Migrating more website information to README.md

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Nigel Stewart 2016-01-31 12:21:59 +10:00
parent 9ef6bfb7a6
commit 954b1d5947

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@ -9,29 +9,103 @@ https://github.com/nigels-com/glew
[![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew) [![Build Status](https://travis-ci.org/nigels-com/glew.svg?branch=master)](https://travis-ci.org/nigels-com/glew)
[![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) [![Gitter](https://badges.gitter.im/nigels-com/glew.svg)](https://gitter.im/nigels-com/glew?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge)
## Downloads
Current release is [1.13.0](https://sourceforge.net/projects/glew/files/glew/1.13.0/).
[(Change Log)](http://glew.sourceforge.net/log.html)
Sources available as
[ZIP](https://sourceforge.net/projects/glew/files/glew/1.13.0/glew-1.13.0.zip/download) or
[TGZ](https://sourceforge.net/projects/glew/files/glew/1.13.0/glew-1.13.0.tgz/download).
Windows binaries for [32-bit and 64-bit](https://sourceforge.net/projects/glew/files/glew/1.13.0/glew-1.13.0-win32.zip/download).
### Recent snapshots
Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases.
[glew-20150805.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20150805.tgz/download)
[glew-20150124.tgz](http://sourceforge.net/projects/glew/files/glew/snapshots/glew-20150124.tgz/download)
## Build ## Build
If you downloaded the tarball or zip archive from the GLEW website, From a downloaded tarball or zip archive:
you just need to:
### Unix ### Linux and Mac
$ make #### Using GNU Make
$ sudo make install
$ make clean ##### Install build tools
Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev git`
RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git`
##### Build
$ make
$ sudo make install
$ make clean
Targets: `all, glew.lib, glew.bin, clean, install, uninstall`
Variables: `SYSTEM=linux-clang, GLEW_DEST=/usr/local, STRIP=`
#### Using cmake
*CMake 2.8.12 or higher is required.*
##### Install build tools
Debian/Ubuntu/Mint: `$ sudo apt-get install build-essential libXmu-dev libXi-dev libgl-dev git cmake`
RedHat/CentOS/Fedora: `$ sudo yum install libXmu-devel libXi-devel libGL-devel git cmake`
##### Build
$ cd build
$ cmake ./cmake
$ make -j4
### Windows ### Windows
use the project file in build/vc12/ Use the provided Visual Studio project file in build/vc12/
## glewinfo
`glewinfo` is a command-line tool useful for inspecting the capabilities of an
OpenGL implementation and GLEW support for that. Please include the output of
`glewinfo` with bug reports, as appropriate.
---------------------------
GLEW Extension Info
---------------------------
GLEW version 2.0.0
Reporting capabilities of pixelformat 3
Running on a Intel(R) HD Graphics 3000 from Intel
OpenGL version 3.1.0 - Build 9.17.10.4229 is supported
GL_VERSION_1_1: OK
---------------
GL_VERSION_1_2: OK
---------------
glCopyTexSubImage3D: OK
glDrawRangeElements: OK
glTexImage3D: OK
glTexSubImage3D: OK
...
## Code Generation ## Code Generation
If you wish to build GLEW from scratch (update the extension data from A Unix or Mac environment is neded for building GLEW from scratch to
the net or add your own extension information), you need a Unix include new extensions, or customize the code generation. The extension
environment (including wget, perl, and GNU make). The extension data data is regenerated from the top level source directory with:
is regenerated from the top level source directory with:
make extensions make extensions
An alternative to generating the GLEW sources from scratch is to An alternative to generating the GLEW sources from scratch is to
download a pre-generated (unsupported) snapshot: download a pre-generated (unsupported) snapshot: