mirror of
https://github.com/Perlmint/glew-cmake.git
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1332 lines
56 KiB
C
1332 lines
56 KiB
C
/*
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** The OpenGL Extension Wrangler Library
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** Copyright (C) 2008-2015, Nigel Stewart <nigels[]users sourceforge net>
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** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
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** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
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** Copyright (C) 2002, Lev Povalahev
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** All rights reserved.
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**
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** Redistribution and use in source and binary forms, with or without
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** modification, are permitted provided that the following conditions are met:
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**
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** * Redistributions of source code must retain the above copyright notice,
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** this list of conditions and the following disclaimer.
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** * Redistributions in binary form must reproduce the above copyright notice,
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** this list of conditions and the following disclaimer in the documentation
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** and/or other materials provided with the distribution.
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** * The name of the author may be used to endorse or promote products
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** derived from this software without specific prior written permission.
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**
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** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
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** THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*
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** Copyright (c) 2007 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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** distribute, sublicense, and/or sell copies of the Materials, and to
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** permit persons to whom the Materials are furnished to do so, subject to
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be included
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** in all copies or substantial portions of the Materials.
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#ifndef __wglew_h__
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#define __wglew_h__
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#define __WGLEW_H__
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#ifdef __wglext_h_
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#error wglext.h included before wglew.h
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#endif
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#define __wglext_h_
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#if !defined(WINAPI)
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# ifndef WIN32_LEAN_AND_MEAN
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# define WIN32_LEAN_AND_MEAN 1
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# endif
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#include <windows.h>
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# undef WIN32_LEAN_AND_MEAN
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#endif
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/*
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* GLEW_STATIC needs to be set when using the static version.
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* GLEW_BUILD is set when building the DLL version.
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*/
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#ifdef GLEW_STATIC
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# define GLEWAPI extern
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#else
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# ifdef GLEW_BUILD
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# define GLEWAPI extern __declspec(dllexport)
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# else
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# define GLEWAPI extern __declspec(dllimport)
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# endif
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#endif
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#ifdef __cplusplus
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extern "C" {
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#endif
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/* -------------------------- WGL_3DFX_multisample ------------------------- */
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#ifndef WGL_3DFX_multisample
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#define WGL_3DFX_multisample 1
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#define WGL_SAMPLES_3DFX 0x2061
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#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
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#endif /* WGL_3DFX_multisample */
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/* ------------------------- WGL_3DL_stereo_control ------------------------ */
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#ifndef WGL_3DL_stereo_control
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#define WGL_3DL_stereo_control 1
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#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
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#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
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#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
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typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
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#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
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#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
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#endif /* WGL_3DL_stereo_control */
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/* ------------------------ WGL_AMD_gpu_association ------------------------ */
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#ifndef WGL_AMD_gpu_association
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#define WGL_AMD_gpu_association 1
