Remove various duplicate enums.

This commit is contained in:
Nigel Stewart 2012-09-27 13:17:01 -05:00
parent 025cdbe1e9
commit 81b477d877
7 changed files with 4 additions and 21 deletions

View File

@ -439,6 +439,10 @@ EOT
typedef int GLfixed
EOT
# Filter out GL_BYTE from GL_OES_byte_coordinates
grep -v 'GL_BYTE' $1/GL_OES_byte_coordinates > tmp
mv tmp $1/GL_OES_byte_coordinates
# clean up
rm -f $1/*.bak

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@ -1,12 +1,6 @@
GL_ARB_vertex_attrib_64bit
http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
GL_ARB_vertex_attrib_64bit
GL_DOUBLE_MAT2 0x8F46
GL_DOUBLE_MAT3 0x8F47
GL_DOUBLE_MAT4 0x8F48
GL_DOUBLE_VEC2 0x8FFC
GL_DOUBLE_VEC3 0x8FFD
GL_DOUBLE_VEC4 0x8FFE
void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params)
void glVertexAttribL1d (GLuint index, GLdouble x)
void glVertexAttribL1dv (GLuint index, const GLdouble* v)

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@ -46,8 +46,6 @@ GL_NV_path_rendering
GL_ARC_TO_NV 0xFE
GL_RELATIVE_ARC_TO_NV 0xFF
GL_GLYPH_HAS_KERNING_BIT_NV 0x100
GL_PRIMARY_COLOR_NV 0x852C
GL_SECONDARY_COLOR_NV 0x852D
GL_PRIMARY_COLOR 0x8577
GL_PATH_FORMAT_SVG_NV 0x9070
GL_PATH_FORMAT_PS_NV 0x9071

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@ -13,7 +13,6 @@ http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf
GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
GL_BGR 0x80E0
GL_BGRA 0x80E1
GL_MAX_ELEMENTS_VERTICES 0x80E8

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@ -15,8 +15,6 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
GL_CONTEXT_FLAGS 0x821E
GL_DEPTH_BUFFER 0x8223
GL_STENCIL_BUFFER 0x8224
GL_COMPRESSED_RED 0x8225
GL_COMPRESSED_RG 0x8226
GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
GL_RGBA32F 0x8814
GL_RGB32F 0x8815

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@ -1,11 +1,6 @@
GL_VERSION_3_3
http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
GL_TEXTURE_SWIZZLE_R 0x8E42
GL_TEXTURE_SWIZZLE_G 0x8E43
GL_TEXTURE_SWIZZLE_B 0x8E44
GL_TEXTURE_SWIZZLE_A 0x8E45
GL_TEXTURE_SWIZZLE_RGBA 0x8E46
GL_RGB10_A2UI 0x906F
GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
void glVertexAttribDivisor (GLuint index, GLuint divisor)

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@ -3,11 +3,6 @@ http://www.opengl.org/registry/doc/glspec32.core.20090803.pdf
GL_SAMPLE_SHADING 0x8C36
GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F