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							| @ -45,13 +45,12 @@ BINDIR    ?= $(GLEW_DEST)/bin | |||||||
| LIBDIR    ?= $(GLEW_DEST)/lib | LIBDIR    ?= $(GLEW_DEST)/lib | ||||||
| INCDIR    ?= $(GLEW_DEST)/include/GL | INCDIR    ?= $(GLEW_DEST)/include/GL | ||||||
| 
 | 
 | ||||||
| TARDIR = ../glew-$(GLEW_VERSION) | DIST_NAME     ?= glew-$(GLEW_VERSION) | ||||||
| TARBALL = ../glew-$(GLEW_VERSION).tar.gz | DIST_SRC_ZIP ?= $(shell pwd)/$(DIST_NAME).zip | ||||||
|  | DIST_SRC_TGZ ?= $(shell pwd)/$(DIST_NAME).tgz | ||||||
|  | DIST_WIN32   ?= $(shell pwd)/$(DIST_NAME)-win32.zip | ||||||
| 
 | 
 | ||||||
| DIST_DIR     = glew-$(GLEW_VERSION) | DIST_DIR := $(shell mktemp -d /tmp/glew.XXXXXX)/$(DIST_NAME) | ||||||
| DIST_WIN32   = glew-$(GLEW_VERSION)-win32.zip |  | ||||||
| DIST_SRC_ZIP = glew-$(GLEW_VERSION).zip |  | ||||||
| DIST_SRC_TGZ = glew-$(GLEW_VERSION).tgz |  | ||||||
| 
 | 
 | ||||||
| # To disable stripping of binaries either:
 | # To disable stripping of binaries either:
 | ||||||
| #   - use STRIP= on gmake command-line
 | #   - use STRIP= on gmake command-line
 | ||||||
| @ -321,86 +320,81 @@ distclean: clean | |||||||
| # Distributions
 | # Distributions
 | ||||||
| 
 | 
 | ||||||
| dist-win32: | dist-win32: | ||||||
| 	$(RM) -r $(TARDIR) | 	$(RM) -r $(DIST_DIR) | ||||||
| 	mkdir -p $(TARDIR) | 	mkdir -p $(DIST_DIR) | ||||||
| 	mkdir -p $(TARDIR)/bin | 	cp -a include $(DIST_DIR) | ||||||
| 	mkdir -p $(TARDIR)/lib | 	cp -a doc $(DIST_DIR) | ||||||
| 	cp -a include $(TARDIR) | 	cp -a *.txt $(DIST_DIR) | ||||||
| 	cp -a doc $(TARDIR) | 	cp -a bin $(DIST_DIR) | ||||||
| 	cp -a *.txt $(TARDIR) | 	cp -a lib $(DIST_DIR) | ||||||
| 	cp -a lib/glew32.lib     $(TARDIR)/lib | 	$(RM) -f $(DIST_DIR)/bin/*/*/*.pdb $(DIST_DIR)/bin/*/*/*.exp | ||||||
| 	cp -a lib/glew32s.lib    $(TARDIR)/lib | 	$(RM) -f $(DIST_DIR)/bin/*/*/glewinfo-*.exe $(DIST_DIR)/bin/*/*/visualinfo-*.exe  | ||||||
| 	cp -a lib/glew32mx.lib   $(TARDIR)/lib | 	$(RM) -f $(DIST_DIR)/lib/*/*/*.pdb $(DIST_DIR)/lib/*/*/*.exp | ||||||
| 	cp -a lib/glew32mxs.lib  $(TARDIR)/lib | 	unix2dos $(DIST_DIR)/include/GL/*.h | ||||||
| 	cp -a bin/glew32.dll     $(TARDIR)/bin | 	unix2dos $(DIST_DIR)/doc/*.txt | ||||||
| 	cp -a bin/glew32mx.dll   $(TARDIR)/bin | 	unix2dos $(DIST_DIR)/doc/*.html | ||||||
| 	cp -a bin/glewinfo.exe   $(TARDIR)/bin | 	unix2dos $(DIST_DIR)/*.txt | ||||||
| 	cp -a bin/visualinfo.exe $(TARDIR)/bin | 	rm -f $(DIST_WIN32) | ||||||
| 	find $(TARDIR) -name CVS -o -name .cvsignore | xargs $(RM) -r | 	cd $(DIST_DIR)/.. && zip -rv9 $(DIST_WIN32) $(DIST_NAME) | ||||||
| 	find $(TARDIR) -name .svn | xargs $(RM) -r | 	$(RM) -r $(DIST_DIR) | ||||||
| 	find $(TARDIR) -name "*.patch" | xargs $(RM) -r |  | ||||||
| 	unix2dos $(TARDIR)/include/GL/*.h |  | ||||||
| 	unix2dos $(TARDIR)/doc/*.txt |  | ||||||
| 	unix2dos $(TARDIR)/doc/*.html |  | ||||||
| 	unix2dos $(TARDIR)/*.txt |  | ||||||
| 	rm -f ../$(DIST_WIN32) |  | ||||||
| 	cd .. && zip -rv9 $(DIST_WIN32) $(DIST_DIR) |  | ||||||
| 
 | 
 | ||||||
| dist-src: | dist-src: | ||||||
| 	$(RM) -r $(TARDIR) | 	$(RM) -r $(DIST_DIR) | ||||||
| 	mkdir -p $(TARDIR) | 	mkdir -p $(DIST_DIR) | ||||||
| 	mkdir -p $(TARDIR)/bin | 	mkdir -p $(DIST_DIR)/bin | ||||||
| 	mkdir -p $(TARDIR)/lib | 	mkdir -p $(DIST_DIR)/lib | ||||||
| 	cp -a auto $(TARDIR) | 	cp -a auto $(DIST_DIR) | ||||||
| 	$(RM) -Rf $(TARDIR)/auto/registry | 	$(RM) -Rf $(DIST_DIR)/auto/registry | ||||||
| 	cp -a build $(TARDIR) | 	cp -a build $(DIST_DIR) | ||||||
| 	cp -a config $(TARDIR) | 	cp -a config $(DIST_DIR) | ||||||
| 	cp -a src $(TARDIR) | 	cp -a src $(DIST_DIR) | ||||||
| 	cp -a doc $(TARDIR) | 	cp -a doc $(DIST_DIR) | ||||||
| 	cp -a include $(TARDIR) | 	cp -a include $(DIST_DIR) | ||||||
| 	cp -a *.txt $(TARDIR) | 	cp -a *.txt $(DIST_DIR) | ||||||
| 	cp -a Makefile $(TARDIR) | 	cp -a Makefile $(DIST_DIR) | ||||||
| 	cp -a glew.pc.in $(TARDIR) | 	cp -a glew.pc.in $(DIST_DIR) | ||||||
| 	find $(TARDIR) -name '*.o' | xargs $(RM) -r | 	find $(DIST_DIR) -name '*.o' | xargs $(RM) -r | ||||||
| 	find $(TARDIR) -name '*~' | xargs $(RM) -r | 	find $(DIST_DIR) -name '*~' | xargs $(RM) -r | ||||||
| 	find $(TARDIR) -name CVS -o -name .cvsignore | xargs $(RM) -r | 	find $(DIST_DIR) -name CVS -o -name .cvsignore | xargs $(RM) -r | ||||||
| 	find $(TARDIR) -name .svn | xargs $(RM) -r | 	find $(DIST_DIR) -name .svn | xargs $(RM) -r | ||||||
| 	find $(TARDIR) -name "*.patch" | xargs $(RM) -r | 	find $(DIST_DIR) -name "*.patch" | xargs $(RM) -r | ||||||
| 	dos2unix $(TARDIR)/Makefile | 	dos2unix $(DIST_DIR)/Makefile | ||||||
| 	dos2unix $(TARDIR)/auto/Makefile | 	dos2unix $(DIST_DIR)/auto/Makefile | ||||||
| 	dos2unix $(TARDIR)/config/* | 	dos2unix $(DIST_DIR)/config/* | ||||||
| 	unix2dos $(TARDIR)/auto/core/* | 	unix2dos $(DIST_DIR)/auto/core/* | ||||||
| 	unix2dos $(TARDIR)/auto/extensions/* | 	unix2dos $(DIST_DIR)/auto/extensions/* | ||||||
| 	find $(TARDIR) -name '*.h' | xargs unix2dos | 	find $(DIST_DIR) -name '*.h' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.c' | xargs unix2dos | 	find $(DIST_DIR) -name '*.c' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.txt' | xargs unix2dos | 	find $(DIST_DIR) -name '*.txt' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.html' | xargs unix2dos | 	find $(DIST_DIR) -name '*.html' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.css' | xargs unix2dos | 	find $(DIST_DIR) -name '*.css' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.sh' | xargs unix2dos | 	find $(DIST_DIR) -name '*.sh' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.pl' | xargs unix2dos | 	find $(DIST_DIR) -name '*.pl' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name 'Makefile' | xargs unix2dos | 	find $(DIST_DIR) -name 'Makefile' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.in' | xargs unix2dos | 	find $(DIST_DIR) -name '*.in' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.pm' | xargs unix2dos | 	find $(DIST_DIR) -name '*.pm' | xargs unix2dos | ||||||
| 	find $(TARDIR) -name '*.rc' | xargs unix2dos | 	find $(DIST_DIR) -name '*.rc' | xargs unix2dos | ||||||
| 	rm -f ../$(DIST_SRC_ZIP) | 	rm -f $(DIST_SRC_ZIP) | ||||||
| 	cd .. && zip -rv9 $(DIST_SRC_ZIP) $(DIST_DIR) | 	cd $(DIST_DIR)/.. && zip -rv9 $(DIST_SRC_ZIP) $(DIST_NAME) | ||||||
| 	dos2unix $(TARDIR)/Makefile | 	dos2unix $(DIST_DIR)/Makefile | ||||||
| 	dos2unix $(TARDIR)/auto/Makefile | 	dos2unix $(DIST_DIR)/auto/Makefile | ||||||
| 	dos2unix $(TARDIR)/config/* | 	dos2unix $(DIST_DIR)/config/* | ||||||
| 	dos2unix $(TARDIR)/auto/core/* | 	dos2unix $(DIST_DIR)/auto/core/* | ||||||
| 	dos2unix $(TARDIR)/auto/extensions/* | 	dos2unix $(DIST_DIR)/auto/extensions/* | ||||||
| 	find $(TARDIR) -name '*.h' | xargs dos2unix | 	find $(DIST_DIR) -name '*.h' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.c' | xargs dos2unix | 	find $(DIST_DIR) -name '*.c' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.txt' | xargs dos2unix | 	find $(DIST_DIR) -name '*.txt' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.html' | xargs dos2unix | 	find $(DIST_DIR) -name '*.html' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.css' | xargs dos2unix | 	find $(DIST_DIR) -name '*.css' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.sh' | xargs dos2unix | 	find $(DIST_DIR) -name '*.sh' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.pl' | xargs dos2unix | 	find $(DIST_DIR) -name '*.pl' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name 'Makefile' | xargs dos2unix | 	find $(DIST_DIR) -name 'Makefile' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.in' | xargs dos2unix | 	find $(DIST_DIR) -name '*.in' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.pm' | xargs dos2unix | 	find $(DIST_DIR) -name '*.pm' | xargs dos2unix | ||||||
| 	find $(TARDIR) -name '*.rc' | xargs dos2unix | 	find $(DIST_DIR) -name '*.rc' | xargs dos2unix | ||||||
| 	cd .. && env GZIP=-9 tar cvzf $(DIST_SRC_TGZ) $(DIST_DIR) | 	rm -f $(DIST_SRC_TGZ) | ||||||
|  | 	cd $(DIST_DIR)/.. && env GZIP=-9 tar cvzf $(DIST_SRC_TGZ) $(DIST_NAME) | ||||||
|  | 	$(RM) -r $(DIST_DIR) | ||||||
| 
 | 
 | ||||||
| extensions: | extensions: | ||||||
| 	$(MAKE) -C auto | 	$(MAKE) -C auto | ||||||
|  | |||||||
| @ -197,9 +197,8 @@ $(S.DEST)/glew.c: $(EXT)/.dummy | |||||||
| 	$(BIN)/make_init.pl GL $(GL_CORE_SPEC) >> $@ | 	$(BIN)/make_init.pl GL $(GL_CORE_SPEC) >> $@ | ||||||
| 	$(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ | 	$(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ | ||||||
| 	cat $(SRC)/glew_init_gl.c >> $@ | 	cat $(SRC)/glew_init_gl.c >> $@ | ||||||
| 	$(BIN)/make_list_gl.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ | 	$(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ | ||||||
| 	cat $(SRC)/glew_init_gl_2.c >> $@ | 	$(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ | ||||||
| 	$(BIN)/make_list_gl.pl $(GL_EXT_SPEC) >> $@ |  | ||||||
| 	echo -e "\n  return GLEW_OK;\n}\n" >> $@ | 	echo -e "\n  return GLEW_OK;\n}\n" >> $@ | ||||||
| 	echo -e "\n#if defined(_WIN32)" >> $@ | 	echo -e "\n#if defined(_WIN32)" >> $@ | ||||||
| 	echo -e "\n#if !defined(GLEW_MX)" >> $@ | 	echo -e "\n#if !defined(GLEW_MX)" >> $@ | ||||||
| @ -275,7 +274,6 @@ $(S.DEST)/glew_init.c: $(EXT)/.dummy | |||||||
| 	$(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ | 	$(BIN)/make_init.pl GL $(GL_EXT_SPEC) >> $@ | ||||||
| 	cat $(SRC)/glew_init_gl.c >> $@ | 	cat $(SRC)/glew_init_gl.c >> $@ | ||||||
| 	$(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ | 	$(BIN)/make_list.pl $(GL_CORE_SPEC) | grep -v '\"GL_VERSION' >> $@ | ||||||
| 	cat $(SRC)/glew_init_gl_2.c >> $@ |  | ||||||
| 	$(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ | 	$(BIN)/make_list.pl $(GL_EXT_SPEC) >> $@ | ||||||
| 	echo -e "\n  return GLEW_OK;\n}\n\n#if defined(_WIN32)\n" >> $@; | 	echo -e "\n  return GLEW_OK;\n}\n\n#if defined(_WIN32)\n" >> $@; | ||||||
| 	$(BIN)/make_init.pl WGL $(WGL_EXT_SPEC) >> $@ | 	$(BIN)/make_init.pl WGL $(WGL_EXT_SPEC) >> $@ | ||||||
|  | |||||||
| @ -430,6 +430,23 @@ EOT | |||||||
| 	typedef int GLfixed | 	typedef int GLfixed | ||||||
| EOT | EOT | ||||||
| 
 | 
 | ||||||
|  | # Append GLclampx to GL_REGAL_ES1_0_compatibility | ||||||
|  | # Probably ought to be explicitly mentioned in the spec language | ||||||
|  | 
 | ||||||
|  |     cat >> $1/GL_REGAL_ES1_0_compatibility <<EOT | ||||||
|  | 	typedef int GLclampx | ||||||
|  | EOT | ||||||
|  | 
 | ||||||
|  | # Append GLLOGPROCREGAL to GL_REGAL_log | ||||||
|  | # Probably ought to be explicitly mentioned in the spec language | ||||||
|  | 
 | ||||||
|  |     cat >> $1/GL_REGAL_log <<EOT | ||||||
|  | 	typedef void (APIENTRY *LOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context) | ||||||
|  | EOT | ||||||
|  | 
 | ||||||
|  | # Fixup LOGPROCREGAL -> GLLOGPROCREGAL | ||||||
|  |     perl -e 's/LOGPROCREGAL/GLLOGPROCREGAL/g' -pi $1/GL_REGAL_log | ||||||
|  | 
 | ||||||
| # Filter out GL_BYTE from GL_OES_byte_coordinates | # Filter out GL_BYTE from GL_OES_byte_coordinates | ||||||
|     grep -v 'GL_BYTE' $1/GL_OES_byte_coordinates > tmp |     grep -v 'GL_BYTE' $1/GL_OES_byte_coordinates > tmp | ||||||
|     mv tmp $1/GL_OES_byte_coordinates |     mv tmp $1/GL_OES_byte_coordinates | ||||||
| @ -438,5 +455,22 @@ EOT | |||||||
|     egrep -v 'glProgramUniform.*[1234]d[v]?EXT' $1/GL_EXT_direct_state_access > tmp |     egrep -v 'glProgramUniform.*[1234]d[v]?EXT' $1/GL_EXT_direct_state_access > tmp | ||||||
|     mv tmp $1/GL_EXT_direct_state_access |     mv tmp $1/GL_EXT_direct_state_access | ||||||
| 
 | 
 | ||||||
|  | # Filter out all enums from GL_ANGLE_depth_texture | ||||||
|  |     grep -v '0x' $1/GL_ANGLE_depth_texture > tmp | ||||||
|  |     mv tmp $1/GL_ANGLE_depth_texture | ||||||
|  | 
 | ||||||
|  | # Filter out GL_NONE enum from GL_ANGLE_depth_texture | ||||||
|  |     grep -v 'GL_NONE' $1/GL_ANGLE_texture_usage > tmp | ||||||
|  |     mv tmp $1/GL_ANGLE_texture_usage | ||||||
|  | 
 | ||||||
|  | # Fixup REGAL and ANGLE urls | ||||||
|  | 
 | ||||||
|  |     for i in $1/GL_REGAL_*; do perl -e 's#http://www.opengl.org/registry/specs/gl/REGAL/.*#https://github.com/p3/regal/tree/master/doc/extensions#g' -pi $i; done | ||||||
|  |     for i in $1/GL_ANGLE_*; do perl -e 's#http://www.opengl.org/registry/specs/gl/ANGLE/.*#https://code.google.com/p/angleproject/source/browse/\#git%2Fextensions#g' -pi $i; done | ||||||
|  | 
 | ||||||
|  | # Filter out GL_NV_blend_equation_advanced_coherent enums and functions | ||||||
|  |     head -n3 $1/GL_NV_blend_equation_advanced_coherent > tmp | ||||||
|  |     mv tmp $1/GL_NV_blend_equation_advanced_coherent | ||||||
|  | 
 | ||||||
| # clean up | # clean up | ||||||
|     rm -f $1/*.bak |     rm -f $1/*.bak | ||||||
|  | |||||||
| @ -1,66 +0,0 @@ | |||||||
| #!/usr/bin/perl |  | ||||||
| ## |  | ||||||
| ## Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org> |  | ||||||
| ## Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org> |  | ||||||
| ## |  | ||||||
| ## This program is distributed under the terms and conditions of the GNU |  | ||||||
| ## General Public License Version 2 as published by the Free Software |  | ||||||
| ## Foundation or, at your option, any later version. |  | ||||||
| 
 |  | ||||||
| use strict; |  | ||||||
| use warnings; |  | ||||||
| 
 |  | ||||||
| do 'bin/make.pl'; |  | ||||||
| 
 |  | ||||||
| #--------------------------------------------------------------------------------------- |  | ||||||
| 
 |  | ||||||
| # function pointer definition |  | ||||||
| sub make_init_call($%) |  | ||||||
| { |  | ||||||
|     my $name = prefixname($_[0]); |  | ||||||
|     return "  r = r || (" . $_[0] . " = (PFN" . (uc $_[0]) . "PROC)glewGetProcAddress(\"" . $name . "\")) == NULL;"; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| #--------------------------------------------------------------------------------------- |  | ||||||
| 
 |  | ||||||
| my @extlist = (); |  | ||||||
| my %extensions = (); |  | ||||||
| 
 |  | ||||||
| if (@ARGV) |  | ||||||
| { |  | ||||||
|     @extlist = @ARGV; |  | ||||||
| 
 |  | ||||||
| 	foreach my $ext (sort @extlist) |  | ||||||
| 	{ |  | ||||||
| 		my ($extname, $exturl, $extstring, $types, $tokens, $functions, $exacts) = parse_ext($ext); |  | ||||||
| 
 |  | ||||||
| 		my $extvar = $extname; |  | ||||||
| 		$extvar =~ s/GL(X*)_/GL$1EW_/; |  | ||||||
| 
 |  | ||||||
| 		my $extpre = $extname; |  | ||||||
| 		$extpre =~ s/^(W?)GL(X?).*$/\l$1gl\l$2ew/; |  | ||||||
| 
 |  | ||||||
| 		#my $pextvar = prefix_varname($extvar); |  | ||||||
| 
 |  | ||||||
| 		print "#ifdef $extname\n"; |  | ||||||
| 
 |  | ||||||
| 		if (length($extstring)) |  | ||||||
| 		{ |  | ||||||
| 				print "  CONST_CAST(" . $extvar . ") = _glewSearchExtensionArray(\"$extstring\", extArrayStart, extArrayEnd);\n"; |  | ||||||
| 		} |  | ||||||
| 
 |  | ||||||
| 		if (keys %$functions) |  | ||||||
| 		{ |  | ||||||
| 			if ($extname =~ /WGL_.*/) |  | ||||||
| 			{ |  | ||||||
| 				print "  if (glewExperimental || " . $extvar . "|| crippled) CONST_CAST(" . $extvar . ")= !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n"; |  | ||||||
| 			} |  | ||||||
| 			else |  | ||||||
| 			{ |  | ||||||
| 				print "  if (glewExperimental || " . $extvar . ") CONST_CAST(" . $extvar . ") = !_glewInit_$extname(GLEW_CONTEXT_ARG_VAR_INIT);\n"; |  | ||||||
| 			} |  | ||||||
| 		} |  | ||||||
| 		print "#endif /* $extname */\n"; |  | ||||||
| 	} |  | ||||||
| 
 |  | ||||||
| } |  | ||||||
| @ -1,35 +0,0 @@ | |||||||
| GL_REGAL_ES1_0_compatibility |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_0_compatibility.txt |  | ||||||
| GL_REGAL_ES1_0_compatibility |  | ||||||
| 	typedef int GLclampx |  | ||||||
| 	void glAlphaFuncx (GLenum func, GLclampx ref) |  | ||||||
| 	void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) |  | ||||||
| 	void glClearDepthx (GLclampx depth) |  | ||||||
| 	void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) |  | ||||||
| 	void glDepthRangex (GLclampx zNear, GLclampx zFar) |  | ||||||
| 	void glFogx (GLenum pname, GLfixed param) |  | ||||||
| 	void glFogxv (GLenum pname, const GLfixed* params) |  | ||||||
| 	void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |  | ||||||
| 	void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |  | ||||||
| 	void glLightModelx (GLenum pname, GLfixed param) |  | ||||||
| 	void glLightModelxv (GLenum pname, const GLfixed* params) |  | ||||||
| 	void glLightx (GLenum light, GLenum pname, GLfixed param) |  | ||||||
| 	void glLightxv (GLenum light, GLenum pname, const GLfixed* params) |  | ||||||
| 	void glLineWidthx (GLfixed width) |  | ||||||
| 	void glLoadMatrixx (const GLfixed* m) |  | ||||||
| 	void glMaterialx (GLenum face, GLenum pname, GLfixed param) |  | ||||||
| 	void glMaterialxv (GLenum face, GLenum pname, const GLfixed* params) |  | ||||||
| 	void glMultMatrixx (const GLfixed* m) |  | ||||||
| 	void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q) |  | ||||||
| 	void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz) |  | ||||||
| 	void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar) |  | ||||||
| 	void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar) |  | ||||||
| 	void glPointSizex (GLfixed size) |  | ||||||
| 	void glPolygonOffsetx (GLfixed factor, GLfixed units) |  | ||||||
| 	void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z) |  | ||||||
| 	void glSampleCoveragex (GLclampx value, GLboolean invert) |  | ||||||
| 	void glScalex (GLfixed x, GLfixed y, GLfixed z) |  | ||||||
| 	void glTexEnvx (GLenum target, GLenum pname, GLfixed param) |  | ||||||
| 	void glTexEnvxv (GLenum target, GLenum pname, const GLfixed* params) |  | ||||||
| 	void glTexParameterx (GLenum target, GLenum pname, GLfixed param) |  | ||||||
| 	void glTranslatex (GLfixed x, GLfixed y, GLfixed z) |  | ||||||
| @ -1,16 +0,0 @@ | |||||||
| GL_REGAL_ES1_1_compatibility |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_1_compatibility.txt |  | ||||||
| GL_REGAL_ES1_1_compatibility |  | ||||||
| 	void glClipPlanef (GLenum plane, const GLfloat* equation) |  | ||||||
| 	void glClipPlanex (GLenum plane, const GLfixed* equation) |  | ||||||
| 	void glGetClipPlanef (GLenum pname, GLfloat eqn[4]) |  | ||||||
| 	void glGetClipPlanex (GLenum pname, GLfixed eqn[4]) |  | ||||||
| 	void glGetFixedv (GLenum pname, GLfixed* params) |  | ||||||
| 	void glGetLightxv (GLenum light, GLenum pname, GLfixed* params) |  | ||||||
| 	void glGetMaterialxv (GLenum face, GLenum pname, GLfixed* params) |  | ||||||
| 	void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed* params) |  | ||||||
| 	void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed* params) |  | ||||||
| 	void glPointParameterx (GLenum pname, GLfixed param) |  | ||||||
| 	void glPointParameterxv (GLenum pname, const GLfixed* params) |  | ||||||
| 	void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid* pointer) |  | ||||||
| 	void glTexParameterxv (GLenum target, GLenum pname, const GLfixed* params) |  | ||||||
| @ -1,8 +0,0 @@ | |||||||
| GL_REGAL_enable |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_enable.txt |  | ||||||
| GL_REGAL_enable |  | ||||||
| 	GL_ERROR_REGAL 0x9322 |  | ||||||
| 	GL_DEBUG_REGAL 0x9323 |  | ||||||
| 	GL_LOG_REGAL 0x9324 |  | ||||||
| 	GL_EMULATION_REGAL 0x9325 |  | ||||||
| 	GL_DRIVER_REGAL 0x9326 |  | ||||||
| @ -1,4 +0,0 @@ | |||||||
| GL_REGAL_error_string |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_error_string.txt |  | ||||||
| GL_REGAL_error_string |  | ||||||
| 	const GLchar* glErrorStringREGAL (GLenum error) |  | ||||||
| @ -1,5 +0,0 @@ | |||||||
| GL_REGAL_extension_query |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_extension_query.txt |  | ||||||
| GL_REGAL_extension_query |  | ||||||
| 	GLboolean glGetExtensionREGAL (const GLchar* ext) |  | ||||||
| 	GLboolean glIsSupportedREGAL (const GLchar* ext) |  | ||||||
| @ -1,14 +0,0 @@ | |||||||
| GL_REGAL_log |  | ||||||
| https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_log.txt |  | ||||||
| GL_REGAL_log |  | ||||||
| 	GL_LOG_ERROR_REGAL 0x9319 |  | ||||||
| 	GL_LOG_WARNING_REGAL 0x931A |  | ||||||
| 	GL_LOG_INFO_REGAL 0x931B |  | ||||||
| 	GL_LOG_APP_REGAL 0x931C |  | ||||||
| 	GL_LOG_DRIVER_REGAL 0x931D |  | ||||||
| 	GL_LOG_INTERNAL_REGAL 0x931E |  | ||||||
| 	GL_LOG_DEBUG_REGAL 0x931F |  | ||||||
| 	GL_LOG_STATUS_REGAL 0x9320 |  | ||||||
| 	GL_LOG_HTTP_REGAL 0x9321 |  | ||||||
| 	void glLogMessageCallbackREGAL (GLLOGPROCREGAL callback) |  | ||||||
| 	typedef void (APIENTRY *GLLOGPROCREGAL)(GLenum stream, GLsizei length, const GLchar *message, GLvoid *context) |  | ||||||
							
