} return GL_FALSE; } #elif !defined(__APPLE__) || defined(GLEW_APPLE_GLX) #if defined(GLEW_MX) GLboolean glxewContextIsSupported (GLXEWContext* ctx, const char* name) #else GLboolean glxewIsSupported (const char* name) #endif { GLubyte* pos = (GLubyte*)name; GLuint len = _glewStrLen(pos); if(_glewStrSame2(&pos, &len, (const GLubyte*)"GLX_", 4)) {