Latest Release: 2.3.0

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Last Update: 10-10-23
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The OpenGL Extension Wrangler Library

Change Log


  • 2.3.0 [10-10-23]

  • 2.2.0 [03-15-20]
    • Bug fixes:
      • GL_EXT_semaphore constants
      • Some const pointer fixups in OpenGL API
      • Correction for GLEW_VERSION_4_5
      • Windows build updates and fixes
    • New extensions:
      • GL_AMD_framebuffer_multisample_advanced
      • GL_AMD_gpu_shader_half_float_fetch
      • GL_AMD_shader_image_load_store_lod
      • GL_ARM_texture_unnormalized_coordinates
      • GL_DMP_program_binary
      • GL_DMP_shader_binary
      • GL_EXT_EGL_image_external_wrap_modes
      • GL_EXT_EGL_image_storage
      • GL_EXT_EGL_sync
      • GL_EXT_clip_control
      • GL_EXT_depth_clamp
      • GL_EXT_disjoint_timer_query
      • GL_EXT_draw_transform_feedback
      • GL_EXT_multiview_tessellation_geometry_shader
      • GL_EXT_multiview_texture_multisample
      • GL_EXT_multiview_timer_query
      • GL_EXT_occlusion_query_boolean
      • GL_EXT_primitive_bounding_box
      • GL_EXT_protected_textures
      • GL_EXT_robustness
      • GL_EXT_shader_framebuffer_fetch_non_coherent
      • GL_EXT_static_vertex_array
      • GL_EXT_tessellation_point_size
      • GL_EXT_tessellation_shader
      • GL_EXT_texture_border_clamp
      • GL_EXT_texture_buffer
      • GL_EXT_texture_compression_s3tc_srgb
      • GL_EXT_texture_format_sRGB_override
      • GL_EXT_texture_mirror_clamp_to_edge
      • GL_EXT_texture_query_lod
      • GL_EXT_texture_shadow_lod
      • GL_FJ_shader_binary_GCCSO
      • GL_IMG_bindless_texture
      • GL_IMG_framebuffer_downsample
      • GL_IMG_multisampled_render_to_texture
      • GL_IMG_program_binary
      • GL_IMG_read_format
      • GL_IMG_shader_binary
      • GL_IMG_texture_compression_pvrtc
      • GL_IMG_texture_compression_pvrtc2
      • GL_IMG_texture_env_enhanced_fixed_function
      • GL_IMG_texture_filter_cubic
      • GL_INTEL_blackhole_render
      • GL_INTEL_shader_integer_functions2
      • GL_KHR_shader_subgroup
      • GL_MESA_framebuffer_flip_y
      • GL_MESA_program_binary_formats
      • GL_MESA_tile_raster_order
      • GL_NVX_gpu_multicast2
      • GL_NVX_progress_fence
      • GL_NV_compute_shader_derivatives
      • GL_NV_conservative_raster_pre_snap
      • GL_NV_conservative_raster_underestimation
      • GL_NV_depth_nonlinear
      • GL_NV_fragment_shader_barycentric
      • GL_NV_memory_attachment
      • GL_NV_mesh_shader
      • GL_NV_query_resource_tag
      • GL_NV_read_buffer
      • GL_NV_read_buffer_front
      • GL_NV_representative_fragment_test
      • GL_NV_scissor_exclusive
      • GL_NV_shader_subgroup_partitioned
      • GL_NV_shader_texture_footprint
      • GL_NV_shading_rate_image
      • GL_NV_vdpau_interop2
      • GL_OES_EGL_image
      • GL_OES_EGL_image_external
      • GL_OES_EGL_image_external_essl3
      • GL_OES_blend_equation_separate
      • GL_OES_blend_func_separate
      • GL_OES_blend_subtract
      • GL_OES_compressed_ETC1_RGB8_texture
      • GL_OES_compressed_paletted_texture
      • GL_OES_copy_image
      • GL_OES_depth24
      • GL_OES_depth32
      • GL_OES_depth_texture
      • GL_OES_depth_texture_cube_map
      • GL_OES_draw_buffers_indexed
      • GL_OES_draw_texture
      • GL_OES_element_index_uint
      • GL_OES_extended_matrix_palette
      • GL_OES_fbo_render_mipmap
      • GL_OES_fragment_precision_high
      • GL_OES_framebuffer_object
      • GL_OES_geometry_point_size
      • GL_OES_geometry_shader
      • GL_OES_get_program_binary
      • GL_OES_gpu_shader5
      • GL_OES_mapbuffer
      • GL_OES_matrix_get
      • GL_OES_matrix_palette
      • GL_OES_packed_depth_stencil
      • GL_OES_point_size_array
      • GL_OES_point_sprite
      • GL_OES_read_format
      • GL_OES_required_internalformat
      • GL_OES_rgb8_rgba8
      • GL_OES_sample_shading
      • GL_OES_sample_variables
      • GL_OES_shader_image_atomic
      • GL_OES_shader_io_blocks
      • GL_OES_shader_multisample_interpolation
      • GL_OES_single_precision
      • GL_OES_standard_derivatives
      • GL_OES_stencil1
      • GL_OES_stencil4
      • GL_OES_stencil8
      • GL_OES_surfaceless_context
      • GL_OES_tessellation_point_size
      • GL_OES_tessellation_shader
      • GL_OES_texture_3D
      • GL_OES_texture_border_clamp
      • GL_OES_texture_buffer
      • GL_OES_texture_compression_astc
      • GL_OES_texture_cube_map
      • GL_OES_texture_cube_map_array
      • GL_OES_texture_env_crossbar
      • GL_OES_texture_mirrored_repeat
      • GL_OES_texture_npot
      • GL_OES_texture_stencil8
      • GL_OES_texture_storage_multisample_2d_array
      • GL_OES_texture_view
      • GL_OES_vertex_array_object
      • GL_OES_vertex_half_float
      • GL_OES_vertex_type_10_10_10_2
      • GL_QCOM_YUV_texture_gather
      • GL_QCOM_shader_framebuffer_fetch_rate
      • GL_QCOM_texture_foveated
      • GL_QCOM_texture_foveated_subsampled_layout
      • GL_VIV_shader_binary
      • EGL_ANDROID_GLES_layers
      • EGL_ANDROID_get_frame_timestamps
      • EGL_ANDROID_get_native_client_buffer
      • EGL_ARM_image_format
      • EGL_EXT_bind_to_front
      • EGL_EXT_client_sync
      • EGL_EXT_compositor
      • EGL_EXT_gl_colorspace_display_p3
      • EGL_EXT_gl_colorspace_display_p3_linear
      • EGL_EXT_gl_colorspace_display_p3_passthrough
      • EGL_EXT_gl_colorspace_scrgb
      • EGL_EXT_image_gl_colorspace
      • EGL_EXT_image_implicit_sync_control
      • EGL_EXT_surface_CTA861_3_metadata
      • EGL_EXT_sync_reuse
      • EGL_KHR_display_reference
      • EGL_MESA_query_driver
      • EGL_NV_context_priority_realtime
      • EGL_NV_quadruple_buffer
      • EGL_NV_stream_dma
      • EGL_NV_stream_flush
      • EGL_NV_stream_origin
      • EGL_NV_triple_buffer
      • EGL_WL_bind_wayland_display
      • EGL_WL_create_wayland_buffer_from_image
      • GLX_EXT_context_priority
      • GLX_EXT_no_config_context
      • GLX_NV_multigpu_context
      • WGL_NV_multigpu_context

