Merge master into subset.

This commit is contained in:
Nigel Stewart 2012-10-24 21:56:37 -05:00
commit f747c8362c
152 changed files with 900 additions and 671 deletions

View File

@ -121,7 +121,7 @@ tmp/$(SYSTEM)/default/static/glew.o: src/glew.c include/GL/glew.h include/GL/wgl
tmp/$(SYSTEM)/default/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h tmp/$(SYSTEM)/default/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h
@mkdir -p $(dir $@) @mkdir -p $(dir $@)
$(CC) -DGLEW_NO_GLU $(CFLAGS) $(PICFLAG) $(CFLAGS.SO) -o $@ -c $< $(CC) -DGLEW_NO_GLU $(CFLAGS) $(CFLAGS.SO) -o $@ -c $<
glew.pc: glew.pc.in glew.pc: glew.pc.in
sed \ sed \
@ -157,7 +157,7 @@ tmp/$(SYSTEM)/mx/static/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h
tmp/$(SYSTEM)/mx/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h tmp/$(SYSTEM)/mx/shared/glew.o: src/glew.c include/GL/glew.h include/GL/wglew.h include/GL/glxew.h
@mkdir -p $(dir $@) @mkdir -p $(dir $@)
$(CC) -DGLEW_NO_GLU -DGLEW_MX $(CFLAGS) $(PICFLAG) $(CFLAGS.SO) -o $@ -c $< $(CC) -DGLEW_NO_GLU -DGLEW_MX $(CFLAGS) $(CFLAGS.SO) -o $@ -c $<
glewmx.pc: glew.pc.in glewmx.pc: glew.pc.in
sed \ sed \
@ -184,7 +184,13 @@ VISUALINFO.BIN.SRC := src/visualinfo.c
VISUALINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(VISUALINFO.BIN.SRC))) VISUALINFO.BIN.OBJ := $(addprefix tmp/$(SYSTEM)/default/shared/,$(notdir $(VISUALINFO.BIN.SRC)))
VISUALINFO.BIN.OBJ := $(VISUALINFO.BIN.OBJ:.c=.o) VISUALINFO.BIN.OBJ := $(VISUALINFO.BIN.OBJ:.c=.o)
# Don't build glewinfo or visualinfo for NaCL, yet.
ifneq ($(filter nacl%,$(SYSTEM)),)
glew.bin: glew.lib bin
else
glew.bin: glew.lib bin bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN) glew.bin: glew.lib bin bin/$(GLEWINFO.BIN) bin/$(VISUALINFO.BIN)
endif
bin: bin:
mkdir bin mkdir bin

View File

@ -10,13 +10,29 @@ include ../config/version
#GLEW_SPLIT_SOURCE = yes #GLEW_SPLIT_SOURCE = yes
SHELL = bash SHELL = bash
REGISTRY = registry
###
### Conventional desktop OpenGL settings
###
REGISTRY = registry/gl
EXT = extensions/gl
FILTER = filter_gl_ext.sh
CORE = core/gl
REGISTRY_URL = http://www.opengl.org/registry/ REGISTRY_URL = http://www.opengl.org/registry/
#http://oss.sgi.com/projects/ogl-sample/registry/
###
### Experimental OpenGL ES settings
###
# REGISTRY = registry/gles
# EXT = extensions/gles
# FILTER = filter_gles_ext.sh
# CORE = core/gles
# REGISTRY_URL = http://www.khronos.org/registry/gles/
BIN = bin BIN = bin
SRC = src SRC = src
CORE = core
EXT = extensions
BLACKLIST = blacklist BLACKLIST = blacklist
GL_CORE_SPEC := $(CORE)/GL_VERSION* GL_CORE_SPEC := $(CORE)/GL_VERSION*
@ -94,6 +110,7 @@ $(EXT)/.dummy: $(REGISTRY)/.dummy
@echo "--------------------------------------------------------------------" @echo "--------------------------------------------------------------------"
rm -rf $(EXT) rm -rf $(EXT)
$(BIN)/update_ext.sh $(EXT) $(REGISTRY) $(BLACKLIST) $(BIN)/update_ext.sh $(EXT) $(REGISTRY) $(BLACKLIST)
$(BIN)/$(FILTER) $(EXT)
ifeq ($(patsubst Darwin%,Darwin,$(SYSTEM)), Darwin) ifeq ($(patsubst Darwin%,Darwin,$(SYSTEM)), Darwin)
find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \ find $(CORE) -maxdepth 1 -type f | grep -v VERSION | grep -v "~" | \
xargs -J % cp % $(EXT) xargs -J % cp % $(EXT)
@ -188,7 +205,7 @@ $(S.DEST)/glew.c: $(EXT)/.dummy
cat $(SRC)/glew_init_wgl.c >> $@ cat $(SRC)/glew_init_wgl.c >> $@
$(BIN)/make_list.pl $(WGL_EXT_SPEC) >> $@ $(BIN)/make_list.pl $(WGL_EXT_SPEC) >> $@
echo -e "\n return GLEW_OK;\n}" >> $@; echo -e "\n return GLEW_OK;\n}" >> $@;
echo -e "\n#elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@ echo -e "\n#elif !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@
$(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@ $(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@
$(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@ $(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@
echo -e "\n#if !defined(GLEW_MX)" >> $@; echo -e "\n#if !defined(GLEW_MX)" >> $@;
@ -203,7 +220,7 @@ $(S.DEST)/glew.c: $(EXT)/.dummy
$(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@ $(BIN)/make_list.pl $(CORE)/GLX_VERSION_1_3 | grep -v '\"GLX_VERSION' >> $@
$(BIN)/make_list.pl $(GLX_EXT_SPEC) >> $@ $(BIN)/make_list.pl $(GLX_EXT_SPEC) >> $@
echo -e "\n return GLEW_OK;\n}" >> $@ echo -e "\n return GLEW_OK;\n}" >> $@
echo -e "\n#endif /* !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */\n" >> $@; echo -e "\n#endif /* !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */\n" >> $@;
cat $(SRC)/glew_init_tail.c >> $@ cat $(SRC)/glew_init_tail.c >> $@
cat $(SRC)/glew_str_head.c >> $@ cat $(SRC)/glew_str_head.c >> $@
$(BIN)/make_str.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@ $(BIN)/make_str.pl $(GL_CORE_SPEC) $(GL_EXT_SPEC) >> $@
@ -234,7 +251,7 @@ $(S.DEST)/glew_def.c: $(EXT)/.dummy
$(BIN)/make_def_var.pl WGL $(WGL_EXT_SPEC) >> $@ $(BIN)/make_def_var.pl WGL $(WGL_EXT_SPEC) >> $@
echo -e "\n#endif /* _WIN32 */" >> $@ echo -e "\n#endif /* _WIN32 */" >> $@
echo -e "\n#endif /* !GLEW_MX */" >> $@; echo -e "\n#endif /* !GLEW_MX */" >> $@;
echo -e "\n#if !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@ echo -e "\n#if !defined(_WIN32) && !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))" >> $@
$(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@ $(BIN)/make_def_fun.pl GLX $(GLX_CORE_SPEC) >> $@
$(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@ $(BIN)/make_def_fun.pl GLX $(GLX_EXT_SPEC) >> $@
echo -e "\n#if !defined(GLEW_MX)" >> $@; echo -e "\n#if !defined(GLEW_MX)" >> $@;
@ -243,7 +260,7 @@ $(S.DEST)/glew_def.c: $(EXT)/.dummy
$(BIN)/make_def_var.pl GLX $(GLX_CORE_SPEC) >> $@ $(BIN)/make_def_var.pl GLX $(GLX_CORE_SPEC) >> $@
$(BIN)/make_def_var.pl GLX $(GLX_EXT_SPEC) >> $@ $(BIN)/make_def_var.pl GLX $(GLX_EXT_SPEC) >> $@
echo -e "\n#endif /* !GLEW_MX */" >> $@; echo -e "\n#endif /* !GLEW_MX */" >> $@;
echo -e "\n#endif /* !defined(_WIN32) && !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */" >> $@; echo -e "\n#endif /* !defined(_WIN32) && !defined(__ANDROID__) && !defined(__native_client__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */" >> $@;
rm -f $@.bak rm -f $@.bak
$(S.DEST)/glew_init.c: $(EXT)/.dummy $(S.DEST)/glew_init.c: $(EXT)/.dummy

