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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@47 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2003-05-01 18:42:37 +00:00
parent 5097ff8d20
commit 0f7e6ed3a8
12 changed files with 895 additions and 691 deletions

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@ -16,7 +16,7 @@
## Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
GLEW_TARGET ?= /usr
GLEW_VERSION = 1.0.5
GLEW_VERSION = 1.0.6
SYSTEM = $(strip $(shell uname -s))

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That's all there is to it!

View File

@ -28,6 +28,8 @@
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2003, 2002, Milan Ikits
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@ -55,25 +57,6 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002 Milan Ikits
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __glew_h__
#define __glew_h__
@ -193,6 +176,7 @@ extern "C" {
#define GL_ARB_texture_env_dot3 1 /* (1.3) */
#define GL_ARB_texture_mirrored_repeat 1 /* (1.4) */
#define GL_ARB_transpose_matrix 1 /* (1.3) */
#define GL_ARB_vertex_buffer_object 1
#define GL_ARB_vertex_blend 1
#define GL_ARB_vertex_program 1
#define GL_ARB_window_pos 1 /* (1.4) */
@ -2120,6 +2104,71 @@ extern GLEW_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC glMultTransposeMatrixdARB;
#endif /* GL_ARB_transpose_matrix */
/* ---------------------- ARB_vertex_buffer_object ------------------------ */
#ifdef GL_ARB_vertex_buffer_object
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define GL_STREAM_DRAW_ARB 0x88E0
#define GL_STREAM_READ_ARB 0x88E1
#define GL_STREAM_COPY_ARB 0x88E2
#define GL_STATIC_DRAW_ARB 0x88E4
#define GL_STATIC_READ_ARB 0x88E5
#define GL_STATIC_COPY_ARB 0x88E6
#define GL_DYNAMIC_DRAW_ARB 0x88E8
#define GL_DYNAMIC_READ_ARB 0x88E9
#define GL_DYNAMIC_COPY_ARB 0x88EA
#define GL_READ_ONLY_ARB 0x88B8
#define GL_WRITE_ONLY_ARB 0x88B9
#define GL_READ_WRITE_ARB 0x88BA
#define GL_BUFFER_SIZE_ARB 0x8764
#define GL_BUFFER_USAGE_ARB 0x8765
#define GL_BUFFER_ACCESS_ARB 0x88BB
#define GL_BUFFER_MAPPED_ARB 0x88BC
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD
typedef size_t GLsizeiptrARB;
typedef size_t GLintptrARB;
typedef void (APIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
typedef void (APIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
typedef void (APIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
typedef GLboolean (APIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer);
typedef void (APIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const GLvoid *data, GLenum usage);
typedef void (APIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
typedef void (APIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, GLvoid *data);
typedef GLvoid * (APIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access);
typedef GLboolean (APIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target);
typedef void (APIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
typedef void (APIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid **params);
extern GLEW_EXPORT PFNGLBINDBUFFERARBPROC glBindBufferARB;
extern GLEW_EXPORT PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB;
extern GLEW_EXPORT PFNGLGENBUFFERSARBPROC glGenBuffersARB;
extern GLEW_EXPORT PFNGLISBUFFERARBPROC glIsBufferARB;
extern GLEW_EXPORT PFNGLBUFFERDATAARBPROC glBufferDataARB;
extern GLEW_EXPORT PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB;
extern GLEW_EXPORT PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB;