  • 2.1.0 [07-31-17]
    • Enhancements:
      • OpenGL 4.6 support added
      • Improved Mac OSX build support
      • Improved cmake build support
    • Bug fixes:
      • Resolved crash when glXGetCurrentDisplay() is NULL
      • CMake: only install PDB files with MSVC
      • wglGetProcAddress crash with NOGDI defined
      • Mac: using -Os rather than -O2
    • New extensions:
      • GL_AMD_gpu_shader_half_float
      • GL_AMD_shader_ballot
      • GL_ARB_gl_spirv
      • GL_EGL_KHR_context_flush_control
      • GL_INTEL_conservative_rasterization
      • GL_MESA_shader_integer_functions
      • GL_NVX_blend_equation_advanced_multi_draw_buffers
      • GL_NV_gpu_multicast
      • EGL_ARM_implicit_external_sync
      • EGL_EXT_gl_colorspace_bt2020_linear
      • EGL_EXT_gl_colorspace_bt2020_pq
      • EGL_EXT_gl_colorspace_scrgb_linear
      • EGL_EXT_image_dma_buf_import_modifiers
      • EGL_EXT_pixel_format_float
      • EGL_EXT_surface_SMPTE2086_metadata
      • EGL_KHR_context_flush_control
      • EGL_KHR_no_config_context
      • EGL_KHR_stream_attrib
      • EGL_MESA_platform_surfaceless
      • EGL_NV_stream_cross_display
      • EGL_NV_stream_cross_object
      • EGL_NV_stream_cross_partition
      • EGL_NV_stream_cross_process
      • EGL_NV_stream_cross_system
      • EGL_NV_stream_fifo_next
      • EGL_NV_stream_fifo_synchronous
      • EGL_NV_stream_frame_limits
      • EGL_NV_stream_remote
      • EGL_NV_stream_reset
      • EGL_NV_stream_socket
      • EGL_NV_stream_socket_inet
      • EGL_NV_stream_socket_unix
      • WGL_EXT_colorspace

