mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-11 08:43:49 +00:00
It appears that upstream are preferring void over GLvoid.
This commit is contained in:
parent
8c7447addb
commit
b96cf5f05e
@ -79,10 +79,6 @@ EOT
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perl -e's/OCCLUSION_TEST_RESULT_HP.*/OCCLUSION_TEST_RESULT_HP 0x8166/' -pi \
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$1/GL_HP_occlusion_test
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# fix GLvoid in GL_ARB_vertex_buffer_objects
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perl -e 's/ void\*/ GLvoid\*/g' -pi \
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$1/GL_ARB_vertex_buffer_object
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# add deprecated constants to GL_ATI_fragment_shader
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cat >> $1/GL_ATI_fragment_shader <<EOT
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GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
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@ -441,7 +437,7 @@ EOT
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# Probably ought to be explicitly mentioned in the spec language
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cat >> $1/GL_REGAL_log <<EOT
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typedef void (APIENTRY *LOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context)
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typedef void (APIENTRY *LOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, void *context)
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EOT
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# Fixup LOGPROCREGAL -> GLLOGPROCREGAL
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@ -237,10 +237,12 @@ sub parse_spec($)
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{
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# apply typemaps
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$return =~ s/$regex{types}/$typemap{$1}/og;
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$return =~ s/void\*/GLvoid */og;
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$return =~ s/GLvoid/void/og;
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$return =~ s/void\*/void */og;
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$parms =~ s/$regex{types}/$typemap{$1}/og;
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$parms =~ s/$regex{voidtype}/$voidtypemap{$1}/og;
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$parms =~ s/ void\* / GLvoid */og;
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$parms =~ s/GLvoid/void/og;
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$parms =~ s/ void\* / void */og;
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}
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# add to functions hash
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$functions{$name} = {
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@ -7,6 +7,6 @@ GL_APPLE_texture_range
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GL_STORAGE_SHARED_APPLE 0x85BF
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GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
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GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
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void glTextureRangeAPPLE (GLenum target, GLsizei length, GLvoid *pointer)
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void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, GLvoid **params)
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void glTextureRangeAPPLE (GLenum target, GLsizei length, void *pointer)
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void glGetTexParameterPointervAPPLE (GLenum target, GLenum pname, void **params)
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@ -78,35 +78,35 @@ GL_ARB_imaging
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GL_WRAP_BORDER 0x8152
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GL_REPLICATE_BORDER 0x8153
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GL_CONVOLUTION_BORDER_COLOR 0x8154
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void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
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void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data)
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void glColorTable (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)
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void glColorSubTable (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)
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void glColorTableParameteriv (GLenum target, GLenum pname, const GLint *params)
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void glColorTableParameterfv (GLenum target, GLenum pname, const GLfloat *params)
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void glCopyColorSubTable (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
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void glCopyColorTable (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
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void glGetColorTable (GLenum target, GLenum format, GLenum type, GLvoid *table)
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void glGetColorTable (GLenum target, GLenum format, GLenum type, void *table)
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void glGetColorTableParameterfv (GLenum target, GLenum pname, GLfloat *params)
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void glGetColorTableParameteriv (GLenum target, GLenum pname, GLint *params)
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void glHistogram (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
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void glResetHistogram (GLenum target)
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void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
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void glGetHistogram (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)
