From 8de12f59f06eef105d326dfd09e08d0ace85d3d3 Mon Sep 17 00:00:00 2001 From: ikits Date: Mon, 27 Jul 2009 21:41:47 +0000 Subject: [PATCH] preliminary spec file for GL 3.1 git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@555 783a27ee-832a-0410-bc00-9f386506c6dd --- auto/core/GL_VERSION_3_0 | 3 --- auto/core/GL_VERSION_3_1 | 37 +++++++++++++++++++++++++++++++++++++ 2 files changed, 37 insertions(+), 3 deletions(-) create mode 100644 auto/core/GL_VERSION_3_1 diff --git a/auto/core/GL_VERSION_3_0 b/auto/core/GL_VERSION_3_0 index 5fdfd30..ec9df90 100644 --- a/auto/core/GL_VERSION_3_0 +++ b/auto/core/GL_VERSION_3_0 @@ -110,14 +110,11 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf GL_QUERY_BY_REGION_NO_WAIT 0x8E16 void glColorMaski (GLuint, GLboolean, GLboolean, GLboolean, GLboolean) void glGetBooleani_v (GLenum, GLuint, GLboolean*) - void glGetIntegeri_v (GLenum, GLuint, GLint*) void glEnablei (GLenum, GLuint) void glDisablei (GLenum, GLuint) GLboolean glIsEnabledi (GLenum, GLuint) void glBeginTransformFeedback (GLenum) void glEndTransformFeedback (void) - void glBindBufferRange (GLenum, GLuint, GLuint, GLintptr, GLsizeiptr) - void glBindBufferBase (GLenum, GLuint, GLuint) void glTransformFeedbackVaryings (GLuint, GLsizei, const GLint*, GLenum) void glGetTransformFeedbackVarying (GLuint, GLuint, GLint*) void glClampColor (GLenum, GLenum) diff --git a/auto/core/GL_VERSION_3_1 b/auto/core/GL_VERSION_3_1 new file mode 100644 index 0000000..d63a22b --- /dev/null +++ b/auto/core/GL_VERSION_3_1 @@ -0,0 +1,37 @@ +GL_VERSION_3_1 +http://www.opengl.org/registry/doc/glspec30.20080811.pdf + GL_SAMPLER_2D_RECT 0x8B63 + GL_SAMPLER_2D_RECT_SHADOW 0x8B64 + GL_SAMPLER_BUFFER 0x8DC2 + GL_INT_SAMPLER_2D_RECT 0x8DCD + GL_INT_SAMPLER_BUFFER 0x8DD0 + GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5 + GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8 + GL_TEXTURE_BUFFER 0x8C2A + GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B + GL_TEXTURE_BINDING_BUFFER 0x8C2C + GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D + GL_TEXTURE_BUFFER_FORMAT 0x8C2E + GL_TEXTURE_RECTANGLE 0x84F5 + GL_TEXTURE_BINDING_RECTANGLE 0x84F6 + GL_PROXY_TEXTURE_RECTANGLE 0x84F7 + GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8 + GL_RED_SNORM 0x8F90 + GL_RG_SNORM 0x8F91 + GL_RGB_SNORM 0x8F92 + GL_RGBA_SNORM 0x8F93 + GL_R8_SNORM 0x8F94 + GL_RG8_SNORM 0x8F95 + GL_RGB8_SNORM 0x8F96 + GL_RGBA8_SNORM 0x8F97 + GL_R16_SNORM 0x8F98 + GL_RG16_SNORM 0x8F99 + GL_RGB16_SNORM 0x8F9A + GL_RGBA16_SNORM 0x8F9B + GL_SIGNED_NORMALIZED 0x8F9C + GL_PRIMITIVE_RESTART 0x8F9D + GL_PRIMITIVE_RESTART_INDEX 0x8F9E + void glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei) + void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei) + void glTexBuffer (GLenum, GLenum, GLuint) + void glPrimitiveRestartIndex (GLuint)