extern GLEW_EXPORT PFNGLMAPBUFFERARBPROC glMapBufferARB;
extern GLEW_EXPORT PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB;
extern GLEW_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB;
extern GLEW_EXPORT PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB;
#endif /* GL_ARB_vertex_buffer_object */
/* --------------------------- ARB_vertex_blend --------------------------- */
#ifdef GL_ARB_vertex_blend
@ -3811,6 +3860,102 @@ extern GLEW_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glGetProgramLocalParam
#define GL_HALF_FLOAT_NV 0x140B
typedef unsigned short GLhalf;
typedef void (APIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y);
typedef void (APIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z);
typedef void (APIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w);
typedef void (APIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz);
typedef void (APIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
typedef void (APIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha);
typedef void (APIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s);
typedef void (APIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t);
typedef void (APIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r);
typedef void (APIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q);
typedef void (APIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s);
typedef void (APIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t);
typedef void (APIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r);
typedef void (APIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf *v);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q);
typedef void (APIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf *v);
typedef void (APIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog);
typedef void (APIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf *fog);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue);
typedef void (APIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight);
typedef void (APIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf *weight);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x);
typedef void (APIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y);
typedef void (APIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z);
typedef void (APIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w);
typedef void (APIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
typedef void (APIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v);
extern PFNGLVERTEX2HNVPROC glVertex2hNV;
extern PFNGLVERTEX2HVNVPROC glVertex2hvNV;
extern PFNGLVERTEX3HNVPROC glVertex3hNV;
extern PFNGLVERTEX3HVNVPROC glVertex3hvNV;
extern PFNGLVERTEX4HNVPROC glVertex4hNV;
extern PFNGLVERTEX4HVNVPROC glVertex4hvNV;
extern PFNGLNORMAL3HNVPROC glNormal3hNV;
extern PFNGLNORMAL3HVNVPROC glNormal3hvNV;
extern PFNGLCOLOR3HNVPROC glColor3hNV;
extern PFNGLCOLOR3HVNVPROC glColor3hvNV;
extern PFNGLCOLOR4HNVPROC glColor4hNV;
extern PFNGLCOLOR4HVNVPROC glColor4hvNV;
extern PFNGLTEXCOORD1HNVPROC glTexCoord1hNV;
extern PFNGLTEXCOORD1HVNVPROC glTexCoord1hvNV;
extern PFNGLTEXCOORD2HNVPROC glTexCoord2hNV;
extern PFNGLTEXCOORD2HVNVPROC glTexCoord2hvNV;
extern PFNGLTEXCOORD3HNVPROC glTexCoord3hNV;
extern PFNGLTEXCOORD3HVNVPROC glTexCoord3hvNV;
extern PFNGLTEXCOORD4HNVPROC glTexCoord4hNV;
extern PFNGLTEXCOORD4HVNVPROC glTexCoord4hvNV;
extern PFNGLMULTITEXCOORD1HNVPROC glMultiTexCoord1hNV;
extern PFNGLMULTITEXCOORD1HVNVPROC glMultiTexCoord1hvNV;
