Add VertexStream1{sifd}v? MIA from GL_ATI_vertex_streams.

This commit is contained in:
Nigel Stewart 2012-05-26 00:06:11 -05:00
parent 8eeb2d4d3a
commit 50944b4a88

View File

@ -1,5 +1,5 @@
GL_ATI_vertex_streams GL_ATI_vertex_streams
http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt http://www.opengl.org/registry/specs/ATI/vertex_streams.txt
GL_ATI_vertex_streams GL_ATI_vertex_streams
GL_MAX_VERTEX_STREAMS_ATI 0x876B GL_MAX_VERTEX_STREAMS_ATI 0x876B
GL_VERTEX_SOURCE_ATI 0x876C GL_VERTEX_SOURCE_ATI 0x876C
@ -14,37 +14,45 @@ GL_ATI_vertex_streams
void glClientActiveVertexStreamATI (GLenum stream) void glClientActiveVertexStreamATI (GLenum stream)
void glVertexBlendEnviATI (GLenum pname, GLint param) void glVertexBlendEnviATI (GLenum pname, GLint param)
void glVertexBlendEnvfATI (GLenum pname, GLfloat param) void glVertexBlendEnvfATI (GLenum pname, GLfloat param)
void glVertexStream1sATI (GLenum stream, GLshort x)
void glVertexStream1svATI (GLenum stream, const GLshort *coords)
void glVertexStream1iATI (GLenum stream, GLint x)
void glVertexStream1ivATI (GLenum stream, const GLint *coords)
void glVertexStream1fATI (GLenum stream, GLfloat x)
void glVertexStream1fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream1dATI (GLenum stream, GLdouble x)
void glVertexStream1dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y) void glVertexStream2sATI (GLenum stream, GLshort x, GLshort y)
void glVertexStream2svATI (GLenum stream, const GLshort *v) void glVertexStream2svATI (GLenum stream, const GLshort *coords)
void glVertexStream2iATI (GLenum stream, GLint x, GLint y) void glVertexStream2iATI (GLenum stream, GLint x, GLint y)
void glVertexStream2ivATI (GLenum stream, const GLint *v) void glVertexStream2ivATI (GLenum stream, const GLint *coords)
void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y) void glVertexStream2fATI (GLenum stream, GLfloat x, GLfloat y)
void glVertexStream2fvATI (GLenum stream, const GLfloat *v) void glVertexStream2fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y) void glVertexStream2dATI (GLenum stream, GLdouble x, GLdouble y)
void glVertexStream2dvATI (GLenum stream, const GLdouble *v) void glVertexStream2dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) void glVertexStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glVertexStream3svATI (GLenum stream, const GLshort *v) void glVertexStream3svATI (GLenum stream, const GLshort *coords)
void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z) void glVertexStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glVertexStream3ivATI (GLenum stream, const GLint *v) void glVertexStream3ivATI (GLenum stream, const GLint *coords)
void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) void glVertexStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glVertexStream3fvATI (GLenum stream, const GLfloat *v) void glVertexStream3fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) void glVertexStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glVertexStream3dvATI (GLenum stream, const GLdouble *v) void glVertexStream3dvATI (GLenum stream, const GLdouble *coords)
void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w) void glVertexStream4sATI (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
void glVertexStream4svATI (GLenum stream, const GLshort *v) void glVertexStream4svATI (GLenum stream, const GLshort *coords)
void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w) void glVertexStream4iATI (GLenum stream, GLint x, GLint y, GLint z, GLint w)
void glVertexStream4ivATI (GLenum stream, const GLint *v) void glVertexStream4ivATI (GLenum stream, const GLint *coords)
void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w) void glVertexStream4fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
void glVertexStream4fvATI (GLenum stream, const GLfloat *v) void glVertexStream4fvATI (GLenum stream, const GLfloat *coords)
void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w) void glVertexStream4dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glVertexStream4dvATI (GLenum stream, const GLdouble *v) void glVertexStream4dvATI (GLenum stream, const GLdouble *coords)
void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z) void glNormalStream3bATI (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
void glNormalStream3bvATI (GLenum stream, const GLbyte *v) void glNormalStream3bvATI (GLenum stream, const GLbyte *coords)
void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z) void glNormalStream3sATI (GLenum stream, GLshort x, GLshort y, GLshort z)
void glNormalStream3svATI (GLenum stream, const GLshort *v) void glNormalStream3svATI (GLenum stream, const GLshort *coords)
void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z) void glNormalStream3iATI (GLenum stream, GLint x, GLint y, GLint z)
void glNormalStream3ivATI (GLenum stream, const GLint *v) void glNormalStream3ivATI (GLenum stream, const GLint *coords)
void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z) void glNormalStream3fATI (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
void glNormalStream3fvATI (GLenum stream, const GLfloat *v) void glNormalStream3fvATI (GLenum stream, const GLfloat *coords)
void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z) void glNormalStream3dATI (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
void glNormalStream3dvATI (GLenum stream, const GLdouble *v) void glNormalStream3dvATI (GLenum stream, const GLdouble *coords)