Sami Väisänen
4d6e0387b3
Support custom callback to resolve OpenGL entry points
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There's a need to be able to define a custom callback to resolve
the OpenGL entry points. For example when integrating with 3rd party
toolkits such as Qt. Glew doesn't know the underlying implementation
and the entry point resolution really needs to happen through the
context object created by Qt.
Implementation for issue #106
2016-10-01 21:15:33 +03:00
Nigel Stewart
cdc3aeacde
Filter out GL_NONE enum from GL_EGL_KHR_context_flush_control
2016-10-01 10:20:57 +10:00
Nigel Stewart
67e980b532
Merge pull request #101 from dcower/master
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Fix wglGetProcAddress-related crash on 64-bit Windows with NOGDI defined
2016-09-01 20:39:07 +10:00
Dillon Cower
2ca0184814
Move #undef NOGDI from wglew_head.h to glew_head.c
2016-08-27 22:59:50 -07:00
Dillon Cower
4a0d48fc7c
Fix wglGetProcAddress-related crash on Windows with NOGDI defined
2016-08-27 16:52:16 -07:00
Nigel Stewart
7d72257b0f
README.md updates for GLEW 2.0.0 release
2016-07-24 10:41:50 +10:00
Nigel Stewart
55b8951c96
Update documentation for GLEW 2.0.0 release
2016-07-24 10:39:11 +10:00
Nigel Stewart
7dfa567e1d
Merge pull request #92 from loufis/master
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Fixed an issue on macs
2016-07-11 19:03:01 +10:00
Loufis
47fb0e3d16
Fixed a bug on macs
...
- Fixed an issue that made compiling glew hang on macs
- Currently using Apple LLVM version 7.0.2 (clang-700.1.81)
- Added .DS_Store files to gitignore
2016-07-11 07:56:34 -07:00
Nigel Stewart
26d8275c61
Sourceforge Patch #67 Fix build failure on OS X < 10.7
2016-07-09 14:23:57 +10:00
Nigel Stewart
9c6989a59e
Add sourceforge download badge to README
2016-07-09 14:06:26 +10:00
Nigel Stewart
2e5443a5a2
New snapshot available, GLEW 2.0.0 RC
2016-07-08 22:28:40 +10:00
Nigel Stewart
243531f398
Remove obsolete script
2016-07-08 22:09:50 +10:00
Nigel Stewart
b3ff4606be
Tolerate u or ull suffixes on tokens - GL_INVALID_INDEX, GL_TIMEOUT_IGNORED
2016-07-08 21:55:09 +10:00
Nigel Stewart
5505e52896
Bundle .md files in .zip and .tar source archives
2016-07-08 20:40:34 +10:00
Nigel Stewart
65f1b67ba3
Khronos PDF not needed for GLEW purposes
2016-07-08 20:25:40 +10:00
Nigel Stewart
17cd4a79ee
Update config.guess from http://git.savannah.gnu.org/cgit/config.git/plain/config.guess
2016-07-08 20:16:14 +10:00
Nigel Stewart
3c83effd40
Tolerate lowercase hex digits in enumerants, in addition to 0-9, A-F
2016-06-18 00:09:43 +10:00
Nigel Stewart
54ce3fb039
EGLnsecsANDROID typedef for eglew.h
2016-06-17 23:37:13 +10:00
Nigel Stewart
9beea40e97
Update generated documentation of supported extensions
2016-06-17 23:26:53 +10:00
Nigel Stewart
180db268c0
cmake fixup for non-Windows
2016-05-21 08:07:56 +10:00
Nigel Stewart
3ef1c134c4
Merge pull request #82 from adrianbroher/install-pdb
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Install MSVC program database when building `Debug` or `RelWithDebInfo` configuration
2016-05-21 08:02:04 +10:00
Nigel Stewart
8047ef41fa
parse_xml.py touch-up for Python 3 (or Python 2)
2016-05-21 07:59:11 +10:00
Nigel Stewart
1ab282a9d3
Clarify that Makefile STRIP= does not affect install step, which always strips
2016-05-08 00:12:11 +10:00
Nigel Stewart
bbb23c534a
Touch-ups for suggested Ubuntu apt-get install packages
2016-05-08 00:05:32 +10:00
Nigel Stewart
53df89fe32
Append GLVULKANPROCNV to GL_NV_draw_vulkan_image
2016-04-09 09:56:14 +10:00
Marcel Metz
f3831806e7
Install pdb file for Debug
and RelWithDebInfo
2016-04-03 13:12:29 +02:00
Nigel Stewart
be51b869a1
CMake: Documentation touch-ups
2016-04-03 20:03:16 +10:00
Marcel Metz
8ca90d2cf1
CMake: Document available targets and variables.
