Add VertexStream1{sifd}v? MIA from GL_ATI_vertex_streams.

This commit is contained in:
Nigel Stewart 2012-05-26 00:06:11 -05:00
parent 8eeb2d4d3a
commit 50944b4a88

View File

@ -1,5 +1,5 @@
GL_ATI_vertex_streams
http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt
http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
GL_ATI_vertex_streams
GL_MAX_VERTEX_STREAMS_ATI 0x876B
GL_VERTEX_SOURCE_ATI 0x876C
@ -14,37 +14,45 @@ GL_ATI_vertex_streams
void glClientActiveVertexStreamATI (GLenum stream)
void glVertexBlendEnviATI (GLenum pname, GLint param)
void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
void glVertexStream1sATI (GLenum stream, GLshort x)
void glVertexStream1svATI (GLenum stream, const GLshort *coords)
void glVertexStream1iATI (GLenum stream, GLint x)
void glVertexStream1ivATI (GLenum stream, const GLint *coords)
void glVertexStream1fATI (GLenum stream, GLfloat x)
void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream1dATI (GLenum stream, GLdouble x)
void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
void glVertexStream2svATI (GLenum stream, const GLshort *v)
void glVertexStream2svATI (GLenum stream, const GLshort *coords)
void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
void glVertexStream2ivATI (GLenum stream, const GLint *v)
void glVertexStream2ivATI (GLenum stream, const GLint *coords)
void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
void glVertexStream2fvATI (GLenum stream, const GLfloat *v)
void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
void glVertexStream2dvATI (GLenum stream, const GLdouble *v)
void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glVertexStream3svATI (GLenum stream, const GLshort *v)
void glVertexStream3svATI (GLenum stream, const GLshort *coords)
void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glVertexStream3ivATI (GLenum stream, const GLint *v)
void glVertexStream3ivATI (GLenum stream, const GLint *coords)
void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glVertexStream3fvATI (GLenum stream, const GLfloat *v)
void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glVertexStream3dvATI (GLenum stream, const GLdouble *v)
void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexStream4svATI (GLenum stream, const GLshort *v)
void glVertexStream4svATI (GLenum stream, const GLshort *coords)
void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
void glVertexStream4ivATI (GLenum stream, const GLint *v)
void glVertexStream4ivATI (GLenum stream, const GLint *coords)
void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexStream4fvATI (GLenum stream, const GLfloat *v)
void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexStream4dvATI (GLenum stream, const GLdouble *v)
void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
void glNormalStream3bvATI (GLenum stream, const GLbyte *v)
void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glNormalStream3svATI (GLenum stream, const GLshort *v)
void glNormalStream3svATI (GLenum stream, const GLshort *coords)
void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glNormalStream3ivATI (GLenum stream, const GLint *v)
void glNormalStream3ivATI (GLenum stream, const GLint *coords)
void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glNormalStream3fvATI (GLenum stream, const GLfloat *v)
void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glNormalStream3dvATI (GLenum stream, const GLdouble *v)
void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)