extern PFNGLMULTITEXCOORD2HNVPROC glMultiTexCoord2hNV;
extern PFNGLMULTITEXCOORD2HVNVPROC glMultiTexCoord2hvNV;
extern PFNGLMULTITEXCOORD3HNVPROC glMultiTexCoord3hNV;
extern PFNGLMULTITEXCOORD3HVNVPROC glMultiTexCoord3hvNV;
extern PFNGLMULTITEXCOORD4HNVPROC glMultiTexCoord4hNV;
extern PFNGLMULTITEXCOORD4HVNVPROC glMultiTexCoord4hvNV;
extern PFNGLFOGCOORDHNVPROC glFogCoordhNV;
extern PFNGLFOGCOORDHVNVPROC glFogCoordhvNV;
extern PFNGLSECONDARYCOLOR3HNVPROC glSecondaryColor3hNV;
extern PFNGLSECONDARYCOLOR3HVNVPROC glSecondaryColor3hvNV;
extern PFNGLVERTEXWEIGHTHNVPROC glVertexWeighthNV;
extern PFNGLVERTEXWEIGHTHVNVPROC glVertexWeighthvNV;
extern PFNGLVERTEXATTRIB1HNVPROC glVertexAttrib1hNV;
extern PFNGLVERTEXATTRIB1HVNVPROC glVertexAttrib1hvNV;
extern PFNGLVERTEXATTRIB2HNVPROC glVertexAttrib2hNV;
extern PFNGLVERTEXATTRIB2HVNVPROC glVertexAttrib2hvNV;
extern PFNGLVERTEXATTRIB3HNVPROC glVertexAttrib3hNV;
extern PFNGLVERTEXATTRIB3HVNVPROC glVertexAttrib3hvNV;
extern PFNGLVERTEXATTRIB4HNVPROC glVertexAttrib4hNV;
extern PFNGLVERTEXATTRIB4HVNVPROC glVertexAttrib4hvNV;
extern PFNGLVERTEXATTRIBS1HVNVPROC glVertexAttribs1hvNV;
extern PFNGLVERTEXATTRIBS2HVNVPROC glVertexAttribs2hvNV;
extern PFNGLVERTEXATTRIBS3HVNVPROC glVertexAttribs3hvNV;
extern PFNGLVERTEXATTRIBS4HVNVPROC glVertexAttribs4hvNV;
#endif /* GL_NV_half_float */
/* ------------------------- NV_light_max_exponent ------------------------ */
@ -4486,6 +4631,7 @@ struct GLEW
unsigned int ARB_texture_mirrored_repeat : 1;
unsigned int ARB_transpose_matrix : 1;
unsigned int ARB_vertex_blend : 1;
unsigned int ARB_vertex_buffer_object : 1;
unsigned int ARB_vertex_program : 1;
unsigned int ARB_window_pos : 1;

View File

@ -19,21 +19,32 @@
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002 Milan Ikits
** Copyright (C) 2003, 2002, Milan Ikits
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
** Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are met:
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
** * Redistributions of source code must retain the above copyright notice,
** this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright notice,
** this list of conditions and the following disclaimer in the documentation
** and/or other materials provided with the distribution.
** * The name of the author may be used to endorse or promote products
** derived from this software without specific prior written permission.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
** THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __glxew_h__

View File

@ -28,6 +28,8 @@
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2003, 2002, Milan Ikits
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@ -55,25 +57,6 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002 Milan Ikits
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __wglew_h__
#define __wglew_h__

View File

@ -1,52 +1,6 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
/*
** The contents of this file are subject to the GLX Public License Version 1.0
** (the "License"). You may not use this file except in compliance with the
** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
** or at http://www.sgi.com/software/opensource/glx/license.html.
**
** Software distributed under the License is distributed on an "AS IS"
** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
** language governing rights and limitations under the License.
**
** The Original Software is GLX version 1.2 source code, released February,
** 1999. The developer of the Original Software is Silicon Graphics, Inc.
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2003, 2002, Milan Ikits
