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More GLEWAPIENTRY fixups for Windows build
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@ -35,9 +35,9 @@ GLboolean glewExperimental = GL_FALSE;
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#if !defined(GLEW_MX)
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#if defined(_WIN32)
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extern GLenum wglewContextInit (void);
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extern GLenum GLEWAPIENTRY wglewContextInit (void);
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#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
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extern GLenum glxewContextInit (void);
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extern GLenum GLEWAPIENTRY glxewContextInit (void);
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#endif /* _WIN32 */
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GLenum GLEWAPIENTRY glewInit (void)
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