  • 2.0.0 [07-24-16]
    • Enhancements:
      • Forward context support added
      • OSMesa support added
      • EGL support added
      • MX support discontinued
      • Improved cmake build support
    • New extensions:
      • GL_AMD_shader_explicit_vertex_parameter
      • GL_ARB_gl_spirv
      • GL_EGL_NV_robustness_video_memory_purge
      • GL_EXT_window_rectangles
      • GL_INTEL_conservative_rasterization
      • GL_KHR_texture_compression_astc_sliced_3d
      • GL_MESA_shader_integer_functions
      • GL_NVX_blend_equation_advanced_multi_draw_buffers
      • GL_NVX_linked_gpu_multicast
      • GL_NV_clip_space_w_scaling
      • GL_NV_command_list
      • GL_NV_conservative_raster_pre_snap_triangles
      • GL_NV_draw_vulkan_image
      • GL_NV_gpu_multicast
      • GL_NV_robustness_video_memory_purge
      • GL_NV_shader_atomic_float64
      • GL_NV_stereo_view_rendering
      • GL_NV_viewport_swizzle
      • GLX_EXT_libglvnd
      • GLX_NV_robustness_video_memory_purge

  • 1.13.0 [08-10-15]
    • Enhancements:
      • glxewInit, wglewInit
      • glewinfo adds support for -version, -profile core|compatibility and -flag debug|forward parameters
      • Improved cmake build support
    • New extensions:
      • GL_ARB_ES3_2_compatibility
      • GL_ARB_fragment_shader_interlock
      • GL_ARB_gpu_shader_int64
      • GL_ARB_parallel_shader_compile
      • GL_ARB_post_depth_coverage
      • GL_ARB_sample_locations
      • GL_ARB_shader_atomic_counter_ops
      • GL_ARB_shader_ballot
      • GL_ARB_shader_clock
      • GL_ARB_shader_viewport_layer_array
      • GL_ARB_sparse_texture2
      • GL_ARB_sparse_texture_clamp
      • GL_ARB_texture_filter_minmax
      • GL_INTEL_framebuffer_CMAA
      • GL_KHR_no_error
      • GL_NV_conservative_raster_dilate
      • GL_OVR_multiview
      • GL_OVR_multiview2
    • Bug fixes

  • 1.12.0 [01-26-15]
    • New extensions:
      • GL_EXT_polygon_offset_clamp
      • GL_EXT_post_depth_coverage
      • GL_EXT_raster_multisample
      • GL_EXT_sparse_texture2
      • GL_EXT_texture_filter_minmax
      • GL_NV_conservative_raster
      • GL_NV_fill_rectangle
      • GL_NV_fragment_coverage_to_color
      • GL_NV_fragment_shader_interlock
      • GL_NV_framebuffer_mixed_samples
      • GL_NV_geometry_shader_passthrough
      • GL_NV_internalformat_sample_query
      • GL_NV_sample_locations
      • GL_NV_sample_mask_override_coverage
      • GL_NV_shader_atomic_fp16_vector
      • GL_NV_uniform_buffer_unified_memory
      • GL_NV_viewport_array2
    • Bug fixes

  • 1.11.0 [08-11-14]
    • New features:
      • Support for OpenGL 4.5
    • New extensions:
      • GL_AMD_gcn_shader
      • GL_AMD_gpu_shader_int64
      • GL_AMD_occlusion_query_event
      • GL_AMD_shader_atomic_counter_ops
      • GL_AMD_shader_stencil_value_export
      • GL_AMD_transform_feedback4
      • GL_ARB_ES3_1_compatibility
      • GL_ARB_clip_control
      • GL_ARB_conditional_render_inverted
      • GL_ARB_cull_distance
      • GL_ARB_derivative_control
      • GL_ARB_direct_state_access
      • GL_ARB_get_texture_sub_image
      • GL_ARB_pipeline_statistics_query
      • GL_ARB_shader_texture_image_samples
      • GL_ARB_sparse_buffer
      • GL_ARB_texture_barrier
      • GL_ARB_transform_feedback_overflow_query
      • GL_EXT_debug_label
      • GL_EXT_shader_image_load_formatted
      • GL_EXT_shader_integer_mix
      • GL_INTEL_fragment_shader_ordering
      • GL_INTEL_performance_query
      • GL_KHR_blend_equation_advanced
      • GL_KHR_blend_equation_advanced_coherent
      • GL_KHR_context_flush_control
      • GL_KHR_robust_buffer_access_behavior
      • GL_KHR_robustness
      • GL_KHR_texture_compression_astc_hdr
      • GL_NV_bindless_multi_draw_indirect_count
      • GL_NV_shader_atomic_int64
      • GL_NV_shader_thread_group
      • GL_NV_shader_thread_shuffle
      • GL_REGAL_proc_address
      • GLX_ARB_context_flush_control
      • GLX_EXT_stereo_tree
      • GLX_MESA_query_renderer
      • GLX_NV_copy_buffer
      • GLX_NV_delay_before_swap
      • WGL_ARB_context_flush_control
      • WGL_NV_delay_before_swap
    • Bug fixes