								
								
									
										5
									
								
								auto/core/gl/GL_VERSION_4_4
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								auto/core/gl/GL_VERSION_4_4
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,5 @@ | |||||||
|  | GL_VERSION_4_4 | ||||||
|  | http://www.opengl.org/registry/ | ||||||
|  | 
 | ||||||
|  | 	GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5 | ||||||
|  | 
 | ||||||
| @ -13,7 +13,7 @@ Mac OS X, FreeBSD, Irix, and Solaris. | |||||||
| <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed | <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed | ||||||
| as source and precompiled binaries.<br/> | as source and precompiled binaries.<br/> | ||||||
| The latest release is | The latest release is | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a>[08-06-12]: | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a>[07-22-13]: | ||||||
| </p> | </p> | ||||||
| <p> | <p> | ||||||
| </p> | </p> | ||||||
| @ -27,8 +27,8 @@ The latest release is | |||||||
| <td align="right"><b>Source</b></td> | <td align="right"><b>Source</b></td> | ||||||
| <td></td> | <td></td> | ||||||
| <td align="left"> | <td align="left"> | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0.zip/download">ZIP</a> |  | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.zip/download">ZIP</a> |  | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0.tgz/download">TGZ</a></td> | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.tgz/download">TGZ</a></td> | ||||||
| <td></td> | <td></td> | ||||||
| </tr> | </tr> | ||||||
| <tr> | <tr> | ||||||
| @ -36,8 +36,7 @@ The latest release is | |||||||
| <td align="right"><b>Binaries</b></td> | <td align="right"><b>Binaries</b></td> | ||||||
| <td></td> | <td></td> | ||||||
| <td align="left"> | <td align="left"> | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0-win32.zip/download">Windows 32-bit</a> |  | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0-win32.zip/download">Windows 32-bit and 64-bit</a> |  | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0-win64.zip/download">64-bit</a>  |  | ||||||
| </td> | </td> | ||||||
| <td></td> | <td></td> | ||||||
| </tr> | </tr> | ||||||
| @ -50,10 +49,10 @@ The latest release is | |||||||
| An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>: | An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>: | ||||||
| </p> | </p> | ||||||
| <ul> | <ul> | ||||||
| <li><a href="https://sourceforge.net/p/glew/code">Sourceforge</a><br/> |  | ||||||
| <tt>git clone git://git.code.sf.net/p/glew/code glew</tt><br/> </li> |  | ||||||
| <li><a href="https://github.com/nigels-com/glew">github</a><br/> | <li><a href="https://github.com/nigels-com/glew">github</a><br/> | ||||||
| <tt>git clone https://github.com/nigels-com/glew.git glew</tt><br/> </li> | <tt>git clone https://github.com/nigels-com/glew.git glew</tt><br/> </li> | ||||||
|  | <li><a href="https://sourceforge.net/p/glew/code">Sourceforge</a><br/> | ||||||
|  | <tt>git clone git://git.code.sf.net/p/glew/code glew</tt><br/> </li> | ||||||
| </ul> | </ul> | ||||||
| 
 | 
 | ||||||
| <p></p> | <p></p> | ||||||
| @ -67,7 +66,7 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a> | |||||||
| 
 | 
 | ||||||
| <h2>Supported Extensions</h2> | <h2>Supported Extensions</h2> | ||||||
| <p> | <p> | ||||||
| The latest release contains support for OpenGL 4.3 and the following extensions: | The latest release contains support for OpenGL 4.4 and the following extensions: | ||||||
| </p> | </p> | ||||||
| <ul> | <ul> | ||||||
| <li><a href="glew.html">OpenGL extensions</a> | <li><a href="glew.html">OpenGL extensions</a> | ||||||
| @ -77,6 +76,7 @@ The latest release contains support for OpenGL 4.3 and the following extensions: | |||||||
| 
 | 
 | ||||||
| <h2>News</h2> | <h2>News</h2> | ||||||
| <ul> | <ul> | ||||||
|  | <li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li> | ||||||
| <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> | <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> | ||||||
| <li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li> | <li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li> | ||||||
| <li>[08-26-11] <a href="https://sourceforge.net/projects/glew/files/glew/1.7.0/">GLEW 1.7.0</a> adds support for OpenGL 4.2, new extensions, fixes bugs</li> | <li>[08-26-11] <a href="https://sourceforge.net/projects/glew/files/glew/1.7.0/">GLEW 1.7.0</a> adds support for OpenGL 4.2, new extensions, fixes bugs</li> | ||||||
|  | |||||||
| @ -1,5 +1,65 @@ | |||||||
| <h2>Change Log</h2> | <h2>Change Log</h2> | ||||||
| 
 | 
 | ||||||
|  | <hr align="center"> | ||||||
|  | <ul class="none"> | ||||||
|  | <li><b>1.10.0</b> [07-22-13] | ||||||
|  | <ul> | ||||||
|  | <li> New features: | ||||||
|  | <ul> | ||||||
|  | <li> Support for OpenGL 4.4 | ||||||
|  | </ul> | ||||||
|  | <li> New extensions: | ||||||
|  | <ul> | ||||||
|  | <li> GL_AMD_interleaved_elements | ||||||
|  | <li> GL_AMD_shader_trinary_minmax | ||||||
|  | <li> GL_AMD_sparse_texture | ||||||
|  | <li> GL_ANGLE_depth_texture | ||||||
|  | <li> GL_ANGLE_framebuffer_blit | ||||||
|  | <li> GL_ANGLE_framebuffer_multisample | ||||||
|  | <li> GL_ANGLE_instanced_arrays | ||||||
|  | <li> GL_ANGLE_pack_reverse_row_order | ||||||
|  | <li> GL_ANGLE_program_binary | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt1 | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt3 | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt5 | ||||||
|  | <li> GL_ANGLE_texture_usage | ||||||
|  | <li> GL_ANGLE_timer_query | ||||||
|  | <li> GL_ANGLE_translated_shader_source | ||||||
|  | <li> GL_ARB_bindless_texture | ||||||
|  | <li> GL_ARB_buffer_storage | ||||||
|  | <li> GL_ARB_clear_texture | ||||||
|  | <li> GL_ARB_compute_variable_group_size | ||||||
|  | <li> GL_ARB_enhanced_layouts | ||||||
|  | <li> GL_ARB_indirect_parameters | ||||||
|  | <li> GL_ARB_multi_bind | ||||||
|  | <li> GL_ARB_query_buffer_object | ||||||
|  | <li> GL_ARB_seamless_cubemap_per_texture | ||||||
|  | <li> GL_ARB_shader_draw_parameters | ||||||
|  | <li> GL_ARB_shader_group_vote | ||||||
|  | <li> GL_ARB_sparse_texture | ||||||
|  | <li> GL_ARB_texture_mirror_clamp_to_edge | ||||||
|  | <li> GL_ARB_texture_stencil8 | ||||||
|  | <li> GL_ARB_vertex_type_10f_11f_11f_rev | ||||||
|  | <li> GL_INTEL_map_texture | ||||||
|  | <li> GL_NVX_conditional_render | ||||||
|  | <li> GL_NV_bindless_multi_draw_indirect | ||||||
|  | <li> GL_NV_blend_equation_advanced | ||||||
|  | <li> GL_NV_compute_program5 | ||||||
|  | <li> GL_NV_deep_texture3D | ||||||
|  | <li> GL_NV_draw_texture | ||||||
|  | <li> GL_NV_shader_atomic_counters | ||||||
|  | <li> GL_NV_shader_storage_buffer_object | ||||||
|  | <li> GL_REGAL_ES1_0_compatibility | ||||||
|  | <li> GL_REGAL_ES1_1_compatibility | ||||||
|  | <li> GL_REGAL_enable | ||||||
|  | <li> GLX_EXT_buffer_age | ||||||
|  | <li> WGL_ARB_robustness_application_isolation | ||||||
|  | <li> WGL_ARB_robustness_share_group_isolation | ||||||
|  | </ul> | ||||||
|  | <li> <a href="https://sourceforge.net/p/glew/bugs/milestone/1.9.1/">Bug fixes</a> | ||||||
|  | </ul> | ||||||
|  | </ul> | ||||||
|  | 
 | ||||||
| <hr align="center"> | <hr align="center"> | ||||||
| <ul class="none"> | <ul class="none"> | ||||||
| <li><b>1.9.0</b> [08-06-12] | <li><b>1.9.0</b> [08-06-12] | ||||||
|  | |||||||
| @ -247,18 +247,3 @@ static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, c | |||||||
|   } |   } | ||||||
|   return GL_FALSE; |   return GL_FALSE; | ||||||
| } | } | ||||||
| 
 |  | ||||||
| static GLboolean _glewSearchExtensionArray (const char* name, const GLubyte** start, const GLubyte** end) |  | ||||||
| { |  | ||||||
|   const GLubyte** p; |  | ||||||
|   GLuint len = _glewStrLen((const GLubyte*)name); |  | ||||||
|   p = start; |  | ||||||
|   while (p < end) |  | ||||||
|   { |  | ||||||
|     GLuint n = _glewStrCLen(*p, ' '); |  | ||||||
|     if (len == n && _glewStrSame((const GLubyte*)name, *p, n)) return GL_TRUE; |  | ||||||
|     p += 1; |  | ||||||
|   } |  | ||||||
|   return GL_FALSE; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
|  | |||||||
| @ -4,35 +4,11 @@ GLboolean GLEWAPIENTRY glewGetExtension (const char* name) | |||||||
| {     | {     | ||||||
|   const GLubyte* start; |   const GLubyte* start; | ||||||
|   const GLubyte* end; |   const GLubyte* end; | ||||||
|   GLuint dot; |   start = (const GLubyte*)glGetString(GL_EXTENSIONS); | ||||||
|   GLint numExt, i, major; |   if (start == 0) | ||||||
|   /* query opengl version to decide how to enumerate extensions */ |     return GL_FALSE; | ||||||
|   start = glGetString(GL_VERSION); |   end = start + _glewStrLen(start); | ||||||
|   dot = _glewStrCLen(start, '.'); |   return _glewSearchExtension(name, start, end); | ||||||
|   if (dot == 0) |  | ||||||
|       return GL_FALSE; |  | ||||||
|   major = start[dot-1]-'0'; |  | ||||||
| 
 |  | ||||||
|   if (major >= 3) |  | ||||||
|   { |  | ||||||
|       glGetIntegerv(GL_NUM_EXTENSIONS, &numExt); |  | ||||||
|       for(i = 0; i < numExt; ++i) |  | ||||||
|       { |  | ||||||
|           start = glGetStringi(GL_EXTENSIONS, i); |  | ||||||
|           end = start + _glewStrLen(start); |  | ||||||
|           if(_glewSearchExtension(name, start, end) == GL_TRUE) |  | ||||||
|               return GL_TRUE; |  | ||||||
|       } |  | ||||||
|   } |  | ||||||
|   else |  | ||||||
|   { |  | ||||||
|     start = (const GLubyte*)glGetString(GL_EXTENSIONS); |  | ||||||
|     if (start == 0) |  | ||||||
|       return GL_FALSE; |  | ||||||
|     end = start + _glewStrLen(start); |  | ||||||
|     return _glewSearchExtension(name, start, end); |  | ||||||
|   } |  | ||||||
|   return GL_FALSE; |  | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| /* ------------------------------------------------------------------------- */ | /* ------------------------------------------------------------------------- */ | ||||||
| @ -45,9 +21,6 @@ GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) | |||||||
|   const GLubyte* s; |   const GLubyte* s; | ||||||
|   GLuint dot; |   GLuint dot; | ||||||
|   GLint major, minor; |   GLint major, minor; | ||||||
|   const GLubyte*  extArray[1000]; |  | ||||||
|   const GLubyte** extArrayStart; |  | ||||||
|   const GLubyte** extArrayEnd; |  | ||||||
|   const GLubyte* extStart; |   const GLubyte* extStart; | ||||||
|   const GLubyte* extEnd; |   const GLubyte* extEnd; | ||||||
|   /* query opengl version */ |   /* query opengl version */ | ||||||
| @ -71,7 +44,8 @@ GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) | |||||||
|   } |   } | ||||||
|   else |   else | ||||||
|   { |   { | ||||||
|     CONST_CAST(GLEW_VERSION_4_3)   = ( major > 4 )                 || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; |     CONST_CAST(GLEW_VERSION_4_4)   = ( major > 4 )                 || ( major == 4 && minor >= 4 ) ? GL_TRUE : GL_FALSE; | ||||||
|  |     CONST_CAST(GLEW_VERSION_4_3)   = GLEW_VERSION_4_4   == GL_TRUE || ( major == 4 && minor >= 3 ) ? GL_TRUE : GL_FALSE; | ||||||
|     CONST_CAST(GLEW_VERSION_4_2)   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; |     CONST_CAST(GLEW_VERSION_4_2)   = GLEW_VERSION_4_3   == GL_TRUE || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE; | ||||||
|     CONST_CAST(GLEW_VERSION_4_1)   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; |     CONST_CAST(GLEW_VERSION_4_1)   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE; | ||||||
|     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE; |     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE; | ||||||
| @ -89,4 +63,10 @@ GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST) | |||||||
|     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; |     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE; | ||||||
|   } |   } | ||||||
| 
 | 
 | ||||||
|   /* initialize core */ |   /* query opengl extensions string */ | ||||||
|  |   extStart = glGetString(GL_EXTENSIONS); | ||||||
|  |   if (extStart == 0) | ||||||
|  |     extStart = (const GLubyte*)""; | ||||||
|  |   extEnd = extStart + _glewStrLen(extStart); | ||||||
|  | 
 | ||||||
|  |   /* initialize extensions */ | ||||||
|  | |||||||
| @ -1,44 +0,0 @@ | |||||||
| 
 |  | ||||||
|   /* get extensions */ |  | ||||||
|   if (GLEW_VERSION_3_0 == GL_TRUE) |  | ||||||
|   { |  | ||||||
|     GLint numExt; |  | ||||||
|     GLint i; |  | ||||||
|     glGetIntegerv(GL_NUM_EXTENSIONS, &numExt); |  | ||||||
| 
 |  | ||||||
|     for(i = 0; i < numExt; ++i) |  | ||||||
|     { |  | ||||||
|       extArray[i] = glGetStringi(GL_EXTENSIONS, i); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     extArrayStart = &extArray[0]; |  | ||||||
|     extArrayEnd   = &extArray[i]; |  | ||||||
|   } |  | ||||||
|   else |  | ||||||
|   { |  | ||||||
|     int i; |  | ||||||
| 
 |  | ||||||
|     extStart = glGetString(GL_EXTENSIONS); |  | ||||||
|     if (extStart == 0) |  | ||||||
|       extStart = (const GLubyte*)""; |  | ||||||
|     extEnd = extStart + _glewStrLen(extStart); |  | ||||||
|     i = 0; |  | ||||||
| 
 |  | ||||||
|     while (extStart < extEnd) |  | ||||||
|     { |  | ||||||
|       int len = _glewStrCLen(extStart, ' '); |  | ||||||
| 
 |  | ||||||
|       if (len > 0) |  | ||||||
|       { |  | ||||||
|         extArray[i] = extStart; |  | ||||||
|         i += 1; |  | ||||||
|       } |  | ||||||
| 
 |  | ||||||
|       extStart += len + 1; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     extArrayStart = &extArray[0]; |  | ||||||
|     extArrayEnd   = &extArray[i]; |  | ||||||
|   } |  | ||||||
| 
 |  | ||||||
|   /* initialize extensions */ |  | ||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
							
