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https://github.com/nigels-com/glew.git
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[Mac] Migrate glewinfo on Mac from AGL to CGL, with the possibility of running in (core) OpenGL 3.2 mode.
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@ -185,26 +185,34 @@ void glewDestroyContext ()
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#elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
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#include <AGL/agl.h>
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/CGLTypes.h>
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AGLContext ctx, octx;
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CGLContextObj ctx, octx;
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GLboolean glewCreateContext ()
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{
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int attrib[] = { AGL_RGBA, AGL_NONE };
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AGLPixelFormat pf;
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/*int major, minor;
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SetPortWindowPort(wnd);
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aglGetVersion(&major, &minor);
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fprintf(stderr, "GL %d.%d\n", major, minor);*/
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pf = aglChoosePixelFormat(NULL, 0, attrib);
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if (NULL == pf) return GL_TRUE;
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ctx = aglCreateContext(pf, NULL);
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if (NULL == ctx || AGL_NO_ERROR != aglGetError()) return GL_TRUE;
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aglDestroyPixelFormat(pf);
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/*aglSetDrawable(ctx, GetWindowPort(wnd));*/
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octx = aglGetCurrentContext();
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if (GL_FALSE == aglSetCurrentContext(ctx)) return GL_TRUE;
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const CGLPixelFormatAttribute attrib[4] =
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{
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kCGLPFAAccelerated, /* No software rendering */
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#if 0
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kCGLPFAOpenGLProfile, /* OSX 10.7 Lion onwards */
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(CGLPixelFormatAttribute) kCGLOGLPVersion_3_2_Core, /* 3.2 Core Context */
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#endif
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0
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};
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CGLPixelFormatObj pf;
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GLint npix;
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CGLError error;
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error = CGLChoosePixelFormat(attrib, &pf, &npix);
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if (error) return GL_TRUE;
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error = CGLCreateContext(pf, NULL, &ctx);
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if (error) return GL_TRUE;
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CGLReleasePixelFormat(pf);
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octx = CGLGetCurrentContext();
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error = CGLSetCurrentContext(ctx);
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if (error) return GL_TRUE;
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/* Needed for Regal on the Mac */
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#if defined(GLEW_REGAL) && defined(__APPLE__)
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RegalMakeCurrent(ctx);
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@ -214,8 +222,8 @@ GLboolean glewCreateContext ()
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void glewDestroyContext ()
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{
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aglSetCurrentContext(octx);
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if (NULL != ctx) aglDestroyContext(ctx);
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CGLSetCurrentContext(octx);
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CGLReleaseContext(ctx);
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}
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/* ------------------------------------------------------------------------ */
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