glew/build/vc10/visualinfo.vcxproj

239 lines
13 KiB
XML
Raw Normal View History

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug MX|Win32">
<Configuration>Debug MX</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release MX|Win32">
<Configuration>Release MX</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Template|Win32">
<Configuration>Template</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<SccProjectName />
<SccLocalPath />
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Template|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseOfMfc>false</UseOfMfc>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Template|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="$(VCTargetsPath)Microsoft.Cpp.UpgradeFromVC60.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'">
<OutDir>.\../../bin\</OutDir>
<IntDir>.\static/debug-mx\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>.\../../bin\</OutDir>
<IntDir>.\static/debug\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'">
<OutDir>.\../../bin\</OutDir>
<IntDir>.\static/release-mx\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>.\../../bin\</OutDir>
<IntDir>.\static/release\</IntDir>
<LinkIncremental>false</LinkIncremental>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug MX|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>false</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_MX;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\static/debug-mx\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\static/debug-mx\visualinfo.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\static/debug-mx\</ObjectFileName>
<ProgramDataBaseFileName>.\static/debug-mx\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</ClCompile>
<Midl>
<TypeLibraryName>.\../../bin\visualinfo.tlb</TypeLibraryName>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\../../bin\visualinfo.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OutputFile>../../bin/visualinfo-mxd.exe</OutputFile>
<AdditionalDependencies>../../lib/glew32mxsd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
<InlineFunctionExpansion>Default</InlineFunctionExpansion>
<FunctionLevelLinking>false</FunctionLevelLinking>
<Optimization>Disabled</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\static/debug\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\static/debug\visualinfo.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\static/debug\</ObjectFileName>
<ProgramDataBaseFileName>.\static/debug\</ProgramDataBaseFileName>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
</ClCompile>
<Midl>
<TypeLibraryName>.\../../bin\visualinfo.tlb</TypeLibraryName>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\../../bin\visualinfo.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Console</SubSystem>
<OutputFile>../../bin/visualinfod.exe</OutputFile>
<AdditionalDependencies>../../lib/glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_MX;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\static/release-mx\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\static/release-mx\visualinfo.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\static/release-mx\</ObjectFileName>
<ProgramDataBaseFileName>.\static/release-mx\</ProgramDataBaseFileName>
</ClCompile>
<Midl>
<TypeLibraryName>.\../../bin\visualinfo.tlb</TypeLibraryName>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\../../bin\visualinfo.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Console</SubSystem>
<OutputFile>../../bin/visualinfo-mx.exe</OutputFile>
<AdditionalDependencies>../../lib/glew32mxs.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>true</FunctionLevelLinking>
<Optimization>MaxSpeed</Optimization>
<SuppressStartupBanner>true</SuppressStartupBanner>
<WarningLevel>Level3</WarningLevel>
<AdditionalIncludeDirectories>../../include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AssemblerListingLocation>.\static/release\</AssemblerListingLocation>
<PrecompiledHeaderOutputFile>.\static/release\visualinfo.pch</PrecompiledHeaderOutputFile>
<ObjectFileName>.\static/release\</ObjectFileName>
<ProgramDataBaseFileName>.\static/release\</ProgramDataBaseFileName>
</ClCompile>
<Midl>
<TypeLibraryName>.\../../bin\visualinfo.tlb</TypeLibraryName>
</Midl>
<ResourceCompile>
<Culture>0x0409</Culture>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Bscmake>
<SuppressStartupBanner>true</SuppressStartupBanner>
<OutputFile>.\../../bin\visualinfo.bsc</OutputFile>
</Bscmake>
<Link>
<SuppressStartupBanner>true</SuppressStartupBanner>
<SubSystem>Console</SubSystem>
<OutputFile>.\../../bin\visualinfo.exe</OutputFile>
<AdditionalDependencies>../../lib/glew32s.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\src\visualinfo.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="visualinfo.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>