								
								
									
										29
									
								
								build/vc10/common.props
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										29
									
								
								build/vc10/common.props
									
									
									
									
									
										Normal file
									
								
							| @ -0,0 +1,29 @@ | |||||||
|  | <?xml version="1.0" encoding="utf-8"?> | ||||||
|  | <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||||
|  |   <ImportGroup Label="PropertySheets" /> | ||||||
|  |   <PropertyGroup Label="UserMacros"> | ||||||
|  |     <INCLUDE_DIR>../../include</INCLUDE_DIR> | ||||||
|  |     <LIB_DIR>../../lib</LIB_DIR> | ||||||
|  |     <BIN_DIR>../../bin</BIN_DIR> | ||||||
|  |   </PropertyGroup> | ||||||
|  |   <PropertyGroup /> | ||||||
|  |   <ItemDefinitionGroup> | ||||||
|  |     <ClCompile> | ||||||
|  |       <AdditionalIncludeDirectories>$(INCLUDE_DIR)</AdditionalIncludeDirectories> | ||||||
|  |     </ClCompile> | ||||||
|  |   </ItemDefinitionGroup> | ||||||
|  |   <ItemGroup> | ||||||
|  |     <BuildMacro Include="INCLUDE_DIR"> | ||||||
|  |       <Value>$(INCLUDE_DIR)</Value> | ||||||
|  |       <EnvironmentVariable>true</EnvironmentVariable> | ||||||
|  |     </BuildMacro> | ||||||
|  |     <BuildMacro Include="LIB_DIR"> | ||||||
|  |       <Value>$(LIB_DIR)</Value> | ||||||
|  |       <EnvironmentVariable>true</EnvironmentVariable> | ||||||
|  |     </BuildMacro> | ||||||
|  |     <BuildMacro Include="BIN_DIR"> | ||||||
|  |       <Value>$(BIN_DIR)</Value> | ||||||
|  |       <EnvironmentVariable>true</EnvironmentVariable> | ||||||
|  |     </BuildMacro> | ||||||
|  |   </ItemGroup> | ||||||
|  | </Project> | ||||||
							
								
								
									
										42
									
								
								build/vc10/glew.sln
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							
							
						
						
									
										42
									
								
								build/vc10/glew.sln
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							| @ -6,55 +6,85 @@ EndProject | |||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew_static", "glew_static.vcxproj", "{664E6F0D-6784-4760-9565-D54F8EB1EDF4}" | ||||||
| EndProject | EndProject | ||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glewinfo", "glewinfo.vcxproj", "{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}" | ||||||
| 	ProjectSection(ProjectDependencies) = postProject |  | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4} = {664E6F0D-6784-4760-9565-D54F8EB1EDF4} |  | ||||||
| 	EndProjectSection |  | ||||||
| EndProject | EndProject | ||||||
| Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}" | Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "visualinfo", "visualinfo.vcxproj", "{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}" | ||||||
| 	ProjectSection(ProjectDependencies) = postProject |  | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4} = {664E6F0D-6784-4760-9565-D54F8EB1EDF4} |  | ||||||
| 	EndProjectSection |  | ||||||
| EndProject | EndProject | ||||||
| Global | Global | ||||||
| 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | 	GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||||||
| 		Debug MX|Win32 = Debug MX|Win32 | 		Debug MX|Win32 = Debug MX|Win32 | ||||||
|  | 		Debug MX|x64 = Debug MX|x64 | ||||||
| 		Debug|Win32 = Debug|Win32 | 		Debug|Win32 = Debug|Win32 | ||||||
|  | 		Debug|x64 = Debug|x64 | ||||||
| 		Release MX|Win32 = Release MX|Win32 | 		Release MX|Win32 = Release MX|Win32 | ||||||
|  | 		Release MX|x64 = Release MX|x64 | ||||||
| 		Release|Win32 = Release|Win32 | 		Release|Win32 = Release|Win32 | ||||||
|  | 		Release|x64 = Release|x64 | ||||||
| 	EndGlobalSection | 	EndGlobalSection | ||||||
| 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | 	GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.Build.0 = Debug MX|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|Win32.Build.0 = Debug MX|Win32 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.ActiveCfg = Debug MX|x64 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug MX|x64.Build.0 = Debug MX|x64 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|Win32.Build.0 = Debug|Win32 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.ActiveCfg = Debug|x64 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Debug|x64.Build.0 = Debug|x64 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.ActiveCfg = Release MX|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.ActiveCfg = Release MX|Win32 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.Build.0 = Release MX|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|Win32.Build.0 = Release MX|Win32 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|x64.ActiveCfg = Release MX|x64 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release MX|x64.Build.0 = Release MX|x64 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.ActiveCfg = Release|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.ActiveCfg = Release|Win32 | ||||||
| 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.Build.0 = Release|Win32 | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|Win32.Build.0 = Release|Win32 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.ActiveCfg = Release|x64 | ||||||
|  | 		{55AE3D72-7DE6-F19F-AEF2-9AE8CA26CF3D}.Release|x64.Build.0 = Release|x64 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|Win32.Build.0 = Debug MX|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|Win32.Build.0 = Debug MX|Win32 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|x64.ActiveCfg = Debug MX|x64 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug MX|x64.Build.0 = Debug MX|x64 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.ActiveCfg = Debug|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.Build.0 = Debug|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|Win32.Build.0 = Debug|Win32 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.ActiveCfg = Debug|x64 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Debug|x64.Build.0 = Debug|x64 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|Win32.ActiveCfg = Release MX|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|Win32.ActiveCfg = Release MX|Win32 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|Win32.Build.0 = Release MX|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|Win32.Build.0 = Release MX|Win32 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|x64.ActiveCfg = Release MX|x64 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release MX|x64.Build.0 = Release MX|x64 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.ActiveCfg = Release|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.ActiveCfg = Release|Win32 | ||||||
| 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.Build.0 = Release|Win32 | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|Win32.Build.0 = Release|Win32 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.ActiveCfg = Release|x64 | ||||||
|  | 		{664E6F0D-6784-4760-9565-D54F8EB1EDF4}.Release|x64.Build.0 = Release|x64 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|Win32.Build.0 = Debug MX|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|Win32.Build.0 = Debug MX|Win32 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|x64.ActiveCfg = Debug MX|x64 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug MX|x64.Build.0 = Debug MX|x64 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.ActiveCfg = Debug|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.Build.0 = Debug|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|Win32.Build.0 = Debug|Win32 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|x64.ActiveCfg = Debug|x64 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Debug|x64.Build.0 = Debug|x64 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|Win32.ActiveCfg = Release MX|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|Win32.ActiveCfg = Release MX|Win32 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|Win32.Build.0 = Release MX|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|Win32.Build.0 = Release MX|Win32 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|x64.ActiveCfg = Release MX|x64 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release MX|x64.Build.0 = Release MX|x64 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.ActiveCfg = Release|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.ActiveCfg = Release|Win32 | ||||||
| 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.Build.0 = Release|Win32 | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|Win32.Build.0 = Release|Win32 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|x64.ActiveCfg = Release|x64 | ||||||
|  | 		{8EFB5DCB-C0C4-1670-5938-A0E0F1A1C5EA}.Release|x64.Build.0 = Release|x64 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|Win32.ActiveCfg = Debug MX|Win32 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|Win32.Build.0 = Debug MX|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|Win32.Build.0 = Debug MX|Win32 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|x64.ActiveCfg = Debug MX|x64 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug MX|x64.Build.0 = Debug MX|x64 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.ActiveCfg = Debug|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.ActiveCfg = Debug|Win32 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.Build.0 = Debug|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|Win32.Build.0 = Debug|Win32 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|x64.ActiveCfg = Debug|x64 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Debug|x64.Build.0 = Debug|x64 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|Win32.ActiveCfg = Release MX|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|Win32.ActiveCfg = Release MX|Win32 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|Win32.Build.0 = Release MX|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|Win32.Build.0 = Release MX|Win32 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|x64.ActiveCfg = Release MX|x64 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release MX|x64.Build.0 = Release MX|x64 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.ActiveCfg = Release|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.ActiveCfg = Release|Win32 | ||||||
| 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.Build.0 = Release|Win32 | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|Win32.Build.0 = Release|Win32 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|x64.ActiveCfg = Release|x64 | ||||||
|  | 		{79AA8443-86F4-649A-0BEB-0CB5E51B7D7E}.Release|x64.Build.0 = Release|x64 | ||||||
| 	EndGlobalSection | 	EndGlobalSection | ||||||
| 	GlobalSection(SolutionProperties) = preSolution | 	GlobalSection(SolutionProperties) = preSolution | ||||||
| 		HideSolutionNode = FALSE | 		HideSolutionNode = FALSE | ||||||
|  | |||||||
							
								
								
									
										305
									
								
								build/vc10/glew_shared.vcxproj
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							
							
						
						
									
										305
									
								
								build/vc10/glew_shared.vcxproj
									
									
									
									
									
										
										
										Executable file → Normal file
									
								
							| @ -1,85 +1,150 @@ | |||||||
| <?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||||
| <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | <Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||||||
|   <ItemGroup Label="ProjectConfigurations"> |   <ItemGroup Label="ProjectConfigurations"> | ||||||
|     <ProjectConfiguration Include="Debug MX|Win32"> |     <ProjectConfiguration Include="Debug MX|Win32"> | ||||||
|       <Configuration>Debug MX</Configuration> |       <Configuration>Debug MX</Configuration> | ||||||
|       <Platform>Win32</Platform> |       <Platform>Win32</Platform> | ||||||
|     </ProjectConfiguration> |     </ProjectConfiguration> | ||||||
|  |     <ProjectConfiguration Include="Debug MX|x64"> | ||||||
|  |       <Configuration>Debug MX</Configuration> | ||||||
|  |       <Platform>x64</Platform> | ||||||
|  |     </ProjectConfiguration> | ||||||
|     <ProjectConfiguration Include="Debug|Win32"> |     <ProjectConfiguration Include="Debug|Win32"> | ||||||
|       <Configuration>Debug</Configuration> |       <Configuration>Debug</Configuration> | ||||||
|       <Platform>Win32</Platform> |       <Platform>Win32</Platform> | ||||||
|     </ProjectConfiguration> |     </ProjectConfiguration> | ||||||
|  |     <ProjectConfiguration Include="Debug|x64"> | ||||||
|  |       <Configuration>Debug</Configuration> | ||||||
|  |       <Platform>x64</Platform> | ||||||
|  |     </ProjectConfiguration> | ||||||
|     <ProjectConfiguration Include="Release MX|Win32"> |     <ProjectConfiguration Include="Release MX|Win32"> | ||||||
|       <Configuration>Release MX</Configuration> |       <Configuration>Release MX</Configuration> | ||||||
|       <Platform>Win32</Platform> |       <Platform>Win32</Platform> | ||||||
|     </ProjectConfiguration> |     </ProjectConfiguration> | ||||||
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|       <ProgramDataBaseFileName>.\static/debug-mx\</ProgramDataBaseFileName> |  | ||||||
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|     </Bscmake> |     </Bscmake> | ||||||
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|  |       <FunctionLevelLinking>false</FunctionLevelLinking> | ||||||
|  |       <Optimization>Disabled</Optimization> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
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|  |     <Midl> | ||||||
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|  |     </Midl> | ||||||
|  |     <ResourceCompile> | ||||||
|  |       <Culture>0x0409</Culture> | ||||||
|  |       <PreprocessorDefinitions>_DEBUG;GLEW_MX;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|  |     </ResourceCompile> | ||||||
|  |     <Bscmake> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |     </Bscmake> | ||||||
|  |     <Link> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |       <GenerateDebugInformation>true</GenerateDebugInformation> | ||||||
|  |       <SubSystem>Console</SubSystem> | ||||||
|  |       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | ||||||
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|  |       <AdditionalLibraryDirectories>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</AdditionalLibraryDirectories> | ||||||
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|       <WarningLevel>Level3</WarningLevel> |       <WarningLevel>Level3</WarningLevel> | ||||||
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|       <PrecompiledHeaderOutputFile>.\static/debug\visualinfo.pch</PrecompiledHeaderOutputFile> |  | ||||||
|       <ObjectFileName>.\static/debug\</ObjectFileName> |  | ||||||
|       <ProgramDataBaseFileName>.\static/debug\</ProgramDataBaseFileName> |  | ||||||
|       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> |       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Midl> |     <Midl> | ||||||
|       <TypeLibraryName>.\../../bin\visualinfo.tlb</TypeLibraryName> |       <TypeLibraryName>.\..\..\bin\visualinfo.tlb</TypeLibraryName> | ||||||
|     </Midl> |     </Midl> | ||||||
|     <ResourceCompile> |     <ResourceCompile> | ||||||
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|     <Bscmake> |     <Bscmake> | ||||||
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|  |       <InlineFunctionExpansion>Default</InlineFunctionExpansion> | ||||||
|  |       <FunctionLevelLinking>false</FunctionLevelLinking> | ||||||
|  |       <Optimization>Disabled</Optimization> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |       <WarningLevel>Level3</WarningLevel> | ||||||
|  |       <PreprocessorDefinitions>WIN32;WIN32_LEAN_AND_MEAN;VC_EXTRA_LEAN;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
|  |       <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> | ||||||
|  |     </ClCompile> | ||||||
|  |     <Midl> | ||||||
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|  |     </Midl> | ||||||
|  |     <ResourceCompile> | ||||||
|  |       <Culture>0x0409</Culture> | ||||||
|  |       <PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions> | ||||||
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|  |     <Bscmake> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |     </Bscmake> | ||||||
|  |     <Link> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |       <GenerateDebugInformation>true</GenerateDebugInformation> | ||||||
|  |       <SubSystem>Console</SubSystem> | ||||||
|  |       <OutputFile>$(OutDir)$(TargetName)$(TargetExt)</OutputFile> | ||||||
|  |       <AdditionalDependencies>glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|  |       <AdditionalLibraryDirectories>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</AdditionalLibraryDirectories> | ||||||
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|   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'"> |   <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release MX|Win32'"> | ||||||
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|       <WarningLevel>Level3</WarningLevel> |       <WarningLevel>Level3</WarningLevel> | ||||||
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|       <PreprocessorDefinitions>WIN32;WIN32_MEAN_AND_LEAN;VC_EXTRALEAN;GLEW_MX;GLEW_STATIC;_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions> |  | ||||||
|       <AssemblerListingLocation>.\static/release-mx\</AssemblerListingLocation> |  | ||||||
|       <PrecompiledHeaderOutputFile>.\static/release-mx\visualinfo.pch</PrecompiledHeaderOutputFile> |  | ||||||
|       <ObjectFileName>.\static/release-mx\</ObjectFileName> |  | ||||||
|       <ProgramDataBaseFileName>.\static/release-mx\</ProgramDataBaseFileName> |  | ||||||
|     </ClCompile> |     </ClCompile> | ||||||
|     <Midl> |     <Midl> | ||||||
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|     <ResourceCompile> |     <ResourceCompile> | ||||||
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|       <AdditionalDependencies>../../lib/glew32mxs.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> |       <AdditionalDependencies>glew32mxs.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
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|  |       <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> | ||||||
|  |       <StringPooling>true</StringPooling> | ||||||
|  |       <FunctionLevelLinking>true</FunctionLevelLinking> | ||||||
|  |       <Optimization>MaxSpeed</Optimization> | ||||||
|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
|  |       <WarningLevel>Level3</WarningLevel> | ||||||
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|  |     <Link> | ||||||
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|  |       <SubSystem>Console</SubSystem> | ||||||
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|  |       <SuppressStartupBanner>true</SuppressStartupBanner> | ||||||
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|  |     <Link> | ||||||
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|  |       <AdditionalLibraryDirectories>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</AdditionalLibraryDirectories> | ||||||
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|  |       <AdditionalDependencies>glew32sd.lib;glu32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies> | ||||||
|  |       <AdditionalLibraryDirectories>$(LIB_DIR)\$(Configuration)\$(PlatformName)\</AdditionalLibraryDirectories> | ||||||
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|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ClCompile Include="..\..\src\visualinfo.c" /> |     <ClCompile Include="..\..\src\visualinfo.c" /> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <ItemGroup> |   <ItemGroup> | ||||||
|     <ResourceCompile Include="..\visualinfo.rc" /> |     <ProjectReference Include="glew_static.vcxproj"> | ||||||
|  |       <Project>{664e6f0d-6784-4760-9565-d54f8eb1edf4}</Project> | ||||||
|  |     </ProjectReference> | ||||||
|   </ItemGroup> |   </ItemGroup> | ||||||
|   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> |   <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> | ||||||
|   <ImportGroup Label="ExtensionTargets"> |   <ImportGroup Label="ExtensionTargets"> | ||||||
|  | |||||||
| @ -1,5 +1,5 @@ | |||||||
| GLEW_MAJOR = 1 | GLEW_MAJOR = 1 | ||||||
| GLEW_MINOR = 9 | GLEW_MINOR = 10 | ||||||
| GLEW_MICRO = 0 | GLEW_MICRO = 0 | ||||||
| GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) | GLEW_VERSION = $(GLEW_MAJOR).$(GLEW_MINOR).$(GLEW_MICRO) | ||||||
| GLEW_NAME = GLEW | GLEW_NAME = GLEW | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
							
								
								
									
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								doc/glew.html
									
									
									
									
									
								
							
							
						
						
									
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								doc/glew.html
									
									
									