438
auto/bin/filter_gl_ext.sh Executable file
View File

@ -0,0 +1,438 @@
#!/bin/bash
##
## Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
## Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
##
## This program is distributed under the terms and conditions of the GNU
## General Public License Version 2 as published by the Free Software
## Foundation or, at your option, any later version.
##
## Parameters:
##
## $1: Extensions directory
set -e
# fix GL_NV_texture_compression_vtc
grep -v EXT $1/GL_NV_texture_compression_vtc > tmp
mv tmp $1/GL_NV_texture_compression_vtc
# remove duplicates from GL_ARB_vertex_program and GL_ARB_fragment_program
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_fragment_program > tmp
mv tmp $1/GL_ARB_fragment_program
# remove duplicates from GLX_EXT_visual_rating and GLX_EXT_visual_info
grep -v -F -f $1/GLX_EXT_visual_info $1/GLX_EXT_visual_rating > tmp
mv tmp $1/GLX_EXT_visual_rating
# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetBooleanIndexedvEXT but with different parameter names
grep -v glGetBooleanIndexedvEXT $1/GL_EXT_transform_feedback > tmp
mv tmp $1/GL_EXT_transform_feedback
# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetIntegerIndexedvEXT but with different parameter names
grep -v glGetIntegerIndexedvEXT $1/GL_EXT_transform_feedback > tmp
mv tmp $1/GL_EXT_transform_feedback
# remove duplicates from GL_NV_video_capture and GLX_NV_video_capture
grep -v glX $1/GL_NV_video_capture > tmp
mv tmp $1/GL_NV_video_capture
# add missing functions to GL_NV_video_capture
cat >> $1/GL_NV_video_capture <<EOT
void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params)
void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params)
void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params)
void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params)
void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params)
void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params)
EOT
# fix WGL_NV_video_capture
cat >> $1/WGL_NV_video_capture <<EOT
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
EOT
# fix GLX_NV_video_capture
cat >> $1/GLX_NV_video_capture <<EOT
typedef XID GLXVideoCaptureDeviceNV
EOT
# remove duplicates from GL_NV_present_video and GLX_NV_present_video
grep -v -F -f $1/GLX_NV_present_video $1/GL_NV_present_video > tmp
mv tmp $1/GL_NV_present_video
# fix WGL_NV_present_video
cat >> $1/WGL_NV_present_video <<EOT
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
EOT
# fix WGL_NV_video_output
cat >> $1/WGL_NV_video_output <<EOT
DECLARE_HANDLE(HPVIDEODEV);
EOT
# fix GL_NV_occlusion_query and GL_HP_occlusion_test
grep -v '_HP' $1/GL_NV_occlusion_query > tmp
mv tmp $1/GL_NV_occlusion_query
perl -e's/OCCLUSION_TEST_HP.*/OCCLUSION_TEST_HP 0x8165/' -pi \
$1/GL_HP_occlusion_test
perl -e's/OCCLUSION_TEST_RESULT_HP.*/OCCLUSION_TEST_RESULT_HP 0x8166/' -pi \
$1/GL_HP_occlusion_test
# fix GLvoid in GL_ARB_vertex_buffer_objects
perl -e 's/ void\*/ GLvoid\*/g' -pi \
$1/GL_ARB_vertex_buffer_object
# add deprecated constants to GL_ATI_fragment_shader
cat >> $1/GL_ATI_fragment_shader <<EOT
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
GL_NUM_PASSES_ATI 0x8970
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
GL_COLOR_ALPHA_PAIRING_ATI 0x8975
GL_SWIZZLE_STRQ_ATI 0x897A
GL_SWIZZLE_STRQ_DQ_ATI 0x897B
EOT
# add deprecated constants to GL_NV_texture_shader
cat >> $1/GL_NV_texture_shader <<EOT
GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
EOT
# fix WGL_ATI_pixel_format_float
cat >> $1/WGL_ATI_pixel_format_float <<EOT
GL_RGBA_FLOAT_MODE_ATI 0x8820
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
EOT
# fix WGL_ARB_make_current_read
cat >> $1/WGL_ARB_make_current_read <<EOT
ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
EOT
# fix WGL_EXT_make_current_read
cat >> $1/WGL_EXT_make_current_read <<EOT
ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
EOT
# add typedefs to GL_ARB_vertex_buffer_object; (from personal communication
# with Marco Fabbricatore).
#
# Rationale. The spec says:
#
# "Both types are defined as signed integers large enough to contain
# any pointer value [...] The idea of making these types unsigned was
# considered, but was ultimately rejected ..."
cat >> $1/GL_ARB_vertex_buffer_object <<EOT
typedef ptrdiff_t GLsizeiptrARB
typedef ptrdiff_t GLintptrARB
EOT
# add typedefs to GLX_EXT_import_context
cat >> $1/GLX_EXT_import_context <<EOT
typedef XID GLXContextID
EOT
# add tokens to GLX_OML_swap_method
cat >> $1/GLX_OML_swap_method <<EOT
GLX_SWAP_EXCHANGE_OML 0x8061
GLX_SWAP_COPY_OML 0x8062
GLX_SWAP_UNDEFINED_OML 0x8063
EOT
# add typedefs to GLX_SGIX_fbconfig
cat >> $1/GLX_SGIX_fbconfig <<EOT
typedef XID GLXFBConfigIDSGIX
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX
EOT
# add typedefs to GLX_SGIX_pbuffer
cat >> $1/GLX_SGIX_pbuffer <<EOT
typedef XID GLXPbufferSGIX
typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX
EOT
# add typedef to GL_NV_half_float
cat >> $1/GL_NV_half_float <<EOT
typedef unsigned short GLhalf
EOT
# add handle to WGL_ARB_pbuffer
cat >> $1/WGL_ARB_pbuffer <<EOT
DECLARE_HANDLE(HPBUFFERARB);
EOT
# add handle to WGL_EXT_pbuffer
cat >> $1/WGL_EXT_pbuffer <<EOT
DECLARE_HANDLE(HPBUFFEREXT);
EOT
# get rid of GL_SUN_multi_draw_arrays
rm -f $1/GL_SUN_multi_draw_arrays
# change variable names in GL_ARB_vertex_shader
perl -e 's/v0/x/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v1/y/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v2/z/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v3/w/g' -pi $1/GL_ARB_vertex_shader
# remove triplicates in GL_ARB_shader_objects, GL_ARB_fragment_shader,
# and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp
mv tmp $1/GL_ARB_fragment_shader
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove duplicates in GL_ARB_vertex_program and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove triplicates in GL_ARB_fragment_program, GL_ARB_fragment_shader,
# and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_fragment_shader > tmp
mv tmp $1/GL_ARB_fragment_shader
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove duplicates in GL_EXT_direct_state_access
grep -v "glGetBooleanIndexedvEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glGetIntegerIndexedvEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glDisableIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glEnableIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glIsEnabledIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
# remove duplicates in GL_NV_explicit_multisample
grep -v "glGetBooleanIndexedvEXT" $1/GL_NV_explicit_multisample > tmp
mv tmp $1/GL_NV_explicit_multisample
grep -v "glGetIntegerIndexedvEXT" $1/GL_NV_explicit_multisample > tmp
mv tmp $1/GL_NV_explicit_multisample
# fix bugs in GL_ARB_vertex_shader
grep -v "GL_FLOAT" $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