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#define WGL_GPU_RENDERER_STRING_AMD 0x1F01
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#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
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#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
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#define WGL_GPU_RAM_AMD 0x21A3
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#define WGL_GPU_CLOCK_AMD 0x21A4
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#define WGL_GPU_NUM_PIPES_AMD 0x21A5
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#define WGL_GPU_NUM_SIMD_AMD 0x21A6
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#define WGL_GPU_NUM_RB_AMD 0x21A7
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#define WGL_GPU_NUM_SPI_AMD 0x21A8
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typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
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typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
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typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
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typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
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typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
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typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
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typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
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typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
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typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
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#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
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#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
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#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
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#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
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#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
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#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
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#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
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#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
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#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
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#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
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#endif /* WGL_AMD_gpu_association */
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/* ------------------------- WGL_ARB_buffer_region ------------------------- */
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#ifndef WGL_ARB_buffer_region
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#define WGL_ARB_buffer_region 1
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#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
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#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
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#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
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typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
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typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
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typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
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typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
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#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
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#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
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#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
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#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
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#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
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#endif /* WGL_ARB_buffer_region */
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/* --------------------- WGL_ARB_context_flush_control --------------------- */
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#ifndef WGL_ARB_context_flush_control
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#define WGL_ARB_context_flush_control 1
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_ARB 0x2097
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#define WGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_ARB 0x2098
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#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
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#endif /* WGL_ARB_context_flush_control */
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/* ------------------------- WGL_ARB_create_context ------------------------ */
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#ifndef WGL_ARB_create_context
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#define WGL_ARB_create_context 1
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#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
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#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
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#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
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#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
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#define WGL_CONTEXT_FLAGS_ARB 0x2094
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#define ERROR_INVALID_VERSION_ARB 0x2095
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#define ERROR_INVALID_PROFILE_ARB 0x2096
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typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
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#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
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#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
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#endif /* WGL_ARB_create_context */
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/* --------------------- WGL_ARB_create_context_profile -------------------- */