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void glGetHistogramParameterfv (GLenum target, GLenum pname, GLfloat *params)
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void glGetHistogramParameteriv (GLenum target, GLenum pname, GLint *params)
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void glMinmax (GLenum target, GLenum internalformat, GLboolean sink)
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void glResetMinmax (GLenum target)
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void glGetMinmaxParameterfv (GLenum target, GLenum pname, GLfloat *params)
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void glGetMinmaxParameteriv (GLenum target, GLenum pname, GLint *params)
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void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
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void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
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void glConvolutionFilter1D (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)
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void glConvolutionFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)
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void glConvolutionParameterf (GLenum target, GLenum pname, GLfloat params)
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void glConvolutionParameterfv (GLenum target, GLenum pname, const GLfloat *params)
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void glConvolutionParameteri (GLenum target, GLenum pname, GLint params)
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void glConvolutionParameteriv (GLenum target, GLenum pname, const GLint *params)
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void glCopyConvolutionFilter1D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
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void glCopyConvolutionFilter2D (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
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void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, GLvoid *image)
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void glGetConvolutionFilter (GLenum target, GLenum format, GLenum type, void *image)
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void glGetConvolutionParameterfv (GLenum target, GLenum pname, GLfloat *params)
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void glGetConvolutionParameteriv (GLenum target, GLenum pname, GLint *params)
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void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
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void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
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void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values)
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void glSeparableFilter2D (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)
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void glGetSeparableFilter (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)
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void glGetMinmax (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values)
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@ -12,7 +12,7 @@ GL_ARB_matrix_palette
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GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
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GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
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void glCurrentPaletteMatrixARB (GLint index)
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void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
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void glMatrixIndexPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer)
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void glMatrixIndexubvARB (GLint size, GLubyte *indices)
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void glMatrixIndexusvARB (GLint size, GLushort *indices)
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void glMatrixIndexuivARB (GLint size, GLuint *indices)
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@ -21,7 +21,7 @@ GL_ARB_robustness
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void glGetnPixelMapuivARB (GLenum map, GLsizei bufSize, GLuint* values)
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void glGetnPixelMapusvARB (GLenum map, GLsizei bufSize, GLushort* values)
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void glGetnPolygonStippleARB (GLsizei bufSize, GLubyte* pattern)
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void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, GLvoid*column, GLvoid*span)
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void glGetnSeparableFilterARB (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void* row, GLsizei columnBufSize, void*column, void*span)
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void glGetnTexImageARB (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void* img)
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void glGetnUniformdvARB (GLuint program, GLint location, GLsizei bufSize, GLdouble* params)
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void glGetnUniformfvARB (GLuint program, GLint location, GLsizei bufSize, GLfloat* params)
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@ -51,5 +51,5 @@ GL_ARB_vertex_blend
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void glWeightubvARB (GLint size, GLubyte *weights)
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void glWeightusvARB (GLint size, GLushort *weights)
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void glWeightuivARB (GLint size, GLuint *weights)
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void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, GLvoid *pointer)
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void glWeightPointerARB (GLint size, GLenum type, GLsizei stride, void *pointer)
