mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-22 05:45:07 +00:00
Initial OpenGL 3.3 and 4.0 support
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@590 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
parent
628edd3c0b
commit
0c26245424
@ -234,6 +234,10 @@ EOT
|
||||
GL_MAX_SAMPLES_EXT 0x8D57
|
||||
EOT
|
||||
|
||||
# Filter out GL_ARB_gpu_shader_fp64 enums and functions
|
||||
head -n3 $1/GL_ARB_gpu_shader_fp64 > tmp
|
||||
mv tmp $1/GL_ARB_gpu_shader_fp64
|
||||
|
||||
# fix const correctness in GL_ARB_shader_objects
|
||||
# perl -e 's/(.+glUniform.*(fv|iv).+)(GLfloat\*.+|GLint\*.+)/\1const \3/;' -pi $1/GL_ARB_shader_objects
|
||||
|
||||
|
11
auto/core/GL_VERSION_3_3
Normal file
11
auto/core/GL_VERSION_3_3
Normal file
@ -0,0 +1,11 @@
|
||||
GL_VERSION_3_3
|
||||
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
|
||||
|
||||
GL_TEXTURE_SWIZZLE_R 0x8E42
|
||||
GL_TEXTURE_SWIZZLE_G 0x8E43
|
||||
GL_TEXTURE_SWIZZLE_B 0x8E44
|
||||
GL_TEXTURE_SWIZZLE_A 0x8E45
|
||||
GL_TEXTURE_SWIZZLE_RGBA 0x8E46
|
||||
GL_RGB10_A2UI 0x906F
|
||||
GL_ANY_SAMPLES_PASSED 0x8C2F
|
||||
GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
|
25
auto/core/GL_VERSION_4_0
Normal file
25
auto/core/GL_VERSION_4_0
Normal file
@ -0,0 +1,25 @@
|
||||
GL_VERSION_4_0
|
||||
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
|
||||
|
||||
GL_SAMPLE_SHADING 0x8C36
|
||||
GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
|
||||
GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
|
||||
GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
|
||||
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
|
||||
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
|
||||
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
|
||||
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
|
||||
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
|
||||
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
|
||||
GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
|
||||
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
|
||||
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
|
||||
GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
|
||||
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
|
||||
GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
|
||||
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
|
||||
void glMinSampleShading (GLclampf value)
|
||||
void glBlendEquationSeparatei (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
|
||||
void glBlendEquationi (GLuint buf, GLenum mode)
|
||||
void glBlendFuncSeparatei (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
|
||||
void glBlendFunci (GLuint buf, GLenum src, GLenum dst)
|
@ -54,7 +54,9 @@ GLenum glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
|
||||
}
|
||||
else
|
||||
{
|
||||
CONST_CAST(GLEW_VERSION_3_2) = ( major > 3 ) || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_4_0) = ( major > 4 ) || ( major == 4 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_3) = GLEW_VERSION_4_0 == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_2) = GLEW_VERSION_3_3 == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_1) = GLEW_VERSION_3_2 == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_3_0) = GLEW_VERSION_3_1 == GL_TRUE || ( major == 3 ) ? GL_TRUE : GL_FALSE;
|
||||
CONST_CAST(GLEW_VERSION_2_1) = GLEW_VERSION_3_0 == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
|
||||
|
Loading…
Reference in New Issue
Block a user