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@ -74,25 +28,6 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002 Milan Ikits
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <GL/glew.h>
#include <GL/wglew.h>
#include <GL/glxew.h>
@ -612,6 +547,39 @@ static GLboolean _glewInit_ARB_vertex_blend ()
}
#endif /* GL_ARB_vertex_blend */
/* ---------------------- ARB_vertex_buffer_object ------------------------ */
#ifdef GL_ARB_vertex_buffer_object
PFNGLBINDBUFFERARBPROC glBindBufferARB;
PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB;
PFNGLGENBUFFERSARBPROC glGenBuffersARB;
PFNGLISBUFFERARBPROC glIsBufferARB;
PFNGLBUFFERDATAARBPROC glBufferDataARB;
PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB;
PFNGLGETBUFFERSUBDATAARBPROC glGetBufferSubDataARB;
PFNGLMAPBUFFERARBPROC glMapBufferARB;
PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB;
PFNGLGETBUFFERPARAMETERIVARBPROC glGetBufferParameterivARB;
PFNGLGETBUFFERPOINTERVARBPROC glGetBufferPointervARB;
static GLboolean _glewInit_ARB_vertex_buffer_object ()
{
GLboolean r = GL_FALSE;
r = r || (glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress("glBindBufferARB")) == NULL;
r = r || (glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress("glDeleteBuffersARB")) == NULL;
r = r || (glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress("glGenBuffersARB")) == NULL;
r = r || (glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress("glIsBufferARB")) == NULL;
r = r || (glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress("glBufferDataARB")) == NULL;
r = r || (glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress("glBufferSubDataARB")) == NULL;
r = r || (glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress("glGetBufferSubDataARB")) == NULL;
r = r || (glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress("glMapBufferARB")) == NULL;
r = r || (glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress("glUnmapBufferARB")) == NULL;
r = r || (glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress("glGetBufferParameterivARB")) == NULL;
r = r || (glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress("glGetBufferPointervARB")) == NULL;
return r;
}
#endif /* GL_ARB_vertex_buffer_object */
/* -------------------------- ARB_vertex_program -------------------------- */
#ifdef GL_ARB_vertex_program
@ -1526,6 +1494,109 @@ static GLboolean _glewInit_NV_fence ()
}
#endif /* GL_NV_fence */
/* ----------------------------- NV_half_float ---------------------------- */
#ifdef GL_NV_half_float
PFNGLVERTEX2HNVPROC glVertex2hNV;
PFNGLVERTEX2HVNVPROC glVertex2hvNV;
PFNGLVERTEX3HNVPROC glVertex3hNV;
PFNGLVERTEX3HVNVPROC glVertex3hvNV;
PFNGLVERTEX4HNVPROC glVertex4hNV;
PFNGLVERTEX4HVNVPROC glVertex4hvNV;
PFNGLNORMAL3HNVPROC glNormal3hNV;
PFNGLNORMAL3HVNVPROC glNormal3hvNV;
PFNGLCOLOR3HNVPROC glColor3hNV;
PFNGLCOLOR3HVNVPROC glColor3hvNV;
PFNGLCOLOR4HNVPROC glColor4hNV;
PFNGLCOLOR4HVNVPROC glColor4hvNV;
PFNGLTEXCOORD1HNVPROC glTexCoord1hNV;
PFNGLTEXCOORD1HVNVPROC glTexCoord1hvNV;
PFNGLTEXCOORD2HNVPROC glTexCoord2hNV;
PFNGLTEXCOORD2HVNVPROC glTexCoord2hvNV;
PFNGLTEXCOORD3HNVPROC glTexCoord3hNV;
PFNGLTEXCOORD3HVNVPROC glTexCoord3hvNV;
PFNGLTEXCOORD4HNVPROC glTexCoord4hNV;
PFNGLTEXCOORD4HVNVPROC glTexCoord4hvNV;
PFNGLMULTITEXCOORD1HNVPROC glMultiTexCoord1hNV;
PFNGLMULTITEXCOORD1HVNVPROC glMultiTexCoord1hvNV;
PFNGLMULTITEXCOORD2HNVPROC glMultiTexCoord2hNV;
PFNGLMULTITEXCOORD2HVNVPROC glMultiTexCoord2hvNV;
PFNGLMULTITEXCOORD3HNVPROC glMultiTexCoord3hNV;
PFNGLMULTITEXCOORD3HVNVPROC glMultiTexCoord3hvNV;
PFNGLMULTITEXCOORD4HNVPROC glMultiTexCoord4hNV;
PFNGLMULTITEXCOORD4HVNVPROC glMultiTexCoord4hvNV;
PFNGLFOGCOORDHNVPROC glFogCoordhNV;
PFNGLFOGCOORDHVNVPROC glFogCoordhvNV;
PFNGLSECONDARYCOLOR3HNVPROC glSecondaryColor3hNV;
PFNGLSECONDARYCOLOR3HVNVPROC glSecondaryColor3hvNV;
PFNGLVERTEXWEIGHTHNVPROC glVertexWeighthNV;
PFNGLVERTEXWEIGHTHVNVPROC glVertexWeighthvNV;
PFNGLVERTEXATTRIB1HNVPROC glVertexAttrib1hNV;
PFNGLVERTEXATTRIB1HVNVPROC glVertexAttrib1hvNV;
PFNGLVERTEXATTRIB2HNVPROC glVertexAttrib2hNV;
PFNGLVERTEXATTRIB2HVNVPROC glVertexAttrib2hvNV;
PFNGLVERTEXATTRIB3HNVPROC glVertexAttrib3hNV;
PFNGLVERTEXATTRIB3HVNVPROC glVertexAttrib3hvNV;
PFNGLVERTEXATTRIB4HNVPROC glVertexAttrib4hNV;
PFNGLVERTEXATTRIB4HVNVPROC glVertexAttrib4hvNV;
PFNGLVERTEXATTRIBS1HVNVPROC glVertexAttribs1hvNV;
PFNGLVERTEXATTRIBS2HVNVPROC glVertexAttribs2hvNV;
PFNGLVERTEXATTRIBS3HVNVPROC glVertexAttribs3hvNV;
PFNGLVERTEXATTRIBS4HVNVPROC glVertexAttribs4hvNV;
static GLboolean _glewInit_NV_half_float ()
{
GLboolean r = GL_FALSE;
r = r || (glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress("glVertex2hNV")) == NULL;
r = r || (glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress("glVertex2hvNV")) == NULL;
r = r || (glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress("glVertex3hNV")) == NULL;
r = r || (glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress("glVertex3hvNV")) == NULL;
r = r || (glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress("glVertex4hNV")) == NULL;
r = r || (glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress("glVertex4hvNV")) == NULL;
r = r || (glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress("glNormal3hNV")) == NULL;
r = r || (glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress("glNormal3hvNV")) == NULL;
r = r || (glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress("glColor3hNV")) == NULL;
r = r || (glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress("glColor3hvNV")) == NULL;
r = r || (glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress("glColor4hNV")) == NULL;
r = r || (glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress("glColor4hvNV")) == NULL;
r = r || (glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress("glTexCoord1hNV")) == NULL;
r = r || (glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress("glTexCoord1hvNV")) == NULL;
r = r || (glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress("glTexCoord2hNV")) == NULL;
r = r || (glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress("glTexCoord2hvNV")) == NULL;
r = r || (glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress("glTexCoord3hNV")) == NULL;
r = r || (glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress("glTexCoord3hvNV")) == NULL;
r = r || (glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress("glTexCoord4hNV")) == NULL;
r = r || (glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress("glTexCoord4hvNV")) == NULL;
r = r || (glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress("glMultiTexCoord1hNV")) == NULL;
r = r || (glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress("glMultiTexCoord1hvNV")) == NULL;
r = r || (glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress("glMultiTexCoord2hNV")) == NULL;
r = r || (glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress("glMultiTexCoord2hvNV")) == NULL;
r = r || (glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress("glMultiTexCoord3hNV")) == NULL;
