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Blacklist ARB/separate_shader_objects and ARB/viewport_array for now, fix build breaks.
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@613 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -70,6 +70,10 @@ my %typemap = (
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DEBUGPROCAMD => "GLDEBUGPROCAMD",
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DEBUGPROCAMD => "GLDEBUGPROCAMD",
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# ARB_debug_output
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DEBUGPROCARB => "GLDEBUGPROCARB",
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vdpauSurfaceNV => "GLvdpauSurfaceNV",
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vdpauSurfaceNV => "GLvdpauSurfaceNV",
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# GLX 1.3 defines new types which might not be available at compile time
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# GLX 1.3 defines new types which might not be available at compile time
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@ -13,3 +13,5 @@ SGIX/hyperpipe_group.txt
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OES/OES_fixed_point.txt
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OES/OES_fixed_point.txt
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OES/OES_query_matrix.txt
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OES/OES_query_matrix.txt
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NV/video_capture.txt
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NV/video_capture.txt
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ARB/separate_shader_objects.txt
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ARB/viewport_array.txt
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29
auto/core/GL_ARB_robustness
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auto/core/GL_ARB_robustness
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@ -0,0 +1,29 @@
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GL_ARB_robustness
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http://www.opengl.org/registry/specs/ARB/robustness.txt
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GL_ARB_robustness
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GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
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GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
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GL_GUILTY_CONTEXT_RESET_ARB 0x8253
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GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
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GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
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GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
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GL_NO_RESET_NOTIFICATION_ARB 0x8261
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void glGetnColorTableARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* table)
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void glGetnCompressedTexImageARB (GLenum target, GLint lod, GLsizei bufSize, void* img)
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void glGetnConvolutionFilterARB (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void* image)
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void glGetnHistogramARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values)
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void glGetnMapdvARB (GLenum target, GLenum query, GLsizei bufSize, GLdouble* v)
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void glGetnMapfvARB (GLenum target, GLenum query, GLsizei bufSize, GLfloat* v)
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void glGetnMapivARB (GLenum target, GLenum query, GLsizei bufSize, GLint* v)
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void glGetnMinmaxARB (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void* values)
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void glGetnPixelMapfvARB (GLenum map, GLsizei bufSize, GLfloat* values)
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void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values)
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void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values)
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void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern)
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void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span)
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void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img)
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void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params)
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void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
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void glGetnUniformivARB (GLuint program, GLint location, GLsizei bufSize, GLint* params)
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void glGetnUniformuivARB (GLuint program, GLint location, GLsizei bufSize, GLuint* params)
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void glReadnPixelsARB (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void* data)
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19
auto/core/GL_ARB_vertex_attrib_64bit
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19
auto/core/GL_ARB_vertex_attrib_64bit
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GL_ARB_vertex_attrib_64bit
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http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
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GL_ARB_vertex_attrib_64bit
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GL_DOUBLE_MAT2 0x8F46
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GL_DOUBLE_MAT3 0x8F47
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GL_DOUBLE_MAT4 0x8F48
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GL_DOUBLE_VEC2 0x8FFC
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GL_DOUBLE_VEC3 0x8FFD
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GL_DOUBLE_VEC4 0x8FFE
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void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params)
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void glVertexAttribL1d (GLuint index, GLdouble x)
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void glVertexAttribL1dv (GLuint index, const GLdouble* v)
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void glVertexAttribL2d (GLuint index, GLdouble x, GLdouble y)
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void glVertexAttribL2dv (GLuint index, const GLdouble* v)
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void glVertexAttribL3d (GLuint index, GLdouble x, GLdouble y, GLdouble z)
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void glVertexAttribL3dv (GLuint index, const GLdouble* v)
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void glVertexAttribL4d (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
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void glVertexAttribL4dv (GLuint index, const GLdouble* v)
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void glVertexAttribLPointer (GLuint index, GLint size, GLenum type, GLsizei stride, const void* pointer)
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@ -194,6 +194,21 @@ typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,
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const GLchar* message,
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const GLchar* message,
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GLvoid* userParam);
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GLvoid* userParam);
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/* For ARB_debug_output */
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typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,
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GLenum type,
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GLuint id,
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GLenum severity,
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GLsizei length,
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const GLchar* message,
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GLvoid* userParam);
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/* For GL_ARB_cl_event */
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typedef struct _cl_context *cl_context;
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typedef struct _cl_event *cl_event;
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#define GL_ACCUM 0x0100
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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#define GL_LOAD 0x0101
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#define GL_RETURN 0x0102
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#define GL_RETURN 0x0102
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