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#ifndef WGL_ARB_create_context_profile
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#define WGL_ARB_create_context_profile 1
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#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
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#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
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#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
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#endif /* WGL_ARB_create_context_profile */
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/* ------------------- WGL_ARB_create_context_robustness ------------------- */
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#ifndef WGL_ARB_create_context_robustness
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#define WGL_ARB_create_context_robustness 1
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#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
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#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
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#endif /* WGL_ARB_create_context_robustness */
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/* ----------------------- WGL_ARB_extensions_string ----------------------- */
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#ifndef WGL_ARB_extensions_string
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#define WGL_ARB_extensions_string 1
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#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
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#endif /* WGL_ARB_extensions_string */
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/* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
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#ifndef WGL_ARB_framebuffer_sRGB
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#define WGL_ARB_framebuffer_sRGB 1
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#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
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#endif /* WGL_ARB_framebuffer_sRGB */
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/* ----------------------- WGL_ARB_make_current_read ----------------------- */
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#ifndef WGL_ARB_make_current_read
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#define WGL_ARB_make_current_read 1
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#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
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#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
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typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
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#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
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#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
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#endif /* WGL_ARB_make_current_read */
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/* -------------------------- WGL_ARB_multisample -------------------------- */
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#ifndef WGL_ARB_multisample
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#define WGL_ARB_multisample 1
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#define WGL_SAMPLES_ARB 0x2042
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#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
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#endif /* WGL_ARB_multisample */
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/* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
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#ifndef WGL_ARB_pbuffer
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#define WGL_ARB_pbuffer 1
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#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
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#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
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#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
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#define WGL_PBUFFER_LARGEST_ARB 0x2033
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#define WGL_PBUFFER_WIDTH_ARB 0x2034
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#define WGL_PBUFFER_HEIGHT_ARB 0x2035
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#define WGL_PBUFFER_LOST_ARB 0x2036
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DECLARE_HANDLE(HPBUFFERARB);
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typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
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typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
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typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
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typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
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typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
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#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
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#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
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#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
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#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
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#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
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#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
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#endif /* WGL_ARB_pbuffer */
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/* -------------------------- WGL_ARB_pixel_format ------------------------- */
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#ifndef WGL_ARB_pixel_format
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#define WGL_ARB_pixel_format 1
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#define WGL_DRAW_TO_WINDOW_ARB 0x2001
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#define WGL_DRAW_TO_BITMAP_ARB 0x2002
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#define WGL_ACCELERATION_ARB 0x2003
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#define WGL_NEED_PALETTE_ARB 0x2004
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#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
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#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