									
									
								
							| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
| @ -127,475 +127,507 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> --> | |||||||
| <tr><td class="num">24</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_tessellator.txt">AMD_vertex_shader_tessellator</a></td></tr> | <tr><td class="num">24</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_tessellator.txt">AMD_vertex_shader_tessellator</a></td></tr> | ||||||
| <tr><td class="num">25</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_viewport_index.txt">AMD_vertex_shader_viewport_index</a></td></tr> | <tr><td class="num">25</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/AMD/vertex_shader_viewport_index.txt">AMD_vertex_shader_viewport_index</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">26</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/aux_depth_stencil.txt">APPLE_aux_depth_stencil</a></td></tr> | <tr><td class="num">26</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_depth_texture</a></td></tr> | ||||||
| <tr><td class="num">27</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/client_storage.txt">APPLE_client_storage</a></td></tr> | <tr><td class="num">27</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_framebuffer_blit</a></td></tr> | ||||||
| <tr><td class="num">28</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/element_array.txt">APPLE_element_array</a></td></tr> | <tr><td class="num">28</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_framebuffer_multisample</a></td></tr> | ||||||
| <tr><td class="num">29</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/fence.txt">APPLE_fence</a></td></tr> | <tr><td class="num">29</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_instanced_arrays</a></td></tr> | ||||||
| <tr><td class="num">30</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/float_pixels.txt">APPLE_float_pixels</a></td></tr> | <tr><td class="num">30</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_pack_reverse_row_order</a></td></tr> | ||||||
| <tr><td class="num">31</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/flush_buffer_range.txt">APPLE_flush_buffer_range</a></td></tr> | <tr><td class="num">31</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_program_binary</a></td></tr> | ||||||
| <tr><td class="num">32</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/object_purgeable.txt">APPLE_object_purgeable</a></td></tr> | <tr><td class="num">32</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt1</a></td></tr> | ||||||
| <tr><td class="num">33</td><td> </td><td>APPLE_pixel_buffer</td></tr> | <tr><td class="num">33</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt3</a></td></tr> | ||||||
| <tr><td class="num">34</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/rgb_422.txt">APPLE_rgb_422</a></td></tr> | <tr><td class="num">34</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_compression_dxt5</a></td></tr> | ||||||
| <tr><td class="num">35</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/row_bytes.txt">APPLE_row_bytes</a></td></tr> | <tr><td class="num">35</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_texture_usage</a></td></tr> | ||||||
| <tr><td class="num">36</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/specular_vector.txt">APPLE_specular_vector</a></td></tr> | <tr><td class="num">36</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_timer_query</a></td></tr> | ||||||
| <tr><td class="num">37</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/texture_range.txt">APPLE_texture_range</a></td></tr> | <tr><td class="num">37</td><td> </td><td><a href="https://code.google.com/p/angleproject/source/browse/#git%2Fextensions">ANGLE_translated_shader_source</a></td></tr> | ||||||
| <tr><td class="num">38</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/transform_hint.txt">APPLE_transform_hint</a></td></tr> |  | ||||||
| <tr><td class="num">39</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_object.txt">APPLE_vertex_array_object</a></td></tr> |  | ||||||
| <tr><td class="num">40</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_range.txt">APPLE_vertex_array_range</a></td></tr> |  | ||||||
| <tr><td class="num">41</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_program_evaluators.txt">APPLE_vertex_program_evaluators</a></td></tr> |  | ||||||
| <tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/ycbcr_422.txt">APPLE_ycbcr_422</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">43</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/ES2_compatibility.txt">ARB_ES2_compatibility</a></td></tr> | <tr><td class="num">38</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/aux_depth_stencil.txt">APPLE_aux_depth_stencil</a></td></tr> | ||||||
| <tr><td class="num">44</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/ES3_compatibility.txt">ARB_ES3_compatibility</a></td></tr> | <tr><td class="num">39</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/client_storage.txt">APPLE_client_storage</a></td></tr> | ||||||
| <tr><td class="num">45</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/arrays_of_arrays.txt">ARB_arrays_of_arrays</a></td></tr> | <tr><td class="num">40</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/element_array.txt">APPLE_element_array</a></td></tr> | ||||||
| <tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/base_instance.txt">ARB_base_instance</a></td></tr> | <tr><td class="num">41</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/fence.txt">APPLE_fence</a></td></tr> | ||||||
| <tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/blend_func_extended.txt">ARB_blend_func_extended</a></td></tr> | <tr><td class="num">42</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/float_pixels.txt">APPLE_float_pixels</a></td></tr> | ||||||
| <tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/cl_event.txt">ARB_cl_event</a></td></tr> | <tr><td class="num">43</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/flush_buffer_range.txt">APPLE_flush_buffer_range</a></td></tr> | ||||||
| <tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/clear_buffer_object.txt">ARB_clear_buffer_object</a></td></tr> | <tr><td class="num">44</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/object_purgeable.txt">APPLE_object_purgeable</a></td></tr> | ||||||
| <tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt">ARB_color_buffer_float</a></td></tr> | <tr><td class="num">45</td><td> </td><td>APPLE_pixel_buffer</td></tr> | ||||||
| <tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compatibility.txt">ARB_compatibility</a></td></tr> | <tr><td class="num">46</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/rgb_422.txt">APPLE_rgb_422</a></td></tr> | ||||||
| <tr><td class="num">52</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compressed_texture_pixel_storage.txt">ARB_compressed_texture_pixel_storage</a></td></tr> | <tr><td class="num">47</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/row_bytes.txt">APPLE_row_bytes</a></td></tr> | ||||||
| <tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compute_shader.txt">ARB_compute_shader</a></td></tr> | <tr><td class="num">48</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/specular_vector.txt">APPLE_specular_vector</a></td></tr> | ||||||
| <tr><td class="num">54</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/conservative_depth.txt">ARB_conservative_depth</a></td></tr> | <tr><td class="num">49</td><td> </td><td><a href="http://www.opengl.org/registry/specs/APPLE/texture_range.txt">APPLE_texture_range</a></td></tr> | ||||||
| <tr><td class="num">55</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/copy_buffer.txt">ARB_copy_buffer</a></td></tr> | <tr><td class="num">50</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/transform_hint.txt">APPLE_transform_hint</a></td></tr> | ||||||
| <tr><td class="num">56</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/copy_image.txt">ARB_copy_image</a></td></tr> | <tr><td class="num">51</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_object.txt">APPLE_vertex_array_object</a></td></tr> | ||||||
| <tr><td class="num">57</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/debug_output.txt">ARB_debug_output</a></td></tr> | <tr><td class="num">52</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_array_range.txt">APPLE_vertex_array_range</a></td></tr> | ||||||
| <tr><td class="num">58</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_buffer_float.txt">ARB_depth_buffer_float</a></td></tr> | <tr><td class="num">53</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/vertex_program_evaluators.txt">APPLE_vertex_program_evaluators</a></td></tr> | ||||||
| <tr><td class="num">59</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_clamp.txt">ARB_depth_clamp</a></td></tr> | <tr><td class="num">54</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/APPLE/ycbcr_422.txt">APPLE_ycbcr_422</a></td></tr> | ||||||
| <tr><td class="num">60</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_texture.txt">ARB_depth_texture</a></td></tr> |  | ||||||
| <tr><td class="num">61</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_buffers.txt">ARB_draw_buffers</a></td></tr> |  | ||||||
| <tr><td class="num">62</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_buffers_blend.txt">ARB_draw_buffers_blend</a></td></tr> |  | ||||||
| <tr><td class="num">63</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_elements_base_vertex.txt">ARB_draw_elements_base_vertex</a></td></tr> |  | ||||||
| <tr><td class="num">64</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_indirect.txt">ARB_draw_indirect</a></td></tr> |  | ||||||
| <tr><td class="num">65</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_instanced.txt">ARB_draw_instanced</a></td></tr> |  | ||||||
| <tr><td class="num">66</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/explicit_attrib_location.txt">ARB_explicit_attrib_location</a></td></tr> |  | ||||||
| <tr><td class="num">67</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/explicit_uniform_location.txt">ARB_explicit_uniform_location</a></td></tr> |  | ||||||
| <tr><td class="num">68</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_coord_conventions.txt">ARB_fragment_coord_conventions</a></td></tr> |  | ||||||
| <tr><td class="num">69</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_layer_viewport.txt">ARB_fragment_layer_viewport</a></td></tr> |  | ||||||
| <tr><td class="num">70</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_program.txt">ARB_fragment_program</a></td></tr> |  | ||||||
| <tr><td class="num">71</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_program_shadow.txt">ARB_fragment_program_shadow</a></td></tr> |  | ||||||
| <tr><td class="num">72</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_shader.txt">ARB_fragment_shader</a></td></tr> |  | ||||||
| <tr><td class="num">73</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_no_attachments.txt">ARB_framebuffer_no_attachments</a></td></tr> |  | ||||||
| <tr><td class="num">74</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_object.txt">ARB_framebuffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">75</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr> |  | ||||||
| <tr><td class="num">76</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/geometry_shader4.txt">ARB_geometry_shader4</a></td></tr> |  | ||||||
| <tr><td class="num">77</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/get_program_binary.txt">ARB_get_program_binary</a></td></tr> |  | ||||||
| <tr><td class="num">78</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/gpu_shader5.txt">ARB_gpu_shader5</a></td></tr> |  | ||||||
| <tr><td class="num">79</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/gpu_shader_fp64.txt">ARB_gpu_shader_fp64</a></td></tr> |  | ||||||
| <tr><td class="num">80</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/half_float_pixel.txt">ARB_half_float_pixel</a></td></tr> |  | ||||||
| <tr><td class="num">81</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/half_float_vertex.txt">ARB_half_float_vertex</a></td></tr> |  | ||||||
| <tr><td class="num">82</td><td> </td><td>ARB_imaging</td></tr> |  | ||||||
| <tr><td class="num">83</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt">ARB_instanced_arrays</a></td></tr> |  | ||||||
| <tr><td class="num">84</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/internalformat_query.txt">ARB_internalformat_query</a></td></tr> |  | ||||||
| <tr><td class="num">85</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt">ARB_internalformat_query2</a></td></tr> |  | ||||||
| <tr><td class="num">86</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/invalidate_subdata.txt">ARB_invalidate_subdata</a></td></tr> |  | ||||||
| <tr><td class="num">87</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/map_buffer_alignment.txt">ARB_map_buffer_alignment</a></td></tr> |  | ||||||
| <tr><td class="num">88</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/map_buffer_range.txt">ARB_map_buffer_range</a></td></tr> |  | ||||||
| <tr><td class="num">89</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt">ARB_matrix_palette</a></td></tr> |  | ||||||
| <tr><td class="num">90</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multi_draw_indirect.txt">ARB_multi_draw_indirect</a></td></tr> |  | ||||||
| <tr><td class="num">91</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multisample.txt">ARB_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">92</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt">ARB_multitexture</a></td></tr> |  | ||||||
| <tr><td class="num">93</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/occlusion_query.txt">ARB_occlusion_query</a></td></tr> |  | ||||||
| <tr><td class="num">94</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/occlusion_query2.txt">ARB_occlusion_query2</a></td></tr> |  | ||||||
| <tr><td class="num">95</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/pixel_buffer_object.txt">ARB_pixel_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">96</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/point_parameters.txt">ARB_point_parameters</a></td></tr> |  | ||||||
| <tr><td class="num">97</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/point_sprite.txt">ARB_point_sprite</a></td></tr> |  | ||||||
| <tr><td class="num">98</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/program_interface_query.txt">ARB_program_interface_query</a></td></tr> |  | ||||||
| <tr><td class="num">99</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/provoking_vertex.txt">ARB_provoking_vertex</a></td></tr> |  | ||||||
| <tr><td class="num">100</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robust_buffer_access_behavior.txt">ARB_robust_buffer_access_behavior</a></td></tr> |  | ||||||
| <tr><td class="num">101</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robustness.txt">ARB_robustness</a></td></tr> |  | ||||||
| <tr><td class="num">102</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr> |  | ||||||
| <tr><td class="num">103</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr> |  | ||||||
| <tr><td class="num">104</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sample_shading.txt">ARB_sample_shading</a></td></tr> |  | ||||||
| <tr><td class="num">105</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sampler_objects.txt">ARB_sampler_objects</a></td></tr> |  | ||||||
| <tr><td class="num">106</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/seamless_cube_map.txt">ARB_seamless_cube_map</a></td></tr> |  | ||||||
| <tr><td class="num">107</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt">ARB_separate_shader_objects</a></td></tr> |  | ||||||
| <tr><td class="num">108</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_atomic_counters.txt">ARB_shader_atomic_counters</a></td></tr> |  | ||||||
| <tr><td class="num">109</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_bit_encoding.txt">ARB_shader_bit_encoding</a></td></tr> |  | ||||||
| <tr><td class="num">110</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_image_load_store.txt">ARB_shader_image_load_store</a></td></tr> |  | ||||||
| <tr><td class="num">111</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_image_size.txt">ARB_shader_image_size</a></td></tr> |  | ||||||
| <tr><td class="num">112</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_objects.txt">ARB_shader_objects</a></td></tr> |  | ||||||
| <tr><td class="num">113</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_precision.txt">ARB_shader_precision</a></td></tr> |  | ||||||
| <tr><td class="num">114</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_stencil_export.txt">ARB_shader_stencil_export</a></td></tr> |  | ||||||
| <tr><td class="num">115</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_storage_buffer_object.txt">ARB_shader_storage_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">116</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_subroutine.txt">ARB_shader_subroutine</a></td></tr> |  | ||||||
| <tr><td class="num">117</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_texture_lod.txt">ARB_shader_texture_lod</a></td></tr> |  | ||||||
| <tr><td class="num">118</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_100.txt">ARB_shading_language_100</a></td></tr> |  | ||||||
| <tr><td class="num">119</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_420pack.txt">ARB_shading_language_420pack</a></td></tr> |  | ||||||
| <tr><td class="num">120</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_include.txt">ARB_shading_language_include</a></td></tr> |  | ||||||
| <tr><td class="num">121</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_packing.txt">ARB_shading_language_packing</a></td></tr> |  | ||||||
| <tr><td class="num">122</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shadow.txt">ARB_shadow</a></td></tr> |  | ||||||
| <tr><td class="num">123</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shadow_ambient.txt">ARB_shadow_ambient</a></td></tr> |  | ||||||
| <tr><td class="num">124</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/stencil_texturing.txt">ARB_stencil_texturing</a></td></tr> |  | ||||||
| <tr><td class="num">125</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sync.txt">ARB_sync</a></td></tr> |  | ||||||
| <tr><td class="num">126</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/tessellation_shader.txt">ARB_tessellation_shader</a></td></tr> |  | ||||||
| <tr><td class="num">127</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_border_clamp.txt">ARB_texture_border_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">128</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object.txt">ARB_texture_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">129</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object_rgb32.txt">ARB_texture_buffer_object_rgb32</a></td></tr> |  | ||||||
| <tr><td class="num">130</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_range.txt">ARB_texture_buffer_range</a></td></tr> |  | ||||||
| <tr><td class="num">131</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression.txt">ARB_texture_compression</a></td></tr> |  | ||||||
| <tr><td class="num">132</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression_bptc.txt">ARB_texture_compression_bptc</a></td></tr> |  | ||||||
| <tr><td class="num">133</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression_rgtc.txt">ARB_texture_compression_rgtc</a></td></tr> |  | ||||||
| <tr><td class="num">134</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map.txt">ARB_texture_cube_map</a></td></tr> |  | ||||||
| <tr><td class="num">135</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map_array.txt">ARB_texture_cube_map_array</a></td></tr> |  | ||||||
| <tr><td class="num">136</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_add.txt">ARB_texture_env_add</a></td></tr> |  | ||||||
| <tr><td class="num">137</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_combine.txt">ARB_texture_env_combine</a></td></tr> |  | ||||||
| <tr><td class="num">138</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_crossbar.txt">ARB_texture_env_crossbar</a></td></tr> |  | ||||||
| <tr><td class="num">139</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_dot3.txt">ARB_texture_env_dot3</a></td></tr> |  | ||||||
| <tr><td class="num">140</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_float.txt">ARB_texture_float</a></td></tr> |  | ||||||
| <tr><td class="num">141</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_gather.txt">ARB_texture_gather</a></td></tr> |  | ||||||
| <tr><td class="num">142</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a></td></tr> |  | ||||||
| <tr><td class="num">143</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_multisample.txt">ARB_texture_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">144</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_non_power_of_two.txt">ARB_texture_non_power_of_two</a></td></tr> |  | ||||||
| <tr><td class="num">145</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_query_levels.txt">ARB_texture_query_levels</a></td></tr> |  | ||||||
| <tr><td class="num">146</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_query_lod.txt">ARB_texture_query_lod</a></td></tr> |  | ||||||
| <tr><td class="num">147</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rectangle.txt">ARB_texture_rectangle</a></td></tr> |  | ||||||
| <tr><td class="num">148</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rg.txt">ARB_texture_rg</a></td></tr> |  | ||||||
| <tr><td class="num">149</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rgb10_a2ui.txt">ARB_texture_rgb10_a2ui</a></td></tr> |  | ||||||
| <tr><td class="num">150</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_storage.txt">ARB_texture_storage</a></td></tr> |  | ||||||
| <tr><td class="num">151</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_storage_multisample.txt">ARB_texture_storage_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">152</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_swizzle.txt">ARB_texture_swizzle</a></td></tr> |  | ||||||
| <tr><td class="num">153</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_view.txt">ARB_texture_view</a></td></tr> |  | ||||||
| <tr><td class="num">154</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/timer_query.txt">ARB_timer_query</a></td></tr> |  | ||||||
| <tr><td class="num">155</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback2.txt">ARB_transform_feedback2</a></td></tr> |  | ||||||
| <tr><td class="num">156</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback3.txt">ARB_transform_feedback3</a></td></tr> |  | ||||||
| <tr><td class="num">157</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback_instanced.txt">ARB_transform_feedback_instanced</a></td></tr> |  | ||||||
| <tr><td class="num">158</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transpose_matrix.txt">ARB_transpose_matrix</a></td></tr> |  | ||||||
| <tr><td class="num">159</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/uniform_buffer_object.txt">ARB_uniform_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">160</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_array_bgra.txt">ARB_vertex_array_bgra</a></td></tr> |  | ||||||
| <tr><td class="num">161</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_array_object.txt">ARB_vertex_array_object</a></td></tr> |  | ||||||
| <tr><td class="num">162</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt">ARB_vertex_attrib_64bit</a></td></tr> |  | ||||||
| <tr><td class="num">163</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_attrib_binding.txt">ARB_vertex_attrib_binding</a></td></tr> |  | ||||||
| <tr><td class="num">164</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt">ARB_vertex_blend</a></td></tr> |  | ||||||
| <tr><td class="num">165</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">166</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_program.txt">ARB_vertex_program</a></td></tr> |  | ||||||
| <tr><td class="num">167</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_shader.txt">ARB_vertex_shader</a></td></tr> |  | ||||||
| <tr><td class="num">168</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_type_2_10_10_10_rev.txt">ARB_vertex_type_2_10_10_10_rev</a></td></tr> |  | ||||||
| <tr><td class="num">169</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/viewport_array.txt">ARB_viewport_array</a></td></tr> |  | ||||||
| <tr><td class="num">170</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/window_pos.txt">ARB_window_pos</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">171</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_point_sprites</a></td></tr> | <tr><td class="num">55</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/ES2_compatibility.txt">ARB_ES2_compatibility</a></td></tr> | ||||||
| <tr><td class="num">172</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_texture_env_combine3</a></td></tr> | <tr><td class="num">56</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/ES3_compatibility.txt">ARB_ES3_compatibility</a></td></tr> | ||||||
| <tr><td class="num">173</td><td> </td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt">ATIX_texture_env_route</a></td></tr> | <tr><td class="num">57</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/arrays_of_arrays.txt">ARB_arrays_of_arrays</a></td></tr> | ||||||
| <tr><td class="num">174</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_vertex_shader_output_point_size</a></td></tr> | <tr><td class="num">58</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/base_instance.txt">ARB_base_instance</a></td></tr> | ||||||
|  | <tr><td class="num">59</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/bindless_texture.txt">ARB_bindless_texture</a></td></tr> | ||||||
|  | <tr><td class="num">60</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/blend_func_extended.txt">ARB_blend_func_extended</a></td></tr> | ||||||
|  | <tr><td class="num">61</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/buffer_storage.txt">ARB_buffer_storage</a></td></tr> | ||||||
|  | <tr><td class="num">62</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/cl_event.txt">ARB_cl_event</a></td></tr> | ||||||
|  | <tr><td class="num">63</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/clear_buffer_object.txt">ARB_clear_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">64</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/clear_texture.txt">ARB_clear_texture</a></td></tr> | ||||||
|  | <tr><td class="num">65</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/color_buffer_float.txt">ARB_color_buffer_float</a></td></tr> | ||||||
|  | <tr><td class="num">66</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compatibility.txt">ARB_compatibility</a></td></tr> | ||||||
|  | <tr><td class="num">67</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compressed_texture_pixel_storage.txt">ARB_compressed_texture_pixel_storage</a></td></tr> | ||||||
|  | <tr><td class="num">68</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compute_shader.txt">ARB_compute_shader</a></td></tr> | ||||||
|  | <tr><td class="num">69</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/compute_variable_group_size.txt">ARB_compute_variable_group_size</a></td></tr> | ||||||
|  | <tr><td class="num">70</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/conservative_depth.txt">ARB_conservative_depth</a></td></tr> | ||||||
|  | <tr><td class="num">71</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/copy_buffer.txt">ARB_copy_buffer</a></td></tr> | ||||||
|  | <tr><td class="num">72</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/copy_image.txt">ARB_copy_image</a></td></tr> | ||||||
|  | <tr><td class="num">73</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/debug_output.txt">ARB_debug_output</a></td></tr> | ||||||
|  | <tr><td class="num">74</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_buffer_float.txt">ARB_depth_buffer_float</a></td></tr> | ||||||
|  | <tr><td class="num">75</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_clamp.txt">ARB_depth_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">76</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/depth_texture.txt">ARB_depth_texture</a></td></tr> | ||||||
|  | <tr><td class="num">77</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_buffers.txt">ARB_draw_buffers</a></td></tr> | ||||||
|  | <tr><td class="num">78</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_buffers_blend.txt">ARB_draw_buffers_blend</a></td></tr> | ||||||
|  | <tr><td class="num">79</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_elements_base_vertex.txt">ARB_draw_elements_base_vertex</a></td></tr> | ||||||
|  | <tr><td class="num">80</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/draw_indirect.txt">ARB_draw_indirect</a></td></tr> | ||||||
|  | <tr><td class="num">81</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/draw_instanced.txt">ARB_draw_instanced</a></td></tr> | ||||||
|  | <tr><td class="num">82</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/enhanced_layouts.txt">ARB_enhanced_layouts</a></td></tr> | ||||||
|  | <tr><td class="num">83</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/explicit_attrib_location.txt">ARB_explicit_attrib_location</a></td></tr> | ||||||
|  | <tr><td class="num">84</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/explicit_uniform_location.txt">ARB_explicit_uniform_location</a></td></tr> | ||||||
|  | <tr><td class="num">85</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_coord_conventions.txt">ARB_fragment_coord_conventions</a></td></tr> | ||||||
|  | <tr><td class="num">86</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_layer_viewport.txt">ARB_fragment_layer_viewport</a></td></tr> | ||||||
|  | <tr><td class="num">87</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_program.txt">ARB_fragment_program</a></td></tr> | ||||||
|  | <tr><td class="num">88</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_program_shadow.txt">ARB_fragment_program_shadow</a></td></tr> | ||||||
|  | <tr><td class="num">89</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/fragment_shader.txt">ARB_fragment_shader</a></td></tr> | ||||||
|  | <tr><td class="num">90</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_no_attachments.txt">ARB_framebuffer_no_attachments</a></td></tr> | ||||||
|  | <tr><td class="num">91</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_object.txt">ARB_framebuffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">92</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/framebuffer_sRGB.txt">ARB_framebuffer_sRGB</a></td></tr> | ||||||
|  | <tr><td class="num">93</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/geometry_shader4.txt">ARB_geometry_shader4</a></td></tr> | ||||||
|  | <tr><td class="num">94</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/get_program_binary.txt">ARB_get_program_binary</a></td></tr> | ||||||
|  | <tr><td class="num">95</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/gpu_shader5.txt">ARB_gpu_shader5</a></td></tr> | ||||||
|  | <tr><td class="num">96</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/gpu_shader_fp64.txt">ARB_gpu_shader_fp64</a></td></tr> | ||||||
|  | <tr><td class="num">97</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/half_float_pixel.txt">ARB_half_float_pixel</a></td></tr> | ||||||
|  | <tr><td class="num">98</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/half_float_vertex.txt">ARB_half_float_vertex</a></td></tr> | ||||||
