mirror of
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Documentation refresh for upcoming GLEW 2.0.1
This commit is contained in:
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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doc/glew.html
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doc/glew.html
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Load Diff
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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doc/log.html
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<hr align="center">
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<hr align="center">
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<ul class="none">
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<ul class="none">
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<li><b>2.2.0</b> [07-24-16]
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<li><b>2.0.1</b> (upcoming)
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<ul>
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<li> Enhancements:
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<ul>
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<li> Improved Mac OSX build support
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<li> Improved cmake build support
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</ul>
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</ul>
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<ul>
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<li> Bug fixes:
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<ul>
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<li> Resovled crash when glXGetCurrentDisplay() is NULL
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<li> CMake: only install PDB files with MSVC
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<li> wglGetProcAddress crash with NOGDI defined
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<li> Mac: using -Os rather than -O2
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</ul>
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</ul>
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<ul>
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<li> New extensions:
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<ul>
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<li> GL_AMD_gpu_shader_half_float
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<li> GL_AMD_shader_ballot
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<li> GL_ARB_gl_spirv
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<li> GL_EGL_KHR_context_flush_control
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<li> GL_INTEL_conservative_rasterization
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<li> GL_MESA_shader_integer_functions
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<li> GL_NVX_blend_equation_advanced_multi_draw_buffers
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<li> GL_NV_gpu_multicast
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<li> EGL_ARM_implicit_external_sync
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<li> EGL_EXT_gl_colorspace_bt2020_linear
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<li> EGL_EXT_gl_colorspace_bt2020_pq
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<li> EGL_EXT_gl_colorspace_scrgb_linear
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<li> EGL_EXT_image_dma_buf_import_modifiers
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<li> EGL_EXT_pixel_format_float
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<li> EGL_EXT_surface_SMPTE2086_metadata
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<li> EGL_KHR_context_flush_control
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<li> EGL_KHR_no_config_context
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<li> EGL_KHR_stream_attrib
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<li> EGL_MESA_platform_surfaceless
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<li> EGL_NV_stream_cross_display
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<li> EGL_NV_stream_cross_object
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<li> EGL_NV_stream_cross_partition
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<li> EGL_NV_stream_cross_process
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<li> EGL_NV_stream_cross_system
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<li> EGL_NV_stream_fifo_next
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<li> EGL_NV_stream_fifo_synchronous
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<li> EGL_NV_stream_frame_limits
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<li> EGL_NV_stream_remote
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<li> EGL_NV_stream_reset
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<li> EGL_NV_stream_socket
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<li> EGL_NV_stream_socket_inet
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<li> EGL_NV_stream_socket_unix
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<li> WGL_EXT_colorspace
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</ul>
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</ul>
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</ul>
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<hr align="center">
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<ul class="none">
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<li><b>2.0.0</b> [07-24-16]
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<ul>
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<ul>
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<li> Enhancements:
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<li> Enhancements:
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<ul>
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<ul>
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<td valign="bottom">
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<td valign="bottom">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<table border="0" width="100%" cellpadding="5" cellspacing="0" align="left">
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<tr><td align="center"><i>Last Update: 07-24-16</i></td></tr>
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<tr><td align="center"><i>Last Update: 04-23-17</i></td></tr>
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<tr><td align="center">
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<tr><td align="center">
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="http://www.opengl.org"><img src="./ogl_sm.jpg" width="68" height="35" border="0" alt="OpenGL Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<a href="https://github.com/nigels-com/glew"><img src="github.png" width="70" height="29" border="0" alt="GitHub Logo"></a><br/>
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<tr><td class="num">19</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt">ATI_pixel_format_float</a></td></tr>
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<tr><td class="num">19</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/pixel_format_float.txt">ATI_pixel_format_float</a></td></tr>
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<tr><td class="num">20</td><td> </td><td>ATI_render_texture_rectangle</td></tr>
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<tr><td class="num">20</td><td> </td><td>ATI_render_texture_rectangle</td></tr>
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<tr><td><br></td><td></td><td></td></tr>
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<tr><td><br></td><td></td><td></td></tr>
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<tr><td class="num">21</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
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<tr><td class="num">21</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_colorspace.txt">EXT_colorspace</a></td></tr>
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<tr><td class="num">22</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
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<tr><td class="num">22</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es2_profile.txt">EXT_create_context_es2_profile</a></td></tr>
