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cleaned up ATI extensions
git-svn-id: https://glew.svn.sourceforge.net/svnroot/glew/trunk/glew@23 783a27ee-832a-0410-bc00-9f386506c6dd
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@ -118,6 +118,8 @@ name="ATI"><font size="+1"><b>ATI</b></font></a>
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<a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/pn_triangles.txt">ATI_pn_triangles</a><br>
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<a href="http://www.ati.com/developer/atiopengl.pdf">ATI_separate_stencil</a><br>
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<a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a><br>
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<a
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href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATI_texture_env_combine3.txt">ATI_texture_env_combine3</a><br>
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<a href="http://www.ati.com/developer/atiopengl.pdf">ATI_texture_float</a><br>
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<a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a><br>
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<a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/vertex_array_object.txt">ATI_vertex_array_object</a><br>
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@ -233,6 +233,7 @@ extern "C" {
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#define GL_ATI_pn_triangles 1
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#define GL_ATI_separate_stencil 1
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#define GL_ATI_text_fragment_shader 1
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#define GL_ATI_texture_env_combine3 1
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#define GL_ATI_texture_float 1
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#define GL_ATI_texture_mirror_once 1
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#define GL_ATI_vertex_array_object 1
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@ -3369,6 +3370,16 @@ extern GLEW_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC glStencilFuncSeparateATI;
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#endif /* GL_ATI_text_fragment_shader */
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/* ----------------------- ATI_texture_env_combine3 ----------------------- */
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#ifdef GL_ATI_texture_env_combine3
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#define GL_MODULATE_ADD_ATI 0x8744
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#define GL_MODULATE_SIGNED_ADD_ATI 0x8745
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#define GL_MODULATE_SUBTRACT_ATI 0x8746
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#endif /* GL_ATI_texture_env_combine3 */
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/* --------------------------- ATI_texture_float -------------------------- */
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#ifdef GL_ATI_texture_float
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@ -4502,6 +4513,7 @@ struct GLEW
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unsigned int ATI_pn_triangles : 1;
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unsigned int ATI_separate_stencil : 1;
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unsigned int ATI_text_fragment_shader : 1;
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unsigned int ATI_texture_env_combine3 : 1;
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unsigned int ATI_texture_float : 1;
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unsigned int ATI_texture_mirror_once : 1;
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unsigned int ATI_vertex_array_object : 1;
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@ -2896,6 +2896,9 @@ static GLint _glewInit ()
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#ifdef GL_ATI_text_fragment_shader
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glew.ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
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#endif
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#ifdef GL_ATI_texture_env_combine3
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glew.ATI_texture_env_combine3 = glewGetExtension("GL_ATI_texture_env_combine3");
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#endif
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#ifdef GL_ATI_texture_float
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glew.ATI_texture_float = glewGetExtension("GL_ATI_texture_float");
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#endif
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@ -1873,6 +1873,9 @@ static void glewInfo ()
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#ifdef GL_ATI_text_fragment_shader
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glewPrintExt("GL_ATI_text_fragment_shader", glew.ATI_text_fragment_shader);
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#endif
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#ifdef GL_ATI_texture_env_combine3
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glewPrintExt("GL_ATI_texture_env_combine3", glew.ATI_texture_env_combine3);
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#endif
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#ifdef GL_ATI_texture_float
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glewPrintExt("GL_ATI_texture_float", glew.ATI_texture_float);
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#endif
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