|  | <tr><td class="num">99</td><td> </td><td>ARB_imaging</td></tr> | ||||||
|  | <tr><td class="num">100</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/indirect_parameters.txt">ARB_indirect_parameters</a></td></tr> | ||||||
|  | <tr><td class="num">101</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/instanced_arrays.txt">ARB_instanced_arrays</a></td></tr> | ||||||
|  | <tr><td class="num">102</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/internalformat_query.txt">ARB_internalformat_query</a></td></tr> | ||||||
|  | <tr><td class="num">103</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt">ARB_internalformat_query2</a></td></tr> | ||||||
|  | <tr><td class="num">104</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/invalidate_subdata.txt">ARB_invalidate_subdata</a></td></tr> | ||||||
|  | <tr><td class="num">105</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/map_buffer_alignment.txt">ARB_map_buffer_alignment</a></td></tr> | ||||||
|  | <tr><td class="num">106</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/map_buffer_range.txt">ARB_map_buffer_range</a></td></tr> | ||||||
|  | <tr><td class="num">107</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/matrix_palette.txt">ARB_matrix_palette</a></td></tr> | ||||||
|  | <tr><td class="num">108</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multi_bind.txt">ARB_multi_bind</a></td></tr> | ||||||
|  | <tr><td class="num">109</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multi_draw_indirect.txt">ARB_multi_draw_indirect</a></td></tr> | ||||||
|  | <tr><td class="num">110</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/multisample.txt">ARB_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">111</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/multitexture.txt">ARB_multitexture</a></td></tr> | ||||||
|  | <tr><td class="num">112</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/occlusion_query.txt">ARB_occlusion_query</a></td></tr> | ||||||
|  | <tr><td class="num">113</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/occlusion_query2.txt">ARB_occlusion_query2</a></td></tr> | ||||||
|  | <tr><td class="num">114</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/pixel_buffer_object.txt">ARB_pixel_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">115</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/point_parameters.txt">ARB_point_parameters</a></td></tr> | ||||||
|  | <tr><td class="num">116</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/point_sprite.txt">ARB_point_sprite</a></td></tr> | ||||||
|  | <tr><td class="num">117</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/program_interface_query.txt">ARB_program_interface_query</a></td></tr> | ||||||
|  | <tr><td class="num">118</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/provoking_vertex.txt">ARB_provoking_vertex</a></td></tr> | ||||||
|  | <tr><td class="num">119</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/query_buffer_object.txt">ARB_query_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">120</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robust_buffer_access_behavior.txt">ARB_robust_buffer_access_behavior</a></td></tr> | ||||||
|  | <tr><td class="num">121</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/robustness.txt">ARB_robustness</a></td></tr> | ||||||
|  | <tr><td class="num">122</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt">ARB_robustness_application_isolation</a></td></tr> | ||||||
|  | <tr><td class="num">123</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/robustness_isolation.txt">ARB_robustness_share_group_isolation</a></td></tr> | ||||||
|  | <tr><td class="num">124</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sample_shading.txt">ARB_sample_shading</a></td></tr> | ||||||
|  | <tr><td class="num">125</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sampler_objects.txt">ARB_sampler_objects</a></td></tr> | ||||||
|  | <tr><td class="num">126</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/seamless_cube_map.txt">ARB_seamless_cube_map</a></td></tr> | ||||||
|  | <tr><td class="num">127</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/seamless_cubemap_per_texture.txt">ARB_seamless_cubemap_per_texture</a></td></tr> | ||||||
|  | <tr><td class="num">128</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/separate_shader_objects.txt">ARB_separate_shader_objects</a></td></tr> | ||||||
|  | <tr><td class="num">129</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_atomic_counters.txt">ARB_shader_atomic_counters</a></td></tr> | ||||||
|  | <tr><td class="num">130</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_bit_encoding.txt">ARB_shader_bit_encoding</a></td></tr> | ||||||
|  | <tr><td class="num">131</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_draw_parameters.txt">ARB_shader_draw_parameters</a></td></tr> | ||||||
|  | <tr><td class="num">132</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_group_vote.txt">ARB_shader_group_vote</a></td></tr> | ||||||
|  | <tr><td class="num">133</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_image_load_store.txt">ARB_shader_image_load_store</a></td></tr> | ||||||
|  | <tr><td class="num">134</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_image_size.txt">ARB_shader_image_size</a></td></tr> | ||||||
|  | <tr><td class="num">135</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_objects.txt">ARB_shader_objects</a></td></tr> | ||||||
|  | <tr><td class="num">136</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_precision.txt">ARB_shader_precision</a></td></tr> | ||||||
|  | <tr><td class="num">137</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_stencil_export.txt">ARB_shader_stencil_export</a></td></tr> | ||||||
|  | <tr><td class="num">138</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_storage_buffer_object.txt">ARB_shader_storage_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">139</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_subroutine.txt">ARB_shader_subroutine</a></td></tr> | ||||||
|  | <tr><td class="num">140</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shader_texture_lod.txt">ARB_shader_texture_lod</a></td></tr> | ||||||
|  | <tr><td class="num">141</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_100.txt">ARB_shading_language_100</a></td></tr> | ||||||
|  | <tr><td class="num">142</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_420pack.txt">ARB_shading_language_420pack</a></td></tr> | ||||||
|  | <tr><td class="num">143</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_include.txt">ARB_shading_language_include</a></td></tr> | ||||||
|  | <tr><td class="num">144</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shading_language_packing.txt">ARB_shading_language_packing</a></td></tr> | ||||||
|  | <tr><td class="num">145</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shadow.txt">ARB_shadow</a></td></tr> | ||||||
|  | <tr><td class="num">146</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/shadow_ambient.txt">ARB_shadow_ambient</a></td></tr> | ||||||
|  | <tr><td class="num">147</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sparse_texture.txt">ARB_sparse_texture</a></td></tr> | ||||||
|  | <tr><td class="num">148</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/stencil_texturing.txt">ARB_stencil_texturing</a></td></tr> | ||||||
|  | <tr><td class="num">149</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/sync.txt">ARB_sync</a></td></tr> | ||||||
|  | <tr><td class="num">150</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/tessellation_shader.txt">ARB_tessellation_shader</a></td></tr> | ||||||
|  | <tr><td class="num">151</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_border_clamp.txt">ARB_texture_border_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">152</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object.txt">ARB_texture_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">153</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_object_rgb32.txt">ARB_texture_buffer_object_rgb32</a></td></tr> | ||||||
|  | <tr><td class="num">154</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_buffer_range.txt">ARB_texture_buffer_range</a></td></tr> | ||||||
|  | <tr><td class="num">155</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression.txt">ARB_texture_compression</a></td></tr> | ||||||
|  | <tr><td class="num">156</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression_bptc.txt">ARB_texture_compression_bptc</a></td></tr> | ||||||
|  | <tr><td class="num">157</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_compression_rgtc.txt">ARB_texture_compression_rgtc</a></td></tr> | ||||||
|  | <tr><td class="num">158</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map.txt">ARB_texture_cube_map</a></td></tr> | ||||||
|  | <tr><td class="num">159</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_cube_map_array.txt">ARB_texture_cube_map_array</a></td></tr> | ||||||
|  | <tr><td class="num">160</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_add.txt">ARB_texture_env_add</a></td></tr> | ||||||
|  | <tr><td class="num">161</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_combine.txt">ARB_texture_env_combine</a></td></tr> | ||||||
|  | <tr><td class="num">162</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_crossbar.txt">ARB_texture_env_crossbar</a></td></tr> | ||||||
|  | <tr><td class="num">163</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_env_dot3.txt">ARB_texture_env_dot3</a></td></tr> | ||||||
|  | <tr><td class="num">164</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_float.txt">ARB_texture_float</a></td></tr> | ||||||
|  | <tr><td class="num">165</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_gather.txt">ARB_texture_gather</a></td></tr> | ||||||
|  | <tr><td class="num">166</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_mirror_clamp_to_edge.txt">ARB_texture_mirror_clamp_to_edge</a></td></tr> | ||||||
|  | <tr><td class="num">167</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_mirrored_repeat.txt">ARB_texture_mirrored_repeat</a></td></tr> | ||||||
|  | <tr><td class="num">168</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_multisample.txt">ARB_texture_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">169</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_non_power_of_two.txt">ARB_texture_non_power_of_two</a></td></tr> | ||||||
|  | <tr><td class="num">170</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_query_levels.txt">ARB_texture_query_levels</a></td></tr> | ||||||
|  | <tr><td class="num">171</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_query_lod.txt">ARB_texture_query_lod</a></td></tr> | ||||||
|  | <tr><td class="num">172</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rectangle.txt">ARB_texture_rectangle</a></td></tr> | ||||||
|  | <tr><td class="num">173</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rg.txt">ARB_texture_rg</a></td></tr> | ||||||
|  | <tr><td class="num">174</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_rgb10_a2ui.txt">ARB_texture_rgb10_a2ui</a></td></tr> | ||||||
|  | <tr><td class="num">175</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_stencil8.txt">ARB_texture_stencil8</a></td></tr> | ||||||
|  | <tr><td class="num">176</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_storage.txt">ARB_texture_storage</a></td></tr> | ||||||
|  | <tr><td class="num">177</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_storage_multisample.txt">ARB_texture_storage_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">178</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_swizzle.txt">ARB_texture_swizzle</a></td></tr> | ||||||
|  | <tr><td class="num">179</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/texture_view.txt">ARB_texture_view</a></td></tr> | ||||||
|  | <tr><td class="num">180</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/timer_query.txt">ARB_timer_query</a></td></tr> | ||||||
|  | <tr><td class="num">181</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback2.txt">ARB_transform_feedback2</a></td></tr> | ||||||
|  | <tr><td class="num">182</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback3.txt">ARB_transform_feedback3</a></td></tr> | ||||||
|  | <tr><td class="num">183</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transform_feedback_instanced.txt">ARB_transform_feedback_instanced</a></td></tr> | ||||||
|  | <tr><td class="num">184</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/transpose_matrix.txt">ARB_transpose_matrix</a></td></tr> | ||||||
|  | <tr><td class="num">185</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/uniform_buffer_object.txt">ARB_uniform_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">186</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_array_bgra.txt">ARB_vertex_array_bgra</a></td></tr> | ||||||
|  | <tr><td class="num">187</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_array_object.txt">ARB_vertex_array_object</a></td></tr> | ||||||
|  | <tr><td class="num">188</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt">ARB_vertex_attrib_64bit</a></td></tr> | ||||||
|  | <tr><td class="num">189</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_attrib_binding.txt">ARB_vertex_attrib_binding</a></td></tr> | ||||||
|  | <tr><td class="num">190</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ARB/vertex_blend.txt">ARB_vertex_blend</a></td></tr> | ||||||
|  | <tr><td class="num">191</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_buffer_object.txt">ARB_vertex_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">192</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_program.txt">ARB_vertex_program</a></td></tr> | ||||||
|  | <tr><td class="num">193</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_shader.txt">ARB_vertex_shader</a></td></tr> | ||||||
|  | <tr><td class="num">194</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_type_10f_11f_11f_rev.txt">ARB_vertex_type_10f_11f_11f_rev</a></td></tr> | ||||||
|  | <tr><td class="num">195</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/vertex_type_2_10_10_10_rev.txt">ARB_vertex_type_2_10_10_10_rev</a></td></tr> | ||||||
|  | <tr><td class="num">196</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/viewport_array.txt">ARB_viewport_array</a></td></tr> | ||||||
|  | <tr><td class="num">197</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ARB/window_pos.txt">ARB_window_pos</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">175</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/draw_buffers.txt">ATI_draw_buffers</a></td></tr> | <tr><td class="num">198</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_point_sprites</a></td></tr> | ||||||
| <tr><td class="num">176</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/element_array.txt">ATI_element_array</a></td></tr> | <tr><td class="num">199</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_texture_env_combine3</a></td></tr> | ||||||
| <tr><td class="num">177</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt">ATI_envmap_bumpmap</a></td></tr> | <tr><td class="num">200</td><td> </td><td><a href="http://www.ati.com/developer/sdk/RadeonSDK/Html/Info/ATIX_texture_env_route.txt">ATIX_texture_env_route</a></td></tr> | ||||||
| <tr><td class="num">178</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/fragment_shader.txt">ATI_fragment_shader</a></td></tr> | <tr><td class="num">201</td><td> </td><td><a href="http://www.ati.com/developer/atiopengl.pdf">ATIX_vertex_shader_output_point_size</a></td></tr> | ||||||
| <tr><td class="num">179</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt">ATI_map_object_buffer</a></td></tr> |  | ||||||
| <tr><td class="num">180</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/meminfo.txt">ATI_meminfo</a></td></tr> |  | ||||||
| <tr><td class="num">181</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/pn_triangles.txt">ATI_pn_triangles</a></td></tr> |  | ||||||
| <tr><td class="num">182</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/separate_stencil.txt">ATI_separate_stencil</a></td></tr> |  | ||||||
| <tr><td class="num">183</td><td> </td><td>ATI_shader_texture_lod</td></tr> |  | ||||||
| <tr><td class="num">184</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a></td></tr> |  | ||||||
| <tr><td class="num">185</td><td> </td><td>ATI_texture_compression_3dc</td></tr> |  | ||||||
| <tr><td class="num">186</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_env_combine3.txt">ATI_texture_env_combine3</a></td></tr> |  | ||||||
| <tr><td class="num">187</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_float.txt">ATI_texture_float</a></td></tr> |  | ||||||
| <tr><td class="num">188</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a></td></tr> |  | ||||||
| <tr><td class="num">189</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/vertex_array_object.txt">ATI_vertex_array_object</a></td></tr> |  | ||||||
| <tr><td class="num">190</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/vertex_attrib_array_object.txt">ATI_vertex_attrib_array_object</a></td></tr> |  | ||||||
| <tr><td class="num">191</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_streams.txt">ATI_vertex_streams</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">192</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/422_pixels.txt">EXT_422_pixels</a></td></tr> | <tr><td class="num">202</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/draw_buffers.txt">ATI_draw_buffers</a></td></tr> | ||||||
| <tr><td class="num">193</td><td> </td><td><a href="http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf">EXT_Cg_shader</a></td></tr> | <tr><td class="num">203</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/element_array.txt">ATI_element_array</a></td></tr> | ||||||
| <tr><td class="num">194</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/abgr.txt">EXT_abgr</a></td></tr> | <tr><td class="num">204</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/ATI/envmap_bumpmap.txt">ATI_envmap_bumpmap</a></td></tr> | ||||||
| <tr><td class="num">195</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/bgra.txt">EXT_bgra</a></td></tr> | <tr><td class="num">205</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/fragment_shader.txt">ATI_fragment_shader</a></td></tr> | ||||||
| <tr><td class="num">196</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt">EXT_bindable_uniform</a></td></tr> | <tr><td class="num">206</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/map_object_buffer.txt">ATI_map_object_buffer</a></td></tr> | ||||||
| <tr><td class="num">197</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_color.txt">EXT_blend_color</a></td></tr> | <tr><td class="num">207</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/meminfo.txt">ATI_meminfo</a></td></tr> | ||||||
| <tr><td class="num">198</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_equation_separate.txt">EXT_blend_equation_separate</a></td></tr> | <tr><td class="num">208</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/pn_triangles.txt">ATI_pn_triangles</a></td></tr> | ||||||
| <tr><td class="num">199</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_func_separate.txt">EXT_blend_func_separate</a></td></tr> | <tr><td class="num">209</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/separate_stencil.txt">ATI_separate_stencil</a></td></tr> | ||||||
| <tr><td class="num">200</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_logic_op.txt">EXT_blend_logic_op</a></td></tr> | <tr><td class="num">210</td><td> </td><td>ATI_shader_texture_lod</td></tr> | ||||||
| <tr><td class="num">201</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_minmax.txt">EXT_blend_minmax</a></td></tr> | <tr><td class="num">211</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/text_fragment_shader.txt">ATI_text_fragment_shader</a></td></tr> | ||||||
| <tr><td class="num">202</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_subtract.txt">EXT_blend_subtract</a></td></tr> | <tr><td class="num">212</td><td> </td><td>ATI_texture_compression_3dc</td></tr> | ||||||
| <tr><td class="num">203</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/clip_volume_hint.txt">EXT_clip_volume_hint</a></td></tr> | <tr><td class="num">213</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_env_combine3.txt">ATI_texture_env_combine3</a></td></tr> | ||||||
| <tr><td class="num">204</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/cmyka.txt">EXT_cmyka</a></td></tr> | <tr><td class="num">214</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_float.txt">ATI_texture_float</a></td></tr> | ||||||
| <tr><td class="num">205</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/color_subtable.txt">EXT_color_subtable</a></td></tr> | <tr><td class="num">215</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/texture_mirror_once.txt">ATI_texture_mirror_once</a></td></tr> | ||||||
| <tr><td class="num">206</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/compiled_vertex_array.txt">EXT_compiled_vertex_array</a></td></tr> | <tr><td class="num">216</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/vertex_array_object.txt">ATI_vertex_array_object</a></td></tr> | ||||||
| <tr><td class="num">207</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/convolution.txt">EXT_convolution</a></td></tr> | <tr><td class="num">217</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/ATI/vertex_attrib_array_object.txt">ATI_vertex_attrib_array_object</a></td></tr> | ||||||
| <tr><td class="num">208</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/coordinate_frame.txt">EXT_coordinate_frame</a></td></tr> | <tr><td class="num">218</td><td> </td><td><a href="http://www.opengl.org/registry/specs/ATI/vertex_streams.txt">ATI_vertex_streams</a></td></tr> | ||||||
| <tr><td class="num">209</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/copy_texture.txt">EXT_copy_texture</a></td></tr> |  | ||||||
| <tr><td class="num">210</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/cull_vertex.txt">EXT_cull_vertex</a></td></tr> |  | ||||||
| <tr><td class="num">211</td><td> </td><td><a href="http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt">EXT_debug_marker</a></td></tr> |  | ||||||
| <tr><td class="num">212</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt">EXT_depth_bounds_test</a></td></tr> |  | ||||||
| <tr><td class="num">213</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/direct_state_access.txt">EXT_direct_state_access</a></td></tr> |  | ||||||
| <tr><td class="num">214</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/draw_buffers2.txt">EXT_draw_buffers2</a></td></tr> |  | ||||||
| <tr><td class="num">215</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt">EXT_draw_instanced</a></td></tr> |  | ||||||
| <tr><td class="num">216</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt">EXT_draw_range_elements</a></td></tr> |  | ||||||
| <tr><td class="num">217</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt">EXT_fog_coord</a></td></tr> |  | ||||||
| <tr><td class="num">218</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/fragment_lighting.txt">EXT_fragment_lighting</a></td></tr> |  | ||||||
| <tr><td class="num">219</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_blit.txt">EXT_framebuffer_blit</a></td></tr> |  | ||||||
| <tr><td class="num">220</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample.txt">EXT_framebuffer_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">221</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample_blit_scaled.txt">EXT_framebuffer_multisample_blit_scaled</a></td></tr> |  | ||||||
| <tr><td class="num">222</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_object.txt">EXT_framebuffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">223</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr> |  | ||||||
| <tr><td class="num">224</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt">EXT_geometry_shader4</a></td></tr> |  | ||||||
| <tr><td class="num">225</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt">EXT_gpu_program_parameters</a></td></tr> |  | ||||||
| <tr><td class="num">226</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt">EXT_gpu_shader4</a></td></tr> |  | ||||||
| <tr><td class="num">227</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/histogram.txt">EXT_histogram</a></td></tr> |  | ||||||
| <tr><td class="num">228</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_array_formats.txt">EXT_index_array_formats</a></td></tr> |  | ||||||
| <tr><td class="num">229</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_func.txt">EXT_index_func</a></td></tr> |  | ||||||
| <tr><td class="num">230</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_material.txt">EXT_index_material</a></td></tr> |  | ||||||
| <tr><td class="num">231</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_texture.txt">EXT_index_texture</a></td></tr> |  | ||||||
| <tr><td class="num">232</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/light_texture.txt">EXT_light_texture</a></td></tr> |  | ||||||
| <tr><td class="num">233</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/misc_attribute.txt">EXT_misc_attribute</a></td></tr> |  | ||||||
| <tr><td class="num">234</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/multi_draw_arrays.txt">EXT_multi_draw_arrays</a></td></tr> |  | ||||||
| <tr><td class="num">235</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">236</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/packed_depth_stencil.txt">EXT_packed_depth_stencil</a></td></tr> |  | ||||||
| <tr><td class="num">237</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_packed_float</a></td></tr> |  | ||||||
| <tr><td class="num">238</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/packed_pixels.txt">EXT_packed_pixels</a></td></tr> |  | ||||||
| <tr><td class="num">239</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/paletted_texture.txt">EXT_paletted_texture</a></td></tr> |  | ||||||
| <tr><td class="num">240</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt">EXT_pixel_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">241</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/pixel_transform.txt">EXT_pixel_transform</a></td></tr> |  | ||||||
| <tr><td class="num">242</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/pixel_transform_color_table.txt">EXT_pixel_transform_color_table</a></td></tr> |  | ||||||
| <tr><td class="num">243</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/point_parameters.txt">EXT_point_parameters</a></td></tr> |  | ||||||
| <tr><td class="num">244</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/polygon_offset.txt">EXT_polygon_offset</a></td></tr> |  | ||||||
| <tr><td class="num">245</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/provoking_vertex.txt">EXT_provoking_vertex</a></td></tr> |  | ||||||
| <tr><td class="num">246</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/rescale_normal.txt">EXT_rescale_normal</a></td></tr> |  | ||||||
| <tr><td class="num">247</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr> |  | ||||||
| <tr><td class="num">248</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt">EXT_secondary_color</a></td></tr> |  | ||||||
| <tr><td class="num">249</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/separate_shader_objects.txt">EXT_separate_shader_objects</a></td></tr> |  | ||||||
| <tr><td class="num">250</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/separate_specular_color.txt">EXT_separate_specular_color</a></td></tr> |  | ||||||
| <tr><td class="num">251</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shader_image_load_store.txt">EXT_shader_image_load_store</a></td></tr> |  | ||||||
| <tr><td class="num">252</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shadow_funcs.txt">EXT_shadow_funcs</a></td></tr> |  | ||||||
| <tr><td class="num">253</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shared_texture_palette.txt">EXT_shared_texture_palette</a></td></tr> |  | ||||||
| <tr><td class="num">254</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_clear_tag.txt">EXT_stencil_clear_tag</a></td></tr> |  | ||||||
| <tr><td class="num">255</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_two_side.txt">EXT_stencil_two_side</a></td></tr> |  | ||||||
| <tr><td class="num">256</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_wrap.txt">EXT_stencil_wrap</a></td></tr> |  | ||||||
| <tr><td class="num">257</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/subtexture.txt">EXT_subtexture</a></td></tr> |  | ||||||
| <tr><td class="num">258</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture.txt">EXT_texture</a></td></tr> |  | ||||||
| <tr><td class="num">259</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture3D.txt">EXT_texture3D</a></td></tr> |  | ||||||
| <tr><td class="num">260</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt">EXT_texture_array</a></td></tr> |  | ||||||
| <tr><td class="num">261</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">262</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr> |  | ||||||
| <tr><td class="num">263</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr> |  | ||||||
| <tr><td class="num">264</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr> |  | ||||||
| <tr><td class="num">265</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr> |  | ||||||
| <tr><td class="num">266</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr> |  | ||||||
| <tr><td class="num">267</td><td> </td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">268</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env.txt">EXT_texture_env</a></td></tr> |  | ||||||
| <tr><td class="num">269</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr> |  | ||||||
| <tr><td class="num">270</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr> |  | ||||||
| <tr><td class="num">271</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr> |  | ||||||
| <tr><td class="num">272</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr> |  | ||||||
| <tr><td class="num">273</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr> |  | ||||||
| <tr><td class="num">274</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr> |  | ||||||
| <tr><td class="num">275</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">276</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_object.txt">EXT_texture_object</a></td></tr> |  | ||||||
| <tr><td class="num">277</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr> |  | ||||||
| <tr><td class="num">278</td><td> </td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr> |  | ||||||
| <tr><td class="num">279</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr> |  | ||||||
| <tr><td class="num">280</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr> |  | ||||||
| <tr><td class="num">281</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr> |  | ||||||
| <tr><td class="num">282</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr> |  | ||||||
| <tr><td class="num">283</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr> |  | ||||||
| <tr><td class="num">284</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr> |  | ||||||
| <tr><td class="num">285</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr> |  | ||||||
| <tr><td class="num">286</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr> |  | ||||||
| <tr><td class="num">287</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr> |  | ||||||
| <tr><td class="num">288</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr> |  | ||||||
| <tr><td class="num">289</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr> |  | ||||||
| <tr><td class="num">290</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr> |  | ||||||
| <tr><td class="num">291</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">292</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr> | <tr><td class="num">219</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/422_pixels.txt">EXT_422_pixels</a></td></tr> | ||||||
| <tr><td class="num">293</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr> | <tr><td class="num">220</td><td> </td><td><a href="http://download.nvidia.com/developer/GLSL/GLSL%20Release%20Notes%20for%20Release%2060.pdf">EXT_Cg_shader</a></td></tr> | ||||||
|  | <tr><td class="num">221</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/abgr.txt">EXT_abgr</a></td></tr> | ||||||
|  | <tr><td class="num">222</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/bgra.txt">EXT_bgra</a></td></tr> | ||||||
|  | <tr><td class="num">223</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_bindable_uniform.txt">EXT_bindable_uniform</a></td></tr> | ||||||
|  | <tr><td class="num">224</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_color.txt">EXT_blend_color</a></td></tr> | ||||||
|  | <tr><td class="num">225</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_equation_separate.txt">EXT_blend_equation_separate</a></td></tr> | ||||||
|  | <tr><td class="num">226</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_func_separate.txt">EXT_blend_func_separate</a></td></tr> | ||||||
|  | <tr><td class="num">227</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_logic_op.txt">EXT_blend_logic_op</a></td></tr> | ||||||
|  | <tr><td class="num">228</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_minmax.txt">EXT_blend_minmax</a></td></tr> | ||||||
|  | <tr><td class="num">229</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/blend_subtract.txt">EXT_blend_subtract</a></td></tr> | ||||||
|  | <tr><td class="num">230</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/clip_volume_hint.txt">EXT_clip_volume_hint</a></td></tr> | ||||||
|  | <tr><td class="num">231</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/cmyka.txt">EXT_cmyka</a></td></tr> | ||||||
|  | <tr><td class="num">232</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/color_subtable.txt">EXT_color_subtable</a></td></tr> | ||||||
|  | <tr><td class="num">233</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/compiled_vertex_array.txt">EXT_compiled_vertex_array</a></td></tr> | ||||||
|  | <tr><td class="num">234</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/convolution.txt">EXT_convolution</a></td></tr> | ||||||
|  | <tr><td class="num">235</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/coordinate_frame.txt">EXT_coordinate_frame</a></td></tr> | ||||||
|  | <tr><td class="num">236</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/copy_texture.txt">EXT_copy_texture</a></td></tr> | ||||||
|  | <tr><td class="num">237</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/cull_vertex.txt">EXT_cull_vertex</a></td></tr> | ||||||
|  | <tr><td class="num">238</td><td> </td><td><a href="http://www.khronos.org/registry/gles/extensions/EXT/EXT_debug_marker.txt">EXT_debug_marker</a></td></tr> | ||||||
|  | <tr><td class="num">239</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_depth_bounds_test.txt">EXT_depth_bounds_test</a></td></tr> | ||||||
|  | <tr><td class="num">240</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/direct_state_access.txt">EXT_direct_state_access</a></td></tr> | ||||||
|  | <tr><td class="num">241</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/draw_buffers2.txt">EXT_draw_buffers2</a></td></tr> | ||||||
|  | <tr><td class="num">242</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_draw_instanced.txt">EXT_draw_instanced</a></td></tr> | ||||||
|  | <tr><td class="num">243</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/draw_range_elements.txt">EXT_draw_range_elements</a></td></tr> | ||||||
|  | <tr><td class="num">244</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/fog_coord.txt">EXT_fog_coord</a></td></tr> | ||||||
|  | <tr><td class="num">245</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/fragment_lighting.txt">EXT_fragment_lighting</a></td></tr> | ||||||
|  | <tr><td class="num">246</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_blit.txt">EXT_framebuffer_blit</a></td></tr> | ||||||
|  | <tr><td class="num">247</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample.txt">EXT_framebuffer_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">248</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_multisample_blit_scaled.txt">EXT_framebuffer_multisample_blit_scaled</a></td></tr> | ||||||
|  | <tr><td class="num">249</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/framebuffer_object.txt">EXT_framebuffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">250</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_framebuffer_sRGB.txt">EXT_framebuffer_sRGB</a></td></tr> | ||||||
|  | <tr><td class="num">251</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_geometry_shader4.txt">EXT_geometry_shader4</a></td></tr> | ||||||
|  | <tr><td class="num">252</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_program_parameters.txt">EXT_gpu_program_parameters</a></td></tr> | ||||||
|  | <tr><td class="num">253</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_gpu_shader4.txt">EXT_gpu_shader4</a></td></tr> | ||||||
|  | <tr><td class="num">254</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/histogram.txt">EXT_histogram</a></td></tr> | ||||||
|  | <tr><td class="num">255</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_array_formats.txt">EXT_index_array_formats</a></td></tr> | ||||||
|  | <tr><td class="num">256</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_func.txt">EXT_index_func</a></td></tr> | ||||||
|  | <tr><td class="num">257</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_material.txt">EXT_index_material</a></td></tr> | ||||||
|  | <tr><td class="num">258</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/index_texture.txt">EXT_index_texture</a></td></tr> | ||||||
|  | <tr><td class="num">259</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/light_texture.txt">EXT_light_texture</a></td></tr> | ||||||
|  | <tr><td class="num">260</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/misc_attribute.txt">EXT_misc_attribute</a></td></tr> | ||||||
|  | <tr><td class="num">261</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/multi_draw_arrays.txt">EXT_multi_draw_arrays</a></td></tr> | ||||||
|  | <tr><td class="num">262</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/wgl_multisample.txt">EXT_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">263</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/packed_depth_stencil.txt">EXT_packed_depth_stencil</a></td></tr> | ||||||
|  | <tr><td class="num">264</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_packed_float.txt">EXT_packed_float</a></td></tr> | ||||||
|  | <tr><td class="num">265</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/packed_pixels.txt">EXT_packed_pixels</a></td></tr> | ||||||
|  | <tr><td class="num">266</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/paletted_texture.txt">EXT_paletted_texture</a></td></tr> | ||||||
|  | <tr><td class="num">267</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_pixel_buffer_object.txt">EXT_pixel_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">268</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/pixel_transform.txt">EXT_pixel_transform</a></td></tr> | ||||||
|  | <tr><td class="num">269</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/pixel_transform_color_table.txt">EXT_pixel_transform_color_table</a></td></tr> | ||||||
|  | <tr><td class="num">270</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/point_parameters.txt">EXT_point_parameters</a></td></tr> | ||||||
|  | <tr><td class="num">271</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/polygon_offset.txt">EXT_polygon_offset</a></td></tr> | ||||||
|  | <tr><td class="num">272</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/provoking_vertex.txt">EXT_provoking_vertex</a></td></tr> | ||||||
|  | <tr><td class="num">273</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/rescale_normal.txt">EXT_rescale_normal</a></td></tr> | ||||||
|  | <tr><td class="num">274</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/scene_marker.txt">EXT_scene_marker</a></td></tr> | ||||||
|  | <tr><td class="num">275</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/secondary_color.txt">EXT_secondary_color</a></td></tr> | ||||||
|  | <tr><td class="num">276</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/separate_shader_objects.txt">EXT_separate_shader_objects</a></td></tr> | ||||||
|  | <tr><td class="num">277</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/separate_specular_color.txt">EXT_separate_specular_color</a></td></tr> | ||||||
|  | <tr><td class="num">278</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shader_image_load_store.txt">EXT_shader_image_load_store</a></td></tr> | ||||||
|  | <tr><td class="num">279</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shadow_funcs.txt">EXT_shadow_funcs</a></td></tr> | ||||||
|  | <tr><td class="num">280</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/shared_texture_palette.txt">EXT_shared_texture_palette</a></td></tr> | ||||||
|  | <tr><td class="num">281</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_clear_tag.txt">EXT_stencil_clear_tag</a></td></tr> | ||||||
|  | <tr><td class="num">282</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_two_side.txt">EXT_stencil_two_side</a></td></tr> | ||||||
|  | <tr><td class="num">283</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/stencil_wrap.txt">EXT_stencil_wrap</a></td></tr> | ||||||
|  | <tr><td class="num">284</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/subtexture.txt">EXT_subtexture</a></td></tr> | ||||||
|  | <tr><td class="num">285</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture.txt">EXT_texture</a></td></tr> | ||||||
|  | <tr><td class="num">286</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture3D.txt">EXT_texture3D</a></td></tr> | ||||||
|  | <tr><td class="num">287</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_array.txt">EXT_texture_array</a></td></tr> | ||||||
|  | <tr><td class="num">288</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_buffer_object.txt">EXT_texture_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">289</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_compression_dxt1.txt">EXT_texture_compression_dxt1</a></td></tr> | ||||||
|  | <tr><td class="num">290</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_latc.txt">EXT_texture_compression_latc</a></td></tr> | ||||||
|  | <tr><td class="num">291</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_compression_rgtc.txt">EXT_texture_compression_rgtc</a></td></tr> | ||||||
|  | <tr><td class="num">292</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_compression_s3tc.txt">EXT_texture_compression_s3tc</a></td></tr> | ||||||
|  | <tr><td class="num">293</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_texture_cube_map.txt">EXT_texture_cube_map</a></td></tr> | ||||||
|  | <tr><td class="num">294</td><td> </td><td><a href="http://www.opengl.org/developers/documentation/Version1.2/1.2specs/texture_edge_clamp.txt">EXT_texture_edge_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">295</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env.txt">EXT_texture_env</a></td></tr> | ||||||
|  | <tr><td class="num">296</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_add.txt">EXT_texture_env_add</a></td></tr> | ||||||
|  | <tr><td class="num">297</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_combine.txt">EXT_texture_env_combine</a></td></tr> | ||||||
|  | <tr><td class="num">298</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_env_dot3.txt">EXT_texture_env_dot3</a></td></tr> | ||||||
|  | <tr><td class="num">299</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_filter_anisotropic.txt">EXT_texture_filter_anisotropic</a></td></tr> | ||||||
|  | <tr><td class="num">300</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_integer.txt">EXT_texture_integer</a></td></tr> | ||||||
|  | <tr><td class="num">301</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_lod_bias.txt">EXT_texture_lod_bias</a></td></tr> | ||||||
|  | <tr><td class="num">302</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_mirror_clamp.txt">EXT_texture_mirror_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">303</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_object.txt">EXT_texture_object</a></td></tr> | ||||||
|  | <tr><td class="num">304</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_perturb_normal.txt">EXT_texture_perturb_normal</a></td></tr> | ||||||
|  | <tr><td class="num">305</td><td> </td><td><a href="http://developer.apple.com/opengl/extensions/ext_texture_rectangle.html">EXT_texture_rectangle</a></td></tr> | ||||||
|  | <tr><td class="num">306</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB.txt">EXT_texture_sRGB</a></td></tr> | ||||||
|  | <tr><td class="num">307</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_sRGB_decode.txt">EXT_texture_sRGB_decode</a></td></tr> | ||||||
|  | <tr><td class="num">308</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_EXT_texture_shared_exponent.txt">EXT_texture_shared_exponent</a></td></tr> | ||||||
|  | <tr><td class="num">309</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_snorm.txt">EXT_texture_snorm</a></td></tr> | ||||||
|  | <tr><td class="num">310</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/texture_swizzle.txt">EXT_texture_swizzle</a></td></tr> | ||||||
|  | <tr><td class="num">311</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_EXT_timer_query.txt">EXT_timer_query</a></td></tr> | ||||||
|  | <tr><td class="num">312</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/transform_feedback.txt">EXT_transform_feedback</a></td></tr> | ||||||
|  | <tr><td class="num">313</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_array.txt">EXT_vertex_array</a></td></tr> | ||||||
|  | <tr><td class="num">314</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_array_bgra.txt">EXT_vertex_array_bgra</a></td></tr> | ||||||
|  | <tr><td class="num">315</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_attrib_64bit.txt">EXT_vertex_attrib_64bit</a></td></tr> | ||||||
|  | <tr><td class="num">316</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/EXT/vertex_shader.txt">EXT_vertex_shader</a></td></tr> | ||||||
|  | <tr><td class="num">317</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/vertex_weighting.txt">EXT_vertex_weighting</a></td></tr> | ||||||
|  | <tr><td class="num">318</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/EXT/x11_sync_object.txt">EXT_x11_sync_object</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">294</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr> | <tr><td class="num">319</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/GREMEDY/frame_terminator.txt">GREMEDY_frame_terminator</a></td></tr> | ||||||
| <tr><td class="num">295</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/image_transform.txt">HP_image_transform</a></td></tr> | <tr><td class="num">320</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/GREMEDY/string_marker.txt">GREMEDY_string_marker</a></td></tr> | ||||||
| <tr><td class="num">296</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr> |  | ||||||
| <tr><td class="num">297</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">298</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr> | <tr><td class="num">321</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/convolution_border_modes.txt">HP_convolution_border_modes</a></td></tr> | ||||||
| <tr><td class="num">299</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr> | <tr><td class="num">322</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/image_transform.txt">HP_image_transform</a></td></tr> | ||||||
| <tr><td class="num">300</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr> | <tr><td class="num">323</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/occlusion_test.txt">HP_occlusion_test</a></td></tr> | ||||||
| <tr><td class="num">301</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/static_data.txt">IBM_static_data</a></td></tr> | <tr><td class="num">324</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/HP/texture_lighting.txt">HP_texture_lighting</a></td></tr> | ||||||
| <tr><td class="num">302</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr> |  | ||||||
| <tr><td class="num">303</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">304</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr> | <tr><td class="num">325</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/cull_vertex.txt">IBM_cull_vertex</a></td></tr> | ||||||
| <tr><td class="num">305</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr> | <tr><td class="num">326</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/multimode_draw_arrays.txt">IBM_multimode_draw_arrays</a></td></tr> | ||||||
|  | <tr><td class="num">327</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/rasterpos_clip.txt">IBM_rasterpos_clip</a></td></tr> | ||||||
|  | <tr><td class="num">328</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/static_data.txt">IBM_static_data</a></td></tr> | ||||||
|  | <tr><td class="num">329</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/texture_mirrored_repeat.txt">IBM_texture_mirrored_repeat</a></td></tr> | ||||||
|  | <tr><td class="num">330</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/IBM/vertex_array_lists.txt">IBM_vertex_array_lists</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">306</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr> | <tr><td class="num">331</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INGR/color_clamp.txt">INGR_color_clamp</a></td></tr> | ||||||
| <tr><td class="num">307</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr> | <tr><td class="num">332</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INGR/interlace_read.txt">INGR_interlace_read</a></td></tr> | ||||||
| <tr><td class="num">308</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">309</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/KHR/debug.txt">KHR_debug</a></td></tr> | <tr><td class="num">333</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/map_texture.txt">INTEL_map_texture</a></td></tr> | ||||||
| <tr><td class="num">310</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/KHR/texture_compression_astc_ldr.txt">KHR_texture_compression_astc_ldr</a></td></tr> | <tr><td class="num">334</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/parallel_arrays.txt">INTEL_parallel_arrays</a></td></tr> | ||||||
|  | <tr><td class="num">335</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/INTEL/texture_scissor.txt">INTEL_texture_scissor</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">311</td><td> </td><td>KTX_buffer_region</td></tr> | <tr><td class="num">336</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/KHR/debug.txt">KHR_debug</a></td></tr> | ||||||
|  | <tr><td class="num">337</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/KHR/texture_compression_astc_ldr.txt">KHR_texture_compression_astc_ldr</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">312</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr> | <tr><td class="num">338</td><td> </td><td>KTX_buffer_region</td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">313</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr> | <tr><td class="num">339</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESAX/texture_stack.txt">MESAX_texture_stack</a></td></tr> | ||||||
| <tr><td class="num">314</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr> |  | ||||||
| <tr><td class="num">315</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/window_pos.txt">MESA_window_pos</a></td></tr> |  | ||||||
| <tr><td class="num">316</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">317</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr> | <tr><td class="num">340</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/pack_invert.txt">MESA_pack_invert</a></td></tr> | ||||||
| <tr><td class="num">318</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr> | <tr><td class="num">341</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/resize_buffers.txt">MESA_resize_buffers</a></td></tr> | ||||||
|  | <tr><td class="num">342</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/window_pos.txt">MESA_window_pos</a></td></tr> | ||||||
|  | <tr><td class="num">343</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/MESA/ycbcr_texture.txt">MESA_ycbcr_texture</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">319</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr> | <tr><td class="num">344</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NVX/nvx_conditional_render.txt">NVX_conditional_render</a></td></tr> | ||||||
| <tr><td class="num">320</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/blend_square.txt">NV_blend_square</a></td></tr> | <tr><td class="num">345</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NVX_gpu_memory_info.txt">NVX_gpu_memory_info</a></td></tr> | ||||||
| <tr><td class="num">321</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/compute_program5.txt">NV_compute_program5</a></td></tr> |  | ||||||
| <tr><td class="num">322</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/conditional_render.txt">NV_conditional_render</a></td></tr> |  | ||||||
| <tr><td class="num">323</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr> |  | ||||||
| <tr><td class="num">324</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_image.txt">NV_copy_image</a></td></tr> |  | ||||||
| <tr><td class="num">325</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr> |  | ||||||
| <tr><td class="num">326</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr> |  | ||||||
| <tr><td class="num">327</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">328</td><td> </td><td>NV_depth_range_unclamped</td></tr> |  | ||||||
| <tr><td class="num">329</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/draw_texture.txt">NV_draw_texture</a></td></tr> |  | ||||||
| <tr><td class="num">330</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/evaluators.txt">NV_evaluators</a></td></tr> |  | ||||||
| <tr><td class="num">331</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">332</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fence.txt">NV_fence</a></td></tr> |  | ||||||
| <tr><td class="num">333</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt">NV_float_buffer</a></td></tr> |  | ||||||
| <tr><td class="num">334</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fog_distance.txt">NV_fog_distance</a></td></tr> |  | ||||||
| <tr><td class="num">335</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fragment_program.txt">NV_fragment_program</a></td></tr> |  | ||||||
| <tr><td class="num">336</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr> |  | ||||||
| <tr><td class="num">337</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr> |  | ||||||
| <tr><td class="num">338</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr> |  | ||||||
| <tr><td class="num">339</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr> |  | ||||||
| <tr><td class="num">340</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr> |  | ||||||
| <tr><td class="num">341</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr> |  | ||||||
| <tr><td class="num">342</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr> |  | ||||||
| <tr><td class="num">343</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr> |  | ||||||
| <tr><td class="num">344</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr> |  | ||||||
| <tr><td class="num">345</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr> |  | ||||||
| <tr><td class="num">346</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/half_float.txt">NV_half_float</a></td></tr> |  | ||||||
| <tr><td class="num">347</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr> |  | ||||||
| <tr><td class="num">348</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr> |  | ||||||
| <tr><td class="num">349</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr> |  | ||||||
| <tr><td class="num">350</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr> |  | ||||||
| <tr><td class="num">351</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr> |  | ||||||
| <tr><td class="num">352</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">353</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr> |  | ||||||
| <tr><td class="num">354</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr> |  | ||||||
| <tr><td class="num">355</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr> |  | ||||||
| <tr><td class="num">356</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/point_sprite.txt">NV_point_sprite</a></td></tr> |  | ||||||
| <tr><td class="num">357</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr> |  | ||||||
| <tr><td class="num">358</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr> |  | ||||||
| <tr><td class="num">359</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/register_combiners.txt">NV_register_combiners</a></td></tr> |  | ||||||
| <tr><td class="num">360</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr> |  | ||||||
| <tr><td class="num">361</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr> |  | ||||||
| <tr><td class="num">362</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr> |  | ||||||
| <tr><td class="num">363</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr> |  | ||||||
| <tr><td class="num">364</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr> |  | ||||||
| <tr><td class="num">365</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr> |  | ||||||
| <tr><td class="num">366</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr> |  | ||||||
| <tr><td class="num">367</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr> |  | ||||||
| <tr><td class="num">368</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr> |  | ||||||
| <tr><td class="num">369</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr> |  | ||||||
| <tr><td class="num">370</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr> |  | ||||||
| <tr><td class="num">371</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr> |  | ||||||
| <tr><td class="num">372</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">373</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr> |  | ||||||
| <tr><td class="num">374</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader.txt">NV_texture_shader</a></td></tr> |  | ||||||
| <tr><td class="num">375</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr> |  | ||||||
| <tr><td class="num">376</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr> |  | ||||||
| <tr><td class="num">377</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr> |  | ||||||
| <tr><td class="num">378</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr> |  | ||||||
| <tr><td class="num">379</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr> |  | ||||||
| <tr><td class="num">380</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr> |  | ||||||
| <tr><td class="num">381</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr> |  | ||||||
| <tr><td class="num">382</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr> |  | ||||||
| <tr><td class="num">383</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr> |  | ||||||
| <tr><td class="num">384</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program.txt">NV_vertex_program</a></td></tr> |  | ||||||
| <tr><td class="num">385</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr> |  | ||||||
| <tr><td class="num">386</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr> |  | ||||||
| <tr><td class="num">387</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr> |  | ||||||
| <tr><td class="num">388</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr> |  | ||||||
| <tr><td class="num">389</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr> |  | ||||||
| <tr><td class="num">390</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">391</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr> | <tr><td class="num">346</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/bindless_multi_draw_indirect.txt">NV_bindless_multi_draw_indirect</a></td></tr> | ||||||
| <tr><td class="num">392</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_compressed_paletted_texture.txt">OES_compressed_paletted_texture</a></td></tr> | <tr><td class="num">347</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/bindless_texture.txt">NV_bindless_texture</a></td></tr> | ||||||
| <tr><td class="num">393</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_read_format.txt">OES_read_format</a></td></tr> | <tr><td class="num">348</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/blend_equation_advanced.txt">NV_blend_equation_advanced</a></td></tr> | ||||||
| <tr><td class="num">394</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_single_precision.txt">OES_single_precision</a></td></tr> | <tr><td class="num">349</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/blend_equation_advanced.txt">NV_blend_equation_advanced_coherent</a></td></tr> | ||||||
|  | <tr><td class="num">350</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/blend_square.txt">NV_blend_square</a></td></tr> | ||||||
|  | <tr><td class="num">351</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/compute_program5.txt">NV_compute_program5</a></td></tr> | ||||||
|  | <tr><td class="num">352</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/conditional_render.txt">NV_conditional_render</a></td></tr> | ||||||
|  | <tr><td class="num">353</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_depth_to_color.txt">NV_copy_depth_to_color</a></td></tr> | ||||||
|  | <tr><td class="num">354</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/copy_image.txt">NV_copy_image</a></td></tr> | ||||||
|  | <tr><td class="num">355</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/deep_texture3D.txt">NV_deep_texture3D</a></td></tr> | ||||||
|  | <tr><td class="num">356</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_depth_buffer_float.txt">NV_depth_buffer_float</a></td></tr> | ||||||
|  | <tr><td class="num">357</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/depth_clamp.txt">NV_depth_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">358</td><td> </td><td>NV_depth_range_unclamped</td></tr> | ||||||
|  | <tr><td class="num">359</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/draw_texture.txt">NV_draw_texture</a></td></tr> | ||||||
|  | <tr><td class="num">360</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/evaluators.txt">NV_evaluators</a></td></tr> | ||||||
|  | <tr><td class="num">361</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/explicit_multisample.txt">NV_explicit_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">362</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fence.txt">NV_fence</a></td></tr> | ||||||
|  | <tr><td class="num">363</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/float_buffer.txt">NV_float_buffer</a></td></tr> | ||||||
|  | <tr><td class="num">364</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fog_distance.txt">NV_fog_distance</a></td></tr> | ||||||