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void glVertexBlendARB (GLint count)
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@ -1,5 +1,5 @@
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GL_ATI_map_object_buffer
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http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt
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GL_ATI_map_object_buffer
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GLvoid * glMapObjectBufferATI (GLuint buffer)
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void * glMapObjectBufferATI (GLuint buffer)
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void glUnmapObjectBufferATI (GLuint buffer)
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@ -2,4 +2,4 @@ GL_EXT_draw_instanced
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http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt
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GL_EXT_draw_instanced
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void glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
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void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLsizei primcount)
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void glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
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@ -3,4 +3,4 @@ http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt
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GL_EXT_draw_range_elements
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GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
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GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
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void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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void glDrawRangeElementsEXT (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
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@ -13,4 +13,4 @@ GL_EXT_fog_coord
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void glFogCoordfvEXT (const GLfloat *coord)
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void glFogCoorddEXT (GLdouble coord)
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void glFogCoorddvEXT (const GLdouble *coord)
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void glFogCoordPointerEXT (GLenum type, GLsizei stride, const GLvoid *pointer)
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void glFogCoordPointerEXT (GLenum type, GLsizei stride, const void *pointer)
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@ -58,6 +58,6 @@ GL_EXT_gpu_shader4
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void glVertexAttribI4svEXT (GLuint index, const GLshort *v)
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void glVertexAttribI4ubvEXT (GLuint index, const GLubyte *v)
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void glVertexAttribI4usvEXT (GLuint index, const GLushort *v)
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void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
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void glVertexAttribIPointerEXT (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
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void glGetVertexAttribIivEXT (GLuint index, GLenum pname, GLint *params)
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void glGetVertexAttribIuivEXT (GLuint index, GLenum pname, GLuint *params)
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@ -24,4 +24,4 @@ GL_EXT_secondary_color
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void glSecondaryColor3uivEXT (const GLuint *v)
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void glSecondaryColor3usEXT (GLushort red, GLushort green, GLushort blue)
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void glSecondaryColor3usvEXT (const GLushort *v)
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void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
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void glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei stride, const void *pointer)
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@ -125,8 +125,8 @@ GL_EXT_vertex_shader
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void glInsertComponentEXT (GLuint res, GLuint src, GLuint num)
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void glExtractComponentEXT (GLuint res, GLuint src, GLuint num)
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GLuint glGenSymbolsEXT (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
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void glSetInvariantEXT (GLuint id, GLenum type, GLvoid *addr)
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void glSetLocalConstantEXT (GLuint id, GLenum type, GLvoid *addr)
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void glSetInvariantEXT (GLuint id, GLenum type, void *addr)
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void glSetLocalConstantEXT (GLuint id, GLenum type, void *addr)
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void glVariantbvEXT (GLuint id, GLbyte *addr)
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void glVariantsvEXT (GLuint id, GLshort *addr)
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void glVariantivEXT (GLuint id, GLint *addr)
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@ -135,7 +135,7 @@ GL_EXT_vertex_shader
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void glVariantubvEXT (GLuint id, GLubyte *addr)
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void glVariantusvEXT (GLuint id, GLushort *addr)
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void glVariantuivEXT (GLuint id, GLuint *addr)
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void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, GLvoid *addr)
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void glVariantPointerEXT (GLuint id, GLenum type, GLuint stride, void *addr)
