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Filter more duplicate enums in auto/bin/update_ext.sh
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commit
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@ -373,11 +373,11 @@ EOT
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grep -v 'GL_FLOAT ' $1/GL_AMD_performance_monitor > tmp
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mv tmp $1/GL_AMD_performance_monitor
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# Filter out GL_STORAGE_CACHED_APPLE and GL_STORAGE_SHARED_APPLE from GL_APPLE_vertex_array_range
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grep -v 'GL_STORAGE_CACHED_APPLE ' $1/GL_APPLE_vertex_array_range > tmp
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mv tmp $1/GL_APPLE_vertex_array_range
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grep -v 'GL_STORAGE_SHARED_APPLE ' $1/GL_APPLE_vertex_array_range > tmp
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mv tmp $1/GL_APPLE_vertex_array_range
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# Filter out GL_STORAGE_CACHED_APPLE and GL_STORAGE_SHARED_APPLE from GL_APPLE_texture_range
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grep -v 'GL_STORAGE_CACHED_APPLE ' $1/GL_APPLE_texture_range > tmp
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mv tmp $1/GL_APPLE_texture_range
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grep -v 'GL_STORAGE_SHARED_APPLE ' $1/GL_APPLE_texture_range > tmp
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mv tmp $1/GL_APPLE_texture_range
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# Filter out GL_RED from GL_ARB_texture_rg
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grep -v 'GL_RED ' $1/GL_ARB_texture_rg > tmp
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@ -391,6 +391,32 @@ EOT
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grep -v 'TEXTURE_3D' $1/GL_EXT_paletted_texture > tmp
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mv tmp $1/GL_EXT_paletted_texture
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# Filter out GL_VERSION_1_1 enums from GL_AMD_stencil_operation_extended
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grep -v '0x150' $1/GL_AMD_stencil_operation_extended > tmp
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mv tmp $1/GL_AMD_stencil_operation_extended
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# Filter out from GL_APPLE_ycbcr_422
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grep -v 'GL_UNSIGNED_SHORT_8_8_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
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mv tmp $1/GL_APPLE_ycbcr_422
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grep -v 'GL_UNSIGNED_SHORT_8_8_REV_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
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mv tmp $1/GL_APPLE_ycbcr_422
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# Filter out GL_FRAGMENT_DEPTH_EXT from GL_EXT_light_texture
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grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp
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mv tmp $1/GL_EXT_light_texture
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# Filter out GL_MULTISAMPLE_BIT_EXT from GL_SGIS_multisample
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grep -v 'GL_MULTISAMPLE_BIT_EXT' $1/GL_SGIS_multisample > tmp
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mv tmp $1/GL_SGIS_multisample
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# Filter out GL_COMPRESSED_RGB_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
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grep -v 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
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mv tmp $1/GL_EXT_texture_compression_dxt1
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# Filter out GL_COMPRESSED_RGBA_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
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grep -v 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
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mv tmp $1/GL_EXT_texture_compression_dxt1
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# clean up
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rm -f $1/*.bak
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