perl -e 's/handle /GLhandleARB /g' -pi $1/GL_ARB_vertex_shader
# fix bugs in GL_ARB_shader_objects
grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
mv tmp $1/GL_ARB_shader_objects
grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
mv tmp $1/GL_ARB_shader_objects
# add typedefs to GL_ARB_shader_objects
cat >> $1/GL_ARB_shader_objects <<EOT
typedef char GLcharARB
typedef unsigned int GLhandleARB
EOT
# add missing functions to GL_ARB_transpose_matrix
cat >> $1/GL_ARB_transpose_matrix <<EOT
void glLoadTransposeMatrixfARB (GLfloat m[16])
void glLoadTransposeMatrixdARB (GLdouble m[16])
void glMultTransposeMatrixfARB (GLfloat m[16])
void glMultTransposeMatrixdARB (GLdouble m[16])
EOT
# add missing tokens to GL_EXT_framebuffer_multisample
cat >> $1/GL_EXT_framebuffer_multisample <<EOT
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
GL_MAX_SAMPLES_EXT 0x8D57
EOT
# Filter out GL_NV_gpu_program_fp64 enums and functions
head -n3 $1/GL_NV_gpu_program_fp64 > tmp
mv tmp $1/GL_NV_gpu_program_fp64
# Filter glGetUniformui64vNV from GL_NV_shader_buffer_load
grep -v "glGetUniformui64vNV" $1/GL_NV_shader_buffer_load > tmp
mv tmp $1/GL_NV_shader_buffer_load
# Filter out profile enumerations from GLX_ARB_create_context
grep -v "_PROFILE_" $1/GLX_ARB_create_context > tmp
mv tmp $1/GLX_ARB_create_context
# Filter only profile related enumerations for GLX_ARB_create_context_profile
head -n3 $1/GLX_ARB_create_context_profile > tmp
grep "_PROFILE_" $1/GLX_ARB_create_context_profile >> tmp
mv tmp $1/GLX_ARB_create_context_profile
# Filter out profile enumerations from WGL_ARB_create_context
grep -v "_PROFILE_" $1/WGL_ARB_create_context > tmp
mv tmp $1/WGL_ARB_create_context
# Filter only profile related enumerations for WGL_ARB_create_context_profile
head -n3 $1/WGL_ARB_create_context_profile > tmp
grep "_PROFILE_" $1/WGL_ARB_create_context_profile >> tmp
mv tmp $1/WGL_ARB_create_context_profile
# add missing function to GLX_NV_copy_image
cat >> $1/GLX_NV_copy_image <<EOT
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
EOT
# add missing function to WGL_NV_copy_image
cat >> $1/WGL_NV_copy_image <<EOT
BOOL wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
EOT
# Filter glProgramParameteri from GL_ARB_separate_shader_objects
# grep -v "glProgramParameteri" $1/GL_ARB_separate_shader_objects > tmp
# mv tmp $1/GL_ARB_separate_shader_objects
# Filter out EXT functions from GL_ARB_viewport_array
grep -v "EXT" $1/GL_ARB_viewport_array > tmp
mv tmp $1/GL_ARB_viewport_array
# Additional enumerations for GL_NV_vertex_buffer_unified_memory
# These are mentioned in GL_ARB_draw_indirect.txt
cat >> $1/GL_NV_vertex_buffer_unified_memory <<EOT
GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
EOT
# Filter glGetPointerv from GL_ARB_debug_output
# It's part of OpenGL 1.1, after all
grep -v "glGetPointerv" $1/GL_ARB_debug_output > tmp
mv tmp $1/GL_ARB_debug_output
# Filter glGetPointerv from GL_EXT_vertex_array
# It's part of OpenGL 1.1, after all
grep -v "glGetPointerv" $1/GL_EXT_vertex_array > tmp
mv tmp $1/GL_EXT_vertex_array
# add typedef to GL_AMD_debug_output
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_AMD_debug_output <<EOT
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# add typedef to GL_ARB_debug_output
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_ARB_debug_output <<EOT
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# add typedef to GL_KHR_debug
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_KHR_debug <<EOT
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# Remove glGetPointerv from GL_KHR_debug
grep -v "glGetPointerv" $1/GL_KHR_debug > tmp
mv tmp $1/GL_KHR_debug
# Remove GL_ARB_debug_group, GL_ARB_debug_label and GL_ARB_debug_output2, for now
rm -f $1/GL_ARB_debug_group
rm -f $1/GL_ARB_debug_label
rm -f $1/GL_ARB_debug_output2
# add typedefs to GL_ARB_cl_event
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_ARB_cl_event <<EOT
typedef struct _cl_context *cl_context
typedef struct _cl_event *cl_event
EOT
# Filter out EXT functions from GL_ARB_gpu_shader_fp64
grep -v 'EXT ' $1/GL_ARB_gpu_shader_fp64 > tmp
mv tmp $1/GL_ARB_gpu_shader_fp64
# add missing functions to GL_EXT_direct_state_access (GL_ARB_gpu_shader_fp64 related)
cat >> $1/GL_EXT_direct_state_access <<EOT
void glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
void glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
void glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
void glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
EOT
# Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor
grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor
grep -v 'GL_FLOAT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor
# Filter out GL_STORAGE_CACHED_APPLE and GL_STORAGE_SHARED_APPLE from GL_APPLE_texture_range
grep -v 'GL_STORAGE_CACHED_APPLE ' $1/GL_APPLE_texture_range > tmp
mv tmp $1/GL_APPLE_texture_range
grep -v 'GL_STORAGE_SHARED_APPLE ' $1/GL_APPLE_texture_range > tmp
mv tmp $1/GL_APPLE_texture_range
# Filter out GL_RED from GL_ARB_texture_rg
grep -v 'GL_RED ' $1/GL_ARB_texture_rg > tmp
mv tmp $1/GL_ARB_texture_rg
# Filter out _EXT enums from GL_ARB_texture_storage
grep -v '_EXT ' $1/GL_ARB_texture_storage > tmp
mv tmp $1/GL_ARB_texture_storage
# Filter out TEXTURE_3D enums from GL_EXT_paletted_texture
grep -v 'TEXTURE_3D' $1/GL_EXT_paletted_texture > tmp
mv tmp $1/GL_EXT_paletted_texture
# Filter out GL_VERSION_1_1 enums from GL_AMD_stencil_operation_extended
grep -v '0x150' $1/GL_AMD_stencil_operation_extended > tmp
mv tmp $1/GL_AMD_stencil_operation_extended
# Filter out from GL_APPLE_ycbcr_422
grep -v 'GL_UNSIGNED_SHORT_8_8_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
mv tmp $1/GL_APPLE_ycbcr_422
grep -v 'GL_UNSIGNED_SHORT_8_8_REV_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
mv tmp $1/GL_APPLE_ycbcr_422
# Filter out GL_FRAGMENT_DEPTH_EXT from GL_EXT_light_texture
grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp
mv tmp $1/GL_EXT_light_texture
# Filter out GL_MULTISAMPLE_BIT_EXT from GL_SGIS_multisample
grep -v 'GL_MULTISAMPLE_BIT_EXT' $1/GL_SGIS_multisample > tmp
mv tmp $1/GL_SGIS_multisample
# Filter out GL_COMPRESSED_RGB_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
grep -v 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
mv tmp $1/GL_EXT_texture_compression_dxt1
# Filter out GL_COMPRESSED_RGBA_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
grep -v 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
mv tmp $1/GL_EXT_texture_compression_dxt1
# Append GLfixed to GL_ARB_ES2_compatibility
# Probably ought to be explicitly mentioned in the spec language
cat >> $1/GL_ARB_ES2_compatibility <<EOT
typedef int GLfixed
EOT
# Filter out GL_BYTE from GL_OES_byte_coordinates
grep -v 'GL_BYTE' $1/GL_OES_byte_coordinates > tmp
mv tmp $1/GL_OES_byte_coordinates
# clean up
rm -f $1/*.bak

