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5 Commits

6 changed files with 22 additions and 15 deletions

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@ -47,12 +47,6 @@ Sources available as
Windows binaries for [32-bit and 64-bit](https://github.com/nigels-com/glew/releases/download/glew-2.3.0/glew-2.3.0-win32.zip). Windows binaries for [32-bit and 64-bit](https://github.com/nigels-com/glew/releases/download/glew-2.3.0/glew-2.3.0-win32.zip).
### Recent snapshots
Snapshots may contain new features, bug-fixes or new OpenGL extensions ahead of tested, official releases.
[glew-20220402.tgz](https://sourceforge.net/projects/glew/files/glew/snapshots/glew-20220402.tgz/download) *GLEW 2.2.0 - with fix for glCreateProgressFenceNVX*
## Build ## Build
It is highly recommended to build from a tgz or zip release snapshot. It is highly recommended to build from a tgz or zip release snapshot.

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@ -384,6 +384,12 @@ EOT
void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit) void glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
EOT EOT
# add missing functions to GL_EXT_direct_state_access (GL_EXT_buffer_storage related)
# https://github.com/nigels-com/glew/issues/454
cat >> $1/GL_EXT_direct_state_access <<EOT
void glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
EOT
# Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor # Filter out GL_UNSIGNED_INT and GL_FLOAT from GL_AMD_performance_monitor
grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp grep -v 'GL_UNSIGNED_INT ' $1/GL_AMD_performance_monitor > tmp
mv tmp $1/GL_AMD_performance_monitor mv tmp $1/GL_AMD_performance_monitor

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@ -66,7 +66,7 @@ The latest release contains support for OpenGL 4.6, compatibility and forward-co
<h2>News</h2> <h2>News</h2>
<ul> <ul>
<li>[06-27-2025] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.3.0">GLEW 2.3.0</a> new extensions and minor bug fixes</li> <li>[12-27-2025] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.3.0">GLEW 2.3.0</a> new extensions and minor bug fixes</li>
<li>[03-15-2020] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.2.0">GLEW 2.2.0</a> new extensions and minor bug fixes</li> <li>[03-15-2020] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.2.0">GLEW 2.2.0</a> new extensions and minor bug fixes</li>
<li>[07-31-2017] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.1.0">GLEW 2.1.0</a> adds support for OpenGL 4.6, new extensions and minor bug fixes</li> <li>[07-31-2017] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.1.0">GLEW 2.1.0</a> adds support for OpenGL 4.6, new extensions and minor bug fixes</li>
<li>[07-24-2016] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.0.0">GLEW 2.0.0</a> adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes</li> <li>[07-24-2016] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.0.0">GLEW 2.0.0</a> adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes</li>

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@ -9,11 +9,17 @@
<ul> <ul>
<li> GL_ARM_shader_core_properties <li> GL_ARM_shader_core_properties
<li> GL_EXT_EGL_image_storage_compression <li> GL_EXT_EGL_image_storage_compression
<li> GL_EXT_fragment_shading_rate
<li> GL_EXT_framebuffer_blit_layers <li> GL_EXT_framebuffer_blit_layers
<li> GL_EXT_mesh_shader
<li> GL_EXT_separate_depth_stencil <li> GL_EXT_separate_depth_stencil
<li> GL_EXT_shader_clock <li> GL_EXT_shader_clock
<li> GL_EXT_shader_realtime_clock
<li> GL_EXT_shader_samples_identical <li> GL_EXT_shader_samples_identical
<li> GL_EXT_shader_texture_samples
<li> GL_EXT_texture_storage_compression <li> GL_EXT_texture_storage_compression
<li> GL_HUAWEI_program_binary
<li> GL_HUAWEI_shader_binary
<li> GL_IMG_pvric_end_to_end_signature <li> GL_IMG_pvric_end_to_end_signature
<li> GL_IMG_tile_region_protection <li> GL_IMG_tile_region_protection
<li> GL_MESA_bgra <li> GL_MESA_bgra
@ -29,6 +35,7 @@
<li> GL_QCOM_render_sRGB_R8_RG8 <li> GL_QCOM_render_sRGB_R8_RG8
<li> GL_QCOM_render_shared_exponent <li> GL_QCOM_render_shared_exponent
<li> GL_QCOM_shading_rate <li> GL_QCOM_shading_rate
<li> GL_QCOM_texture_foveated2
<li> GL_QCOM_texture_lod_bias <li> GL_QCOM_texture_lod_bias
<li> GL_QCOM_ycbcr_degamma <li> GL_QCOM_ycbcr_degamma
<li> EGL_ANDROID_telemetry_hint <li> EGL_ANDROID_telemetry_hint