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#define WGL_SWAP_METHOD_ARB 0x2007
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#define WGL_NUMBER_OVERLAYS_ARB 0x2008
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#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
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#define WGL_TRANSPARENT_ARB 0x200A
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#define WGL_SHARE_DEPTH_ARB 0x200C
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#define WGL_SHARE_STENCIL_ARB 0x200D
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#define WGL_SHARE_ACCUM_ARB 0x200E
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#define WGL_SUPPORT_GDI_ARB 0x200F
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#define WGL_SUPPORT_OPENGL_ARB 0x2010
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#define WGL_DOUBLE_BUFFER_ARB 0x2011
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#define WGL_STEREO_ARB 0x2012
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#define WGL_PIXEL_TYPE_ARB 0x2013
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#define WGL_COLOR_BITS_ARB 0x2014
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#define WGL_RED_BITS_ARB 0x2015
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#define WGL_RED_SHIFT_ARB 0x2016
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#define WGL_GREEN_BITS_ARB 0x2017
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#define WGL_GREEN_SHIFT_ARB 0x2018
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#define WGL_BLUE_BITS_ARB 0x2019
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#define WGL_BLUE_SHIFT_ARB 0x201A
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#define WGL_ALPHA_BITS_ARB 0x201B
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#define WGL_ALPHA_SHIFT_ARB 0x201C
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#define WGL_ACCUM_BITS_ARB 0x201D
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#define WGL_ACCUM_RED_BITS_ARB 0x201E
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#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
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#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
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#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
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#define WGL_DEPTH_BITS_ARB 0x2022
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#define WGL_STENCIL_BITS_ARB 0x2023
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#define WGL_AUX_BUFFERS_ARB 0x2024
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#define WGL_NO_ACCELERATION_ARB 0x2025
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#define WGL_GENERIC_ACCELERATION_ARB 0x2026
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#define WGL_FULL_ACCELERATION_ARB 0x2027
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#define WGL_SWAP_EXCHANGE_ARB 0x2028
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#define WGL_SWAP_COPY_ARB 0x2029
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#define WGL_SWAP_UNDEFINED_ARB 0x202A
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#define WGL_TYPE_RGBA_ARB 0x202B
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#define WGL_TYPE_COLORINDEX_ARB 0x202C
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#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
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#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
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#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
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#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
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#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
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typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
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typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
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#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
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#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
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#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
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#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
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#endif /* WGL_ARB_pixel_format */
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/* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
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#ifndef WGL_ARB_pixel_format_float
|
|
#define WGL_ARB_pixel_format_float 1
|
|
|
|
#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
|
|
|
|
#endif /* WGL_ARB_pixel_format_float */
|
|
|
|
/* ------------------------- WGL_ARB_render_texture ------------------------ */
|
|
|
|
#ifndef WGL_ARB_render_texture
|
|
#define WGL_ARB_render_texture 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
|
|
#define WGL_TEXTURE_FORMAT_ARB 0x2072
|
|
#define WGL_TEXTURE_TARGET_ARB 0x2073
|
|
#define WGL_MIPMAP_TEXTURE_ARB 0x2074
|
|
#define WGL_TEXTURE_RGB_ARB 0x2075
|
|
#define WGL_TEXTURE_RGBA_ARB 0x2076
|
|
#define WGL_NO_TEXTURE_ARB 0x2077
|
|
#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
|
|
#define WGL_TEXTURE_1D_ARB 0x2079
|
|
#define WGL_TEXTURE_2D_ARB 0x207A
|
|
#define WGL_MIPMAP_LEVEL_ARB 0x207B
|
|
#define WGL_CUBE_MAP_FACE_ARB 0x207C
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
|
|
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
|
|
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
|
|
#define WGL_FRONT_LEFT_ARB 0x2083
|
|
#define WGL_FRONT_RIGHT_ARB 0x2084
|
|
#define WGL_BACK_LEFT_ARB 0x2085
|
|
#define WGL_BACK_RIGHT_ARB 0x2086
|
|
#define WGL_AUX0_ARB 0x2087
|
|
#define WGL_AUX1_ARB 0x2088
|
|
#define WGL_AUX2_ARB 0x2089
|
|
#define WGL_AUX3_ARB 0x208A
|
|
#define WGL_AUX4_ARB 0x208B
|
|
#define WGL_AUX5_ARB 0x208C
|
|
#define WGL_AUX6_ARB 0x208D
|
|
#define WGL_AUX7_ARB 0x208E
|
|
#define WGL_AUX8_ARB 0x208F
|
|
#define WGL_AUX9_ARB 0x2090
|
|
|
|
typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
|
|
|
|
#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
|
|
#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
|
|
#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
|
|
|
|
#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
|
|
|
|
#endif /* WGL_ARB_render_texture */
|
|
|
|
/* ---------------- WGL_ARB_robustness_application_isolation --------------- */
|
|
|
|
#ifndef WGL_ARB_robustness_application_isolation
|
|
#define WGL_ARB_robustness_application_isolation 1
|
|
|
|
#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
|
|
|
|