  • 1.10.0 [07-22-13]
    • New features:
      • Support for OpenGL 4.4
    • New extensions:
      • GL_AMD_interleaved_elements
      • GL_AMD_shader_trinary_minmax
      • GL_AMD_sparse_texture
      • GL_ANGLE_depth_texture
      • GL_ANGLE_framebuffer_blit
      • GL_ANGLE_framebuffer_multisample
      • GL_ANGLE_instanced_arrays
      • GL_ANGLE_pack_reverse_row_order
      • GL_ANGLE_program_binary
      • GL_ANGLE_texture_compression_dxt1
      • GL_ANGLE_texture_compression_dxt3
      • GL_ANGLE_texture_compression_dxt5
      • GL_ANGLE_texture_usage
      • GL_ANGLE_timer_query
      • GL_ANGLE_translated_shader_source
      • GL_ARB_bindless_texture
      • GL_ARB_buffer_storage
      • GL_ARB_clear_texture
      • GL_ARB_compute_variable_group_size
      • GL_ARB_enhanced_layouts
      • GL_ARB_indirect_parameters
      • GL_ARB_multi_bind
      • GL_ARB_query_buffer_object
      • GL_ARB_seamless_cubemap_per_texture
      • GL_ARB_shader_draw_parameters
      • GL_ARB_shader_group_vote
      • GL_ARB_sparse_texture
      • GL_ARB_texture_mirror_clamp_to_edge
      • GL_ARB_texture_stencil8
      • GL_ARB_vertex_type_10f_11f_11f_rev
      • GL_INTEL_map_texture
      • GL_NVX_conditional_render
      • GL_NV_bindless_multi_draw_indirect
      • GL_NV_blend_equation_advanced
      • GL_NV_compute_program5
      • GL_NV_deep_texture3D
      • GL_NV_draw_texture
      • GL_NV_shader_atomic_counters
      • GL_NV_shader_storage_buffer_object
      • GL_REGAL_ES1_0_compatibility
      • GL_REGAL_ES1_1_compatibility
      • GL_REGAL_enable
      • GLX_EXT_buffer_age
      • WGL_ARB_robustness_application_isolation
      • WGL_ARB_robustness_share_group_isolation
    • Bug fixes

  • 1.9.0 [08-06-12]
    • New features:
    • New extensions:
      • GL_ARB_ES3_compatibility
      • GL_ARB_clear_buffer_object
      • GL_ARB_compute_shader
      • GL_ARB_copy_image
      • GL_ARB_explicit_uniform_location
      • GL_ARB_fragment_layer_viewport
      • GL_ARB_framebuffer_no_attachments
      • GL_ARB_internalformat_query2
      • GL_ARB_multi_draw_indirect
      • GL_ARB_program_interface_query
      • GL_ARB_robust_buffer_access_behavior
      • GL_ARB_robustness_application_isolation
      • GL_ARB_robustness_share_group_isolation
      • GL_ARB_shader_image_size
      • GL_ARB_shader_storage_buffer_object
      • GL_ARB_stencil_texturing
      • GL_ARB_texture_buffer_range
      • GL_ARB_texture_query_levels
      • GL_ARB_texture_storage_multisample
      • GL_ARB_texture_view
      • GL_ARB_vertex_attrib_binding
      • GL_EXT_debug_marker
      • GL_KHR_debug
      • GL_REGAL_error_string
      • GL_REGAL_extension_query
      • GL_REGAL_log
      • GLX_ARB_robustness_application_isolation
      • GLX_ARB_robustness_share_group_isolation
      • GLX_EXT_create_context_es_profile
      • WGL_EXT_create_context_es_profile
    • Bug fixes:
      • Not using GLU library for Makefile builds.

  • 1.8.0 [07-17-12]
    • New extensions:
      • GL_AMD_pinned_memory
      • GL_AMD_query_buffer_object
      • GL_AMD_stencil_operation_extended
      • GL_AMD_vertex_shader_layer
      • GL_AMD_vertex_shader_viewport_index
      • GL_NV_bindless_texture
      • GL_NV_shader_atomic_float
      • GLX_EXT_swap_control_tear
      • WGL_EXT_swap_control_tear
      • WGL_NV_DX_interop2
    • Bug fixes:
      • MS Visual Studio 2010 projects added
      • GLX_NV_video_out replaces GLX_NV_video_output
      • ANSI C prototype for glewInit
      • Improved CentOS build support
      • Improved GL_ARB_gpu_shader_fp64 support
      • ARB_texture_compression_bptc and ARB_copy_buffer constants
      • Linux needs to define GLEW_STATIC for static library builds
      • Custom code generation problem resolved
      • GLEWAPIENTRY added to glew.h for calling convention customization
      • Correction for glPathStencilDepthOffsetNV
      • Resolve OSX gcc warnings
      • Added build support for NetBSD

