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Add support for AMD_debug_output, recently added to opengl.org repository.
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@601 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -66,6 +66,10 @@ my %typemap = (
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uint64 => "GLuint64",
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sync => "GLsync",
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# AMD_debug_output
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DEBUGPROCAMD => "GLDEBUGPROCAMD",
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# GLX 1.3 defines new types which might not be available at compile time
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#GLXFBConfig => "void*",
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@ -85,7 +85,6 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
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GL_STENCIL_BACK_REF 0x8CA3
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GL_STENCIL_BACK_VALUE_MASK 0x8CA4
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GL_STENCIL_BACK_WRITEMASK 0x8CA5
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typedef char GLchar
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void glBlendEquationSeparate (GLenum, GLenum)
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void glDrawBuffers (GLsizei n, const GLenum* bufs)
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void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
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@ -186,6 +186,14 @@ typedef GLint64EXT GLint64;
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typedef GLuint64EXT GLuint64;
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typedef struct __GLsync *GLsync;
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typedef char GLchar;
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typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,
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GLenum category,
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GLenum severity,
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GLsizei length,
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const GLchar* message,
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GLvoid* userParam);
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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#define GL_RETURN 0x0102
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