added G80 extensions

git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@443 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2006-11-21 02:32:45 +00:00
parent 520023f2bf
commit a03d892c3b
27 changed files with 328 additions and 7 deletions

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GLX_ATI_pixel_format_float
GLX_RGBA_FLOAT_ATI_BIT 0x00000100
GLX_RGBA_FLOAT_ATI_BIT 0x00000100

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GLX_EXT_framebuffer_sRGB
http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt
GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2

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GLX_EXT_packed_float
http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt
GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008

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GL_EXT_bindable_uniform
http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
GL_UNIFORM_BUFFER_EXT 0x8DEE
void glUniformBufferEXT (GLuint program, GLint location, GLuint buffer)
GLint glGetUniformBufferSizeEXT (GLuint program, GLint location)
GLintptr glGetUniformOffsetEXT (GLuint program, GLint location)

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GL_EXT_draw_buffers2
http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_buffers2.txt
void glColorMaskIndexedEXT (GLuint index, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
void glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data)
void glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data)
void glEnableIndexedEXT (GLenum target, GLuint index)
void glDisableIndexedEXT (GLenum target, GLuint index)
GLboolean glIsEnabledIndexedEXT (GLenum target, GLuint index)

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GL_EXT_draw_instanced
http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt
void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)

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GL_EXT_framebuffer_sRGB
http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt
GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA

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GL_EXT_geometry_shader4
http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt
GL_GEOMETRY_SHADER_EXT 0x8DD9
GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
GL_LINES_ADJACENCY_EXT 0xA
GL_LINE_STRIP_ADJACENCY_EXT 0xB
GL_TRIANGLES_ADJACENCY_EXT 0xC
GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
GL_PROGRAM_POINT_SIZE_EXT 0x8642
void glProgramParameteriEXT (GLuint program, GLenum pname, GLint value)
void glFramebufferTextureEXT (GLenum target, GLenum attachment, GLuint texture, GLint level)
void glFramebufferTextureLayerEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
void glFramebufferTextureFaceEXT (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

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GL_EXT_gpu_shader4
http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt
GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
GL_SAMPLER_BUFFER_EXT 0x8DC2
GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
GL_INT_SAMPLER_1D_EXT 0x8DC9
GL_INT_SAMPLER_2D_EXT 0x8DCA
GL_INT_SAMPLER_3D_EXT 0x8DCB
GL_INT_SAMPLER_CUBE_EXT 0x8DCC
GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
void glGetUniformuivEXT (GLuint program, GLint location, GLuint *params)
void glBindFragDataLocationEXT (GLuint program, GLuint color, const GLchar *name)
GLint glGetFragDataLocationEXT (GLuint program, const GLchar *name)
void glUniform1uiEXT (GLint location, GLuint v0)
void glUniform2uiEXT (GLint location, GLuint v0, GLuint v1)
void glUniform3uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2)
void glUniform4uiEXT (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
void glUniform1uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform2uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform3uivEXT (GLint location, GLsizei count, const GLuint *value)
void glUniform4uivEXT (GLint location, GLsizei count, const GLuint *value)
void glVertexAttribI1iEXT (GLuint index, GLint x)
void glVertexAttribI2iEXT (GLuint index, GLint x, GLint y)
void glVertexAttribI3iEXT (GLuint index, GLint x, GLint y, GLint z)
void glVertexAttribI4iEXT (GLuint index, GLint x, GLint y, GLint z, GLint w)
void glVertexAttribI1uiEXT (GLuint index, GLuint x)
void glVertexAttribI2uiEXT (GLuint index, GLuint x, GLuint y)
void glVertexAttribI3uiEXT (GLuint index, GLuint x, GLuint y, GLuint z)
void glVertexAttribI4uiEXT (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glVertexAttribI1ivEXT (GLuint index, const GLint *v)
void glVertexAttribI2ivEXT (GLuint index, const GLint *v)
void glVertexAttribI3ivEXT (GLuint index, const GLint *v)
void glVertexAttribI4ivEXT (GLuint index, const GLint *v)
void glVertexAttribI1uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI2uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI3uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI4uivEXT (GLuint index, const GLuint *v)
void glVertexAttribI4bvEXT (GLuint index, const GLbyte *v)
void glVertexAttribI4svEXT (GLuint index, const GLshort *v)
void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v)
void glVertexAttribI4usvEXT (GLuint index, const GLushort *v)
void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params)
void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params)