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void glEnableVariantClientStateEXT (GLuint id)
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void glDisableVariantClientStateEXT (GLuint id)
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GLuint glBindLightParameterEXT (GLenum light, GLenum value)
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@ -147,7 +147,7 @@ GL_EXT_vertex_shader
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void glGetVariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
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void glGetVariantIntegervEXT (GLuint id, GLenum value, GLint *data)
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void glGetVariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
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void glGetVariantPointervEXT (GLuint id, GLenum value, GLvoid **data)
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void glGetVariantPointervEXT (GLuint id, GLenum value, void **data)
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void glGetInvariantBooleanvEXT (GLuint id, GLenum value, GLboolean *data)
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void glGetInvariantIntegervEXT (GLuint id, GLenum value, GLint *data)
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void glGetInvariantFloatvEXT (GLuint id, GLenum value, GLfloat *data)
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@ -154,13 +154,13 @@ GL_NV_path_rendering
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GLboolean glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y)
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GLboolean glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y)
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void glPathColorGenNV (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat* coeffs)
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void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords)
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void glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
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void glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void* coords)
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void glPathCoverDepthFuncNV (GLenum zfunc)
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void glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat* dashArray)
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void glPathFogGenNV (GLenum genMode)
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void glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
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void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const GLvoid*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
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void glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void* fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void*charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
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void glPathParameterfNV (GLuint path, GLenum pname, GLfloat value)
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void glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat* value)
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void glPathParameteriNV (GLuint path, GLenum pname, GLint value)
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@ -168,7 +168,7 @@ GL_NV_path_rendering
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void glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units)
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void glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask)
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void glPathStringNV (GLuint path, GLenum format, GLsizei length, const void* pathString)
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void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid*coords)
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void glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const void*coords)
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void glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void* coords)
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void glPathTexGenNV (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat* coeffs)
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GLboolean glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat* x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
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@ -7,7 +7,7 @@ GL_NV_vdpau_interop
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GL_WRITE_DISCARD_NV 0x88BE
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void glVDPAUFiniNV (void)
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void glVDPAUGetSurfaceivNV (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei* length, GLint *values)
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void glVDPAUInitNV (const void* vdpDevice, const GLvoid*getProcAddress)
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void glVDPAUInitNV (const void* vdpDevice, const void*getProcAddress)
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void glVDPAUIsSurfaceNV (GLvdpauSurfaceNV surface)
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void glVDPAUMapSurfacesNV (GLsizei numSurfaces, const GLvdpauSurfaceNV* surfaces)
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GLvdpauSurfaceNV glVDPAURegisterOutputSurfaceNV (const void* vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
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@ -1,4 +1,4 @@
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GL_SUN_read_video_pixels
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http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt
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GL_SUN_read_video_pixels
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void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels)
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void glReadVideoPixelsSUN (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels)
