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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@93 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2003-07-08 02:15:44 +00:00
parent ef6b4c4cd1
commit bd2c2c0b67
25 changed files with 100 additions and 0 deletions

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GLX_ARB_get_proc_address
http://oss.sgi.com/projects/ogl-sample/registry/ARB/get_proc_address.txt
extern void ( * glXGetProcAddressARB (const GLubyte *procName)) (void);

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GLX_NV_vertex_array_range
http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt
void * glXAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
void glXFreeMemoryNV (void *pointer)

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GLX_SGIX_swap_barrier
http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_barrier.txt
void glXBindSwapBarrierSGIX (Display *dpy, GLXDrawable drawable, int barrier)
Bool glXQueryMaxSwapBarriersSGIX (Display *dpy, int screen, int *max)

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GLX_SGIX_swap_group
http://oss.sgi.com/projects/ogl-sample/registry/SGIX/swap_group.txt
void glXJoinSwapGroupSGIX (Display *dpy, GLXDrawable drawable, GLXDrawable member)

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GL_ATIX_point_sprites
http://www.ati.com/developer/atiopengl.pdf
GL_TEXTURE_POINT_MODE_ATIX 0x60b0
GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60b1
GL_TEXTURE_POINT_SPRITE_ATIX 0x60b2

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GL_ATIX_texture_env_combine3
http://www.ati.com/developer/atiopengl.pdf
GL_MODULATE_ADD_ATIX 0x8744
GL_MODULATE_SIGNED_ADD_ATIX 0x8745
GL_MODULATE_SUBTRACT_ATIX 0x8746

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GL_ATIX_texture_env_route
http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt
GL_SECONDARY_COLOR_ATIX 0x8747
GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749

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GL_ATIX_vertex_shader_output_point_size
http://www.ati.com/developer/atiopengl.pdf
GL_OUTPUT_POINT_SIZE_ATIX 0x610E

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GL_ATI_envmap_bumpmap
http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt
GL_BUMP_ROT_MATRIX_ATI 0x8775
GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
GL_BUMP_NUM_TEX_UNITS_ATI 0x8777

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GL_ATI_map_object_buffer
http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_map_object_buffer.txt
void glMapObjectBufferATI (GLuint buffer)
void glUnmapObjectBufferATI (GLuint buffer)

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GL_ATI_pn_triangles
http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ati_pn_triangles.txt
GL_PN_TRIANGLES_ATI 0x87F0
GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2

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GL_ATI_separate_stencil
http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_separate_stencil.txt
GL_STENCIL_BACK_FUNC_ATI 0x8800
GL_STENCIL_BACK_FAIL_ATI 0x8801
GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802

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GL_ATI_vertex_streams
http://www.ati.com/developer/sdk/RADEONSDK/Html/Info/ATI_vertex_streams.txt
GL_MAX_VERTEX_STREAMS_ATI 0x876B
GL_VERTEX_SOURCE_ATI 0x876C
GL_VERTEX_STREAM0_ATI 0x876D

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GL_EXT_depth_bounds_test
http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt
GL_DEPTH_BOUNDS_TEST_EXT 0x8890
GL_DEPTH_BOUNDS_EXT 0x8891
void glDepthBoundsEXT (GLclampd zmin, GLclampd zmax)

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GL_EXT_fog_coord
http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt
GL_FOG_COORDINATE_SOURCE_EXT 0x8450
GL_FOG_COORDINATE_EXT 0x8451
GL_FRAGMENT_DEPTH_EXT 0x8452

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GL_EXT_secondary_color
http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt
GL_COLOR_SUM_EXT 0x8458
GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A

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GL_EXT_texture_rectangle
http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html
GL_TEXTURE_RECTANGLE_EXT 0x85B3
GL_TEXTURE_BINDING_RECTANGLE_EXT 0x85B4
GL_PROXY_TEXTURE_RECTANGLE_EXT 0x85B5

