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	Add support for AMD_debug_output, recently added to opengl.org repository.
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@601 783a27ee-832a-0410-bc00-9f386506c6dd
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				@ -66,6 +66,10 @@ my %typemap = (
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    uint64 => "GLuint64",
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    sync   => "GLsync",
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    # AMD_debug_output
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    DEBUGPROCAMD => "GLDEBUGPROCAMD",
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    # GLX 1.3 defines new types which might not be available at compile time
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    #GLXFBConfig   => "void*",
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@ -85,7 +85,6 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
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	GL_STENCIL_BACK_REF 0x8CA3
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	GL_STENCIL_BACK_VALUE_MASK 0x8CA4
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	GL_STENCIL_BACK_WRITEMASK 0x8CA5
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	typedef char GLchar
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	void glBlendEquationSeparate (GLenum, GLenum)
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	void glDrawBuffers (GLsizei n, const GLenum* bufs)
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	void glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
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@ -186,6 +186,14 @@ typedef GLint64EXT  GLint64;
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typedef GLuint64EXT GLuint64;
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typedef struct __GLsync *GLsync;
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typedef char GLchar;
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typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,
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                                                GLenum category,
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                                                GLenum severity,
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                                                GLsizei length,
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                                                const GLchar* message,
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                                                GLvoid* userParam);
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#define GL_ACCUM 0x0100
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#define GL_LOAD 0x0101
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#define GL_RETURN 0x0102
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