glew/auto/src/glew_str_wgl.c

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}
ret = (len == 0);
}
return ret;
}
#if defined(_WIN32) && !defined(GLEW_EGL) && !defined(GLEW_OSMESA)
GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
{
const GLubyte* pos = (const GLubyte*)name;
GLuint len = _glewStrLen(pos);
GLboolean ret = GL_TRUE;
while (ret && len > 0)
{
if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
{