mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-26 07:41:58 +00:00
added resource files for win32 versioning
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@377 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
parent
415cb7eef2
commit
1b4338e07a
@ -37,6 +37,7 @@ TOP = ..
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I.DEST = $(TOP)/include/GL
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I.DEST = $(TOP)/include/GL
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S.DEST = $(TOP)/src
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S.DEST = $(TOP)/src
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D.DEST = $(TOP)/doc
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D.DEST = $(TOP)/doc
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B.DEST = $(TOP)/build/vc6
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I.TARGETS = \
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I.TARGETS = \
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$(I.DEST)/glew.h \
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$(I.DEST)/glew.h \
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@ -56,8 +57,15 @@ D.TARGETS = \
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$(D.DEST)/wglew.html \
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$(D.DEST)/wglew.html \
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$(D.DEST)/glxew.html
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$(D.DEST)/glxew.html
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B.TARGETS = \
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$(B.DEST)/glew.rc \
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$(B.DEST)/glewinfo.rc \
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$(B.DEST)/visualinfo.rc
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all custom: $(I.TARGETS) $(S.TARGETS) $(D.TARGETS)
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all custom: $(I.TARGETS) $(S.TARGETS) $(D.TARGETS)
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rc: $(B.TARGETS)
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registry: $(REGISTRY)/.dummy
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registry: $(REGISTRY)/.dummy
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ext: $(EXT)/.dummy
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ext: $(EXT)/.dummy
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@ -318,6 +326,9 @@ $(D.DEST)/glxew.html: $(EXT)/.dummy
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$(BIN)/make_html.pl $(GLX_EXT_SPEC) >> $@
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$(BIN)/make_html.pl $(GLX_EXT_SPEC) >> $@
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echo -e "</td>\n</tr>\n</table>\n</body>" >> $@
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echo -e "</td>\n</tr>\n</table>\n</body>" >> $@
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$(B.DEST)/%.rc: src/%.rc $(EXT)/.dummy
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perl -e "s/GLEW_MAJOR/$(GLEW_MAJOR)/g;s/GLEW_MINOR/$(GLEW_MINOR)/g;s/GLEW_MICRO/$(GLEW_MICRO)/g;" -p $< > $@
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clean:
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clean:
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rm -rf $(I.TARGETS) $(S.TARGETS) $(D.TARGETS)
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rm -rf $(I.TARGETS) $(S.TARGETS) $(D.TARGETS)
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77
auto/src/glew.rc
Normal file
77
auto/src/glew.rc
Normal file
@ -0,0 +1,77 @@
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#include <windows.h>
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#ifdef GLEW_MX
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# ifdef GLEW_STATIC
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# ifdef _DEBUG
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# define FILENAME "glew32mxsd.dll"
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# else
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# define FILENAME "glew32mxs.dll"
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# endif
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# else
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# ifdef _DEBUG
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# define FILENAME "glew32mxd.dll"
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# else
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# define FILENAME "glew32mx.dll"
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# endif
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# endif
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#else
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# ifdef GLEW_STATIC
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# ifdef _DEBUG
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# define FILENAME "glew32sd.dll"
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# else
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# define FILENAME "glew32s.dll"
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# endif
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# else
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# ifdef _DEBUG
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# define FILENAME "glew32d.dll"
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# else
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# define FILENAME "glew32.dll"
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# endif
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# endif
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS__WINDOWS32
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#ifdef GLEW_STATIC
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FILETYPE VFT_STATIC_LIB
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#else
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FILETYPE VFT_DLL
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#endif
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "The OpenGL Extension Wrangler Library\0"
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VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "InternalName", "GLEW\0"
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VALUE "LegalCopyright", "Copyright © 2002-2005 Milan Ikits, Marcelo Magallon, Lev Pohalahev\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", FILENAME "\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