  • 1.7.0 [08-26-11]
    • New features:
      • Support for OpenGL 4.2
    • New extensions:
      • GL_AMD_multi_draw_indirect
      • GL_ARB_base_instance
      • GL_ARB_compressed_texture_pixel_storage
      • GL_ARB_conservative_depth
      • GL_ARB_internalformat_query
      • GL_ARB_map_buffer_alignment
      • GL_ARB_shader_atomic_counters
      • GL_ARB_shader_image_load_store
      • GL_ARB_shading_language_420pack
      • GL_ARB_shading_language_packing
      • GL_ARB_texture_storage
      • GL_ARB_transform_feedback_instanced
      • GL_EXT_framebuffer_multisample_blit_scaled
      • GL_NV_path_rendering
      • GL_NV_path_rendering
      • GLX_MESA_swap_control
    • Bug fixes:
      • const qualifiers for GL 1.4 MultiDrawArrays, MultiDrawElements
      • Add glGetGraphicsResetStatusARB to GL_ARB_robustness
      • Remove EXT suffix from GL_KTX_buffer_region entry points
      • Solaris needs inttypes.h
      • Add ERROR_INVALID_VERSION_ARB and ERROR_INVALID_PROFILE_ARB to WGL_ARB_create_context
      • Add GLX_MESA_swap_control
      • Set -install_name for OSX
      • Add 64-bit darwin build option (SYSTEM=darwin_x86-64)
      • Add GL_NV_path_rendering

  • 1.6.0 [04-27-11]
    • New extensions:
      • GL_AMD_blend_minmax_factor
      • GL_AMD_sample_positions
      • GL_EXT_x11_sync_object
      • GL_NV_texture_multisample
      • GL_NV_video_capture
      • GLX_NV_video_capture
      • WGL_NV_DX_interop
      • WGL_NV_video_capture
    • Bug fixes:
      • Define GLEW_NO_GLU for no glu dependency.
      • mx suffix for GLEW MX libraries, build both libraries by default.
      • Cygwin build improvements
      • Soname of GLEWmx shared libraries
      • Query GL extension string only once
      • GLX_OML_sync_control no longer requires C99
      • glDraw*InstancedARB moved from GL_ARB_draw_instanced to GL_ARB_instanced_arrays
      • glFramebufferTextureLayerEXT moved from GL_EXT_geometry_shader4 to GL_EXT_texture_array
      • Fixes for BSD build

  • 1.5.8 [01-31-11]
    • New extensions:
      • GL_AMD_depth_clamp_separate
      • GL_EXT_texture_sRGB_decode
    • Bug fixes:
      • Borland C++ fix for __int64
      • GL_DOUBLE_MATNxM enumerants for OpenGL 4.0
      • Correction to glGetTransformFeedbackVarying
      • Correction to glSecondaryColorPointer
      • Corrections to glGetVertexAttribPointerv and glGetShaderSource
      • Switched code repository from svn to git

  • 1.5.7 [11-03-10]
    • New extension:
      • GL_NVX_gpu_memory_info
    • Bug fixes:
      • Improved mingw32 build support
      • Improved cygwin build support
      • glGetPointervEXT fix
      • Add GLEW_VERSION_1_2_1

  • 1.5.6 [09-07-10]
    • New features:
      • Support for OpenGL 4.1
    • New extensions:
      • GL_ARB_ES2_compatibility
      • GL_ARB_cl_event
      • GL_ARB_debug_output
      • GL_ARB_get_program_binary
      • GL_ARB_robustness
      • GL_ARB_separate_shader_objects
      • GL_ARB_shader_precision
      • GL_ARB_shader_stencil_export
      • GL_ARB_vertex_attrib_64bit
      • GL_ARB_viewport_array
      • GLX_ARB_create_context_robustness
      • GLX_EXT_create_context_es2_profile
      • WGL_ARB_create_context_robustness
      • WGL_EXT_create_context_es2_profile

  • 1.5.5 [07-13-10]
    • New extensions:
      • GL_AMD_debug_output
      • GL_AMD_name_gen_delete
      • GL_AMD_transform_feedback3_lines_triangles
      • GL_NV_multisample_coverage
      • GL_NV_vdpau_interop
      • GLX_AMD_gpu_association
      • GLX_NV_multisample_coverage
      • WGL_NV_multisample_coverage
    • Bug fixes:
      • Compilation issue with GLX_SGI_video_sync
      • OpenGL 4.0 double-precision uniform functions added
      • Constness of glPointParameterfvARB and glPointParameterfvEXT
      • Added glVertexAttribDivisor
      • Compilation issue with Nvidia GLX headers

  • 1.5.4 [04-21-10]
    • New features:
      • Support for OpenGL 3.3
      • Support for OpenGL 4.0
    • New extensions:
      • GL_AMD_conservative_depth
      • GL_ARB_blend_func_extended
      • GL_ARB_draw_indirect
      • GL_ARB_explicit_attrib_location
      • GL_ARB_gpu_shader5
      • GL_ARB_gpu_shader_fp64
      • GL_ARB_occlusion_query2
      • GL_ARB_sampler_objects
      • GL_ARB_shader_bit_encoding
      • GL_ARB_shader_subroutine
      • GL_ARB_shading_language_include
      • GL_ARB_tessellation_shader
      • GL_ARB_texture_buffer_object_rgb32
      • GL_ARB_texture_compression_bptc
      • GL_ARB_texture_rgb10_a2ui
      • GL_ARB_texture_swizzle
      • GL_ARB_timer_query
      • GL_ARB_transform_feedback2
      • GL_ARB_transform_feedback3
      • GL_ARB_vertex_type_2_10_10_10_rev
      • GL_EXT_shader_image_load_store
      • GL_EXT_vertex_attrib_64bit
      • GL_NV_gpu_program5
      • GL_NV_gpu_program_fp64
      • GL_NV_gpu_shader5
      • GL_NV_tessellation_program5
      • GL_NV_vertex_attrib_integer_64bit
      • GLX_ARB_vertex_buffer_object
    • Bug fixes:
      • Parameter constness fix for glPointParameteriv and glPointParameterfv