19
auto/bin/filter_gles_ext.sh Executable file
View File

@ -0,0 +1,19 @@
#!/bin/bash
##
## Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
## Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
##
## This program is distributed under the terms and conditions of the GNU
## General Public License Version 2 as published by the Free Software
## Foundation or, at your option, any later version.
##
## Parameters:
##
## $1: Extensions directory
## $2: Registry directory
## $3: The black list
set -e
# clean up
rm -f $1/*.bak

View File

@ -147,7 +147,7 @@ my %regex = (
prefix => qr/^(?:[aw]?gl|glX)/, # gl | agl | wgl | glX prefix => qr/^(?:[aw]?gl|glX)/, # gl | agl | wgl | glX
tprefix => qr/^(?:[AW]?GL|GLX)_/, # GL_ | AGL_ | WGL_ | GLX_ tprefix => qr/^(?:[AW]?GL|GLX)_/, # GL_ | AGL_ | WGL_ | GLX_
section => compile_regex('^(', join('|', @sections), ')$'), # sections in spec section => compile_regex('^(', join('|', @sections), ')$'), # sections in spec
token => qr/^([A-Z0-9][A-Z0-9_x]*):?\s+((?:0x)?[0-9A-F]+)(.*)$/, # define tokens token => qr/^([A-Z0-9][A-Z0-9_x]*):?\s+((?:0x)?[0-9A-F]+)([^\?]*)$/, # define tokens
types => compile_regex('\b(', join('|', keys %typemap), ')\b'), # var types types => compile_regex('\b(', join('|', keys %typemap), ')\b'), # var types
voidtype => compile_regex('\b(', keys %voidtypemap, ')\b '), # void type voidtype => compile_regex('\b(', keys %voidtypemap, ')\b '), # void type
); );
@ -159,6 +159,7 @@ sub normalize_prototype
s/\s+/ /g; # multiple whitespace -> single space s/\s+/ /g; # multiple whitespace -> single space
s/\<.*\>//g; # remove <comments> from direct state access extension s/\<.*\>//g; # remove <comments> from direct state access extension
s/\<.*$//g; # remove incomplete <comments> from direct state access extension s/\<.*$//g; # remove incomplete <comments> from direct state access extension
s#/\*.*\*/##g; # remove /* ... */ comments
s/\s*\(\s*/ \(/; # exactly one space before ( and none after s/\s*\(\s*/ \(/; # exactly one space before ( and none after
s/\s*\)\s*/\)/; # no space before or after ) s/\s*\)\s*/\)/; # no space before or after )
s/\s*\*([a-zA-Z])/\* $1/; # "* identifier" s/\s*\*([a-zA-Z])/\* $1/; # "* identifier"

