2017-06-25 18:15:34 +00:00
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from conans import ConanFile, CMake
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import os
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channel = os.getenv("CONAN_CHANNEL", "testing")
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2017-06-25 19:41:28 +00:00
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username = os.getenv("CONAN_USERNAME", "nigels-com")
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2017-06-25 18:15:34 +00:00
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class TestGlew(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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2017-06-25 19:41:28 +00:00
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requires = "glew/master@%s/%s" % (username, channel)
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2017-06-25 18:15:34 +00:00
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generators = "cmake"
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def build(self):
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cmake = CMake(self)
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self.run('cmake "%s" %s' % (self.conanfile_directory, cmake.command_line))
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self.run("cmake --build . %s" % cmake.build_config)
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def test(self):
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self.run(os.sep.join([".","bin", "testGlew"]))
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def imports(self):
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if self.settings.os == "Windows":
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self.copy(pattern="*.dll", dst="bin", src="bin")
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2017-06-30 05:23:23 +00:00
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self.copy(pattern="*.pdb", dst="bin", src="bin")
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2017-06-25 18:15:34 +00:00
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if self.settings.os == "Macos":
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self.copy(pattern="*.dylib", dst="bin", src="lib")
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