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@ -43,7 +43,7 @@ http://www.opengl.org/documentation/specs/version1.2/opengl1.2.1.pdf
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GL_TEXTURE_BINDING_3D 0x806A
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GL_MAX_ELEMENTS_VERTICES 0x80E8
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GL_MAX_ELEMENTS_INDICES 0x80E9
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void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices)
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void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels)
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void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels)
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void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
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void glTexImage3D (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
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void glTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
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void glCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
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@ -100,13 +100,13 @@ http://www.opengl.org/documentation/specs/version1.3/glspec13.pdf
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void glActiveTexture (GLenum texture)
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void glClientActiveTexture (GLenum texture)
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void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data)
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void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data)
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void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data)
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void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data)
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void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data)
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void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data)
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void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img)
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void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
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void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
|
||||
void glCompressedTexImage3D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
|
||||
void glCompressedTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
|
||||
void glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
|
||||
void glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
|
||||
void glGetCompressedTexImage (GLenum target, GLint lod, void *img)
|
||||
void glLoadTransposeMatrixd (const GLdouble m[16])
|
||||
void glLoadTransposeMatrixf (const GLfloat m[16])
|
||||
void glMultTransposeMatrixd (const GLdouble m[16])
|
||||
|
@ -46,7 +46,7 @@ http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf
|
||||
void glFogCoordfv (const GLfloat *coord)
|
||||
void glFogCoordd (GLdouble coord)
|
||||
void glFogCoorddv (const GLdouble *coord)
|
||||
void glFogCoordPointer (GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
void glFogCoordPointer (GLenum type, GLsizei stride, const void *pointer)
|
||||
void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
|
||||
void glMultiDrawElements (GLenum mode, const GLsizei *count, GLenum type, const void *const* indices, GLsizei drawcount)
|
||||
void glPointParameteri (GLenum pname, GLint param)
|
||||
@ -69,7 +69,7 @@ http://www.opengl.org/documentation/specs/version1.4/glspec14.pdf
|
||||
void glSecondaryColor3uiv (const GLuint *v)
|
||||
void glSecondaryColor3us (GLushort red, GLushort green, GLushort blue)
|
||||
void glSecondaryColor3usv (const GLushort *v)
|
||||
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer)
|
||||
void glSecondaryColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)
|
||||
void glBlendFuncSeparate (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
|
||||
void glWindowPos2d (GLdouble x, GLdouble y)
|
||||
void glWindowPos2f (GLfloat x, GLfloat y)
|
||||
|
@ -63,12 +63,12 @@ http://www.opengl.org/documentation/specs/version1.5/glspec15.pdf
|
||||
void glDeleteBuffers (GLsizei n, const GLuint* buffers)
|
||||
void glGenBuffers (GLsizei n, GLuint* buffers)
|
||||
GLboolean glIsBuffer (GLuint buffer)
|
||||
void glBufferData (GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage)
|
||||
void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data)
|
||||
void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid* data)
|
||||
GLvoid* glMapBuffer (GLenum target, GLenum access)
|
||||
void glBufferData (GLenum target, GLsizeiptr size, const void* data, GLenum usage)
|
||||
void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void* data)
|
||||
void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, void* data)
|
||||
void* glMapBuffer (GLenum target, GLenum access)
|
||||
GLboolean glUnmapBuffer (GLenum target)
|
||||
void glGetBufferParameteriv (GLenum target, GLenum pname, GLint* params)
|
||||
void glGetBufferPointerv (GLenum target, GLenum pname, GLvoid** params)
|
||||
void glGetBufferPointerv (GLenum target, GLenum pname, void** params)
|
||||
typedef ptrdiff_t GLsizeiptr
|
||||
typedef ptrdiff_t GLintptr
|
||||
|
@ -115,7 +115,7 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
|
||||
void glGetVertexAttribdv (GLuint, GLenum, GLdouble*)
|
||||
void glGetVertexAttribfv (GLuint, GLenum, GLfloat*)
|
||||
void glGetVertexAttribiv (GLuint, GLenum, GLint*)
|
||||
void glGetVertexAttribPointerv (GLuint, GLenum, GLvoid**)
|
||||
void glGetVertexAttribPointerv (GLuint, GLenum, void**)
|
||||
GLboolean glIsProgram (GLuint program)
|
||||
GLboolean glIsShader (GLuint shader)
|
||||
void glLinkProgram (GLuint program)
|
||||