#endif /* WGL_ARB_robustness_application_isolation */
|
|
|
|
/* ---------------- WGL_ARB_robustness_share_group_isolation --------------- */
|
|
|
|
#ifndef WGL_ARB_robustness_share_group_isolation
|
|
#define WGL_ARB_robustness_share_group_isolation 1
|
|
|
|
#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
|
|
|
|
#endif /* WGL_ARB_robustness_share_group_isolation */
|
|
|
|
/* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
|
|
|
|
#ifndef WGL_ATI_pixel_format_float
|
|
#define WGL_ATI_pixel_format_float 1
|
|
|
|
#define GL_RGBA_FLOAT_MODE_ATI 0x8820
|
|
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
|
|
|
|
#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
|
|
|
|
#endif /* WGL_ATI_pixel_format_float */
|
|
|
|
/* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
|
|
|
|
#ifndef WGL_ATI_render_texture_rectangle
|
|
#define WGL_ATI_render_texture_rectangle 1
|
|
|
|
#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
|
|
|
|
#endif /* WGL_ATI_render_texture_rectangle */
|
|
|
|
/* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
|
|
|
|
#ifndef WGL_EXT_create_context_es2_profile
|
|
#define WGL_EXT_create_context_es2_profile 1
|
|
|
|
#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
|
|
|
|
#endif /* WGL_EXT_create_context_es2_profile */
|
|
|
|
/* ------------------- WGL_EXT_create_context_es_profile ------------------- */
|
|
|
|
#ifndef WGL_EXT_create_context_es_profile
|
|
#define WGL_EXT_create_context_es_profile 1
|
|
|
|
#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
|
|
|
|
#endif /* WGL_EXT_create_context_es_profile */
|
|
|
|
/* -------------------------- WGL_EXT_depth_float -------------------------- */
|
|
|
|
#ifndef WGL_EXT_depth_float
|
|
#define WGL_EXT_depth_float 1
|
|
|
|
#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
|
|
|
|
#endif /* WGL_EXT_depth_float */
|
|
|
|
/* ---------------------- WGL_EXT_display_color_table ---------------------- */
|
|
|
|
#ifndef WGL_EXT_display_color_table
|
|
#define WGL_EXT_display_color_table 1
|
|
|
|
typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
|
typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
|
|
typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
|
|
|
|
#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
|
|
#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
|
|
#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
|
|
|
|
#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
|
|
|
|
#endif /* WGL_EXT_display_color_table */
|
|
|
|
/* ----------------------- WGL_EXT_extensions_string ----------------------- */
|
|
|
|
#ifndef WGL_EXT_extensions_string
|
|
#define WGL_EXT_extensions_string 1
|
|
|
|
#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
|
|
|
|
#endif /* WGL_EXT_extensions_string */
|
|
|
|
/* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
|
|
|
|
#ifndef WGL_EXT_framebuffer_sRGB
|
|
#define WGL_EXT_framebuffer_sRGB 1
|
|
|
|
#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
|
|
|
|
#endif /* WGL_EXT_framebuffer_sRGB */
|
|
|
|
/* ----------------------- WGL_EXT_make_current_read ----------------------- */
|
|
|
|
#ifndef WGL_EXT_make_current_read
|
|
#define WGL_EXT_make_current_read 1
|
|
|
|
#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
|
|
|
|
typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
|
|
|
|
#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
|
|
|
|
#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
|
|
|
|
#endif /* WGL_EXT_make_current_read */
|
|
|
|
/* -------------------------- WGL_EXT_multisample -------------------------- */
|
|
|
|
#ifndef WGL_EXT_multisample
|
|
#define WGL_EXT_multisample 1
|
|
|
|
#define WGL_SAMPLES_EXT 0x2042
|
|
|
|
#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
|
|
|
|
#endif /* WGL_EXT_multisample */
|
|
|
|
/* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
|
|
|
|
#ifndef WGL_EXT_pbuffer
|
|
#define WGL_EXT_pbuffer 1
|
|
|
|
#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
|
|
#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
|
|
#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
|
|
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
|
|
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
|
|
#define WGL_PBUFFER_LARGEST_EXT 0x2033
|
|
#define WGL_PBUFFER_WIDTH_EXT 0x2034
|
|
#define WGL_PBUFFER_HEIGHT_EXT 0x2035
|
|
|
|
DECLARE_HANDLE(HPBUFFEREXT);
|
|
|
|
typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
|
|
typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
|
|
|
|
#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
|
|
#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
|
|
#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
|
|
#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
|
|
#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
|
|
|
|
#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
|
|
|
|
#endif /* WGL_EXT_pbuffer */
|
|
|
|
/* -------------------------- WGL_EXT_pixel_format ------------------------- */
|
|
|
|
#ifndef WGL_EXT_pixel_format
|
|
#define WGL_EXT_pixel_format 1
|
|
|
|
#define WGL_DRAW_TO_WINDOW_EXT 0x2001
|
|
#define WGL_DRAW_TO_BITMAP_EXT 0x2002
|
|
#define WGL_ACCELERATION_EXT 0x2003
|
|
#define WGL_NEED_PALETTE_EXT 0x2004
|
|
#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
|
|
#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
|
|
#define WGL_SWAP_METHOD_EXT 0x2007
|
|
#define WGL_NUMBER_OVERLAYS_EXT 0x2008
|
|
#define WGL_NUMBER_UNDERLAYS_EXT 0x2009
|
|
#define WGL_TRANSPARENT_EXT 0x200A
|
|
#define WGL_TRANSPARENT_VALUE_EXT 0x200B
|
|
#define WGL_SHARE_DEPTH_EXT 0x200C
|
|
#define WGL_SHARE_STENCIL_EXT 0x200D
|
|
#define WGL_SHARE_ACCUM_EXT 0x200E
|
|
#define WGL_SUPPORT_GDI_EXT 0x200F
|
|
#define WGL_SUPPORT_OPENGL_EXT 0x2010
|
|
#define WGL_DOUBLE_BUFFER_EXT 0x2011
|
|
#define WGL_STEREO_EXT 0x2012
|
|
#define WGL_PIXEL_TYPE_EXT 0x2013
|
|
#define WGL_COLOR_BITS_EXT 0x2014
|
|
#define WGL_RED_BITS_EXT 0x2015
|
|
#define WGL_RED_SHIFT_EXT 0x2016
|
|
#define WGL_GREEN_BITS_EXT 0x2017
|
|
#define WGL_GREEN_SHIFT_EXT 0x2018
|
|
#define WGL_BLUE_BITS_EXT 0x2019
|
|
#define WGL_BLUE_SHIFT_EXT 0x201A
|
|
#define WGL_ALPHA_BITS_EXT 0x201B
|
|
#define WGL_ALPHA_SHIFT_EXT 0x201C
|
|
#define WGL_ACCUM_BITS_EXT 0x201D
|
|
#define WGL_ACCUM_RED_BITS_EXT 0x201E
|
|
#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
|
|
#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
|
|
#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
|
|
#define WGL_DEPTH_BITS_EXT 0x2022
|
|
#define WGL_STENCIL_BITS_EXT 0x2023
|
|
#define WGL_AUX_BUFFERS_EXT 0x2024
|
|
#define WGL_NO_ACCELERATION_EXT 0x2025
|
|
#define WGL_GENERIC_ACCELERATION_EXT 0x2026
|
|
#define WGL_FULL_ACCELERATION_EXT 0x2027
|
|
#define WGL_SWAP_EXCHANGE_EXT 0x2028
|
|
#define WGL_SWAP_COPY_EXT 0x2029
|
|
#define WGL_SWAP_UNDEFINED_EXT 0x202A
|
|
#define WGL_TYPE_RGBA_EXT 0x202B
|
|
#define WGL_TYPE_COLORINDEX_EXT 0x202C
|
|
|
|
typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
|
|
typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
|
|
|
|
#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
|
|
#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
|
|
#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
|
|
|
|
#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
|
|
|
|
#endif /* WGL_EXT_pixel_format */
|
|
|
|
/* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
|
|
|
|
#ifndef WGL_EXT_pixel_format_packed_float
|
|
#define WGL_EXT_pixel_format_packed_float 1
|
|
|
|
#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
|
|
|
|
#endif /* WGL_EXT_pixel_format_packed_float */
|
|
|
|
/* -------------------------- WGL_EXT_swap_control ------------------------- */
|
|
|
|
#ifndef WGL_EXT_swap_control
|
|
#define WGL_EXT_swap_control 1
|
|
|
|
typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
|
|
|
|
#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
|
|
|
|
#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
|
|
|
|
#endif /* WGL_EXT_swap_control */
|
|
|
|
/* ----------------------- WGL_EXT_swap_control_tear ----------------------- */
|
|
|
|
#ifndef WGL_EXT_swap_control_tear
|
|
#define WGL_EXT_swap_control_tear 1
|
|
|
|
#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
|
|
|
|
#endif /* WGL_EXT_swap_control_tear */
|
|
|
|
/* --------------------- WGL_I3D_digital_video_control --------------------- */
|
|
|
|
#ifndef WGL_I3D_digital_video_control
|
|
#define WGL_I3D_digital_video_control 1
|
|
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
|
|
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
|
|
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
|
|
|
|
#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
|
|
#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
|
|
|
|
#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
|
|
|
|
#endif /* WGL_I3D_digital_video_control */
|
|
|
|
/* ----------------------------- WGL_I3D_gamma ----------------------------- */
|
|
|
|
#ifndef WGL_I3D_gamma
|
|
#define WGL_I3D_gamma 1
|
|
|
|
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
|
|
typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
|
|
typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
|
|
|
|
#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
|
|
#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
|
|
#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
|
|
#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
|
|
|
|
#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
|
|
|
|
#endif /* WGL_I3D_gamma */
|
|
|
|
/* ---------------------------- WGL_I3D_genlock ---------------------------- */
|
|
|
|
#ifndef WGL_I3D_genlock
|
|
#define WGL_I3D_genlock 1
|
|
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
|
|
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
|
|
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
|
|
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
|
|
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
|
|
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
|
|
|
|
typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
|
|
typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
|
|
|
|
#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
|
|
#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
|
|
#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
|
|
#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
|
|
#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
|
|
#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
|
|
#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
|
|
#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
|
|
#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
|
|
#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
|
|
#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
|
|
#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
|
|
|
|
#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
|
|
|
|
#endif /* WGL_I3D_genlock */
|
|
|
|
/* -------------------------- WGL_I3D_image_buffer ------------------------- */
|
|
|
|
#ifndef WGL_I3D_image_buffer
|
|
#define WGL_I3D_image_buffer 1
|
|
|
|
#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
|
|
|
|
typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
|
|
typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
|
|
typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
|
|
|
|
#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
|
|
#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
|
|
#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
|
|
#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
|
|
|
|
#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
|
|
|
|
#endif /* WGL_I3D_image_buffer */
|
|
|
|
/* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
|
|
|
|
#ifndef WGL_I3D_swap_frame_lock
|
|
#define WGL_I3D_swap_frame_lock 1
|
|
|
|
typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
|
|
typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
|
|
|
|
#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
|
|
#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
|
|
#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
|
|
|
|
#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
|
|
|
|
#endif /* WGL_I3D_swap_frame_lock */
|
|
|
|
/* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
|
|
|
|
#ifndef WGL_I3D_swap_frame_usage
|
|
#define WGL_I3D_swap_frame_usage 1
|
|
|
|
typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
|
|
typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
|
|
|
|
#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
|
|
#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
|
|
#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
|
|
|
|
#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
|
|
|
|
#endif /* WGL_I3D_swap_frame_usage */
|
|
|
|
/* --------------------------- WGL_NV_DX_interop --------------------------- */
|
|
|
|
#ifndef WGL_NV_DX_interop
|
|
#define WGL_NV_DX_interop 1
|
|
|
|
#define WGL_ACCESS_READ_WRITE_NV 0x0001
|
|
#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002
|
|
|
|
typedef BOOL (WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice);
|
|
typedef BOOL (WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
|
|
typedef BOOL (WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access);
|
|
typedef HANDLE (WINAPI * PFNWGLDXOPENDEVICENVPROC) (void* dxDevice);
|
|
typedef HANDLE (WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void* dxObject, GLuint name, GLenum type, GLenum access);
|
|
typedef BOOL (WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void* dxObject, HANDLE shareHandle);
|
|
typedef BOOL (WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE* hObjects);
|
|
typedef BOOL (WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject);
|
|
|
|
#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