  • 1.5.3 [02-28-10]
    • New extensions:
      • GLX_INTEL_swap_event
      • GL_AMD_seamless_cubemap_per_texture
      • GL_AMD_shader_stencil_export
    • Bug fixes:
      • Correct version detection for GL 3.1 and 3.2
      • Missing 3.1 enumerants
      • Add glew.pc

  • 1.5.2 [12-31-09]
    • New features:
      • Support for OpenGL 3.1
      • Support for OpenGL 3.2
    • New extensions:
      • GL_AMD_draw_buffers_blend
      • GL_AMD_performance_monitor
      • GL_AMD_texture_texture4
      • GL_AMD_vertex_shader_tessellator
      • GL_APPLE_aux_depth_stencil
      • GL_APPLE_object_purgeable
      • GL_APPLE_rgb_422
      • GL_APPLE_row_bytes
      • GL_APPLE_vertex_program_evaluators
      • GL_ARB_compatibility
      • GL_ARB_copy_buffer
      • GL_ARB_depth_clamp
      • GL_ARB_draw_buffers_blend
      • GL_ARB_draw_elements_base_vertex
      • GL_ARB_fragment_coord_conventions
      • GL_ARB_provoking_vertex
      • GL_ARB_sample_shading
      • GL_ARB_seamless_cube_map
      • GL_ARB_shader_texture_lod
      • GL_ARB_sync
      • GL_ARB_texture_cube_map_array
      • GL_ARB_texture_gather
      • GL_ARB_texture_multisample
      • GL_ARB_texture_query_lod
      • GL_ARB_uniform_buffer_object
      • GL_ARB_vertex_array_bgra
      • GL_ATI_meminfo
      • GL_EXT_provoking_vertex
      • GL_EXT_separate_shader_objects
      • GL_EXT_texture_snorm
      • GL_NV_copy_image
      • GL_NV_parameter_buffer_object2
      • GL_NV_shader_buffer_load
      • GL_NV_texture_barrier
      • GL_NV_transform_feedback2
      • GL_NV_vertex_buffer_unified_memory
      • WGL_AMD_gpu_association
      • WGL_ARB_create_context_profile
      • WGL_NV_copy_image
      • GLX_ARB_create_context_profile
      • GLX_EXT_swap_control
      • GLX_NV_copy_image
    • Bug fixes:
      • DOS line endings for windows .zip archives only.
      • glTransformFeedbackVaryings arguments.
      • Resource leak in glewinfo and visualinfo tools.
      • WIN32_LEAN_AND_MEAN preprocessor pollution.
      • Fixed version detection for GLEW_VERSION_2_1 and GLEW_VERSION_3_0.
      • MesaGLUT glut.h GLAPIENTRY dependency.
      • glFramebufferTextureLayer correction.
      • OSX compiler warnings resolved.
      • Cygwin linking to opengl32 by default, rather than X11 OpenGL.
      • SnowLeopard (OSX 10.6) gl.h detection.
      • Use $(STRIP) consistently.

  • 1.5.1 [11-03-08]
    • New features:
      • Support for OpenGL 3.0
    • New extensions:
      • GL_ARB_depth_buffer_float
      • GL_ARB_draw_instance,
      • GL_ARB_framebuffer_object
      • GL_ARB_framebuffer_sRGB
      • GL_ARB_geometry_shader4
      • GL_ARB_half_float_pixel
      • GL_ARB_half_float_vertex
      • GL_ARB_instanced_arrays
      • GL_ARB_map_buffer_range
      • GL_ARB_texture_buffer_object
      • GL_ARB_texture_compression_rgtc
      • GL_ARB_vertex_array_object
      • GL_EXT_direct_state_access
      • GL_EXT_texture_swizzle
      • GL_EXT_transform_feedback
      • GL_EXT_vertex_array_bgra
      • GL_NV_conditional_render
      • GL_NV_explicit_multisample
      • GL_NV_present_video
      • GL_SGIS_point_line_texgen
      • GL_SGIX_convolution_accuracy
      • WGL_ARB_create_context
      • WGL_ARB_framebuffer_sRGB
      • WGL_NV_present_video
      • WGL_NV_swap_group
      • WGL_NV_video_output
      • GLX_ARB_create_context
      • GLX_ARB_framebuffer_sRGB
      • GLX_NV_present_video
      • GLX_NV_swap_group
      • GLX_NV_video_output
    • Bug fixes:
      • Licensing issues with documentation
      • Problems with long long and _MSC_VER on MINGW
      • Incorrect parameter for glGetUniformLocation
      • glewGetExtension fails on last entry
      • Incomplete GL_NV_texture_shader tokens
      • Scripting problems on Cygwin
      • Incorrect definition for GLint on OS X

