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git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@234 783a27ee-832a-0410-bc00-9f386506c6dd
This commit is contained in:
ikits 2004-02-19 08:17:28 +00:00
parent 7214d0be63
commit c2f1d189a8
4 changed files with 7 additions and 2 deletions

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@ -89,7 +89,7 @@ $(S.DEST)/glew.c: $(EXT)/.dummy
$(BIN)/make_def.pl WGL $(EXT)/WGL_* >> $@
echo -e "\n#endif /* _WIN32 && !GLEW_MX */\n" >> $@
echo -e "#if !(defined(_WIN32) || (defined(__APPLE__) && !defined(GLEW_APPLE_GLX)))" >> $@
$(BIN)/make_def.pl GLX $(EXT)/GLX_* >> $@
$(BIN)/make_def.pl GLX $(CORE)/GLX_VERSION* $(EXT)/GLX_* >> $@
echo -e "\n#endif /* !_WIN32 */\n" >> $@
$(BIN)/make_init.pl GL $(CORE)/GL_VERSION* >> $@
$(BIN)/make_init.pl GL $(EXT)/GL_* >> $@

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@ -11,4 +11,7 @@ perl -e 's/#ifdef GLX_OML_sync_control/#if defined(GLX_OML_sync_control) \&\& de
perl -e 's/(GLEW_EXPORT PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML;)/#ifdef GLX_OML_sync_control\n\1/' -pi $1
perl -e 's/(GLEW_EXPORT PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML;)/\1\n#endif/' -pi $1
perl -e 's/(GLEW_EXPORT GLboolean __GLXEW_OML_sync_control;)/#ifdef GLX_OML_sync_control\n\1\n#endif/' -pi $1
perl -e 's/(PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;)/#ifdef GLX_OML_sync_control\n\1/' -pi $1
perl -e 's/(PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;)/\1\n#endif/' -pi $1
perl -e 's/(GLboolean __GLXEW_OML_sync_control = GL_FALSE;)/#ifdef GLX_OML_sync_control\n\1\n#endif/' -pi $1
rm -f $1.bak

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@ -28,7 +28,7 @@ GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF)
{
int major, minor;
/* initialize core GLX 1.2 */
if (_glewInit_GLX_VERSION_1_2(ctx)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
/* initialize flags */
GLXEW_VERSION_1_0 = GL_FALSE;
GLXEW_VERSION_1_1 = GL_FALSE;

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@ -110,4 +110,6 @@ static void *dlGetProcAddress (const GLubyte* name)
#if !defined(_WIN32) || !defined(GLEW_MX)
GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;