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GLEW: The OpenGL Extension Wrangler Library
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<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/project/showfiles.php?group_id=67586&package_id=67942&release_id=302049">1.3.1</a></i></td></tr>
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<tr><td align="center"><i>Last Update: 02-02-05</i></td></tr>
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<h1 align="center">The OpenGL Extension Wrangler Library</h1>
<h2>Credits</h2>
<p>
GLEW was developed by <a href="http://www.cs.utah.edu/~ikits/">Milan
Ikits</a> and <a
href="http://wwwvis.informatik.uni-stuttgart.de/~magallon/">Marcelo
Magallon</a>. They also perform occasional maintainance to make sure
that GLEW stays in mint condition. Aaron Lefohn, Joe Kniss, and Chris
Wyman were the first users and also assisted with the design and
debugging process. The acronym GLEW originates from Aaron Lefohn.
Pasi K&auml;rkk&auml;inen identified and fixed several problems with
GLX and SDL. Nate Robins created the <tt>wglinfo</tt> utility, to
which modifications were made by Michael Wimmer.
</p>
<h2>Copyright</h2>
<p>
GLEW is originally derived from the <a
href="http://www.levp.de/3d/">EXTGL</a> project by Lev Povalahev. The
source code is licensed under the modified BSD license, the <a
href="sgi.txt">SGI Free Software License B</a>, and the <a
href="glx.txt">GLX Public License</a>. The automatic code
generation scripts are released under the <a href="gpl.txt">GPL</a>.
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