mirror of
https://github.com/nigels-com/glew.git
synced 2024-11-24 14:55:07 +00:00
296 lines
9.2 KiB
CMake
296 lines
9.2 KiB
CMake
if ( NOT DEFINED CMAKE_BUILD_TYPE )
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set( CMAKE_BUILD_TYPE Release CACHE STRING "Build type" )
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endif ()
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project (glew C)
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cmake_minimum_required (VERSION 3.16)
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include(GNUInstallDirs)
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if(POLICY CMP0003)
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cmake_policy (SET CMP0003 NEW)
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endif()
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if(POLICY CMP0042)
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cmake_policy (SET CMP0042 NEW)
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endif()
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if (POLICY CMP0072)
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cmake_policy (SET CMP0072 NEW)
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endif(POLICY CMP0072)
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set(CMAKE_DEBUG_POSTFIX d)
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option (BUILD_UTILS "utilities" ON)
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option (GLEW_REGAL "Regal mode" OFF)
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option (GLEW_OSMESA "OSMesa mode" OFF)
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if (APPLE)
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option (BUILD_FRAMEWORK "Build Framework bundle for OSX" OFF)
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endif ()
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option (GLEW_X11 "X11 mode" ON)
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option (GLEW_EGL "EGL mode" OFF)
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option (BUILD_SHARED_LIBS "install/link shared instead of static libs" ON)
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set (GLEW_DIR ${CMAKE_CURRENT_SOURCE_DIR}/../..)
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# get version from config/version
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file (STRINGS ${GLEW_DIR}/config/version _VERSION_MAJOR_STRING REGEX "GLEW_MAJOR[ ]*=[ ]*[0-9]+.*")
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string (REGEX REPLACE "GLEW_MAJOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MAJOR ${_VERSION_MAJOR_STRING})
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file (STRINGS ${GLEW_DIR}/config/version _VERSION_MINOR_STRING REGEX "GLEW_MINOR[ ]*=[ ]*[0-9]+.*")
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string (REGEX REPLACE "GLEW_MINOR[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_MINOR ${_VERSION_MINOR_STRING})
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file (STRINGS ${GLEW_DIR}/config/version _VERSION_PATCH_STRING REGEX "GLEW_MICRO[ ]*=[ ]*[0-9]+.*")
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string (REGEX REPLACE "GLEW_MICRO[ ]*=[ ]*([0-9]+)" "\\1" CPACK_PACKAGE_VERSION_PATCH ${_VERSION_PATCH_STRING})
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set (GLEW_VERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR}.${CPACK_PACKAGE_VERSION_PATCH})
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if (NOT GLEW_CUSTOM_OUTPUT_DIRS)
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set (CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set (CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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set (CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/bin)
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endif()
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find_package (OpenGL REQUIRED)
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# cmake<3.10 doesn't detect EGL/GLX
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if (CMAKE_VERSION VERSION_LESS 3.10)
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find_library(OPENGL_egl_LIBRARY NAMES EGL)
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if (OPENGL_egl_LIBRARY)
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set (OpenGL_EGL_FOUND TRUE)
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endif ()
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endif ()
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# prefer GLVND
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if (OPENGL_opengl_LIBRARY)
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set (GLEW_LIBRARIES ${OPENGL_opengl_LIBRARY})
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else ()
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set (GLEW_LIBRARIES ${OPENGL_gl_LIBRARY})
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endif ()
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# X11 required except for Windows and Apple OSX platforms
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if (GLEW_X11 AND NOT WIN32 AND NOT APPLE)
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find_package (X11)
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list (APPEND GLEW_LIBRARIES ${OPENGL_glx_LIBRARY} ${X11_LIBRARIES})
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endif()
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if (WIN32)
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set (GLEW_LIB_NAME glew32)
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else ()
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set (GLEW_LIB_NAME GLEW)
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set (DLL_PREFIX lib)
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endif ()
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add_definitions (-DGLEW_NO_GLU)
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#### Regal mode ####
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if (GLEW_REGAL)
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if (WIN32)
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set (REGAL_LIB_NAME regal32)
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else ()
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set (REGAL_LIB_NAME Regal)
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endif ()
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add_definitions (-DGLEW_REGAL)
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set (GLEW_LIBRARIES ${REGAL_LIB_NAME})
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endif ()
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#### OSMesa mode ####
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if (GLEW_OSMESA)
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if (WIN32)
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set (OSMESA_LIB_NAME osmesa)
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else ()
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set (OSMESA_LIB_NAME OSMesa)
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endif ()
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add_definitions (-DGLEW_OSMESA)
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list (APPEND GLEW_LIBRARIES ${OSMESA_LIB_NAME})
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set (X11_LIBRARIES)
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endif ()
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#### EGL ####
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if (GLEW_EGL AND UNIX)
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add_definitions (-DGLEW_EGL)
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if (NOT OpenGL_EGL_FOUND)
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message (FATAL_ERROR "EGL library set but not found.")
