# For cross-compiling from Linux to Windows x86 using mingw-w64 # http://mingw-w64.sourceforge.net/ # # $ make SYSTEM=linux-mingw-w64 # NAME := glew32 CC := i686-w64-mingw32-gcc LD := i686-w64-mingw32-ld LN := STRIP := CFLAGS.SO = -DGLEW_BUILD LDFLAGS.GL = -lopengl32 -lgdi32 -luser32 -lkernel32 WARN = -Wall -W POPT = -O2 BIN.SUFFIX = .exe LIB.SONAME = lib$(NAME).dll LIB.DEVLNK = lib$(NAME).dll.a # for mingw this is the dll import lib LIB.SHARED = $(NAME).dll LIB.STATIC = lib$(NAME).a # the static lib will be broken (see CFLAGS.SO) LDFLAGS.SO = -shared -soname $(LIB.SONAME) --out-implib lib/$(LIB.DEVLNK) LIB.SONAME.MX = lib$(NAME)mx.dll LIB.DEVLNK.MX = lib$(NAME)mx.dll.a # for mingw this is the dll import lib LIB.SHARED.MX = $(NAME)mx.dll LIB.STATIC.MX = lib$(NAME)mx.a # the static lib will be broken (see CFLAGS.SO) LDFLAGS.SO.MX = -shared -soname $(LIB.SONAME.MX) --out-implib lib/$(LIB.DEVLNK.MX)