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Resolve ID: 3479356 - GL_ARB_gpu_shader_fp64 issue
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@ -342,6 +342,31 @@ EOT
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typedef struct _cl_event *cl_event
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EOT
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# Filter out EXT functions from GL_ARB_gpu_shader_fp64
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grep -v 'EXT ' $1/GL_ARB_gpu_shader_fp64 > tmp
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mv tmp $1/GL_ARB_gpu_shader_fp64
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# add missing functions to GL_EXT_direct_state_access (GL_ARB_gpu_shader_fp64 related)
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cat >> $1/GL_EXT_direct_state_access <<EOT
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void glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
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void glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
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void glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
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void glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
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void glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
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void glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
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void glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
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void glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
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void glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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void glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
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EOT
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# clean up
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rm -f $1/*.bak
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