View File

@ -16,419 +16,10 @@
set -e set -e
if [ ! -d $1 ] ; then if [ ! -d $1 ] ; then
mkdir $1 mkdir -p $1
# Parse each of the extensions in the registry # Parse each of the extensions in the registry
find $2 -name doc -type d -prune -o -name \*.txt -print | \ find $2 -name doc -type d -prune -o -name \*.txt -print | \
grep -v -f $3 | sort | bin/parse_spec.pl $1 grep -v -f $3 | sort | bin/parse_spec.pl $1
# fix GL_NV_texture_compression_vtc
grep -v EXT $1/GL_NV_texture_compression_vtc > tmp
mv tmp $1/GL_NV_texture_compression_vtc
# remove duplicates from GL_ARB_vertex_program and GL_ARB_fragment_program
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_fragment_program > tmp
mv tmp $1/GL_ARB_fragment_program
# remove duplicates from GLX_EXT_visual_rating and GLX_EXT_visual_info
grep -v -F -f $1/GLX_EXT_visual_info $1/GLX_EXT_visual_rating > tmp
mv tmp $1/GLX_EXT_visual_rating
# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetBooleanIndexedvEXT but with different parameter names
grep -v glGetBooleanIndexedvEXT $1/GL_EXT_transform_feedback > tmp
mv tmp $1/GL_EXT_transform_feedback
# GL_EXT_draw_buffers2 and GL_EXT_transform_feedback both define glGetIntegerIndexedvEXT but with different parameter names
grep -v glGetIntegerIndexedvEXT $1/GL_EXT_transform_feedback > tmp
mv tmp $1/GL_EXT_transform_feedback
# remove duplicates from GL_NV_video_capture and GLX_NV_video_capture
grep -v glX $1/GL_NV_video_capture > tmp
mv tmp $1/GL_NV_video_capture
# add missing functions to GL_NV_video_capture
cat >> $1/GL_NV_video_capture <<EOT
void glGetVideoCaptureStreamivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint* params)
void glGetVideoCaptureStreamfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat* params)
void glGetVideoCaptureStreamdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble* params)
void glVideoCaptureStreamParameterivNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint* params)
void glVideoCaptureStreamParameterfvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat* params)
void glVideoCaptureStreamParameterdvNV (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble* params)
EOT
# fix WGL_NV_video_capture
cat >> $1/WGL_NV_video_capture <<EOT
DECLARE_HANDLE(HVIDEOINPUTDEVICENV);
EOT
# fix GLX_NV_video_capture
cat >> $1/GLX_NV_video_capture <<EOT
typedef XID GLXVideoCaptureDeviceNV
EOT
# remove duplicates from GL_NV_present_video and GLX_NV_present_video
grep -v -F -f $1/GLX_NV_present_video $1/GL_NV_present_video > tmp
mv tmp $1/GL_NV_present_video
# fix WGL_NV_present_video
cat >> $1/WGL_NV_present_video <<EOT
DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
EOT
# fix WGL_NV_video_output
cat >> $1/WGL_NV_video_output <<EOT
DECLARE_HANDLE(HPVIDEODEV);
EOT
# fix GL_NV_occlusion_query and GL_HP_occlusion_test
grep -v '_HP' $1/GL_NV_occlusion_query > tmp
mv tmp $1/GL_NV_occlusion_query
perl -e's/OCCLUSION_TEST_HP.*/OCCLUSION_TEST_HP 0x8165/' -pi \
$1/GL_HP_occlusion_test
perl -e's/OCCLUSION_TEST_RESULT_HP.*/OCCLUSION_TEST_RESULT_HP 0x8166/' -pi \
$1/GL_HP_occlusion_test
# fix GLvoid in GL_ARB_vertex_buffer_objects
perl -e 's/ void\*/ GLvoid\*/g' -pi \
$1/GL_ARB_vertex_buffer_object
# add deprecated constants to GL_ATI_fragment_shader
cat >> $1/GL_ATI_fragment_shader <<EOT
GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
GL_NUM_PASSES_ATI 0x8970
GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
GL_COLOR_ALPHA_PAIRING_ATI 0x8975
GL_SWIZZLE_STRQ_ATI 0x897A
GL_SWIZZLE_STRQ_DQ_ATI 0x897B
EOT
# add deprecated constants to GL_NV_texture_shader
cat >> $1/GL_NV_texture_shader <<EOT
GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
EOT
# fix WGL_ATI_pixel_format_float
cat >> $1/WGL_ATI_pixel_format_float <<EOT
GL_RGBA_FLOAT_MODE_ATI 0x8820
GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
EOT
# fix WGL_ARB_make_current_read
cat >> $1/WGL_ARB_make_current_read <<EOT
ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
EOT
# fix WGL_EXT_make_current_read
cat >> $1/WGL_EXT_make_current_read <<EOT
ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
EOT
# add typedefs to GL_ARB_vertex_buffer_object; (from personal communication
# with Marco Fabbricatore).
#
# Rationale. The spec says:
#
# "Both types are defined as signed integers large enough to contain
# any pointer value [...] The idea of making these types unsigned was
# considered, but was ultimately rejected ..."
cat >> $1/GL_ARB_vertex_buffer_object <<EOT
typedef ptrdiff_t GLsizeiptrARB
typedef ptrdiff_t GLintptrARB
EOT
# add typedefs to GLX_EXT_import_context
cat >> $1/GLX_EXT_import_context <<EOT
typedef XID GLXContextID
EOT
# add tokens to GLX_OML_swap_method
cat >> $1/GLX_OML_swap_method <<EOT
GLX_SWAP_EXCHANGE_OML 0x8061
GLX_SWAP_COPY_OML 0x8062
GLX_SWAP_UNDEFINED_OML 0x8063
EOT
# add typedefs to GLX_SGIX_fbconfig
cat >> $1/GLX_SGIX_fbconfig <<EOT
typedef XID GLXFBConfigIDSGIX
typedef struct __GLXFBConfigRec *GLXFBConfigSGIX
EOT
# add typedefs to GLX_SGIX_pbuffer
cat >> $1/GLX_SGIX_pbuffer <<EOT
typedef XID GLXPbufferSGIX
typedef struct { int type; unsigned long serial; Bool send_event; Display *display; GLXDrawable drawable; int event_type; int draw_type; unsigned int mask; int x, y; int width, height; int count; } GLXBufferClobberEventSGIX
EOT
# add typedef to GL_NV_half_float
cat >> $1/GL_NV_half_float <<EOT
typedef unsigned short GLhalf
EOT
# add handle to WGL_ARB_pbuffer
cat >> $1/WGL_ARB_pbuffer <<EOT
DECLARE_HANDLE(HPBUFFERARB);
EOT
# add handle to WGL_EXT_pbuffer
cat >> $1/WGL_EXT_pbuffer <<EOT
DECLARE_HANDLE(HPBUFFEREXT);
EOT
# get rid of GL_SUN_multi_draw_arrays
rm -f $1/GL_SUN_multi_draw_arrays
# change variable names in GL_ARB_vertex_shader
perl -e 's/v0/x/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v1/y/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v2/z/g' -pi $1/GL_ARB_vertex_shader
perl -e 's/v3/w/g' -pi $1/GL_ARB_vertex_shader
# remove triplicates in GL_ARB_shader_objects, GL_ARB_fragment_shader,
# and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_fragment_shader > tmp
mv tmp $1/GL_ARB_fragment_shader
grep -v -F -f $1/GL_ARB_shader_objects $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove duplicates in GL_ARB_vertex_program and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_vertex_program $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove triplicates in GL_ARB_fragment_program, GL_ARB_fragment_shader,
# and GL_ARB_vertex_shader
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_fragment_shader > tmp
mv tmp $1/GL_ARB_fragment_shader
grep -v -F -f $1/GL_ARB_fragment_program $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
# remove duplicates in GL_EXT_direct_state_access
grep -v "glGetBooleanIndexedvEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glGetIntegerIndexedvEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glDisableIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glEnableIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
grep -v "glIsEnabledIndexedEXT" $1/GL_EXT_direct_state_access > tmp
mv tmp $1/GL_EXT_direct_state_access
# remove duplicates in GL_NV_explicit_multisample
grep -v "glGetBooleanIndexedvEXT" $1/GL_NV_explicit_multisample > tmp
