mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-25 07:15:07 +00:00
Removed conan configuration.
This commit is contained in:
parent
559cd7fad8
commit
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@ -1,53 +0,0 @@
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env:
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global:
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- CONAN_USERNAME="nigels-com"
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- CONAN_REFERENCE="glew/master"
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- CONAN_CHANNEL="testing"
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linux: &linux
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os: linux
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sudo: required
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language: python
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python: "2.7"
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services:
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- docker
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osx: &osx
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os: osx
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language: generic
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matrix:
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include:
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- <<: *linux
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env: CONAN_GCC_VERSIONS=4.9 CONAN_DOCKER_IMAGE=lasote/conangcc49
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- <<: *linux
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env: CONAN_GCC_VERSIONS=5.4 CONAN_DOCKER_IMAGE=lasote/conangcc54
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- <<: *linux
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env: CONAN_GCC_VERSIONS=6.3 CONAN_DOCKER_IMAGE=lasote/conangcc63
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- <<: *linux
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env: CONAN_CLANG_VERSIONS=3.9 CONAN_DOCKER_IMAGE=lasote/conanclang39
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- <<: *linux
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env: CONAN_CLANG_VERSIONS=4.0 CONAN_DOCKER_IMAGE=lasote/conanclang40
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- <<: *osx
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osx_image: xcode7.3
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env: CONAN_APPLE_CLANG_VERSIONS=7.3
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- <<: *osx
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osx_image: xcode8.2
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env: CONAN_APPLE_CLANG_VERSIONS=8.0
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- <<: *osx
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osx_image: xcode8.3
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env: CONAN_APPLE_CLANG_VERSIONS=8.1
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install:
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- chmod +x ./build/conan/.travis/install.sh
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- ./build/conan/.travis/install.sh
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script:
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# Building master
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- cp -rf ./build/conan/* .
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- cp -rf ./build/conan/.travis .
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- chmod +x .travis/run.sh
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- .travis/run.sh
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# Building released version
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#- chmod +x ./build/conan/.travis/run.sh
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#- cd ./build/conan && .travis/run.sh
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18
build/conan/.gitignore
vendored
18
build/conan/.gitignore
vendored
@ -1,18 +0,0 @@
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#Backup files
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*\~
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*swp
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#OSX
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Thumbs.db
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.DS_Store
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#Emacs buffers
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\#*\#
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\.#*
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#Conan
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test_package/build
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conanfile.pyc
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conaninfo.txt
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conanbuildinfo.cmake
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conanbuildinfo.txt
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@ -1,24 +0,0 @@
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#!/bin/bash
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set -e
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set -x
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if [[ "$(uname -s)" == 'Darwin' ]]; then
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brew update || brew update
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brew outdated pyenv || brew upgrade pyenv
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brew install pyenv-virtualenv
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brew install cmake || true
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if which pyenv > /dev/null; then
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eval "$(pyenv init -)"
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fi
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pyenv install 2.7.10
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pyenv virtualenv 2.7.10 conan
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pyenv rehash
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pyenv activate conan
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fi
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pip install conan_package_tools
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conan user
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@ -1,13 +0,0 @@
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#!/bin/bash
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set -e
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set -x
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if [[ "$(uname -s)" == 'Darwin' ]]; then
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if which pyenv > /dev/null; then
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eval "$(pyenv init -)"
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fi
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pyenv activate conan
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fi
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python build.py
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@ -1,18 +0,0 @@
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find_path(
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GLEW_INCLUDE_DIR
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NAMES
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GL
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PATHS
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include)
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find_library(
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GLEW_LIBRARY
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NAMES
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GLEW GLEWd glew32 glew32s glew32d glew32sd
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PATHS
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lib)
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLEW REQUIRED_VARS GLEW_LIBRARY GLEW_INCLUDE_DIR)
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@ -1,12 +0,0 @@
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from conan.packager import ConanMultiPackager
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import os, platform
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if __name__ == "__main__":
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builder = ConanMultiPackager(args="--build missing")
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builder.add_common_builds()
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filtered_builds = []
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for settings, options, env_vars, build_requires in builder.builds:
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if not (settings["arch"] == "x86"):
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filtered_builds.append([settings, options, env_vars, build_requires])
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builder.builds = filtered_builds
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builder.run()
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@ -1,150 +0,0 @@
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import os
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from conans import ConanFile, CMake
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from conans.tools import os_info, SystemPackageTool, ConanException, replace_in_file
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from conans import tools, VisualStudioBuildEnvironment
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from conans.tools import build_sln_command, vcvars_command, download, unzip
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class GlewConan(ConanFile):
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name = "glew"
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version = "master"
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source_directory = "%s-%s" % (name, version) if version != "master" else "."