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VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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57
auto/src/glewinfo.rc
Normal file
57
auto/src/glewinfo.rc
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#include <windows.h>
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#ifdef GLEW_MX
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# ifdef _DEBUG
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# define FILENAME "glewinfo-mxd.exe"
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# else
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# define FILENAME "glewinfo-mx.exe"
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# endif
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#else
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# ifdef _DEBUG
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# define FILENAME "glewinfod.exe"
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# else
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# define FILENAME "glewinfo.exe"
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# endif
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "Extension verification utility\0"
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VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "InternalName", "glewinfo\0"
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VALUE "LegalCopyright", "Copyright © 2002-2005 Milan Ikits, Marcelo Magallon, Lev Pohalahev\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", FILENAME "\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
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VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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57
auto/src/visualinfo.rc
Normal file
57
auto/src/visualinfo.rc
Normal file
@ -0,0 +1,57 @@
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#include <windows.h>
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#ifdef GLEW_MX
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# ifdef _DEBUG
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# define FILENAME "visualinfo-mxd.exe"
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# else
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# define FILENAME "visualinfo-mx.exe"
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# endif
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#else
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# ifdef _DEBUG
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# define FILENAME "visualinfod.exe"
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# else
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# define FILENAME "visualinfo.exe"
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# endif
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Version
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//
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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PRODUCTVERSION GLEW_MAJOR, GLEW_MINOR, GLEW_MICRO, 0
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FILEFLAGSMASK VS_FFI_FILEFLAGSMASK
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#ifdef _DEBUG
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FILEFLAGS VS_FF_DEBUG
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#else
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FILEFLAGS 0x0L
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#endif
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_APP
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "Comments", "\0"
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VALUE "CompanyName", "\0"
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VALUE "FileDescription", "Pixelformat listing utility\0"
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VALUE "FileVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "InternalName", "visualinfo\0"
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VALUE "LegalCopyright", "Copyright © 2002-2005 Milan Ikits, Marcelo Magallon, Lev Pohalahev\0"
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VALUE "LegalTrademarks", "\0"
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VALUE "OriginalFilename", FILENAME "\0"
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VALUE "PrivateBuild", "\0"
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VALUE "ProductName", "The OpenGL Extension Wrangler Library\0"
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VALUE "ProductVersion", "GLEW_MAJOR,GLEW_MINOR,GLEW_MICRO,0\0"
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VALUE "SpecialBuild", "\0"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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@ -55,7 +55,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
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# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /ignore:4089
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# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32.dll" /ignore:4089
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug"
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug"
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@ -81,7 +81,7 @@ BSC32=bscmake.exe
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32d.dll" /pdbtype:sept
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# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32d.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug MX"
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Debug MX"
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@ -103,14 +103,14 @@ LINK32=link.exe
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX"
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BSC32=bscmake.exe
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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LINK32=link.exe
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# ADD BASE LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept
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# ADD BASE LINK32 opengl32.lib /nologo /dll /incremental:no /pdb:"../../lib/glew32d.pdb" /debug /machine:I386 /out:"../../lib/glew32d.dll" /implib:"../../lib/glew32d.lib" /pdbtype:sept
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# SUBTRACT BASE LINK32 /pdb:none