@ -177,4 +177,4 @@ http://www.opengl.org/documentation/specs/version2.0/glspec20.pdf
|
||||
void glVertexAttrib4ubv (GLuint index, const GLubyte* v)
|
||||
void glVertexAttrib4uiv (GLuint index, const GLuint* v)
|
||||
void glVertexAttrib4usv (GLuint index, const GLushort* v)
|
||||
void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* pointer)
|
||||
void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* pointer)
|
||||
|
@ -138,7 +138,7 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
|
||||
void glVertexAttribI4sv (GLuint, const GLshort*)
|
||||
void glVertexAttribI4ubv (GLuint, const GLubyte*)
|
||||
void glVertexAttribI4usv (GLuint, const GLushort*)
|
||||
void glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const GLvoid*)
|
||||
void glVertexAttribIPointer (GLuint, GLint, GLenum, GLsizei, const void*)
|
||||
void glGetVertexAttribIiv (GLuint, GLenum, GLint*)
|
||||
void glGetVertexAttribIuiv (GLuint, GLenum, GLuint*)
|
||||
void glGetUniformuiv (GLuint, GLint, GLuint*)
|
||||
|
@ -36,6 +36,6 @@ http://www.opengl.org/registry/doc/glspec30.20080811.pdf
|
||||
GL_BUFFER_MAP_LENGTH 0x9120
|
||||
GL_BUFFER_MAP_OFFSET 0x9121
|
||||
void glDrawArraysInstanced (GLenum, GLint, GLsizei, GLsizei)
|
||||
void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const GLvoid*, GLsizei)
|
||||
void glDrawElementsInstanced (GLenum, GLsizei, GLenum, const void*, GLsizei)
|
||||
void glTexBuffer (GLenum, GLenum, GLuint)
|
||||
void glPrimitiveRestartIndex (GLuint)
|
||||
|
@ -768,7 +768,7 @@ GLAPI void GLAPIENTRY glBindTexture (GLenum target, GLuint texture);
|
||||
GLAPI void GLAPIENTRY glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap);
|
||||
GLAPI void GLAPIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
|
||||
GLAPI void GLAPIENTRY glCallList (GLuint list);
|
||||
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const GLvoid *lists);
|
||||
GLAPI void GLAPIENTRY glCallLists (GLsizei n, GLenum type, const void *lists);
|
||||
GLAPI void GLAPIENTRY glClear (GLbitfield mask);
|
||||
GLAPI void GLAPIENTRY glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
GLAPI void GLAPIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
|
||||
@ -810,7 +810,7 @@ GLAPI void GLAPIENTRY glColor4us (GLushort red, GLushort green, GLushort blue, G
|
||||
GLAPI void GLAPIENTRY glColor4usv (const GLushort *v);
|
||||
GLAPI void GLAPIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
GLAPI void GLAPIENTRY glColorMaterial (GLenum face, GLenum mode);
|
||||
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type);
|
||||
GLAPI void GLAPIENTRY glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border);
|
||||
GLAPI void GLAPIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
|
||||
@ -826,10 +826,10 @@ GLAPI void GLAPIENTRY glDisable (GLenum cap);
|
||||
GLAPI void GLAPIENTRY glDisableClientState (GLenum array);
|
||||
GLAPI void GLAPIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
|
||||
GLAPI void GLAPIENTRY glDrawBuffer (GLenum mode);
|
||||
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
|
||||
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
GLAPI void GLAPIENTRY glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void GLAPIENTRY glEdgeFlag (GLboolean flag);
|
||||
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glEdgeFlagPointer (GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glEdgeFlagv (const GLboolean *flag);
|
||||
GLAPI void GLAPIENTRY glEnable (GLenum cap);
|
||||
GLAPI void GLAPIENTRY glEnableClientState (GLenum array);
|
||||
@ -874,7 +874,7 @@ GLAPI void GLAPIENTRY glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
|
||||
GLAPI void GLAPIENTRY glGetPixelMapfv (GLenum map, GLfloat *values);
|
||||
GLAPI void GLAPIENTRY glGetPixelMapuiv (GLenum map, GLuint *values);
|
||||
GLAPI void GLAPIENTRY glGetPixelMapusv (GLenum map, GLushort *values);
|
||||
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, GLvoid* *params);
|
||||
GLAPI void GLAPIENTRY glGetPointerv (GLenum pname, void* *params);
|
||||
GLAPI void GLAPIENTRY glGetPolygonStipple (GLubyte *mask);
|
||||
GLAPI const GLubyte * GLAPIENTRY glGetString (GLenum name);
|
||||
GLAPI void GLAPIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
@ -882,14 +882,14 @@ GLAPI void GLAPIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
|
||||
GLAPI void GLAPIENTRY glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params);
|
||||
GLAPI void GLAPIENTRY glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glGetTexGeniv (GLenum coord, GLenum pname, GLint *params);
|
||||
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
|
||||
GLAPI void GLAPIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
|
||||
GLAPI void GLAPIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
|
||||
GLAPI void GLAPIENTRY glHint (GLenum target, GLenum mode);
|
||||
GLAPI void GLAPIENTRY glIndexMask (GLuint mask);
|
||||
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glIndexPointer (GLenum type, GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glIndexd (GLdouble c);
|
||||
GLAPI void GLAPIENTRY glIndexdv (const GLdouble *c);
|
||||
GLAPI void GLAPIENTRY glIndexf (GLfloat c);
|
||||
@ -901,7 +901,7 @@ GLAPI void GLAPIENTRY glIndexsv (const GLshort *c);
|
||||
GLAPI void GLAPIENTRY glIndexub (GLubyte c);
|
||||
GLAPI void GLAPIENTRY glIndexubv (const GLubyte *c);
|
||||
GLAPI void GLAPIENTRY glInitNames (void);
|
||||
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer);
|
||||
GLAPI GLboolean GLAPIENTRY glIsEnabled (GLenum cap);
|
||||
GLAPI GLboolean GLAPIENTRY glIsList (GLuint list);
|
||||
GLAPI GLboolean GLAPIENTRY glIsTexture (GLuint texture);
|
||||
@ -947,7 +947,7 @@ GLAPI void GLAPIENTRY glNormal3i (GLint nx, GLint ny, GLint nz);
|
||||
GLAPI void GLAPIENTRY glNormal3iv (const GLint *v);
|
||||
GLAPI void GLAPIENTRY glNormal3s (GLshort nx, GLshort ny, GLshort nz);
|
||||
GLAPI void GLAPIENTRY glNormal3sv (const GLshort *v);
|
||||
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
|
||||
GLAPI void GLAPIENTRY glPassThrough (GLfloat token);
|
||||
GLAPI void GLAPIENTRY glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values);
|
||||
