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cmake build on Linux needs to link X11
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8b138bcd46
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@ -5,9 +5,12 @@ if(COMMAND cmake_policy)
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cmake_policy(SET CMP0003 NEW)
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endif(COMMAND cmake_policy)
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set(GLEW_VERSION "1.11.0")
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(GLEW_LIB_NAME glew32)
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else(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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@ -15,9 +18,21 @@ else(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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set(DLL_PREFIX lib)
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endif(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
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#
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# All platforms need OpenGL
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#
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include(FindPkgConfig)
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pkg_check_modules( OpenGL REQUIRED gl )
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#
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# Linux needs X11
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#
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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find_package(X11 REQUIRED)
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endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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set(CMAKE_C_FLAGS "${CFLAGS} ${CMAKE_C_FLAGS} -DGLEW_BUILD -DGLEW_NO_GLU -O2 -Wall -W" )
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include_directories( ${PROJECT_SOURCE_DIR}/include )
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@ -37,9 +52,17 @@ target_link_libraries(GLEW_MX_shared ${OpenGL_LDFLAGS})
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add_executable(glewinfo src/glewinfo.c)
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target_link_libraries(glewinfo GLEW_shared ${OpenGL_LDFLAGS})
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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target_link_libraries(glewinfo ${X11_LIBRARIES})
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endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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add_executable(visualinfo src/visualinfo.c)
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target_link_libraries(visualinfo GLEW_shared ${OpenGL_LDFLAGS})
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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target_link_libraries(visualinfo ${X11_LIBRARIES})
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endif(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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install(
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TARGETS
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GLEW_static
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