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# SUBTRACT BASE LINK32 /pdb:none
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# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../lib/glew32mxd.dll" /pdbtype:sept
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# ADD LINK32 opengl32.lib /nologo /dll /incremental:no /debug /machine:I386 /out:"../../bin/glew32mxd.dll" /pdbtype:sept
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# SUBTRACT LINK32 /pdb:none
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Release MX"
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!ELSEIF "$(CFG)" == "glew_shared - Win32 Release MX"
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@ -132,13 +132,13 @@ LINK32=link.exe
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
||||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
|
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
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# ADD RSC /l 0x409 /d "NDEBUG"
|
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
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# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
LINK32=link.exe
|
LINK32=link.exe
|
||||||
# ADD BASE LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089
|
# ADD BASE LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32.dll" /implib:"../../lib/glew32.lib" /ignore:4089
|
||||||
# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../lib/glew32mx.dll" /ignore:4089
|
# ADD LINK32 opengl32.lib /nologo /dll /pdb:none /machine:I386 /out:"../../bin/glew32mx.dll" /ignore:4089
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|
|
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!ENDIF
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!ENDIF
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|
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@ -168,5 +168,13 @@ SOURCE=..\..\include\GL\glew.h
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SOURCE=..\..\include\GL\wglew.h
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SOURCE=..\..\include\GL\wglew.h
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# End Source File
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# End Source File
|
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# End Group
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# End Group
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|
# Begin Group "Resource Files"
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|
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# PROP Default_Filter ""
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|
# Begin Source File
|
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|
SOURCE=.\glew.rc
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|
# End Source File
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|
# End Group
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# End Target
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# End Target
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# End Project
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# End Project
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@ -45,7 +45,7 @@ RSC=rc.exe
|
|||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_STATIC"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -68,7 +68,7 @@ LIB32=link.exe -lib
|
|||||||
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
||||||
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_STATIC"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -91,7 +91,7 @@ LIB32=link.exe -lib
|
|||||||
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX" /d "GLEW_STATIC"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -114,7 +114,7 @@ LIB32=link.exe -lib
|
|||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX" /d "GLEW_STATIC"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -150,5 +150,13 @@ SOURCE=..\..\include\GL\glew.h
|
|||||||
SOURCE=..\..\include\GL\wglew.h
|
SOURCE=..\..\include\GL\wglew.h
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
|
# Begin Group "Resources"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\glew.rc
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
# End Target
|
# End Target
|
||||||
# End Project
|
# End Project
|
||||||
|
@ -96,7 +96,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -123,7 +123,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -147,5 +147,13 @@ LINK32=link.exe
|
|||||||
SOURCE=..\..\src\glewinfo.c
|
SOURCE=..\..\src\glewinfo.c
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
|
# Begin Group "Resource Files"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\glewinfo.rc
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
# End Target
|
# End Target
|
||||||
# End Project
|
# End Project
|
||||||
|
@ -96,7 +96,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD BASE CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
# ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../include" /D "WIN32" /D "WIN32_LEAN_AND_MEAN" /D "VC_EXTRA_LEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /GZ /c
|
||||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
# ADD RSC /l 0x409 /d "_DEBUG" /d "GLEW_MX"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -123,7 +123,7 @@ LINK32=link.exe
|
|||||||
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
# ADD BASE CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
# ADD CPP /nologo /W3 /GX /O2 /I "../../include" /D "WIN32" /D "WIN32_MEAN_AND_LEAN" /D "VC_EXTRALEAN" /D "GLEW_MX" /D "GLEW_STATIC" /YX /FD /c
|
||||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
# ADD RSC /l 0x409 /d "NDEBUG" /d "GLEW_MX"
|
||||||
BSC32=bscmake.exe
|
BSC32=bscmake.exe
|
||||||
# ADD BASE BSC32 /nologo
|
# ADD BASE BSC32 /nologo
|
||||||
# ADD BSC32 /nologo
|
# ADD BSC32 /nologo
|
||||||
@ -147,5 +147,13 @@ LINK32=link.exe
|
|||||||
SOURCE=..\..\src\visualinfo.c
|
SOURCE=..\..\src\visualinfo.c
|
||||||
# End Source File
|
# End Source File
|
||||||
# End Group
|
# End Group
|
||||||
|
# Begin Group "Resource Files"
|
||||||
|
|
||||||
|
# PROP Default_Filter ""
|
||||||
|
# Begin Source File
|
||||||
|
|
||||||
|
SOURCE=.\visualinfo.rc
|
||||||
|
# End Source File
|
||||||
|
# End Group
|
||||||
# End Target
|
# End Target
|
||||||
# End Project
|
# End Project
|
||||||
|
Loading…
Reference in New Issue
Block a user