|  | <tr><td class="num">365</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/fragment_program.txt">NV_fragment_program</a></td></tr> | ||||||
|  | <tr><td class="num">366</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program2.txt">NV_fragment_program2</a></td></tr> | ||||||
|  | <tr><td class="num">367</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_fragment_program4.txt">NV_fragment_program4</a></td></tr> | ||||||
|  | <tr><td class="num">368</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_fragment_program_option.txt">NV_fragment_program_option</a></td></tr> | ||||||
|  | <tr><td class="num">369</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_framebuffer_multisample_coverage.txt">NV_framebuffer_multisample_coverage</a></td></tr> | ||||||
|  | <tr><td class="num">370</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_program4.txt">NV_geometry_program4</a></td></tr> | ||||||
|  | <tr><td class="num">371</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_geometry_shader4.txt">NV_geometry_shader4</a></td></tr> | ||||||
|  | <tr><td class="num">372</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_gpu_program4.txt">NV_gpu_program4</a></td></tr> | ||||||
|  | <tr><td class="num">373</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/gpu_program5.txt">NV_gpu_program5</a></td></tr> | ||||||
|  | <tr><td class="num">374</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/gpu_program5_mem_extended.txt">NV_gpu_program5_mem_extended</a></td></tr> | ||||||
|  | <tr><td class="num">375</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/gpu_program5.txt">NV_gpu_program_fp64</a></td></tr> | ||||||
|  | <tr><td class="num">376</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/gpu_shader5.txt">NV_gpu_shader5</a></td></tr> | ||||||
|  | <tr><td class="num">377</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/half_float.txt">NV_half_float</a></td></tr> | ||||||
|  | <tr><td class="num">378</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/light_max_exponent.txt">NV_light_max_exponent</a></td></tr> | ||||||
|  | <tr><td class="num">379</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_coverage.txt">NV_multisample_coverage</a></td></tr> | ||||||
|  | <tr><td class="num">380</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/multisample_filter_hint.txt">NV_multisample_filter_hint</a></td></tr> | ||||||
|  | <tr><td class="num">381</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/occlusion_query.txt">NV_occlusion_query</a></td></tr> | ||||||
|  | <tr><td class="num">382</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/packed_depth_stencil.txt">NV_packed_depth_stencil</a></td></tr> | ||||||
|  | <tr><td class="num">383</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_parameter_buffer_object.txt">NV_parameter_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">384</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/parameter_buffer_object2.txt">NV_parameter_buffer_object2</a></td></tr> | ||||||
|  | <tr><td class="num">385</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/path_rendering.txt">NV_path_rendering</a></td></tr> | ||||||
|  | <tr><td class="num">386</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/pixel_data_range.txt">NV_pixel_data_range</a></td></tr> | ||||||
|  | <tr><td class="num">387</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/point_sprite.txt">NV_point_sprite</a></td></tr> | ||||||
|  | <tr><td class="num">388</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/present_video.txt">NV_present_video</a></td></tr> | ||||||
|  | <tr><td class="num">389</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/primitive_restart.txt">NV_primitive_restart</a></td></tr> | ||||||
|  | <tr><td class="num">390</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/register_combiners.txt">NV_register_combiners</a></td></tr> | ||||||
|  | <tr><td class="num">391</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/register_combiners2.txt">NV_register_combiners2</a></td></tr> | ||||||
|  | <tr><td class="num">392</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_atomic_counters.txt">NV_shader_atomic_counters</a></td></tr> | ||||||
|  | <tr><td class="num">393</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_atomic_float.txt">NV_shader_atomic_float</a></td></tr> | ||||||
|  | <tr><td class="num">394</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_buffer_load.txt">NV_shader_buffer_load</a></td></tr> | ||||||
|  | <tr><td class="num">395</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/shader_storage_buffer_object.txt">NV_shader_storage_buffer_object</a></td></tr> | ||||||
|  | <tr><td class="num">396</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/tessellation_program5.txt">NV_tessellation_program5</a></td></tr> | ||||||
|  | <tr><td class="num">397</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texgen_emboss.txt">NV_texgen_emboss</a></td></tr> | ||||||
|  | <tr><td class="num">398</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texgen_reflection.txt">NV_texgen_reflection</a></td></tr> | ||||||
|  | <tr><td class="num">399</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_barrier.txt">NV_texture_barrier</a></td></tr> | ||||||
|  | <tr><td class="num">400</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_compression_vtc.txt">NV_texture_compression_vtc</a></td></tr> | ||||||
|  | <tr><td class="num">401</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_env_combine4.txt">NV_texture_env_combine4</a></td></tr> | ||||||
|  | <tr><td class="num">402</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_expand_normal.txt">NV_texture_expand_normal</a></td></tr> | ||||||
|  | <tr><td class="num">403</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_multisample.txt">NV_texture_multisample</a></td></tr> | ||||||
|  | <tr><td class="num">404</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_rectangle.txt">NV_texture_rectangle</a></td></tr> | ||||||
|  | <tr><td class="num">405</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader.txt">NV_texture_shader</a></td></tr> | ||||||
|  | <tr><td class="num">406</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader2.txt">NV_texture_shader2</a></td></tr> | ||||||
|  | <tr><td class="num">407</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/texture_shader3.txt">NV_texture_shader3</a></td></tr> | ||||||
|  | <tr><td class="num">408</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_transform_feedback.txt">NV_transform_feedback</a></td></tr> | ||||||
|  | <tr><td class="num">409</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/transform_feedback2.txt">NV_transform_feedback2</a></td></tr> | ||||||
|  | <tr><td class="num">410</td><td> </td><td><a href="http://www.opengl.org/registry/specs/NV/vdpau_interop.txt">NV_vdpau_interop</a></td></tr> | ||||||
|  | <tr><td class="num">411</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_array_range.txt">NV_vertex_array_range</a></td></tr> | ||||||
|  | <tr><td class="num">412</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_array_range2.txt">NV_vertex_array_range2</a></td></tr> | ||||||
|  | <tr><td class="num">413</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_attrib_integer_64bit.txt">NV_vertex_attrib_integer_64bit</a></td></tr> | ||||||
|  | <tr><td class="num">414</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_buffer_unified_memory.txt">NV_vertex_buffer_unified_memory</a></td></tr> | ||||||
|  | <tr><td class="num">415</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program.txt">NV_vertex_program</a></td></tr> | ||||||
|  | <tr><td class="num">416</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program1_1.txt">NV_vertex_program1_1</a></td></tr> | ||||||
|  | <tr><td class="num">417</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/vertex_program2.txt">NV_vertex_program2</a></td></tr> | ||||||
|  | <tr><td class="num">418</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program2_option.txt">NV_vertex_program2_option</a></td></tr> | ||||||
|  | <tr><td class="num">419</td><td> </td><td><a href="http://www.nvidia.com/dev_content/nvopenglspecs/GL_NV_vertex_program3.txt">NV_vertex_program3</a></td></tr> | ||||||
|  | <tr><td class="num">420</td><td> </td><td><a href="http://developer.download.nvidia.com/opengl/specs/GL_NV_vertex_program4.txt">NV_vertex_program4</a></td></tr> | ||||||
|  | <tr><td class="num">421</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/NV/video_capture.txt">NV_video_capture</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">395</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/interlace.txt">OML_interlace</a></td></tr> | <tr><td class="num">422</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_byte_coordinates.txt">OES_byte_coordinates</a></td></tr> | ||||||
| <tr><td class="num">396</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/resample.txt">OML_resample</a></td></tr> | <tr><td class="num">423</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_compressed_paletted_texture.txt">OES_compressed_paletted_texture</a></td></tr> | ||||||
| <tr><td class="num">397</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/subsample.txt">OML_subsample</a></td></tr> | <tr><td class="num">424</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_read_format.txt">OES_read_format</a></td></tr> | ||||||
|  | <tr><td class="num">425</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OES/OES_single_precision.txt">OES_single_precision</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">398</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr> | <tr><td class="num">426</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/interlace.txt">OML_interlace</a></td></tr> | ||||||
| <tr><td class="num">399</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr> | <tr><td class="num">427</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/resample.txt">OML_resample</a></td></tr> | ||||||
|  | <tr><td class="num">428</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/OML/subsample.txt">OML_subsample</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">400</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_0_compatibility.txt">REGAL_ES1_0_compatibility</a></td></tr> | <tr><td class="num">429</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/PGI/misc_hints.txt">PGI_misc_hints</a></td></tr> | ||||||
| <tr><td class="num">401</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_1_compatibility.txt">REGAL_ES1_1_compatibility</a></td></tr> | <tr><td class="num">430</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/PGI/vertex_hints.txt">PGI_vertex_hints</a></td></tr> | ||||||
| <tr><td class="num">402</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_enable.txt">REGAL_enable</a></td></tr> |  | ||||||
| <tr><td class="num">403</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_error_string.txt">REGAL_error_string</a></td></tr> |  | ||||||
| <tr><td class="num">404</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_extension_query.txt">REGAL_extension_query</a></td></tr> |  | ||||||
| <tr><td class="num">405</td><td> </td><td><a href="https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_log.txt">REGAL_log</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">406</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr> | <tr><td class="num">431</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_0_compatibility</a></td></tr> | ||||||
|  | <tr><td class="num">432</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_ES1_1_compatibility</a></td></tr> | ||||||
|  | <tr><td class="num">433</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_enable</a></td></tr> | ||||||
|  | <tr><td class="num">434</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_error_string</a></td></tr> | ||||||
|  | <tr><td class="num">435</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_extension_query</a></td></tr> | ||||||
|  | <tr><td class="num">436</td><td> </td><td><a href="https://github.com/p3/regal/tree/master/doc/extensions">REGAL_log</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">407</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/S3/s3tc.txt">S3_s3tc</a></td></tr> | <tr><td class="num">437</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/REND/screen_coordinates.txt">REND_screen_coordinates</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">408</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/color_range.txt">SGIS_color_range</a></td></tr> | <tr><td class="num">438</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/S3/s3tc.txt">S3_s3tc</a></td></tr> | ||||||
| <tr><td class="num">409</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr> |  | ||||||
| <tr><td class="num">410</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/fog_func.txt">SGIS_fog_function</a></td></tr> |  | ||||||
| <tr><td class="num">411</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr> |  | ||||||
| <tr><td class="num">412</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/multisample.txt">SGIS_multisample</a></td></tr> |  | ||||||
| <tr><td class="num">413</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr> |  | ||||||
| <tr><td class="num">414</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr> |  | ||||||
| <tr><td class="num">415</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr> |  | ||||||
| <tr><td class="num">416</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr> |  | ||||||
| <tr><td class="num">417</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">418</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">419</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr> |  | ||||||
| <tr><td class="num">420</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr> |  | ||||||
| <tr><td class="num">421</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">422</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async.txt">SGIX_async</a></td></tr> | <tr><td class="num">439</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/color_range.txt">SGIS_color_range</a></td></tr> | ||||||
| <tr><td class="num">423</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr> | <tr><td class="num">440</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/detail_texture.txt">SGIS_detail_texture</a></td></tr> | ||||||
| <tr><td class="num">424</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr> | <tr><td class="num">441</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/fog_func.txt">SGIS_fog_function</a></td></tr> | ||||||
| <tr><td class="num">425</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr> | <tr><td class="num">442</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/generate_mipmap.txt">SGIS_generate_mipmap</a></td></tr> | ||||||
| <tr><td class="num">426</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr> | <tr><td class="num">443</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/multisample.txt">SGIS_multisample</a></td></tr> | ||||||
| <tr><td class="num">427</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr> | <tr><td class="num">444</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/pixel_texture.txt">SGIS_pixel_texture</a></td></tr> | ||||||
| <tr><td class="num">428</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr> | <tr><td class="num">445</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/point_line_texgen.txt">SGIS_point_line_texgen</a></td></tr> | ||||||
| <tr><td class="num">429</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr> | <tr><td class="num">446</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/sharpen_texture.txt">SGIS_sharpen_texture</a></td></tr> | ||||||
| <tr><td class="num">430</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr> | <tr><td class="num">447</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture4D.txt">SGIS_texture4D</a></td></tr> | ||||||
| <tr><td class="num">431</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr> | <tr><td class="num">448</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_border_clamp.txt">SGIS_texture_border_clamp</a></td></tr> | ||||||
| <tr><td class="num">432</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr> | <tr><td class="num">449</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_edge_clamp.txt">SGIS_texture_edge_clamp</a></td></tr> | ||||||
| <tr><td class="num">433</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr> | <tr><td class="num">450</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_filter4.txt">SGIS_texture_filter4</a></td></tr> | ||||||
| <tr><td class="num">434</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/interlace.txt">SGIX_interlace</a></td></tr> | <tr><td class="num">451</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_lod.txt">SGIS_texture_lod</a></td></tr> | ||||||
| <tr><td class="num">435</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr> | <tr><td class="num">452</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIS/texture_select.txt">SGIS_texture_select</a></td></tr> | ||||||
| <tr><td class="num">436</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr> |  | ||||||
| <tr><td class="num">437</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr> |  | ||||||
| <tr><td class="num">438</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr> |  | ||||||
| <tr><td class="num">439</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr> |  | ||||||
| <tr><td class="num">440</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/resample.txt">SGIX_resample</a></td></tr> |  | ||||||
| <tr><td class="num">441</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr> |  | ||||||
| <tr><td class="num">442</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr> |  | ||||||
| <tr><td class="num">443</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/sprite.txt">SGIX_sprite</a></td></tr> |  | ||||||
| <tr><td class="num">444</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr> |  | ||||||
| <tr><td class="num">445</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr> |  | ||||||
| <tr><td class="num">446</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr> |  | ||||||
| <tr><td class="num">447</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr> |  | ||||||
| <tr><td class="num">448</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr> |  | ||||||
| <tr><td class="num">449</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr> |  | ||||||
| <tr><td class="num">450</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr> |  | ||||||
| <tr><td class="num">451</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr> |  | ||||||
| <tr><td class="num">452</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr> |  | ||||||
| <tr><td class="num">453</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">454</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr> | <tr><td class="num">453</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async.txt">SGIX_async</a></td></tr> | ||||||
| <tr><td class="num">455</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/color_table.txt">SGI_color_table</a></td></tr> | <tr><td class="num">454</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async_histogram.txt">SGIX_async_histogram</a></td></tr> | ||||||
| <tr><td class="num">456</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr> | <tr><td class="num">455</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/async_pixel.txt">SGIX_async_pixel</a></td></tr> | ||||||
|  | <tr><td class="num">456</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/blend_alpha_minmax.txt">SGIX_blend_alpha_minmax</a></td></tr> | ||||||
|  | <tr><td class="num">457</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/clipmap.txt">SGIX_clipmap</a></td></tr> | ||||||
|  | <tr><td class="num">458</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/convolution_accuracy.txt">SGIX_convolution_accuracy</a></td></tr> | ||||||
|  | <tr><td class="num">459</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/depth_texture.txt">SGIX_depth_texture</a></td></tr> | ||||||
|  | <tr><td class="num">460</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/flush_raster.txt">SGIX_flush_raster</a></td></tr> | ||||||
|  | <tr><td class="num">461</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fog_offset.txt">SGIX_fog_offset</a></td></tr> | ||||||
|  | <tr><td class="num">462</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fog_texture.txt">SGIX_fog_texture</a></td></tr> | ||||||
|  | <tr><td class="num">463</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/fragment_specular_lighting.txt">SGIX_fragment_specular_lighting</a></td></tr> | ||||||
|  | <tr><td class="num">464</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/framezoom.txt">SGIX_framezoom</a></td></tr> | ||||||
|  | <tr><td class="num">465</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/interlace.txt">SGIX_interlace</a></td></tr> | ||||||
|  | <tr><td class="num">466</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/ir_instrument1.txt">SGIX_ir_instrument1</a></td></tr> | ||||||
|  | <tr><td class="num">467</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/list_priority.txt">SGIX_list_priority</a></td></tr> | ||||||
|  | <tr><td class="num">468</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/sgix_pixel_texture.txt">SGIX_pixel_texture</a></td></tr> | ||||||
|  | <tr><td class="num">469</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/pixel_texture_bits.txt">SGIX_pixel_texture_bits</a></td></tr> | ||||||
|  | <tr><td class="num">470</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/reference_plane.txt">SGIX_reference_plane</a></td></tr> | ||||||
|  | <tr><td class="num">471</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/resample.txt">SGIX_resample</a></td></tr> | ||||||
|  | <tr><td class="num">472</td><td> </td><td><a href="http://oss.sgi.com/projects/ogl-sample/registry/SGIX/shadow.txt">SGIX_shadow</a></td></tr> | ||||||
|  | <tr><td class="num">473</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/shadow_ambient.txt">SGIX_shadow_ambient</a></td></tr> | ||||||
|  | <tr><td class="num">474</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/sprite.txt">SGIX_sprite</a></td></tr> | ||||||
|  | <tr><td class="num">475</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/tag_sample_buffer.txt">SGIX_tag_sample_buffer</a></td></tr> | ||||||
|  | <tr><td class="num">476</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_env_add.txt">SGIX_texture_add_env</a></td></tr> | ||||||
|  | <tr><td class="num">477</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_coordinate_clamp.txt">SGIX_texture_coordinate_clamp</a></td></tr> | ||||||
|  | <tr><td class="num">478</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_lod_bias.txt">SGIX_texture_lod_bias</a></td></tr> | ||||||
|  | <tr><td class="num">479</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_multi_buffer.txt">SGIX_texture_multi_buffer</a></td></tr> | ||||||
|  | <tr><td class="num">480</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_range.txt">SGIX_texture_range</a></td></tr> | ||||||
|  | <tr><td class="num">481</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/texture_scale_bias.txt">SGIX_texture_scale_bias</a></td></tr> | ||||||
|  | <tr><td class="num">482</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt">SGIX_vertex_preclip</a></td></tr> | ||||||
|  | <tr><td class="num">483</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/vertex_preclip.txt">SGIX_vertex_preclip_hint</a></td></tr> | ||||||
|  | <tr><td class="num">484</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGIX/ycrcb.txt">SGIX_ycrcb</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">457</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr> | <tr><td class="num">485</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/color_matrix.txt">SGI_color_matrix</a></td></tr> | ||||||
|  | <tr><td class="num">486</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/color_table.txt">SGI_color_table</a></td></tr> | ||||||
|  | <tr><td class="num">487</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SGI/texture_color_table.txt">SGI_texture_color_table</a></td></tr> | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">458</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr> | <tr><td class="num">488</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUNX/constant_data.txt">SUNX_constant_data</a></td></tr> | ||||||
| <tr><td class="num">459</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr> |  | ||||||
| <tr><td class="num">460</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr> |  | ||||||
| <tr><td class="num">461</td><td> </td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr> |  | ||||||
| <tr><td class="num">462</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr> |  | ||||||
| <tr><td class="num">463</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr> |  | ||||||
| <tr><td class="num">464</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/vertex.txt">SUN_vertex</a></td></tr> |  | ||||||
| <tr><td><br></td><td></td><td></td></tr> | <tr><td><br></td><td></td><td></td></tr> | ||||||
| <tr><td class="num">465</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr> | <tr><td class="num">489</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/convolution_border_modes.txt">SUN_convolution_border_modes</a></td></tr> | ||||||
| <tr><td class="num">466</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr> | <tr><td class="num">490</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/global_alpha.txt">SUN_global_alpha</a></td></tr> | ||||||
| <tr><td class="num">467</td><td> </td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr> | <tr><td class="num">491</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/mesh_array.txt">SUN_mesh_array</a></td></tr> | ||||||
|  | <tr><td class="num">492</td><td> </td><td><a href="http://wwws.sun.com/software/graphics/opengl/extensions/gl_sun_read_video_pixels.txt">SUN_read_video_pixels</a></td></tr> | ||||||
|  | <tr><td class="num">493</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/slice_accum.txt">SUN_slice_accum</a></td></tr> | ||||||
|  | <tr><td class="num">494</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/triangle_list.txt">SUN_triangle_list</a></td></tr> | ||||||
|  | <tr><td class="num">495</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/SUN/vertex.txt">SUN_vertex</a></td></tr> | ||||||
|  | <tr><td><br></td><td></td><td></td></tr> | ||||||
|  | <tr><td class="num">496</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/WIN/phong_shading.txt">WIN_phong_shading</a></td></tr> | ||||||
|  | <tr><td class="num">497</td><td> </td><td><a href="http://www.opengl.org/registry/specs/gl/WIN/specular_fog.txt">WIN_specular_fog</a></td></tr> | ||||||
|  | <tr><td class="num">498</td><td> </td><td><a href="http://msdn.microsoft.com/library/default.asp?url=/library/en-us/opengl/glfunc01_16zy.asp">WIN_swap_hint</a></td></tr> | ||||||
| </table> | </table> | ||||||
| <!-- begin footer.html --> | <!-- begin footer.html --> | ||||||
| </td></tr></table></body> | </td></tr></table></body> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
| @ -112,7 +112,7 @@ Mac OS X, FreeBSD, Irix, and Solaris. | |||||||
| <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed | <a href="http://sourceforge.net/projects/glew/">GLEW</a> is distributed | ||||||
| as source and precompiled binaries.<br/> | as source and precompiled binaries.<br/> | ||||||
| The latest release is | The latest release is | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a>[08-06-12]: | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a>[07-22-13]: | ||||||
| </p> | </p> | ||||||
| <p> | <p> | ||||||
| </p> | </p> | ||||||
| @ -126,8 +126,8 @@ The latest release is | |||||||
| <td align="right"><b>Source</b></td> | <td align="right"><b>Source</b></td> | ||||||
| <td></td> | <td></td> | ||||||
| <td align="left"> | <td align="left"> | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0.zip/download">ZIP</a> |  | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.zip/download">ZIP</a> |  | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0.tgz/download">TGZ</a></td> | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0.tgz/download">TGZ</a></td> | ||||||
| <td></td> | <td></td> | ||||||
| </tr> | </tr> | ||||||
| <tr> | <tr> | ||||||
| @ -135,8 +135,7 @@ The latest release is | |||||||
| <td align="right"><b>Binaries</b></td> | <td align="right"><b>Binaries</b></td> | ||||||
| <td></td> | <td></td> | ||||||
| <td align="left"> | <td align="left"> | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0-win32.zip/download">Windows 32-bit</a> |  | <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/glew-1.10.0-win32.zip/download">Windows 32-bit and 64-bit</a> |  | ||||||
| <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/glew-1.9.0-win64.zip/download">64-bit</a>  |  | ||||||
| </td> | </td> | ||||||
| <td></td> | <td></td> | ||||||
| </tr> | </tr> | ||||||
| @ -149,10 +148,10 @@ The latest release is | |||||||
| An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>: | An up-to-date copy is also available using <a href="http://git-scm.com/">git</a>: | ||||||
| </p> | </p> | ||||||
| <ul> | <ul> | ||||||
| <li><a href="https://sourceforge.net/p/glew/code">Sourceforge</a><br/> |  | ||||||
| <tt>git clone git://git.code.sf.net/p/glew/code glew</tt><br/> </li> |  | ||||||
| <li><a href="https://github.com/nigels-com/glew">github</a><br/> | <li><a href="https://github.com/nigels-com/glew">github</a><br/> | ||||||
| <tt>git clone https://github.com/nigels-com/glew.git glew</tt><br/> </li> | <tt>git clone https://github.com/nigels-com/glew.git glew</tt><br/> </li> | ||||||
|  | <li><a href="https://sourceforge.net/p/glew/code">Sourceforge</a><br/> | ||||||
|  | <tt>git clone git://git.code.sf.net/p/glew/code glew</tt><br/> </li> | ||||||
| </ul> | </ul> | ||||||
| 
 | 
 | ||||||
| <p></p> | <p></p> | ||||||
| @ -166,7 +165,7 @@ An up-to-date copy is also available using <a href="http://git-scm.com/">git</a> | |||||||
| 
 | 
 | ||||||
| <h2>Supported Extensions</h2> | <h2>Supported Extensions</h2> | ||||||
| <p> | <p> | ||||||
| The latest release contains support for OpenGL 4.3 and the following extensions: | The latest release contains support for OpenGL 4.4 and the following extensions: | ||||||
| </p> | </p> | ||||||
| <ul> | <ul> | ||||||
| <li><a href="glew.html">OpenGL extensions</a> | <li><a href="glew.html">OpenGL extensions</a> | ||||||
| @ -176,6 +175,7 @@ The latest release contains support for OpenGL 4.3 and the following extensions: | |||||||
| 
 | 
 | ||||||
| <h2>News</h2> | <h2>News</h2> | ||||||
| <ul> | <ul> | ||||||
|  | <li>[07-22-13] <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">GLEW 1.10.0</a> adds support for OpenGL 4.4, new extensions</li> | ||||||
| <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> | <li>[08-06-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">GLEW 1.9.0</a> adds support for OpenGL 4.3, new extensions</li> | ||||||
| <li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li> | <li>[07-17-12] <a href="https://sourceforge.net/projects/glew/files/glew/1.8.0/">GLEW 1.8.0</a> fixes minor bugs and adds new extensions</li> | ||||||
| <li>[08-26-11] <a href="https://sourceforge.net/projects/glew/files/glew/1.7.0/">GLEW 1.7.0</a> adds support for OpenGL 4.2, new extensions, fixes bugs</li> | <li>[08-26-11] <a href="https://sourceforge.net/projects/glew/files/glew/1.7.0/">GLEW 1.7.0</a> adds support for OpenGL 4.2, new extensions, fixes bugs</li> | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
							
