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Patch 2865218 - gl.h for SnowLeopard uses __X_GL_H rather than __gl_h_ or __GL_H__
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@565 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -2,7 +2,7 @@
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#define __glew_h__
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#define __glew_h__
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#define __GLEW_H__
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#define __GLEW_H__
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#if defined(__gl_h_) || defined(__GL_H__)
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#if defined(__gl_h_) || defined(__GL_H__) || defined(__X_GL_H)
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#error gl.h included before glew.h
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#error gl.h included before glew.h
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#endif
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#endif
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#if defined(__glext_h_) || defined(__GLEXT_H_)
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#if defined(__glext_h_) || defined(__GLEXT_H_)
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@ -14,6 +14,7 @@
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#define __gl_h_
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#define __gl_h_
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#define __GL_H__
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#define __GL_H__
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#define __X_GL_H
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#define __glext_h_
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#define __glext_h_
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#define __GLEXT_H_
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#define __GLEXT_H_
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#define __gl_ATI_h_
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#define __gl_ATI_h_
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