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@ -161,7 +161,7 @@ The latest release contains support for OpenGL 4.6, compatibility and forward-co
<h2>News</h2> <h2>News</h2>
<ul> <ul>
<li>[06-27-2025] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.3.0">GLEW 2.3.0</a> new extensions and minor bug fixes</li> <li>[12-27-2025] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.3.0">GLEW 2.3.0</a> new extensions and minor bug fixes</li>
<li>[03-15-2020] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.2.0">GLEW 2.2.0</a> new extensions and minor bug fixes</li> <li>[03-15-2020] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.2.0">GLEW 2.2.0</a> new extensions and minor bug fixes</li>
<li>[07-31-2017] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.1.0">GLEW 2.1.0</a> adds support for OpenGL 4.6, new extensions and minor bug fixes</li> <li>[07-31-2017] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.1.0">GLEW 2.1.0</a> adds support for OpenGL 4.6, new extensions and minor bug fixes</li>
<li>[07-24-2016] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.0.0">GLEW 2.0.0</a> adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes</li> <li>[07-24-2016] <a href="https://github.com/nigels-com/glew/releases/tag/glew-2.0.0">GLEW 2.0.0</a> adds support for forward-compatible contexts, adds new extensions, OSMesa and EGL support, MX discontinued and minor bug fixes</li>

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@ -99,23 +99,22 @@ THE POSSIBILITY OF SUCH DAMAGE.
<ul class="none"> <ul class="none">
<li><b>2.3.0</b> [12-27-2025] <li><b>2.3.0</b> [12-27-2025]
<ul>
<li> Bug fixes:
<ul>
<li> ...
</ul>
</ul>
<ul> <ul>
<li> New extensions: <li> New extensions:
<ul> <ul>
<li> GL_ARM_shader_core_properties <li> GL_ARM_shader_core_properties
<li> GL_EXT_EGL_image_storage_compression <li> GL_EXT_EGL_image_storage_compression
<li> GL_EXT_fragment_shading_rate
<li> GL_EXT_framebuffer_blit_layers <li> GL_EXT_framebuffer_blit_layers
<li> GL_EXT_mesh_shader
<li> GL_EXT_separate_depth_stencil <li> GL_EXT_separate_depth_stencil
<li> GL_EXT_shader_clock <li> GL_EXT_shader_clock
<li> GL_EXT_shader_realtime_clock
<li> GL_EXT_shader_samples_identical <li> GL_EXT_shader_samples_identical
<li> GL_EXT_shader_texture_samples
<li> GL_EXT_texture_storage_compression <li> GL_EXT_texture_storage_compression
<li> GL_HUAWEI_program_binary
<li> GL_HUAWEI_shader_binary
<li> GL_IMG_pvric_end_to_end_signature <li> GL_IMG_pvric_end_to_end_signature
<li> GL_IMG_tile_region_protection <li> GL_IMG_tile_region_protection
<li> GL_MESA_bgra <li> GL_MESA_bgra
@ -131,6 +130,7 @@ THE POSSIBILITY OF SUCH DAMAGE.
<li> GL_QCOM_render_sRGB_R8_RG8 <li> GL_QCOM_render_sRGB_R8_RG8
<li> GL_QCOM_render_shared_exponent <li> GL_QCOM_render_shared_exponent
<li> GL_QCOM_shading_rate <li> GL_QCOM_shading_rate
<li> GL_QCOM_texture_foveated2
<li> GL_QCOM_texture_lod_bias <li> GL_QCOM_texture_lod_bias
<li> GL_QCOM_ycbcr_degamma <li> GL_QCOM_ycbcr_degamma
<li> EGL_ANDROID_telemetry_hint <li> EGL_ANDROID_telemetry_hint