;
|
|
|
|
#endif /* WGL_OML_sync_control */
|
|
|
|
/* ------------------------- ATI_pixel_format_float ----------------------- */
|
|
|
|
#ifdef WGL_ATI_pixel_format_float
|
|
|
|
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
|
|
#define GL_TYPE_RGBA_FLOAT_ATI 0x8820
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
|
|
#endif /* WGL_ATI_pixel_format_float */
|
|
|
|
/* ---------------------------- NV_float_buffer --------------------------- */
|
|
|
|
#ifdef WGL_NV_float_buffer
|
|
|
|
#define WGL_FLOAT_COMPONENTS_NV 0x20B0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
|
|
|
#endif /* WGL_NV_float_buffer */
|
|
|
|
/* ------------------------- NV_render_depth_texture ---------------------- */
|
|
|
|
#ifdef WGL_NV_render_depth_texture
|
|
|
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
|
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
|
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
|
|
|
#endif /* WGL_NV_render_depth_texture */
|
|
|
|
/* ----------------------- NV_render_texture_rectangle -------------------- */
|
|
|
|
#ifdef WGL_NV_render_texture_rectangle
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
|
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
|
|
|
#endif /* WGL_NV_render_texture_rectangle */
|
|
|
|
/* ------------------------- NV_vertex_array_range ------------------------ */
|
|
|
|
#ifdef WGL_NV_vertex_array_range
|
|
|
|
typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
|
|
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
|
|
|
extern GLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC wglAllocateMemoryNV;
|
|
extern GLEW_EXPORT PFNWGLFREEMEMORYNVPROC wglFreeMemoryNV;
|
|
|
|
#endif /* WGL_NV_vertex_array_range */
|
|
|
|
/* ------------------------------------------------------------------------ */
|
|
|
|
struct WGLEW
|
|
{
|
|
unsigned int ARB_buffer_region : 1;
|
|
unsigned int ARB_extensions_string : 1;
|
|
unsigned int ARB_make_current_read : 1;
|
|
unsigned int ARB_multisample : 1;
|
|
unsigned int ARB_pbuffer : 1;
|
|
unsigned int ARB_pixel_format : 1;
|
|
unsigned int ARB_render_texture : 1;
|
|
|
|
unsigned int EXT_depth_float : 1;
|
|
unsigned int EXT_display_color_table : 1;
|
|
unsigned int EXT_extensions_string : 1;
|
|
unsigned int EXT_make_current_read : 1;
|
|
unsigned int EXT_multisample : 1;
|
|
unsigned int EXT_pixel_format : 1;
|
|
unsigned int EXT_pbuffer : 1;
|
|
unsigned int EXT_swap_control : 1;
|
|
|
|
unsigned int I3D_digital_video_control : 1;
|
|
unsigned int I3D_gamma : 1;
|
|
unsigned int I3D_genlock : 1;
|
|
unsigned int I3D_image_buffer : 1;
|
|
unsigned int I3D_swap_frame_lock : 1;
|
|
unsigned int I3D_swap_frame_usage : 1;
|
|
unsigned int OML_sync_control : 1;
|
|
|
|
unsigned int ATI_pixel_format_float : 1;
|
|
|
|
unsigned int NV_float_buffer : 1;
|
|
unsigned int NV_render_depth_texture : 1;
|
|
unsigned int NV_render_texture_rectangle : 1;
|
|
unsigned int NV_vertex_array_range : 1;
|
|
};
|
|
|
|
extern GLEW_EXPORT struct WGLEW wglew;
|
|
extern GLEW_EXPORT GLboolean wglewGetExtension (const char* name);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#undef GLEW_EXPORT
|
|
|
|
#endif /* _WIN32 */
|
|
|
|
#endif /* __wglew_h__ */
|