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Disable filtering of GL_ARB_separate_shader_objects, resolve build breakage.
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@616 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -271,8 +271,8 @@ EOT
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EOT
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# Filter glProgramParameteri from GL_ARB_separate_shader_objects
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grep -v "glProgramParameteri" $1/GL_ARB_separate_shader_objects > tmp
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mv tmp $1/GL_ARB_separate_shader_objects
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# grep -v "glProgramParameteri" $1/GL_ARB_separate_shader_objects > tmp
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# mv tmp $1/GL_ARB_separate_shader_objects
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# Filter out EXT functions from GL_ARB_viewport_array
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grep -v "EXT" $1/GL_ARB_viewport_array > tmp
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