  • 1.5.0 [12-27-07]
    • New features:
      • Licensing change (BSD, Mesa 3-D, Khronos)
      • Switch to using registry on www.opengl.org
      • Support for major and minor version strings
    • New extensions:
      • GL_APPLE_flush_buffer_range
      • GL_GREMEDY_frame_terminator
      • GLX_EXT_texture_from_pixmap
    • Bug fixes:
      • Incorrect 64-bit type definitions
      • Do not strip static library on install
      • Missing tokens in GL_ATI_fragment_shader and WGL_{ARB,EXT}_make_current_read
      • Missing tokens in GL_VERSION_2_1
      • Missing functions in GL_VERSION_1_4
      • Incorrect parameter type for glXCopyContext

  • 1.4.0 [04-27-07]
    • New features:
      • Extension variables are declared const to avoid possible corruption of their values
    • New extensions:
      • GL_NV_depth_range_unclamped
    • Bug fixes:
      • Incorrect tokens in GL_NV_transform_feedback and GL_NV_framebuffer_multisample_coverage
      • Incorrect function names in GL_EXT_gpu_program_parameters
      • Missing tokens in GL_EXT_framebuffer_multisample
      • GLEW_MX initialization problem for WGL_{ARB,EXT}_extensions_string

  • 1.3.6 [03-04-07]
    • New extensions:
      • GL_ATI_shader_texture_lod
      • GL_EXT_gpu_program_parameters
      • GL_NV_geometry_shader4
      • WGL_NV_gpu_affinity
      • GLX_SGIX_hyperpipe
    • Bug fixes:
      • Missing include guards in glxew.h
      • Makefile and install problems for Cygwin builds
      • Install problem for Linux AMD64 builds
      • Incorrect token in GL_ATI_texture_compression_3dc
      • Missing tokens from GL_ATIX_point_sprites

  • 1.3.5 [11-21-06]
    • New features:
      • Support for core OpenGL 2.1
      • Debug support for glewIsSupported
    • New extensions:
      • GL_EXT_bindable_uniform
      • GL_EXT_draw_buffers2
      • GL_EXT_draw_instanced
      • GL_EXT_framebuffer_sRGB
      • GL_EXT_geometry_shader4
      • GL_EXT_gpu_shader4
      • GL_EXT_packed_float
      • GL_EXT_texture_array
      • GL_EXT_texture_buffer_object
      • GL_EXT_texture_compression_latc
      • GL_EXT_texture_compression_rgtc
      • GL_EXT_texture_integer
      • GL_EXT_texture_shared_exponent
      • GL_EXT_timer_query
      • GL_NV_depth_buffer_float
      • GL_NV_fragment_program4
      • GL_NV_framebuffer_multisample_coverage
      • GL_NV_geometry_program4
      • GL_NV_gpu_program4
      • GL_NV_parameter_buffer_object
      • GL_NV_transform_feedback
      • GL_NV_vertex_program4
      • GL_OES_byte_coordinates
      • GL_OES_compressed_paletted_texture
      • GL_OES_read_format
      • GL_OES_single_precision
      • WGL_EXT_pixel_format_packed_float
      • WGL_EXT_framebuffer_sRGB
      • GLX_EXT_fbconfig_packed_float
      • GLX_EXT_framebuffer_sRGB
    • Bug fixes:
      • Wrong GLXContext definition on Solaris
      • Makefile problem for parallel builds

  • 1.3.4 [03-04-06]
    • New extensions:
      • GL_EXT_framebuffer_blit
      • GL_EXT_framebuffer_multisample
      • GL_EXT_packed_depth_stencil
      • GL_MESAX_texture_stack
      • WGL_3DL_stereo_control
    • Bug fixes:
      • glBlendEquation missing from GL_ARB_imaging
      • Wrong APIENTRY definition for Cygwin
      • Incorrect OS X OpenGL types
      • Unix 64-bit installation patch

  • 1.3.3 [05-16-05]
    • New feature:
      • Code generation option to split source into multiple files
    • Bug fixes:
      • OpenGL 2.0 core initialization problems
      • Wrong value for token GL_SHADER_TYPE
      • Missing tokens in GL_ATI_fragment_shader
      • Missing entry points in GL_ARB_transpose_matrix

  • 1.3.2 [03-16-05]
    • New extension:
      • GL_APPLE_pixel_buffer
    • Bug fixes:
      • Missing OpenGL 2.0 entry points
      • Missing tokens in GL_SGIX_shadow
      • MinGW makefile problem
      • Check for incorrect OpenGL version string on SiS hardware
      • Documentation update to meet the HTML 4.01 Transitional specification