mv tmp $1/GL_NV_explicit_multisample
grep -v "glGetIntegerIndexedvEXT" $1/GL_NV_explicit_multisample > tmp
mv tmp $1/GL_NV_explicit_multisample
# fix bugs in GL_ARB_vertex_shader
grep -v "GL_FLOAT" $1/GL_ARB_vertex_shader > tmp
mv tmp $1/GL_ARB_vertex_shader
perl -e 's/handle /GLhandleARB /g' -pi $1/GL_ARB_vertex_shader
# fix bugs in GL_ARB_shader_objects
grep -v "GL_FLOAT " $1/GL_ARB_shader_objects > tmp
mv tmp $1/GL_ARB_shader_objects
grep -v "GL_INT " $1/GL_ARB_shader_objects > tmp
mv tmp $1/GL_ARB_shader_objects
# add typedefs to GL_ARB_shader_objects
cat >> $1/GL_ARB_shader_objects <<EOT
typedef char GLcharARB
typedef unsigned int GLhandleARB
EOT
# add missing functions to GL_ARB_transpose_matrix
cat >> $1/GL_ARB_transpose_matrix <<EOT
void glLoadTransposeMatrixfARB (GLfloat m[16])
void glLoadTransposeMatrixdARB (GLdouble m[16])
void glMultTransposeMatrixfARB (GLfloat m[16])
void glMultTransposeMatrixdARB (GLdouble m[16])
EOT
# add missing tokens to GL_EXT_framebuffer_multisample
cat >> $1/GL_EXT_framebuffer_multisample <<EOT
GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
GL_MAX_SAMPLES_EXT 0x8D57
EOT
# Filter out GL_NV_gpu_program_fp64 enums and functions
head -n3 $1/GL_NV_gpu_program_fp64 > tmp
mv tmp $1/GL_NV_gpu_program_fp64
# Filter glGetUniformui64vNV from GL_NV_shader_buffer_load
grep -v "glGetUniformui64vNV" $1/GL_NV_shader_buffer_load > tmp
mv tmp $1/GL_NV_shader_buffer_load
# Filter out profile enumerations from GLX_ARB_create_context
grep -v "_PROFILE_" $1/GLX_ARB_create_context > tmp
mv tmp $1/GLX_ARB_create_context
# Filter only profile related enumerations for GLX_ARB_create_context_profile
head -n3 $1/GLX_ARB_create_context_profile > tmp
grep "_PROFILE_" $1/GLX_ARB_create_context_profile >> tmp
mv tmp $1/GLX_ARB_create_context_profile
# Filter out profile enumerations from WGL_ARB_create_context
grep -v "_PROFILE_" $1/WGL_ARB_create_context > tmp
mv tmp $1/WGL_ARB_create_context
# Filter only profile related enumerations for WGL_ARB_create_context_profile
head -n3 $1/WGL_ARB_create_context_profile > tmp
grep "_PROFILE_" $1/WGL_ARB_create_context_profile >> tmp
mv tmp $1/WGL_ARB_create_context_profile
# add missing function to GLX_NV_copy_image
cat >> $1/GLX_NV_copy_image <<EOT
void glXCopyImageSubDataNV (Display *dpy, GLXContext srcCtx, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLXContext dstCtx, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
EOT
# add missing function to WGL_NV_copy_image
cat >> $1/WGL_NV_copy_image <<EOT
BOOL wglCopyImageSubDataNV (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
EOT
# Filter glProgramParameteri from GL_ARB_separate_shader_objects
# grep -v "glProgramParameteri" $1/GL_ARB_separate_shader_objects > tmp
# mv tmp $1/GL_ARB_separate_shader_objects
# Filter out EXT functions from GL_ARB_viewport_array
grep -v "EXT" $1/GL_ARB_viewport_array > tmp
mv tmp $1/GL_ARB_viewport_array
# Additional enumerations for GL_NV_vertex_buffer_unified_memory
# These are mentioned in GL_ARB_draw_indirect.txt
cat >> $1/GL_NV_vertex_buffer_unified_memory <<EOT
GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
EOT
# Filter glGetPointerv from GL_ARB_debug_output
# It's part of OpenGL 1.1, after all
grep -v "glGetPointerv" $1/GL_ARB_debug_output > tmp
mv tmp $1/GL_ARB_debug_output
# Filter glGetPointerv from GL_EXT_vertex_array
# It's part of OpenGL 1.1, after all
grep -v "glGetPointerv" $1/GL_EXT_vertex_array > tmp
mv tmp $1/GL_EXT_vertex_array
# add typedef to GL_AMD_debug_output
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_AMD_debug_output <<EOT
typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# add typedef to GL_ARB_debug_output
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_ARB_debug_output <<EOT
typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# add typedef to GL_KHR_debug
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_KHR_debug <<EOT
typedef void (APIENTRY *GLDEBUGPROC)(GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar* message, GLvoid* userParam)
EOT
# Remove GL_ARB_debug_group, GL_ARB_debug_label and GL_ARB_debug_output2, for now
rm $1/GL_ARB_debug_group
rm $1/GL_ARB_debug_label
rm $1/GL_ARB_debug_output2
# add typedefs to GL_ARB_cl_event
# parse_spec.pl can't parse typedefs from New Types section, but ought to
cat >> $1/GL_ARB_cl_event <<EOT
typedef struct _cl_context *cl_context
typedef struct _cl_event *cl_event
EOT
# Filter out EXT functions from GL_ARB_gpu_shader_fp64
grep -v 'EXT ' $1/GL_ARB_gpu_shader_fp64 > tmp
mv tmp $1/GL_ARB_gpu_shader_fp64
# add missing functions to GL_EXT_direct_state_access (GL_ARB_gpu_shader_fp64 related)
cat >> $1/GL_EXT_direct_state_access <<EOT
void glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x)
void glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y)
void glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
void glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
void glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value)
void glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
void glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
EOT
# Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor
grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor
grep -v 'GL_FLOAT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor
# Filter out GL_STORAGE_CACHED_APPLE and GL_STORAGE_SHARED_APPLE from GL_APPLE_texture_range
grep -v 'GL_STORAGE_CACHED_APPLE ' $1/GL_APPLE_texture_range > tmp
mv tmp $1/GL_APPLE_texture_range
grep -v 'GL_STORAGE_SHARED_APPLE ' $1/GL_APPLE_texture_range > tmp
mv tmp $1/GL_APPLE_texture_range
# Filter out GL_RED from GL_ARB_texture_rg
grep -v 'GL_RED ' $1/GL_ARB_texture_rg > tmp
mv tmp $1/GL_ARB_texture_rg
# Filter out _EXT enums from GL_ARB_texture_storage
grep -v '_EXT ' $1/GL_ARB_texture_storage > tmp
mv tmp $1/GL_ARB_texture_storage
# Filter out TEXTURE_3D enums from GL_EXT_paletted_texture
grep -v 'TEXTURE_3D' $1/GL_EXT_paletted_texture > tmp
mv tmp $1/GL_EXT_paletted_texture
# Filter out GL_VERSION_1_1 enums from GL_AMD_stencil_operation_extended
grep -v '0x150' $1/GL_AMD_stencil_operation_extended > tmp
mv tmp $1/GL_AMD_stencil_operation_extended
# Filter out from GL_APPLE_ycbcr_422
grep -v 'GL_UNSIGNED_SHORT_8_8_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
mv tmp $1/GL_APPLE_ycbcr_422
grep -v 'GL_UNSIGNED_SHORT_8_8_REV_APPLE' $1/GL_APPLE_ycbcr_422 > tmp
mv tmp $1/GL_APPLE_ycbcr_422
# Filter out GL_FRAGMENT_DEPTH_EXT from GL_EXT_light_texture
grep -v 'GL_FRAGMENT_DEPTH_EXT' $1/GL_EXT_light_texture > tmp
mv tmp $1/GL_EXT_light_texture
# Filter out GL_MULTISAMPLE_BIT_EXT from GL_SGIS_multisample
grep -v 'GL_MULTISAMPLE_BIT_EXT' $1/GL_SGIS_multisample > tmp
mv tmp $1/GL_SGIS_multisample
# Filter out GL_COMPRESSED_RGB_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
grep -v 'GL_COMPRESSED_RGB_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
mv tmp $1/GL_EXT_texture_compression_dxt1
# Filter out GL_COMPRESSED_RGBA_S3TC_DXT1_EXT from GL_EXT_texture_compression_dxt1
grep -v 'GL_COMPRESSED_RGBA_S3TC_DXT1_EXT' $1/GL_EXT_texture_compression_dxt1 > tmp
mv tmp $1/GL_EXT_texture_compression_dxt1
# clean up
rm -f $1/*.bak
fi fi