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<tr><td class="num">23</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt">EXT_depth_float</a></td></tr>
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<tr><td class="num">23</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_create_context_es_profile.txt">EXT_create_context_es_profile</a></td></tr>
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<tr><td class="num">24</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt">EXT_display_color_table</a></td></tr>
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<tr><td class="num">24</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_depth_float.txt">EXT_depth_float</a></td></tr>
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<tr><td class="num">25</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt">EXT_extensions_string</a></td></tr>
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<tr><td class="num">25</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_display_color_table.txt">EXT_display_color_table</a></td></tr>
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<tr><td class="num">26</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
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<tr><td class="num">26</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_extensions_string.txt">EXT_extensions_string</a></td></tr>
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<tr><td class="num">27</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt">EXT_make_current_read</a></td></tr>
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<tr><td class="num">27</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr>
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<tr><td class="num">28</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
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<tr><td class="num">28</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_make_current_read.txt">EXT_make_current_read</a></td></tr>
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<tr><td class="num">29</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt">EXT_pbuffer</a></td></tr>
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<tr><td class="num">29</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr>
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<tr><td class="num">30</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt">EXT_pixel_format</a></td></tr>
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<tr><td class="num">30</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pbuffer.txt">EXT_pbuffer</a></td></tr>
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<tr><td class="num">31</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_pixel_format_packed_float</a></td></tr>
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<tr><td class="num">31</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_pixel_format.txt">EXT_pixel_format</a></td></tr>
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<tr><td class="num">32</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt">EXT_swap_control</a></td></tr>
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<tr><td class="num">32</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_pixel_format_packed_float</a></td></tr>
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<tr><td class="num">33</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
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<tr><td class="num">33</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control.txt">EXT_swap_control</a></td></tr>
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<tr><td class="num">34</td><td> </td><td><a href="http://www.opengl.org/registry/specs/EXT/wgl_swap_control_tear.txt">EXT_swap_control_tear</a></td></tr>
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<tr><td><br></td><td></td><td></td></tr>
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<tr><td><br></td><td></td><td></td></tr>
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<tr><td class="num">34</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt">I3D_digital_video_control</a></td></tr>
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<tr><td class="num">35</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_digital_video_control.txt">I3D_digital_video_control</a></td></tr>
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||||||
<tr><td class="num">35</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt">I3D_gamma</a></td></tr>
|
<tr><td class="num">36</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_gamma.txt">I3D_gamma</a></td></tr>
|
||||||
<tr><td class="num">36</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt">I3D_genlock</a></td></tr>
|
<tr><td class="num">37</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_genlock.txt">I3D_genlock</a></td></tr>
|
||||||
<tr><td class="num">37</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt">I3D_image_buffer</a></td></tr>
|
<tr><td class="num">38</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_image_buffer.txt">I3D_image_buffer</a></td></tr>
|
||||||
<tr><td class="num">38</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt">I3D_swap_frame_lock</a></td></tr>
|
<tr><td class="num">39</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_lock.txt">I3D_swap_frame_lock</a></td></tr>
|
||||||
<tr><td class="num">39</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt">I3D_swap_frame_usage</a></td></tr>
|
<tr><td class="num">40</td><td> </td><td><a href="http://www.opengl.org/registry/specs/I3D/wgl_swap_frame_usage.txt">I3D_swap_frame_usage</a></td></tr>
|
||||||
<tr><td><br></td><td></td><td></td></tr>
|
<tr><td><br></td><td></td><td></td></tr>
|
||||||
<tr><td class="num">40</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
|
<tr><td class="num">41</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
|
||||||
<tr><td class="num">41</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
|
<tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
|
||||||
<tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
<tr><td class="num">43</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
||||||
<tr><td class="num">43</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
|
<tr><td class="num">44</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
|
||||||
<tr><td class="num">44</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
<tr><td class="num">45</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
||||||
<tr><td class="num">45</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
|
<tr><td class="num">46</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
|
||||||
<tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
<tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
||||||
<tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
|
<tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr>
|
||||||
<tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
|
<tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
|
||||||
<tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
|
<tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
|
||||||
<tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
|
<tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
|
||||||
<tr><td class="num">51</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
<tr><td class="num">52</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
||||||
<tr><td class="num">52</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
<tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
||||||
<tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
|
<tr><td class="num">54</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
|
||||||
<tr><td><br></td><td></td><td></td></tr>
|
<tr><td><br></td><td></td><td></td></tr>
|
||||||
<tr><td class="num">54</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
|
<tr><td class="num">55</td><td> </td><td><a href="http://www.opengl.org/registry/specs/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
|
||||||
</table>
|
</table>
|
||||||
<!-- begin footer.html -->
|
<!-- begin footer.html -->
|
||||||
</td></tr></table></body>
|
</td></tr></table></body>
|
||||||
|
Loading…
Reference in New Issue
Block a user