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Refinements for SYSTEM=msys builds (MSYS2)
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3f91cd177a
commit
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@ -7,9 +7,9 @@ CFLAGS.EXTRA += -D_WIN32
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LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32
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LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32
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LDFLAGS.EXTRA =
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LDFLAGS.EXTRA =
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CFLAGS.EXTRA += -fno-builtin -fno-stack-protector
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CFLAGS.EXTRA += -fno-builtin -fno-stack-protector
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#LDFLAGS.EXTRA += -nostdlib
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LIBDIR = $(GLEW_DEST)/bin
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LIBDIR = $(GLEW_DEST)/bin
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WARN = -Wall -W
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WARN += -Wall -W
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WARN += -Wno-cast-function-type
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POPT = -O2
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POPT = -O2
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BIN.SUFFIX = .exe
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BIN.SUFFIX = .exe
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LIB.SONAME = lib$(NAME).dll
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LIB.SONAME = lib$(NAME).dll
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@ -1,5 +1,5 @@
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include config/Makefile.msys
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include config/Makefile.msys
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POPT := -mtune=generic -O2
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POPT := -mtune=generic -O2
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CFLAGS.EXTRA += -m64 -Wno-cast-function-type
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CFLAGS.EXTRA += -m64
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LDFLAGS.EXTRA += -m64
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LDFLAGS.EXTRA += -m64
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@ -4,7 +4,7 @@
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** Copyright (C) Nate Robins, 1997
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** Copyright (C) Nate Robins, 1997
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** Michael Wimmer, 1999
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** Michael Wimmer, 1999
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** Milan Ikits, 2002-2008
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** Milan Ikits, 2002-2008
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** Nigel Stewart, 2008-2013
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** Nigel Stewart, 2008-2019
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**
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**
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** visualinfo is a small utility that displays all available visuals,
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** visualinfo is a small utility that displays all available visuals,
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** aka. pixelformats, in an OpenGL system along with renderer version
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** aka. pixelformats, in an OpenGL system along with renderer version
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@ -592,7 +592,7 @@ VisualInfoGDI (GLContext* ctx)
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|| (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue;
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|| (drawableonly && !(pfd.dwFlags & PFD_DRAW_TO_WINDOW))) continue;
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fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits,
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fprintf(file, "Visual ID: %2d depth=%d class=%s\n", i, pfd.cDepthBits,
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pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor");
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pfd.cColorBits <= 8 ? "PseudoColor" : "TrueColor");
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fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%ld stereo=%ld\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", pfd.dwFlags & PFD_DOUBLEBUFFER, pfd.dwFlags & PFD_STEREO);
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fprintf(file, " bufferSize=%d level=%d renderType=%s doubleBuffer=%ld stereo=%ld\n", pfd.cColorBits, pfd.bReserved, pfd.iPixelType == PFD_TYPE_RGBA ? "rgba" : "ci", (long) (pfd.dwFlags & PFD_DOUBLEBUFFER), (long) (pfd.dwFlags & PFD_STEREO));
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fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED);
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fprintf(file, " generic=%d generic accelerated=%d\n", (pfd.dwFlags & PFD_GENERIC_FORMAT) == PFD_GENERIC_FORMAT, (pfd.dwFlags & PFD_GENERIC_ACCELERATED) == PFD_GENERIC_ACCELERATED);
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fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits);
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fprintf(file, " rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", pfd.cRedBits, pfd.cGreenBits, pfd.cBlueBits, pfd.cAlphaBits);
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fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits);
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fprintf(file, " auxBuffers=%d depthSize=%d stencilSize=%d\n", pfd.cAuxBuffers, pfd.cDepthBits, pfd.cStencilBits);
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