|
|
#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
|
|
#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
|
|
#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
|
|
#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
|
|
#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
|
|
#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
|
|
#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
|
|
|
|
#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
|
|
|
|
#endif /* WGL_NV_DX_interop */
|
|
|
|
/* --------------------------- WGL_NV_DX_interop2 -------------------------- */
|
|
|
|
#ifndef WGL_NV_DX_interop2
|
|
#define WGL_NV_DX_interop2 1
|
|
|
|
#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
|
|
|
|
#endif /* WGL_NV_DX_interop2 */
|
|
|
|
/* --------------------------- WGL_NV_copy_image --------------------------- */
|
|
|
|
#ifndef WGL_NV_copy_image
|
|
#define WGL_NV_copy_image 1
|
|
|
|
#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
|
|
|
|
#endif /* WGL_NV_copy_image */
|
|
|
|
/* ------------------------ WGL_NV_delay_before_swap ----------------------- */
|
|
|
|
#ifndef WGL_NV_delay_before_swap
|
|
#define WGL_NV_delay_before_swap 1
|
|
|
|
#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
|
|
|
|
#endif /* WGL_NV_delay_before_swap */
|
|
|
|
/* -------------------------- WGL_NV_float_buffer -------------------------- */
|
|
|
|
#ifndef WGL_NV_float_buffer
|
|
#define WGL_NV_float_buffer 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
|
|
#define WGL_TEXTURE_FLOAT_R_NV 0x20B5
|
|
#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
|
|
#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
|
|
#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
|
|
|
|
#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
|
|
|
|
#endif /* WGL_NV_float_buffer */
|
|
|
|
/* -------------------------- WGL_NV_gpu_affinity -------------------------- */
|
|
|
|
#ifndef WGL_NV_gpu_affinity
|
|
#define WGL_NV_gpu_affinity 1
|
|
|
|
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
|
|
|
|
DECLARE_HANDLE(HGPUNV);
|
|
typedef struct _GPU_DEVICE {
|
|
DWORD cb;
|
|
CHAR DeviceName[32];
|
|
CHAR DeviceString[128];
|
|
DWORD Flags;
|
|
RECT rcVirtualScreen;
|
|
} GPU_DEVICE, *PGPU_DEVICE;
|
|
|
|
typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
|
|
typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
|
|
typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
|
|
typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
|
|
typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
|
|
|
|
#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
|
|
#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
|
|
#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
|
|
#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
|
|
#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
|
|
|
|
#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
|
|
|
|
#endif /* WGL_NV_gpu_affinity */
|
|
|
|
/* ---------------------- WGL_NV_multisample_coverage ---------------------- */
|
|
|
|
#ifndef WGL_NV_multisample_coverage
|
|
#define WGL_NV_multisample_coverage 1
|
|
|
|
#define WGL_COLOR_SAMPLES_NV 0x20B9
|
|
|
|
#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
|
|
|
|
#endif /* WGL_NV_multisample_coverage */
|
|
|
|
/* -------------------------- WGL_NV_present_video ------------------------- */
|
|
|
|
#ifndef WGL_NV_present_video
|
|
#define WGL_NV_present_video 1
|
|
|
|
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
|
|
|
|
typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
|
|
typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
|
|
|
|
#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
|
|
#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
|
|
#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
|
|
|
|
#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
|
|
|
|
#endif /* WGL_NV_present_video */
|
|
|
|
/* ---------------------- WGL_NV_render_depth_texture ---------------------- */
|
|
|
|
#ifndef WGL_NV_render_depth_texture
|
|
#define WGL_NV_render_depth_texture 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
|
|
#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
|
|
#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
|
|
#define WGL_DEPTH_COMPONENT_NV 0x20A7
|
|
|
|
#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
|
|
|
|
#endif /* WGL_NV_render_depth_texture */
|
|
|
|
/* -------------------- WGL_NV_render_texture_rectangle -------------------- */
|
|
|
|
#ifndef WGL_NV_render_texture_rectangle
|
|
#define WGL_NV_render_texture_rectangle 1
|
|
|
|
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
|
|
#define WGL_TEXTURE_RECTANGLE_NV 0x20A2
|
|
|
|
#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
|
|
|
|
#endif /* WGL_NV_render_texture_rectangle */
|
|
|
|
/* --------------------------- WGL_NV_swap_group --------------------------- */
|
|
|
|
#ifndef WGL_NV_swap_group
|
|
#define WGL_NV_swap_group 1
|
|
|
|
typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
|
|
typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
|
|
|
|
#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
|
|
#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
|
|
#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
|
|
#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
|
|
#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
|
|
|
|
#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
|
|
|
|
#endif /* WGL_NV_swap_group */
|
|
|
|
/* ----------------------- WGL_NV_vertex_array_range ----------------------- */
|
|
|
|
#ifndef WGL_NV_vertex_array_range
|
|
#define WGL_NV_vertex_array_range 1
|
|
|
|
typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
|
|
|
|
#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
|
|
|
|
#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
|
|
|
|
#endif /* WGL_NV_vertex_array_range */
|
|
|
|
/* -------------------------- WGL_NV_video_capture ------------------------- */
|
|
|
|
#ifndef WGL_NV_video_capture
|
|
#define WGL_NV_video_capture 1
|
|
|
|
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
|
|
|
|
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
|
|
|
|
typedef BOOL (WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice);
|
|
typedef UINT (WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV* phDeviceList);
|
|
typedef BOOL (WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
|
typedef BOOL (WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int* piValue);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice);
|
|
|
|
#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
|
|
#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
|
|
#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
|
|
#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
|
|
#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
|
|
|
|
#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