  • 1.3.1 [02-02-05]
    • New features:
      • Consistent Unix and Windows versioning
    • New extensions:
      • GL_EXT_framebuffer_object
      • GL_ARB_pixel_buffer_object
    • Bug fixes:
      • Missing OpenGL 2.0 tokens
      • Incorrect typedefs (GLhandleARB and GLhalf)
      • Borland compiler problems

  • 1.3.0 [01-04-05]
    • New features:
      • Support for core OpenGL 2.0
      • glewIsSupported provides efficient string-based extension checks
      • Custom code generation from a list of extensions
      • Makefile changes
    • New extensions:
      • WGL_ATI_render_texture_rectangle
    • Bug fixes:
      • Incorrect function signature in OpenGL 1.5 core

  • 1.2.5 [12-06-04]
    • New extensions:
      • GL_ATI_texture_compression_3dc
      • GL_EXT_Cg_shader
      • GL_EXT_draw_range_elements
      • GL_KTX_buffer_region
    • Bug fixes:
      • OpenGL version detection bug
      • Problems with wxWindows and MinGW compilation
      • visualinfo compilation problem with GLEW_MX specified
      • Wrong token name in OpenGL 1.5 core
    • Support for FreeBSD

  • 1.2.4 [09-06-04]
    • Added ARB_draw_buffers and ARB_texture_rectangle
    • Fixed bug in ARB_shader_objects
    • Replaced wglinfo with visualinfo

  • 1.2.3 [06-10-04]
    • Added GL_NV_fragment_program2, GL_NV_fragment_program_option, GL_NV_vertex_program2_option, GL_NV_vertex_program3
    • Bug fix in GL_ARB_vertex_blend

  • 1.2.2 [05-08-04]
    • Added GL_EXT_pixel_buffer_object, removed GL_NV_element_array
    • Fixed GLEW_MX problems
    • Bug fix in GL_EXT_texture_rectangle and wglinfo

  • 1.2.1 [03-18-04]
    • Bug fix in OpenGL version query (early release of 1.2.0 contained this bug)
    • Bug fix in GL_ARB_shader_objects and temporary bug fix in GL_ARB_vertex_shader
    • Added flags on GDI support and multisampling to wglinfo

  • 1.2.0 [02-19-04]
    • Added full OpenGL 1.5 support
    • Added support for multiple rendering contexts with different capabilities
    • Added command line flags to glewinfo for selecting displays and visuals
    • Added GLX_SGIS_multisample, GLX_SUN_video_resize, and GL_SUN_read_video_pixels
    • Added MinGW/MSYS support
    • Bug fixes in GL_ARB_shader_objects and the OS X build

  • 1.1.4 [12-15-03]
    • Added GL_APPLE_float_pixels, GL_APPLE_texture_range, GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, GLX_ATI_pixel_format_float, and GLX_ATI_render_texture
    • Bug fixes in GL_ATI_map_object_buffer and GL_ATI_fragment_shader

  • 1.1.3 [10-28-03]
    • Added Solaris and Darwin support
    • Added GL_ARB_fragment_shader, GL_ARB_shader_objects, and GL_ARB_vertex_shader
    • Fixed bug in GL_WIN_swap_hint
    • Removed glewinfo's dependency on GLUT

  • 1.1.2 [09-15-03]
    • Removed dependency on WGL_{ARB,EXT}_extensions_string to make GLEW run on Matrox cards
    • Added glewGetString for querying the GLEW version string

  • 1.1.1 [08-11-03]
    • Added GLX_NV_float_buffer, GL_ARB_shading_language_100, and GL_ARB_texture_non_power_of_two
    • Fixed bug in GL_ARB_vertex_buffer_object
    • Minor updates in documentation

  • 1.1.0 [07-08-03]
    • Added automatic code generation
    • Added almost every extension in the registry
    • Added separate namespace
    • Added Irix support
    • Updated documentation

  • 1.0.7 [06-29-03]
    • Added GL_EXT_depth_bounds_test
    • Fixed typos

  • 1.0.6 [05-05-03]
    • Added ARB_vertex_buffer_object and NV_half_float
    • Updated wglinfo
    • Temporary Linux bug fixes (problems with SDL and MESA)

  • 1.0.5 [02-17-03]
    • Bug fixes
    • Added wglinfo
    • Updated documentation

  • 1.0.4 [02-02-03]
    • Added NV_texture_expand_normal
    • Added mingw support
    • Updated documentation

  • 1.0.3 [01-09-03]
    • Cleaned up ATI extensions
    • Changed function prototypes to match glext.h
    • Added EXT_texture3D
    • Fixed typos in ATI_vertex_attrib_array_object and ATI_draw_buffers

  • 1.0.2 [12-21-02]
    • Added list of supported extensions to documentation
    • Added NV_half_float and NV_texgen_emboss

  • 1.0.1 [12-17-02]
    • Bug fixes
    • Added glewGetExtension

  • 1.0.0 [12-12-02]
    • Initial release