								
								
									
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							| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
| @ -99,6 +99,66 @@ width="88" height="32" border="0" alt="Support This Project"></a></td></tr> --> | |||||||
| 
 | 
 | ||||||
| <h2>Change Log</h2> | <h2>Change Log</h2> | ||||||
| 
 | 
 | ||||||
|  | <hr align="center"> | ||||||
|  | <ul class="none"> | ||||||
|  | <li><b>1.10.0</b> [07-22-13] | ||||||
|  | <ul> | ||||||
|  | <li> New features: | ||||||
|  | <ul> | ||||||
|  | <li> Support for OpenGL 4.4 | ||||||
|  | </ul> | ||||||
|  | <li> New extensions: | ||||||
|  | <ul> | ||||||
|  | <li> GL_AMD_interleaved_elements | ||||||
|  | <li> GL_AMD_shader_trinary_minmax | ||||||
|  | <li> GL_AMD_sparse_texture | ||||||
|  | <li> GL_ANGLE_depth_texture | ||||||
|  | <li> GL_ANGLE_framebuffer_blit | ||||||
|  | <li> GL_ANGLE_framebuffer_multisample | ||||||
|  | <li> GL_ANGLE_instanced_arrays | ||||||
|  | <li> GL_ANGLE_pack_reverse_row_order | ||||||
|  | <li> GL_ANGLE_program_binary | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt1 | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt3 | ||||||
|  | <li> GL_ANGLE_texture_compression_dxt5 | ||||||
|  | <li> GL_ANGLE_texture_usage | ||||||
|  | <li> GL_ANGLE_timer_query | ||||||
|  | <li> GL_ANGLE_translated_shader_source | ||||||
|  | <li> GL_ARB_bindless_texture | ||||||
|  | <li> GL_ARB_buffer_storage | ||||||
|  | <li> GL_ARB_clear_texture | ||||||
|  | <li> GL_ARB_compute_variable_group_size | ||||||
|  | <li> GL_ARB_enhanced_layouts | ||||||
|  | <li> GL_ARB_indirect_parameters | ||||||
|  | <li> GL_ARB_multi_bind | ||||||
|  | <li> GL_ARB_query_buffer_object | ||||||
|  | <li> GL_ARB_seamless_cubemap_per_texture | ||||||
|  | <li> GL_ARB_shader_draw_parameters | ||||||
|  | <li> GL_ARB_shader_group_vote | ||||||
|  | <li> GL_ARB_sparse_texture | ||||||
|  | <li> GL_ARB_texture_mirror_clamp_to_edge | ||||||
|  | <li> GL_ARB_texture_stencil8 | ||||||
|  | <li> GL_ARB_vertex_type_10f_11f_11f_rev | ||||||
|  | <li> GL_INTEL_map_texture | ||||||
|  | <li> GL_NVX_conditional_render | ||||||
|  | <li> GL_NV_bindless_multi_draw_indirect | ||||||
|  | <li> GL_NV_blend_equation_advanced | ||||||
|  | <li> GL_NV_compute_program5 | ||||||
|  | <li> GL_NV_deep_texture3D | ||||||
|  | <li> GL_NV_draw_texture | ||||||
|  | <li> GL_NV_shader_atomic_counters | ||||||
|  | <li> GL_NV_shader_storage_buffer_object | ||||||
|  | <li> GL_REGAL_ES1_0_compatibility | ||||||
|  | <li> GL_REGAL_ES1_1_compatibility | ||||||
|  | <li> GL_REGAL_enable | ||||||
|  | <li> GLX_EXT_buffer_age | ||||||
|  | <li> WGL_ARB_robustness_application_isolation | ||||||
|  | <li> WGL_ARB_robustness_share_group_isolation | ||||||
|  | </ul> | ||||||
|  | <li> <a href="https://sourceforge.net/p/glew/bugs/milestone/1.9.1/">Bug fixes</a> | ||||||
|  | </ul> | ||||||
|  | </ul> | ||||||
|  | 
 | ||||||
| <hr align="center"> | <hr align="center"> | ||||||
| <ul class="none"> | <ul class="none"> | ||||||
| <li><b>1.9.0</b> [08-06-12] | <li><b>1.9.0</b> [08-06-12] | ||||||
|  | |||||||
| @ -46,7 +46,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| <td valign="top"> | <td valign="top"> | ||||||
| 
 | 
 | ||||||
| <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="0" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.9.0/">1.9.0</a></i></td></tr> | <tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | <tr><td align="center"><img src="./glew.png" alt="GLEW Logo" width="97" height="75"></td></tr> | ||||||
| <tr><td align="center"><br></td></tr> | <tr><td align="center"><br></td></tr> | ||||||
| @ -71,7 +71,7 @@ THE POSSIBILITY OF SUCH DAMAGE. | |||||||
| 
 | 
 | ||||||
| <td valign="bottom"> | <td valign="bottom"> | ||||||
| <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | <table border="0" width="100%" cellpadding="5" cellspacing="0" align="left"> | ||||||
| <tr><td align="center"><i>Last Update: 07-15-13</i></td></tr> | <tr><td align="center"><i>Last Update: 07-22-13</i></td></tr> | ||||||
| <tr><td align="center"> | <tr><td align="center"> | ||||||
| <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | <a href="http://www.opengl.org"> <img src="./ogl_sm.jpg" width="68" | ||||||
| height="35" border="0" alt="OpenGL Logo"></a> | height="35" border="0" alt="OpenGL Logo"></a> | ||||||
|  | |||||||
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		Reference in New Issue
	
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