|
|
|
|
#endif /* WGL_NV_video_capture */
|
|
|
|
/* -------------------------- WGL_NV_video_output -------------------------- */
|
|
|
|
#ifndef WGL_NV_video_output
|
|
#define WGL_NV_video_output 1
|
|
|
|
#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
|
|
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
|
|
#define WGL_VIDEO_OUT_COLOR_NV 0x20C3
|
|
#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
|
|
#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
|
|
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
|
|
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
|
|
#define WGL_VIDEO_OUT_FRAME 0x20C8
|
|
#define WGL_VIDEO_OUT_FIELD_1 0x20C9
|
|
#define WGL_VIDEO_OUT_FIELD_2 0x20CA
|
|
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
|
|
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
|
|
|
|
DECLARE_HANDLE(HPVIDEODEV);
|
|
|
|
typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
|
|
typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
|
|
typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
|
|
typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
|
|
|
|
#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
|
|
#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
|
|
#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
|
|
#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
|
|
#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
|
|
#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
|
|
|
|
#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
|
|
|
|
#endif /* WGL_NV_video_output */
|
|
|
|
/* -------------------------- WGL_OML_sync_control ------------------------- */
|
|
|
|
#ifndef WGL_OML_sync_control
|
|
#define WGL_OML_sync_control 1
|
|
|
|
typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
|
|
typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
|
|
|
|
#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
|
|
#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
|
|
#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
|
|
#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
|
|
#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
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#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
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#endif /* WGL_OML_sync_control */
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/* ------------------------------------------------------------------------- */
|
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|
#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
|
|
#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
|
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|
|
#ifdef GLEW_MX
|
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struct WGLEWContextStruct
|
|
{
|
|
#endif /* GLEW_MX */
|
|
|
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WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
|
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WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
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|
WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
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|
WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
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WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
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|
WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
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|
WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
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|
WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
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WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
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WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
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WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
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WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
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|
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
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|
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
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WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
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WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
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|
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
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|
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
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|
WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
|
|
WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
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WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
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|
|
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WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
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|
|
|
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
|
|
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
|
|
WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
|
|
WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
|
|
WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
|
|
WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
|
|
WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV;
|
|
WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
|
|
WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
|
|
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
|
|
WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
|
|
|
|
WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
|
|
WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
|
|
WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
|
|
WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
|
|
WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output;
|
|
WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control;
|
|
|
|
#ifdef GLEW_MX
|
|
}; /* WGLEWContextStruct */
|
|
#endif /* GLEW_MX */
|
|
|
|
/* ------------------------------------------------------------------------- */
|
|
|
|
GLEWAPI GLenum GLEWAPIENTRY wglewInit ();
|
|
GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported (const char *name);
|
|
|
|
#define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
|
|
#define WGLEW_GET_FUN(x) x
|
|
|
|
GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension (const char *name);
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|
|
|
|
#undef GLEWAPI
|
|
|
|
#endif /* __wglew_h__ */
|