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GL_EXT_packed_float
http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt
GL_R11F_G11F_B10F_EXT 0x8C3A
GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C

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GL_EXT_texture_array
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt
GL_TEXTURE_1D_ARRAY_EXT 0x8C18
GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E

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GL_EXT_texture_buffer_object
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt
GL_TEXTURE_BUFFER_EXT 0x8C2A
GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
void glTexBufferEXT (GLenum target, GLenum internalformat, GLuint buffer)

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GL_EXT_texture_compression_latc
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt
GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73

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GL_EXT_texture_compression_rgtc
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt
GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE

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GL_EXT_texture_integer
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt
GL_RGBA32UI_EXT 0x8D70
GL_RGB32UI_EXT 0x8D71
GL_ALPHA32UI_EXT 0x8D72
GL_INTENSITY32UI_EXT 0x8D73
GL_LUMINANCE32UI_EXT 0x8D74
GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
GL_RGBA16UI_EXT 0x8D76
GL_RGB16UI_EXT 0x8D77
GL_ALPHA16UI_EXT 0x8D78
GL_INTENSITY16UI_EXT 0x8D79
GL_LUMINANCE16UI_EXT 0x8D7A
GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
GL_RGBA8UI_EXT 0x8D7C
GL_RGB8UI_EXT 0x8D7D
GL_ALPHA8UI_EXT 0x8D7E
GL_INTENSITY8UI_EXT 0x8D7F
GL_LUMINANCE8UI_EXT 0x8D80
GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
GL_RGBA32I_EXT 0x8D82
GL_RGB32I_EXT 0x8D83
GL_ALPHA32I_EXT 0x8D84
GL_INTENSITY32I_EXT 0x8D85
GL_LUMINANCE32I_EXT 0x8D86
GL_LUMINANCE_ALPHA32I_EXT 0x8D87
GL_RGBA16I_EXT 0x8D88
GL_RGB16I_EXT 0x8D89
GL_ALPHA16I_EXT 0x8D8A
GL_INTENSITY16I_EXT 0x8D8B
GL_LUMINANCE16I_EXT 0x8D8C
GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
GL_RGBA8I_EXT 0x8D8E
GL_RGB8I_EXT 0x8D8F
GL_ALPHA8I_EXT 0x8D90
GL_INTENSITY8I_EXT 0x8D91
GL_LUMINANCE8I_EXT 0x8D92
GL_LUMINANCE_ALPHA8I_EXT 0x8D93
GL_RED_INTEGER_EXT 0x8D94
GL_GREEN_INTEGER_EXT 0x8D95
GL_BLUE_INTEGER_EXT 0x8D96
GL_ALPHA_INTEGER_EXT 0x8D97
GL_RGB_INTEGER_EXT 0x8D98
GL_RGBA_INTEGER_EXT 0x8D99
GL_BGR_INTEGER_EXT 0x8D9A
GL_BGRA_INTEGER_EXT 0x8D9B
GL_LUMINANCE_INTEGER_EXT 0x8D9C
GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
GL_RGBA_INTEGER_MODE_EXT 0x8D9E
void glTexParameterIivEXT (GLenum target, GLenum pname, const GLint *params)
void glTexParameterIuivEXT (GLenum target, GLenum pname, const GLuint *params)
void glGetTexParameterIivEXT (GLenum target, GLenum pname, GLint *params)
void glGetTexParameterIuivEXT (GLenum target, GLenum pname, GLuint *params)
void glClearColorIiEXT (GLint red, GLint green, GLint blue, GLint alpha)
void glClearColorIuiEXT (GLuint red, GLuint green, GLuint blue, GLuint alpha)

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GL_EXT_texture_shared_exponent
http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt
GL_RGB9_E5_EXT 0x8C3D
GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F