r = r || (glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress("glMultiTexCoord3hvNV")) == NULL;
r = r || (glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress("glMultiTexCoord4hNV")) == NULL;
r = r || (glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress("glMultiTexCoord4hvNV")) == NULL;
r = r || (glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress("glFogCoordhNV")) == NULL;
r = r || (glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress("glFogCoordhvNV")) == NULL;
r = r || (glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress("glSecondaryColor3hNV")) == NULL;
r = r || (glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress("glSecondaryColor3hvNV")) == NULL;
r = r || (glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress("glVertexWeighthNV")) == NULL;
r = r || (glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress("glVertexWeighthvNV")) == NULL;
r = r || (glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress("glVertexAttrib1hNV")) == NULL;
r = r || (glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress("glVertexAttrib1hvNV")) == NULL;
r = r || (glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress("glVertexAttrib2hNV")) == NULL;
r = r || (glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress("glVertexAttrib2hvNV")) == NULL;
r = r || (glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress("glVertexAttrib3hNV")) == NULL;
r = r || (glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress("glVertexAttrib3hvNV")) == NULL;
r = r || (glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress("glVertexAttrib4hNV")) == NULL;
r = r || (glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress("glVertexAttrib4hvNV")) == NULL;
r = r || (glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress("glVertexAttribs1hvNV")) == NULL;
r = r || (glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress("glVertexAttribs2hvNV")) == NULL;
r = r || (glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress("glVertexAttribs3hvNV")) == NULL;
r = r || (glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress("glVertexAttribs4hvNV")) == NULL;
return r;
}
#endif /* GL_NV_half_float */
/* -------------------------- NV_occlusion_query -------------------------- */
#ifdef GL_NV_occlusion_query
@ -2732,6 +2803,10 @@ static GLint _glewInit ()
glew.ARB_vertex_blend = glewGetExtension("GL_ARB_vertex_blend");
if (glewExperimental || glew.ARB_vertex_blend) glew.ARB_vertex_blend = !_glewInit_ARB_vertex_blend();
#endif
#ifdef GL_ARB_vertex_buffer_object
glew.ARB_vertex_buffer_object = glewGetExtension("GL_ARB_vertex_buffer_object");
if (glewExperimental || glew.ARB_vertex_buffer_object) glew.ARB_vertex_buffer_object = !_glewInit_ARB_vertex_buffer_object();
#endif
#ifdef GL_ARB_vertex_program
glew.ARB_vertex_program = glewGetExtension("GL_ARB_vertex_program");
if (glewExperimental || glew.ARB_vertex_program) glew.ARB_vertex_program = !_glewInit_ARB_vertex_program();
@ -2961,8 +3036,9 @@ static GLint _glewInit ()
glew.NV_fragment_program = glewGetExtension("GL_NV_fragment_program");
if (glewExperimental || glew.NV_fragment_program) glew.NV_fragment_program = !_glewInit_NV_fragment_program();
#endif
#ifdef GL_NV_light_max_exponent
#ifdef GL_NV_half_float
glew.NV_half_float = glewGetExtension("GL_NV_half_float");
if (glewExperimental || glew.NV_half_float) glew.NV_half_float = !_glewInit_NV_half_float();
#endif
#ifdef GL_NV_light_max_exponent
glew.NV_light_max_exponent = glewGetExtension("GL_NV_light_max_exponent");

View File