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@ -10,7 +10,7 @@
set -e set -e
if [ ! -d $1 ] ; then if [ ! -d $1 ] ; then
mkdir $1 mkdir -p $1
fi fi
cd $1 cd $1

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@ -1,13 +0,0 @@
GLX_AMD_gpu_association
http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
GLX_AMD_gpu_association
GLX_GPU_VENDOR_AMD 0x1F00
GLX_GPU_RENDERER_STRING_AMD 0x1F01
GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
GLX_GPU_RAM_AMD 0x21A3
GLX_GPU_CLOCK_AMD 0x21A4
GLX_GPU_NUM_PIPES_AMD 0x21A5
GLX_GPU_NUM_SIMD_AMD 0x21A6
GLX_GPU_NUM_RB_AMD 0x21A7
GLX_GPU_NUM_SPI_AMD 0x21A8

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@ -0,0 +1,22 @@
GLX_AMD_gpu_association
http://www.opengl.org/registry/specs/AMD/glx_gpu_association.txt
GLX_AMD_gpu_association
GLX_GPU_VENDOR_AMD 0x1F00
GLX_GPU_RENDERER_STRING_AMD 0x1F01
GLX_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
GLX_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
GLX_GPU_RAM_AMD 0x21A3
GLX_GPU_CLOCK_AMD 0x21A4
GLX_GPU_NUM_PIPES_AMD 0x21A5
GLX_GPU_NUM_SIMD_AMD 0x21A6
GLX_GPU_NUM_RB_AMD 0x21A7
GLX_GPU_NUM_SPI_AMD 0x21A8
void glXBlitContextFramebufferAMD (GLXContext dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
GLXContext glXCreateAssociatedContextAMD (unsigned int id, GLXContext share_list)
GLXContext glXCreateAssociatedContextAttribsAMD (unsigned int id, GLXContext share_context, const int* attribList)
Bool glXDeleteAssociatedContextAMD (GLXContext ctx)
unsigned int glXGetContextGPUIDAMD (GLXContext ctx)
GLXContext glXGetCurrentAssociatedContextAMD (void)
unsigned int glXGetGPUIDsAMD (unsigned int maxCount, unsigned int* ids)
int glXGetGPUInfoAMD (unsigned int id, int property, GLenum dataType, unsigned int size, void* data)
Bool glXMakeAssociatedContextCurrentAMD (GLXContext ctx)