2016-04-03 10:10:15 +02:00
Marcel Metz
24bcf04c19
CMake: Use GNUInstallDirs variables for MacOSX framework destination
2016-04-02 10:40:42 +02:00
Marcel Metz
6bd1a26375
CMake: Use GNUInstallDirs variables for pkg-config
2016-04-02 10:37:12 +02:00
Nigel Stewart
957109be4e
New snapshot available for download, including EGL support
2016-04-02 14:41:10 +10:00
Nigel Stewart
f1a40e2fea
Direct linking of glGetString and glGetIntegerv is necessary for Windows/WGL
2016-04-02 13:27:32 +10:00
Marcel Metz
8042db9fa3
CMake: Use GNUInstallDirs to place the build artifacts properly
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CMake 2.8.5 added the GNUInstallDirs module, which provides various
variables following the CMAKE_INSTALL_*DIR pattern to allow users a more
flexible installation setup and to provide sensible defaults while
respecting distribution specific install locations like lib64 for RPM
based linux distributions or debian multiarch tuples.
2016-04-02 10:57:37 +10:00
stopiccot
30df027756
CMake support for building OS X framework
2016-03-19 07:30:41 +03:00
Nigel Stewart
c4bade8726
Resolve some gcc compilation warnings
2016-02-19 22:30:48 +10:00
Nigel Stewart
f4d58a657a
LDFLAGS.EXTRA += -nostdlib seems problematic for SYSTEM=linux-mingw32, linux-mingw64
2016-02-19 22:24:12 +10:00
Nigel Stewart
a9f5ec3e21
Put CFLAGS -fno-builtin and LDFLAGS -nostdlib seperate to CC and LD variables
2016-02-19 22:09:15 +10:00
Wes Tarro
6c68ad327f
Remove standard library dependency from older VS project files as well.
2016-02-15 17:22:07 -05:00
Wes Tarro
2563b1c36a
Finish removing MX support from build system
2016-02-15 16:00:49 -05:00
Wes Tarro
e6a74a7487
Add windows build updates to Makefile builds.
2016-02-15 15:29:06 -05:00
Wes Tarro
9548431bd0
Moved DLL entry-point for GCC into glew.c rather than a standalone file
...
included using CMake.
2016-02-15 15:15:33 -05:00
Wes Tarro
02fc17f511
Fix warnings and CMake issue.
2016-02-06 13:35:13 -05:00
Wes Tarro
32b2ea5266
Fixed building with GCC - needed different options and had to create a dummy
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DLL entry to avoid crashes.
2016-02-06 13:13:04 -05:00
Wes Tarro
969faeafdf
Merge branch 'master' of https://github.com/nigels-com/glew
2016-02-06 11:01:02 -05:00
Wes Tarro
31cee87b1c
Finish taking C runtime out of GLEW on Windows and remove no longer supported MX configurations from Visual Studio projects.
2016-02-06 10:54:29 -05:00
Nigel Stewart
281e38de7d
PYTHON make variable for using python2, optionally
2016-02-06 13:12:27 +10:00
Nigel Stewart
a7ea1dc3a3
Documentation refresh
2016-02-06 12:53:49 +10:00
Nigel Stewart
a288050b57
EGL glewinfo now working for both Nvidia and Mesa implementations
2016-02-06 12:41:20 +10:00
Nigel Stewart
23438663d6
For EGL purpose avoid using linked glGetString, load it via eglGetProcAddress instead.
2016-02-06 12:41:19 +10:00