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description = "The GLEW library"
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generators = "cmake", "txt"
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settings = "os", "arch", "build_type", "compiler"
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options = {"shared": [True, False]}
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default_options = "shared=False"
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url="http://github.com/nigels-com/glew"
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license="https://github.com/nigels-com/glew#copyright-and-licensing"
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if version == "master":
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if os.path.isfile("Makefile"):
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exports_sources = "*"
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else:
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exports_sources = os.sep.join(["..", "..", "*"])
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else:
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exports = "FindGLEW.cmake"
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def system_requirements(self):
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if os_info.is_linux:
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if os_info.with_apt:
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installer = SystemPackageTool()
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if self.version == "master":
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installer.install("build-essential")
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installer.install("libxmu-dev")
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installer.install("libxi-dev")
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installer.install("libgl-dev")
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installer.install("libosmesa-dev")
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if self.settings.arch == "x86" and tools.detected_architecture() == "x86_64":
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installer.install("libglu1-mesa-dev:i386")
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else:
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installer.install("libglu1-mesa-dev")
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elif os_info.with_yum:
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installer = SystemPackageTool()
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if self.version == "master":
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installer.install("libXmu-devel")
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installer.install("libXi-devel")
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installer.install("libGL-devel")
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if self.settings.arch == "x86" and tools.detected_architecture() == "x86_64":
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installer.install("mesa-libGLU-devel.i686")
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else:
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installer.install("mesa-libGLU-devel")
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else:
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self.output.warn("Could not determine Linux package manager, skipping system requirements installation.")
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def configure(self):
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del self.settings.compiler.libcxx
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def source(self):
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if self.version != "master":
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zip_name = "%s.tgz" % self.source_directory
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download("https://sourceforge.net/projects/glew/files/glew/%s/%s/download" % (self.version, zip_name), zip_name)
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unzip(zip_name)
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os.unlink(zip_name)
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def build(self):
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if self.settings.os == "Windows" and self.version == "master":
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raise ConanException("Trunk builds are not supported on Windows (cannot build directly from master git repository).")
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if self.settings.compiler == "Visual Studio":
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env = VisualStudioBuildEnvironment(self)
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with tools.environment_append(env.vars):
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version = min(12, int(self.settings.compiler.version.value))
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version = 10 if version == 11 else version
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cd_build = "cd %s\\%s\\build\\vc%s" % (self.build_folder, self.source_directory, version)
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build_command = build_sln_command(self.settings, "glew.sln")
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vcvars = vcvars_command(self.settings)
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self.run("%s && %s && %s" % (vcvars, cd_build, build_command.replace("x86", "Win32")))
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else:
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if self.version == "master":
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self.run("make extensions")
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replace_in_file("%s/build/cmake/CMakeLists.txt" % self.source_directory, "include(GNUInstallDirs)",
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"""
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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include(GNUInstallDirs)
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""")
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cmake = CMake(self)
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cmake.configure(source_dir="%s/build/cmake" % self.source_directory, defs={"BUILD_UTILS": "OFF"})
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cmake.build()
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def package(self):
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find_glew_dir = "%s/build/conan" % self.build_folder if self.version == "master" else "."