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@ -1,10 +1,6 @@
GL_ARB_internalformat_query2 GL_ARB_internalformat_query2
http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt http://www.opengl.org/registry/specs/ARB/internalformat_query2.txt
GL_ARB_internalformat_query2 GL_ARB_internalformat_query2
GL_TEXTURE_1D 0x0DE0
GL_TEXTURE_2D 0x0DE1
GL_TEXTURE_3D 0x806F
GL_SAMPLES 0x80A9
GL_INTERNALFORMAT_SUPPORTED 0x826F GL_INTERNALFORMAT_SUPPORTED 0x826F
GL_INTERNALFORMAT_PREFERRED 0x8270 GL_INTERNALFORMAT_PREFERRED 0x8270
GL_INTERNALFORMAT_RED_SIZE 0x8271 GL_INTERNALFORMAT_RED_SIZE 0x8271
@ -104,13 +100,4 @@ GL_ARB_internalformat_query2
GL_VIEW_CLASS_RGTC2_RG 0x82D1 GL_VIEW_CLASS_RGTC2_RG 0x82D1
GL_VIEW_CLASS_BPTC_UNORM 0x82D2 GL_VIEW_CLASS_BPTC_UNORM 0x82D2
GL_VIEW_CLASS_BPTC_FLOAT 0x82D3 GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
GL_TEXTURE_RECTANGLE 0x84F5
GL_TEXTURE_1D_ARRAY 0x8C18
GL_TEXTURE_2D_ARRAY 0x8C1A
GL_TEXTURE_BUFFER 0x8C2A
GL_RENDERBUFFER 0x8D41
GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
GL_TEXTURE_2D_MULTISAMPLE 0x9100
GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
GL_NUM_SAMPLE_COUNTS 0x9380
void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params) void glGetInternalformati64v (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64* params)

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@ -1,12 +1,6 @@
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_64bit
http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt http://www.opengl.org/registry/specs/ARB/vertex_attrib_64bit.txt
GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_64bit
GL_DOUBLE_MAT2 0x8F46
GL_DOUBLE_MAT3 0x8F47
GL_DOUBLE_MAT4 0x8F48
GL_DOUBLE_VEC2 0x8FFC
GL_DOUBLE_VEC3 0x8FFD
GL_DOUBLE_VEC4 0x8FFE
void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params) void glGetVertexAttribLdv (GLuint index, GLenum pname, GLdouble* params)
void glVertexAttribL1d (GLuint index, GLdouble x) void glVertexAttribL1d (GLuint index, GLdouble x)
void glVertexAttribL1dv (GLuint index, const GLdouble* v) void glVertexAttribL1dv (GLuint index, const GLdouble* v)

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@ -46,8 +46,6 @@ GL_NV_path_rendering
GL_ARC_TO_NV 0xFE GL_ARC_TO_NV 0xFE
GL_RELATIVE_ARC_TO_NV 0xFF GL_RELATIVE_ARC_TO_NV 0xFF
GL_GLYPH_HAS_KERNING_BIT_NV 0x100 GL_GLYPH_HAS_KERNING_BIT_NV 0x100
GL_PRIMARY_COLOR_NV 0x852C
GL_SECONDARY_COLOR_NV 0x852D
GL_PRIMARY_COLOR 0x8577 GL_PRIMARY_COLOR 0x8577
GL_PATH_FORMAT_SVG_NV 0x9070 GL_PATH_FORMAT_SVG_NV 0x9070
GL_PATH_FORMAT_PS_NV 0x9071 GL_PATH_FORMAT_PS_NV 0x9071

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@ -0,0 +1,35 @@
GL_REGAL_ES1_0_compatibility
https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_0_compatibility.txt
GL_REGAL_ES1_0_compatibility
typedef int GLclampx
void glAlphaFuncx (GLenum func, GLclampx ref)
void glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
void glClearDepthx (GLclampx depth)
void glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
void glDepthRangex (GLclampx zNear, GLclampx zFar)
void glFogx (GLenum pname, GLfixed param)
void glFogxv (GLenum pname, const GLfixed* params)
void glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
void glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
void glLightModelx (GLenum pname, GLfixed param)
void glLightModelxv (GLenum pname, const GLfixed* params)
void glLightx (GLenum light, GLenum pname, GLfixed param)
void glLightxv (GLenum light, GLenum pname, const GLfixed* params)
void glLineWidthx (GLfixed width)
void glLoadMatrixx (const GLfixed* m)
void glMaterialx (GLenum face, GLenum pname, GLfixed param)
void glMaterialxv (GLenum face, GLenum pname, const GLfixed* params)
void glMultMatrixx (const GLfixed* m)
void glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
void glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz)
void glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
void glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
void glPointSizex (GLfixed size)
void glPolygonOffsetx (GLfixed factor, GLfixed units)
void glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
void glSampleCoveragex (GLclampx value, GLboolean invert)
void glScalex (GLfixed x, GLfixed y, GLfixed z)
void glTexEnvx (GLenum target, GLenum pname, GLfixed param)
void glTexEnvxv (GLenum target, GLenum pname, const GLfixed* params)
void glTexParameterx (GLenum target, GLenum pname, GLfixed param)
void glTranslatex (GLfixed x, GLfixed y, GLfixed z)

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@ -0,0 +1,16 @@
GL_REGAL_ES1_1_compatibility
https://github.com/p3/regal/blob/master/doc/extensions/GL_REGAL_ES1_1_compatibility.txt
GL_REGAL_ES1_1_compatibility
void glClipPlanef (GLenum plane, const GLfloat* equation)
void glClipPlanex (GLenum plane, const GLfixed* equation)
void glGetClipPlanef (GLenum pname, GLfloat eqn[4])
void glGetClipPlanex (GLenum pname, GLfixed eqn[4])
void glGetFixedv (GLenum pname, GLfixed* params)
void glGetLightxv (GLenum light, GLenum pname, GLfixed* params)
void glGetMaterialxv (GLenum face, GLenum pname, GLfixed* params)
void glGetTexEnvxv (GLenum env, GLenum pname, GLfixed* params)
void glGetTexParameterxv (GLenum target, GLenum pname, GLfixed* params)
void glPointParameterx (GLenum pname, GLfixed param)
void glPointParameterxv (GLenum pname, const GLfixed* params)
void glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid* pointer)
void glTexParameterxv (GLenum target, GLenum pname, const GLfixed* params)

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