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GL_NV_depth_buffer_float
http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt
GL_DEPTH_COMPONENT32F_NV 0x8DAB
GL_DEPTH32F_STENCIL8_NV 0x8DAC
GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
void glDepthRangedNV (GLdouble zNear, GLdouble zFar)
void glClearDepthdNV (GLdouble depth)
void glDepthBoundsdNV (GLdouble zmin, GLdouble zmax)

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GL_NV_fragment_program4
http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt

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GL_NV_depth_buffer_float
http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt
GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
GL_MAX_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8D57
GL_MAX_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E11
GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E13
void glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

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@ -0,0 +1,6 @@
GL_NV_geometry_program4
http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_geometry_program4.txt
GL_GEOMETRY_PROGRAM_NV 0x8C26
GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
void glProgramVertexLimitNV (GLenum target, GLint limit)

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@ -0,0 +1,22 @@
GL_NV_gpu_program4
http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_gpu_program4.txt
GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
void glProgramLocalParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramLocalParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
void glProgramLocalParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
void glProgramLocalParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramLocalParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
void glProgramLocalParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)
void glProgramEnvParameterI4iNV (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
void glProgramEnvParameterI4ivNV (GLenum target, GLuint index, const GLint *params)
void glProgramEnvParametersI4ivNV (GLenum target, GLuint index, GLsizei count, const GLint *params)
void glProgramEnvParameterI4uiNV (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
void glProgramEnvParameterI4uivNV (GLenum target, GLuint index, const GLuint *params)
void glProgramEnvParametersI4uivNV (GLenum target, GLuint index, GLsizei count, const GLuint *params)

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GL_NV_parameter_buffer_object
http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_parameter_buffer_object.txt
GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
void glProgramBufferParametersfvNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)
void glProgramBufferParametersIivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)
void glProgramBufferParametersIuivNV (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)

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@ -0,0 +1,38 @@
GL_NV_transform_feedback
http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_transform_feedback.txt
GL_BACK_PRIMARY_COLOR_NV 0x8C77
GL_BACK_SECONDARY_COLOR_NV 0x8C78
GL_TEXTURE_COORD_NV 0x8C79
GL_CLIP_DISTANCE_NV 0x8C7A
GL_VERTEX_ID_NV 0x8C7B
GL_PRIMITIVE_ID_NV 0x8C7C
GL_GENERIC_ATTRIB_NV 0x8C7D
GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
GL_ACTIVE_VARYINGS_NV 0x8C81
GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
GL_PRIMITIVES_GENERATED_NV 0x8C87
GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
GL_RASTERIZER_DISCARD_NV 0x8C89
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV 0x8C8A
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
GL_SEPARATE_ATTRIBS_NV 0x8C8D
GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
void glBeginTransformFeedbackNV (GLenum primitiveMode)
void glEndTransformFeedbackNV (void)
void glTransformFeedbackAttribsNV (GLuint count, const GLint *attribs, GLenum bufferMode)
void glBindBufferRangeNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
void glBindBufferOffsetNV (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
void glBindBufferBaseNV (GLenum target, GLuint index, GLuint buffer)
void glTransformFeedbackVaryingsNV (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)
void glActiveVaryingNV (GLuint program, const GLchar *name)
GLint glGetVaryingLocationNV (GLuint program, const GLchar *name)
void glGetActiveVaryingNV (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
void glGetTransformFeedbackVaryingNV (GLuint program, GLuint index, GLint *location)

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GL_NV_vertex_program4
http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt

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@ -23,9 +23,9 @@ http://www.opengl.org/documentation/specs/version2.1/glspec21.pdf
GL_COMPRESSED_SRGB_ALPHA 0x8C49
GL_COMPRESSED_SLUMINANCE 0x8C4A
GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat* value)
void glUniformMatrix2x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix2x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4x2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix3x4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
void glUniformMatrix4x3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

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WGL_EXT_framebuffer_sRGB
http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt
WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9

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WGL_EXT_packed_float
http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt
WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8