@ -996,7 +996,7 @@ GLAPI void GLAPIENTRY glRasterPos4iv (const GLint *v);
|
||||
GLAPI void GLAPIENTRY glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
||||
GLAPI void GLAPIENTRY glRasterPos4sv (const GLshort *v);
|
||||
GLAPI void GLAPIENTRY glReadBuffer (GLenum mode);
|
||||
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
|
||||
GLAPI void GLAPIENTRY glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2);
|
||||
GLAPI void GLAPIENTRY glRectdv (const GLdouble *v1, const GLdouble *v2);
|
||||
GLAPI void GLAPIENTRY glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2);
|
||||
@ -1048,7 +1048,7 @@ GLAPI void GLAPIENTRY glTexCoord4i (GLint s, GLint t, GLint r, GLint q);
|
||||
GLAPI void GLAPIENTRY glTexCoord4iv (const GLint *v);
|
||||
GLAPI void GLAPIENTRY glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q);
|
||||
GLAPI void GLAPIENTRY glTexCoord4sv (const GLshort *v);
|
||||
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glTexEnvf (GLenum target, GLenum pname, GLfloat param);
|
||||
GLAPI void GLAPIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
|
||||
@ -1059,14 +1059,14 @@ GLAPI void GLAPIENTRY glTexGenf (GLenum coord, GLenum pname, GLfloat param);
|
||||
GLAPI void GLAPIENTRY glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glTexGeni (GLenum coord, GLenum pname, GLint param);
|
||||
GLAPI void GLAPIENTRY glTexGeniv (GLenum coord, GLenum pname, const GLint *params);
|
||||
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void GLAPIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void GLAPIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
|
||||
GLAPI void GLAPIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
|
||||
GLAPI void GLAPIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
|
||||
GLAPI void GLAPIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
|
||||
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
|
||||
GLAPI void GLAPIENTRY glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void GLAPIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
|
||||
GLAPI void GLAPIENTRY glTranslated (GLdouble x, GLdouble y, GLdouble z);
|
||||
GLAPI void GLAPIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
|
||||
GLAPI void GLAPIENTRY glVertex2d (GLdouble x, GLdouble y);
|
||||
@ -1093,7 +1093,7 @@ GLAPI void GLAPIENTRY glVertex4i (GLint x, GLint y, GLint z, GLint w);
|
||||
GLAPI void GLAPIENTRY glVertex4iv (const GLint *v);
|
||||
GLAPI void GLAPIENTRY glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w);
|
||||
GLAPI void GLAPIENTRY glVertex4sv (const GLshort *v);
|
||||
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
|
||||
GLAPI void GLAPIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
|
||||
GLAPI void GLAPIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
|
||||
#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
|
||||
|
@ -143,7 +143,7 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
|
||||
<li>gcc compiler</li>
|
||||
</ul>
|
||||
|
||||
Ubuntu: <pre>sudo apt-get install Xmu-dev Xi-Dev</pre>
|
||||
Ubuntu: <pre>sudo apt-get install libXmu-dev libXi-dev libgl-dev dos2unix</pre>
|
||||
<!-- begin footer.html -->
|
||||
</td></tr></table></body>
|
||||
<!-- end footer.html -->
|
||||
|
981
doc/glew.html
981
doc/glew.html
File diff suppressed because it is too large
Load Diff
@ -148,18 +148,19 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> -->
|
||||
<tr><td class="num">39</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/DX_interop.txt">NV_DX_interop</a></td></tr>
|
||||
<tr><td class="num">40</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/DX_interop2.txt">NV_DX_interop2</a></td></tr>
|
||||
<tr><td class="num">41</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_image.txt">NV_copy_image</a></td></tr>
|
||||
<tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
||||
<tr><td class="num">43</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
|
||||
<tr><td class="num">44</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">45</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/present_video.txt">NV_present_video</a></td></tr>
|
||||
<tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
|
||||
<tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
|
||||
<tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
|
||||
<tr><td class="num">49</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
||||
<tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
||||
<tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
|
||||
<tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_delay_before_swap.txt">NV_delay_before_swap</a></td></tr>
|
||||
<tr><td class="num">43</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt">NV_float_buffer</a></td></tr>
|
||||
<tr><td class="num">44</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt">NV_gpu_affinity</a></td></tr>
|
||||
<tr><td class="num">45</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr>
|
||||
<tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/present_video.txt">NV_present_video</a></td></tr>
|
||||
<tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_depth_texture.txt">NV_render_depth_texture</a></td></tr>
|
||||
<tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/render_texture_rectangle.txt">NV_render_texture_rectangle</a></td></tr>
|
||||
<tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_swap_group.txt">NV_swap_group</a></td></tr>
|
||||
<tr><td class="num">50</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr>
|
||||
<tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr>
|
||||
<tr><td class="num">52</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/wgl_video_output.txt">NV_video_output</a></td></tr>
|
||||
<tr><td><br></td><td></td><td></td></tr>
|
||||
<tr><td class="num">52</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
|
||||
<tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/wgl_sync_control.txt">OML_sync_control</a></td></tr>
|
||||
</table>
|
||||
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|
||||
</td></tr></table></body>
|
||||
|
Loading…
Reference in New Issue
Block a user