@ -1,52 +1,6 @@
/*
** License Applicability. Except to the extent portions of this file are
** made subject to an alternative license as permitted in the SGI Free
** Software License B, Version 1.1 (the "License"), the contents of this
** file are subject only to the provisions of the License. You may not use
** this file except in compliance with the License. You may obtain a copy
** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
**
** http://oss.sgi.com/projects/FreeB
**
** Note that, as provided in the License, the Software is distributed on an
** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
**
** Original Code. The Original Code is: OpenGL Sample Implementation,
** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
** Copyright in any portions created by third parties is as indicated
** elsewhere herein. All Rights Reserved.
**
** Additional Notice Provisions: This software was created using the
** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
** not been independently verified as being compliant with the OpenGL(R)
** version 1.2.1 Specification.
*/
/*
** The contents of this file are subject to the GLX Public License Version 1.0
** (the "License"). You may not use this file except in compliance with the
** License. You may obtain a copy of the License at Silicon Graphics, Inc.,
** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043
** or at http://www.sgi.com/software/opensource/glx/license.html.
**
** Software distributed under the License is distributed on an "AS IS"
** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY
** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR
** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific
** language governing rights and limitations under the License.
**
** The Original Software is GLX version 1.2 source code, released February,
** 1999. The developer of the Original Software is Silicon Graphics, Inc.
** Those portions of the Subject Software created by Silicon Graphics, Inc.
** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2003, 2002, Milan Ikits
** Copyright (C) 2002, Lev Povalahev
** All rights reserved.
**
@ -74,25 +28,6 @@
** THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
** The OpenGL Extension Wrangler Library
** Copyright (C) 2002 Milan Ikits
**
** This library is free software; you can redistribute it and/or
** modify it under the terms of the GNU Lesser General Public
** License as published by the Free Software Foundation; either
** version 2.1 of the License, or (at your option) any later version.
**
** This library is distributed in the hope that it will be useful,
** but WITHOUT ANY WARRANTY; without even the implied warranty of
** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
** Lesser General Public License for more details.
**
** You should have received a copy of the GNU Lesser General Public
** License along with this library; if not, write to the Free Software
** Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <string.h>
#include <GL/glew.h>
@ -415,6 +350,26 @@ static void glewInfo_ARB_vertex_blend ()
}
#endif /* GL_ARB_vertex_blend */
/* ---------------------- ARB_vertex_buffer_object ------------------------ */
#ifdef GL_ARB_vertex_buffer_object
static void glewInfo_ARB_vertex_buffer_object ()
{
char me[] = "GL_ARB_vertex_buffer_object"; glewPrintExt(me, glew.ARB_vertex_buffer_object);
glewInfoFunc(glBindBufferARB == NULL, "glBindBufferARB");
glewInfoFunc(glDeleteBuffersARB == NULL, "glDeleteBuffersARB");
glewInfoFunc(glGenBuffersARB == NULL, "glGenBuffersARB");
glewInfoFunc(glIsBufferARB == NULL, "glIsBufferARB");
glewInfoFunc(glBufferDataARB == NULL, "glBufferDataARB");
glewInfoFunc(glBufferSubDataARB == NULL, "glBufferSubDataARB");
glewInfoFunc(glGetBufferSubDataARB == NULL, "glGetBufferSubDataARB");
glewInfoFunc(glMapBufferARB == NULL, "glMapBufferARB");
glewInfoFunc(glUnmapBufferARB == NULL, "glUnmapBufferARB");
glewInfoFunc(glGetBufferParameterivARB == NULL, "glGetBufferParameterivARB");
