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fixed bug 1116569
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@389 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -104,10 +104,10 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
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void glGetActiveUniform (GLuint program, GLuint index, GLsizei maxLength, GLsizei* length, GLint* size, GLenum* type, GLchar* name)
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void glGetAttachedShaders (GLuint program, GLsizei maxCount, GLsizei* count, GLuint* shaders)
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GLint glGetAttribLocation (GLuint program, const GLchar* name)
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void glGetProgramiv(GLuint program, GLenum pname, GLint* param)
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void glGetProgramInfoLog(GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
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void glGetShaderiv(GLuint shader, GLenum pname, GLint* param)
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void glGetShaderInfoLog(GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
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void glGetProgramiv (GLuint program, GLenum pname, GLint* param)
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void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
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void glGetShaderiv (GLuint shader, GLenum pname, GLint* param)
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void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei* length, GLchar* infoLog)
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void glShaderSource (GLuint shader, GLsizei count, const GLchar** strings, const GLint* lengths)
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GLint glGetUniformLocation (GLint programObj, const GLchar* name)
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void glGetUniformfv (GLuint program, GLint location, GLfloat* params)
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