cmake_minimum_required(VERSION 3.16) project(glew LANGUAGES C) if ( NOT DEFINED CMAKE_BUILD_TYPE ) set( CMAKE_BUILD_TYPE Release CACHE STRING "Build type" ) endif () include(GNUInstallDirs) set(CMAKE_DEBUG_POSTFIX d) option (BUILD_UTILS "utilities" ON) option (GLEW_REGAL "Regal mode" OFF) option (GLEW_OSMESA "OSMesa mode" OFF) if (APPLE) option (BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF) endif () option (GLEW_X11 "X11 mode" ON) option (GLEW_EGL "EGL mode" OFF) option (BUILD_SHARED_LIBS "install/link shared instead of static libs" ON) set (GLEW_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../..) # get version from config/version file (STRINGS ${GLEW_DIR}/config/version _VERSION_MAJOR_STRING REGEX "GLEW_MAJOR[ ]*=[ ]*[0-9]+.*") string (REGEX REPLACE "GLEW_MAJOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MAJOR ${_VERSION_MAJOR_STRING}) file (STRINGS ${GLEW_DIR}/config/version _VERSION_MINOR_STRING REGEX "GLEW_MINOR[ ]*=[ ]*[0-9]+.*") string (REGEX REPLACE "GLEW_MINOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MINOR ${_VERSION_MINOR_STRING}) file (STRINGS ${GLEW_DIR}/config/version _VERSION_PATCH_STRING REGEX "GLEW_MICRO[ ]*=[ ]*[0-9]+.*") string (REGEX REPLACE "GLEW_MICRO[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_PATCH ${_VERSION_PATCH_STRING}) set (GLEW_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH}) if (NOT GLEW_CUSTOM_OUTPUT_DIRS) set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib) set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin) endif() find_package (OpenGL REQUIRED) # prefer GLVND if (OPENGL_opengl_LIBRARY) set (GLEW_LIBRARIES ${OPENGL_opengl_LIBRARY}) else () set (GLEW_LIBRARIES ${OPENGL_gl_LIBRARY}) endif () # X11 required except for Windows and Apple OSX platforms if (GLEW_X11 AND NOT WIN32 AND NOT APPLE) find_package (X11) list (APPEND GLEW_LIBRARIES ${OPENGL_glx_LIBRARY} ${X11_LIBRARIES}) endif() if (WIN32) set (GLEW_LIB_NAME glew32) else () set (GLEW_LIB_NAME GLEW) set (DLL_PREFIX lib) endif () add_definitions (-DGLEW_NO_GLU) #### Regal mode #### if (GLEW_REGAL) if (WIN32) set (REGAL_LIB_NAME regal32) else () set (REGAL_LIB_NAME Regal) endif () add_definitions (-DGLEW_REGAL) set (GLEW_LIBRARIES ${REGAL_LIB_NAME}) endif () #### OSMesa mode #### if (GLEW_OSMESA) if (WIN32) set (OSMESA_LIB_NAME osmesa) else () set (OSMESA_LIB_NAME OSMesa) endif () add_definitions (-DGLEW_OSMESA) list (APPEND GLEW_LIBRARIES ${OSMESA_LIB_NAME}) set (X11_LIBRARIES) endif () #### EGL #### if (GLEW_EGL AND UNIX) add_definitions (-DGLEW_EGL) if (NOT OpenGL_EGL_FOUND) message (FATAL_ERROR "EGL library set but not found.") endif () list (APPEND GLEW_LIBRARIES ${OPENGL_egl_LIBRARY}) endif () #### GLEW #### include_directories (${GLEW_DIR}/include ${X11_INCLUDE_DIR}) set (GLEW_PUBLIC_HEADERS_FILES ${GLEW_DIR}/include/GL/wglew.h ${GLEW_DIR}/include/GL/glew.h ${GLEW_DIR}/include/GL/glxew.h ${GLEW_DIR}/include/GL/eglew.h ) set (GLEW_SRC_FILES ${GLEW_DIR}/src/glew.c) if (WIN32) list (APPEND GLEW_SRC_FILES ${GLEW_DIR}/build/glew.rc) endif () add_library (glew SHARED ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES}) set_target_properties (glew PROPERTIES COMPILE_DEFINITIONS "GLEW_BUILD" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX "${DLL_PREFIX}" VERSION ${GLEW_VERSION} SOVERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}) add_library (glew_s STATIC ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES}) set_target_properties (glew_s PROPERTIES COMPILE_DEFINITIONS "GLEW_STATIC" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX lib) if (MSVC) # add options from visual studio project target_compile_definitions (glew PRIVATE "GLEW_BUILD;VC_EXTRALEAN") target_compile_definitions (glew_s PRIVATE "GLEW_STATIC;VC_EXTRALEAN") if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(i?86|x86|x86_32)$") target_link_libraries (glew LINK_PRIVATE -BASE:0x62AA0000) endif() # kill security checks which are dependent on stdlib target_compile_options (glew PRIVATE -GS-) target_compile_options (glew_s PRIVATE -GS-) # remove stdlib dependency target_link_libraries (glew LINK_PRIVATE -nodefaultlib -noentry) target_link_libraries (glew LINK_PRIVATE libvcruntime.lib) target_link_libraries (glew LINK_PRIVATE msvcrt.lib ) string(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG}) elseif (WIN32 AND ((CMAKE_C_COMPILER_ID MATCHES "GNU") OR (CMAKE_C_COMPILER_ID MATCHES "Clang"))) # remove stdlib dependency on windows with GCC and Clang (for similar reasons # as to MSVC - to allow it to be used with any Windows compiler) target_compile_options (glew PRIVATE -fno-builtin -fno-stack-protector) target_compile_options (glew_s PRIVATE -fno-builtin -fno-stack-protector) target_link_libraries (glew LINK_PRIVATE -nostdlib) endif () if (BUILD_FRAMEWORK) set_target_properties(glew PROPERTIES FRAMEWORK TRUE FRAMEWORK_VERSION ${GLEW_VERSION} MACOSX_FRAMEWORK_IDENTIFIER net.sourceforge.glew MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${GLEW_VERSION} MACOSX_FRAMEWORK_BUNDLE_VERSION ${GLEW_VERSION} XCODE_ATTRIBUTE_INSTALL_PATH "@rpath" PUBLIC_HEADER "${GLEW_PUBLIC_HEADERS_FILES}" OUTPUT_NAME GLEW ) endif() target_link_libraries (glew LINK_PUBLIC ${GLEW_LIBRARIES}) target_link_libraries (glew_s ${GLEW_LIBRARIES}) target_compile_definitions(glew_s INTERFACE "GLEW_STATIC") foreach(t glew glew_s) target_include_directories(${t} PUBLIC $) endforeach() set(targets_to_install "") if(BUILD_SHARED_LIBS) list(APPEND targets_to_install glew) else () list(APPEND targets_to_install glew_s) endif() install ( TARGETS ${targets_to_install} EXPORT glew-targets RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT Runtime LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Runtime ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Development FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX} COMPONENT Runtime ) if (BUILD_UTILS) set (GLEWINFO_SRC_FILES ${GLEW_DIR}/src/glewinfo.c) if (WIN32) list (APPEND GLEWINFO_SRC_FILES ${GLEW_DIR}/build/glewinfo.rc) endif () add_executable (glewinfo ${GLEWINFO_SRC_FILES}) if(BUILD_SHARED_LIBS) target_link_libraries (glewinfo glew) else() target_link_libraries (glewinfo glew_s) endif() if (NOT WIN32) target_link_libraries(glewinfo ${X11_LIBRARIES}) endif () set (VISUALINFO_SRC_FILES ${GLEW_DIR}/src/visualinfo.c) if (WIN32) list (APPEND VISUALINFO_SRC_FILES ${GLEW_DIR}/build/visualinfo.rc) endif () add_executable (visualinfo ${VISUALINFO_SRC_FILES}) if(BUILD_SHARED_LIBS) target_link_libraries (visualinfo glew) else() target_link_libraries (visualinfo glew_s) endif() if (NOT WIN32) target_link_libraries(visualinfo ${X11_LIBRARIES}) endif () install ( TARGETS glewinfo visualinfo DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT Runtime) endif () set (prefix ${CMAKE_INSTALL_PREFIX}) set (exec_prefix ${CMAKE_INSTALL_PREFIX}) set (libdir ${CMAKE_INSTALL_FULL_LIBDIR}) set (includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR}) set (version ${GLEW_VERSION}) set (libname ${GLEW_LIB_NAME}) set (cflags) set (requireslib glu) # Mac OSX has no glu.pc unless optional X11/GLX is installed if (APPLE) set (requireslib) endif () configure_file (${GLEW_DIR}/glew.pc.in ${CMAKE_CURRENT_BINARY_DIR}/glew.pc @ONLY) install(FILES ${CMAKE_CURRENT_BINARY_DIR}/glew.pc DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig COMPONENT Development ) if(WIN32 AND MSVC AND (NOT MSVC_VERSION LESS 1600)) install( FILES $ DESTINATION ${CMAKE_INSTALL_LIBDIR} CONFIGURATIONS Debug RelWithDebInfo COMPONENT Runtime ) endif() install ( FILES ${GLEW_PUBLIC_HEADERS_FILES} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/GL COMPONENT Development) install(EXPORT glew-targets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew COMPONENT Development NAMESPACE GLEW::) install(FILES ${CMAKE_CURRENT_SOURCE_DIR}/glew-config.cmake ${CMAKE_CURRENT_SOURCE_DIR}/CopyImportedTargetProperties.cmake DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew COMPONENT Development) if(NOT TARGET uninstall) configure_file( ${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake IMMEDIATE @ONLY) add_custom_target(uninstall COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) endif()