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GL_EXT_vertex_shader
http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt
GL_VERTEX_SHADER_EXT 0x8780
GL_VERTEX_SHADER_BINDING_EXT 0x8781
GL_OP_INDEX_EXT 0x8782

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GL_NV_element_array
http://developer.nvidia.com/docs/IO/3260/ATT/nv30specs.pdf
GL_ELEMENT_ARRAY_TYPE_NV 0x8769
GL_ELEMENT_ARRAY_POINTER_NV 0x876A
void glElementPointerNV (GLenum type, const GLvoid *pointer)

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GL_OML_interlace
http://www.3dlabs.com/support/developer/EXTmanpages/interlace.txt
INTERLACE_OML 0x8980
INTERLACE_READ_OML 0x8981

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WGL_NV_vertex_array_range
http://oss.sgi.com/projects/ogl-sample/registry/NV/vertex_array_range.txt
void * wglAllocateMemoryNV (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
void wglFreeMemoryNV (void *pointer)

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<tr>
<td bgcolor="#fff0d0">
<table border="0" cellspacing="0" cellpadding="0" width="100%">
<tr>
<td align="right">
<i>Last update: 07-07-03</i></td>
</tr>
</table>
</td>
</tr>
</table>
</center>
</body>

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<!--
Copyright (C) 2003, 2002, Milan Ikits <milan.ikits@ieee.org>
Copyright (C) 2003, 2002, Marcelo E. Magallon <mmagallo@debian.org>
This documentation may not be modified or redistributed in any
form, except by the copyright holder.
-->
<!doctype html public "-//w3c//dtd html 4.01 transitional//en" "http://www.w3.org/TR/html/4/loose.dtd">
<html>
<head>
<title>
GLEW: Supported OpenGL Extensions
</title>
<meta http-equiv="content-type" content="text/html; charset=US-ASCII">
<link href="glew.css" type=text/css rel=stylesheet>
</head>
<body bgcolor="#fff0d0">
<center>
<table border="0" width="50%" cellpadding="5" cellspacing="10">
<tr>
<td align="center" bgcolor="#fff0d0"><h1>GLEW: Supported OpenGL Extensions</h1></td>
</tr>

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<!--
Copyright (C) 2003, 2002, Milan Ikits <milan.ikits@ieee.org>
Copyright (C) 2003, 2002, Marcelo E. Magallon <mmagallo@debian.org>
This documentation may not be modified or redistributed in any
form, except by the copyright holder.
-->
<!doctype html public "-//w3c//dtd html 4.01 transitional//en" "http://www.w3.org/TR/html/4/loose.dtd">
<html>
<head>
<title>
GLEW: Supported GLX Extensions
</title>
<meta http-equiv="content-type" content="text/html; charset=US-ASCII">
<link href="glew.css" type=text/css rel=stylesheet>
</head>
<body bgcolor="#fff0d0">
<center>
<table border="0" width="50%" cellpadding="5" cellspacing="10">
<tr>
<td align="center" bgcolor="#fff0d0"><h1>GLEW: Supported GLX Extensions</h1></td>
</tr>

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<!--
Copyright (C) 2003, 2002, Milan Ikits <milan.ikits@ieee.org>
Copyright (C) 2003, 2002, Marcelo E. Magallon <mmagallo@debian.org>
This documentation may not be modified or redistributed in any
form, except by the copyright holder.
-->
<!doctype html public "-//w3c//dtd html 4.01 transitional//en" "http://www.w3.org/TR/html/4/loose.dtd">
<html>
<head>
<title>
GLEW: Supported WGL Extensions
</title>
<meta http-equiv="content-type" content="text/html; charset=US-ASCII">
<link href="glew.css" type=text/css rel=stylesheet>
</head>
<body bgcolor="#fff0d0">
<center>
<table border="0" width="50%" cellpadding="5" cellspacing="10">
<tr>
<td align="center" bgcolor="#fff0d0"><h1>GLEW: Supported WGL Extensions</h1></td>
</tr>