glewInfoFunc(glGetBufferPointervARB == NULL, "glGetBufferPointervARB");
}
#endif /* GL_ARB_vertex_buffer_object */
/* -------------------------- ARB_vertex_program -------------------------- */
#ifdef GL_ARB_vertex_program
@ -971,6 +926,61 @@ static void glewInfo_NV_fence ()
}
#endif /* GL_NV_fence */
/* ----------------------------- NV_half_float ---------------------------- */
#ifdef GL_NV_half_float
static void glewInfo_NV_half_float ()
{
char me[] = "GL_NV_half_float"; glewPrintExt(me, glew.NV_half_float);
glewInfoFunc(glVertex2hNV == NULL, "glVertex2hNV");
glewInfoFunc(glVertex2hvNV == NULL, "glVertex2hvNV");
glewInfoFunc(glVertex3hNV == NULL, "glVertex3hNV");
glewInfoFunc(glVertex3hvNV == NULL, "glVertex3hvNV");
glewInfoFunc(glVertex4hNV == NULL, "glVertex4hNV");
glewInfoFunc(glVertex4hvNV == NULL, "glVertex4hvNV");
glewInfoFunc(glNormal3hNV == NULL, "glNormal3hNV");
glewInfoFunc(glNormal3hvNV == NULL, "glNormal3hvNV");
glewInfoFunc(glColor3hNV == NULL, "glColor3hNV");
glewInfoFunc(glColor3hvNV == NULL, "glColor3hvNV");
glewInfoFunc(glColor4hNV == NULL, "glColor4hNV");
glewInfoFunc(glColor4hvNV == NULL, "glColor4hvNV ");
glewInfoFunc(glTexCoord1hNV == NULL, "glTexCoord1hNV");
glewInfoFunc(glTexCoord1hvNV == NULL, "glTexCoord1hvNV");
glewInfoFunc(glTexCoord2hNV == NULL, "glTexCoord2hNV");
glewInfoFunc(glTexCoord2hvNV == NULL, "glTexCoord2hvNV");
glewInfoFunc(glTexCoord3hNV == NULL, "glTexCoord3hNV");
glewInfoFunc(glTexCoord3hvNV == NULL, "glTexCoord3hvNV");
glewInfoFunc(glTexCoord4hNV == NULL, "glTexCoord4hNV");
glewInfoFunc(glTexCoord4hvNV == NULL, "glTexCoord4hvNV");
glewInfoFunc(glMultiTexCoord1hNV == NULL, "glMultiTexCoord1hNV");
glewInfoFunc(glMultiTexCoord1hvNV == NULL, "glMultiTexCoord1hvNV");
glewInfoFunc(glMultiTexCoord2hNV == NULL, "glMultiTexCoord2hNV");
glewInfoFunc(glMultiTexCoord2hvNV == NULL, "glMultiTexCoord2hvNV");
glewInfoFunc(glMultiTexCoord3hNV == NULL, "glMultiTexCoord3hNV");
glewInfoFunc(glMultiTexCoord3hvNV == NULL, "glMultiTexCoord3hvNV");
glewInfoFunc(glMultiTexCoord4hNV == NULL, "glMultiTexCoord4hNV");
glewInfoFunc(glMultiTexCoord4hvNV == NULL, "glMultiTexCoord4hvNV");
glewInfoFunc(glFogCoordhNV == NULL, "glFogCoordhNV");
glewInfoFunc(glFogCoordhvNV == NULL, "glFogCoordhvNV");
glewInfoFunc(glSecondaryColor3hNV == NULL, "glSecondaryColor3hNV");
glewInfoFunc(glSecondaryColor3hvNV == NULL, "glSecondaryColor3hvNV");
glewInfoFunc(glVertexWeighthNV == NULL, "glVertexWeighthNV");
glewInfoFunc(glVertexWeighthvNV == NULL, "glVertexWeighthvNV");
glewInfoFunc(glVertexAttrib1hNV == NULL, "glVertexAttrib1hNV");
glewInfoFunc(glVertexAttrib1hvNV == NULL, "glVertexAttrib1hvNV");
glewInfoFunc(glVertexAttrib2hNV == NULL, "glVertexAttrib2hNV");
glewInfoFunc(glVertexAttrib2hvNV == NULL, "glVertexAttrib2hvNV");
glewInfoFunc(glVertexAttrib3hNV == NULL, "glVertexAttrib3hNV");
glewInfoFunc(glVertexAttrib3hvNV == NULL, "glVertexAttrib3hvNV");
glewInfoFunc(glVertexAttrib4hNV == NULL, "glVertexAttrib4hNV");
glewInfoFunc(glVertexAttrib4hvNV == NULL, "glVertexAttrib4hvNV");
glewInfoFunc(glVertexAttribs1hvNV == NULL, "glVertexAttribs1hvNV");
glewInfoFunc(glVertexAttribs2hvNV == NULL, "glVertexAttribs2hvNV");
glewInfoFunc(glVertexAttribs3hvNV == NULL, "glVertexAttribs3hvNV");
glewInfoFunc(glVertexAttribs4hvNV == NULL, "glVertexAttribs4hvNV");
}
#endif /* GL_NV_half_float */
/* -------------------------- NV_occlusion_query -------------------------- */
#ifdef GL_NV_occlusion_query
@ -1735,6 +1745,9 @@ static void glewInfo ()
#ifdef GL_ARB_vertex_blend
glewInfo_ARB_vertex_blend();
#endif
#ifdef GL_ARB_vertex_buffer_object
glewInfo_ARB_vertex_buffer_object();
#endif
#ifdef GL_ARB_vertex_program
glewInfo_ARB_vertex_program();
#endif
@ -1933,7 +1946,7 @@ static void glewInfo ()
glewInfo_NV_fragment_program();
#endif
#ifdef GL_NV_half_float
glewPrintExt("GL_NV_half_float", glew.NV_half_float);
glewInfo_NV_half_float();
#endif
#ifdef GL_NV_light_max_exponent
glewPrintExt("GL_NV_light_max_exponent", glew.NV_light_max_exponent);