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self.copy("FindGLEW.cmake", ".", find_glew_dir, keep_path=False)
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self.copy("include/*", ".", "%s" % self.source_directory, keep_path=True)
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self.copy("%s/license*" % self.source_directory, dst="licenses", ignore_case=True, keep_path=False)
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if self.settings.os == "Windows":
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if self.settings.compiler == "Visual Studio":
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self.copy(pattern="*.pdb", dst="bin", keep_path=False)
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if self.options.shared:
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self.copy(pattern="*32.lib", dst="lib", keep_path=False)
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self.copy(pattern="*32d.lib", dst="lib", keep_path=False)
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self.copy(pattern="*.dll", dst="bin", keep_path=False)
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else:
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self.copy(pattern="*32s.lib", dst="lib", keep_path=False)
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self.copy(pattern="*32sd.lib", dst="lib", keep_path=False)
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else:
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if self.options.shared:
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self.copy(pattern="*32.dll.a", dst="lib", keep_path=False)
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self.copy(pattern="*32d.dll.a", dst="lib", keep_path=False)
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self.copy(pattern="*.dll", dst="bin", keep_path=False)
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else:
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self.copy(pattern="*32.a", dst="lib", keep_path=False)
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self.copy(pattern="*32d.a", dst="lib", keep_path=False)
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elif self.settings.os == "Macos":
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if self.options.shared:
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self.copy(pattern="*.dylib", dst="lib", keep_path=False)
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else:
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self.copy(pattern="*.a", dst="lib", keep_path=False)
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else:
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if self.options.shared:
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self.copy(pattern="*.so", dst="lib", keep_path=False)
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else:
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self.copy(pattern="*.a", dst="lib", keep_path=False)
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def package_info(self):
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if self.settings.os == "Windows":
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self.cpp_info.libs = ['glew32']
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if not self.options.shared:
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self.cpp_info.defines.append("GLEW_STATIC")
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if self.settings.compiler == "Visual Studio":
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if not self.options.shared:
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self.cpp_info.libs[0] += "s"
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self.cpp_info.libs.append("OpenGL32.lib")
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if self.settings.compiler.runtime != "MT":
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self.cpp_info.exelinkflags.append('-NODEFAULTLIB:LIBCMTD')
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self.cpp_info.exelinkflags.append('-NODEFAULTLIB:LIBCMT')
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else:
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self.cpp_info.libs.append("opengl32")
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else:
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self.cpp_info.libs = ['GLEW']
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if self.settings.os == "Macos":
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self.cpp_info.exelinkflags.append("-framework OpenGL")
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elif not self.options.shared:
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self.cpp_info.libs.append("GL")
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if self.settings.build_type == "Debug":
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self.cpp_info.libs[0] += "d"
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@ -1,9 +0,0 @@
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project(GlewTest)
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cmake_minimum_required(VERSION 3.0.0)
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include(${CMAKE_BINARY_DIR}/conanbuildinfo.cmake)
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conan_basic_setup()
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add_executable(testGlew main.c)
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target_compile_definitions(testGlew PUBLIC "${CONAN_DEFINES}")
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target_link_libraries(testGlew PUBLIC "${CONAN_LIBS}")
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set_target_properties(testGlew PROPERTIES LINK_FLAGS "${CONAN_EXE_LINKER_FLAGS}")
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@ -1,21 +0,0 @@
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from conans import ConanFile, CMake
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import os
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class TestGlew(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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generators = "cmake"
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def build(self):
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cmake = CMake(self)
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cmake.configure()
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cmake.build()
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def test(self):
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self.run(os.sep.join([".","bin", "testGlew"]))
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def imports(self):
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if self.settings.os == "Windows":
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self.copy(pattern="*.dll", dst="bin", src="bin")
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self.copy(pattern="*.pdb", dst="bin", src="bin")
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if self.settings.os == "Macos":
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self.copy(pattern="*.dylib", dst="bin", src="lib")
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@ -1,6 +0,0 @@
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#include "GL/glew.h"
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int main (){
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glewGetString(GLEW_VERSION);
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return 0;
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}
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