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endif ()
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list (APPEND GLEW_LIBRARIES ${OPENGL_egl_LIBRARY})
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endif ()
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#### GLEW ####
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include_directories (${GLEW_DIR}/include ${X11_INCLUDE_DIR})
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set (GLEW_PUBLIC_HEADERS_FILES
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${GLEW_DIR}/include/GL/wglew.h
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${GLEW_DIR}/include/GL/glew.h
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${GLEW_DIR}/include/GL/glxew.h
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${GLEW_DIR}/include/GL/eglew.h
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)
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set (GLEW_SRC_FILES ${GLEW_DIR}/src/glew.c)
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if (WIN32)
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list (APPEND GLEW_SRC_FILES ${GLEW_DIR}/build/glew.rc)
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endif ()
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add_library (glew SHARED ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES})
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set_target_properties (glew PROPERTIES COMPILE_DEFINITIONS "GLEW_BUILD" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX "${DLL_PREFIX}"
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VERSION ${GLEW_VERSION}
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SOVERSION ${CPACK_PACKAGE_VERSION_MAJOR}.${CPACK_PACKAGE_VERSION_MINOR})
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add_library (glew_s STATIC ${GLEW_PUBLIC_HEADERS_FILES} ${GLEW_SRC_FILES})
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set_target_properties (glew_s PROPERTIES COMPILE_DEFINITIONS "GLEW_STATIC" OUTPUT_NAME "${GLEW_LIB_NAME}" PREFIX lib)
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if (MSVC)
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# add options from visual studio project
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target_compile_definitions (glew PRIVATE "GLEW_BUILD;VC_EXTRALEAN")
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target_compile_definitions (glew_s PRIVATE "GLEW_STATIC;VC_EXTRALEAN")
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if(CMAKE_SYSTEM_PROCESSOR MATCHES "^(i?86|x86|x86_32)$")
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target_link_libraries (glew LINK_PRIVATE -BASE:0x62AA0000)
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endif()
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# kill security checks which are dependent on stdlib
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target_compile_options (glew PRIVATE -GS-)
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target_compile_options (glew_s PRIVATE -GS-)
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# remove stdlib dependency
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target_link_libraries (glew LINK_PRIVATE -nodefaultlib -noentry)
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target_link_libraries (glew LINK_PRIVATE libvcruntime.lib)
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target_link_libraries (glew LINK_PRIVATE msvcrt.lib )
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string(REGEX REPLACE "/RTC(su|[1su])" "" CMAKE_C_FLAGS_DEBUG ${CMAKE_C_FLAGS_DEBUG})
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elseif (WIN32 AND ((CMAKE_C_COMPILER_ID MATCHES "GNU") OR (CMAKE_C_COMPILER_ID MATCHES "Clang")))
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# remove stdlib dependency on windows with GCC and Clang (for similar reasons
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# as to MSVC - to allow it to be used with any Windows compiler)
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target_compile_options (glew PRIVATE -fno-builtin -fno-stack-protector)
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target_compile_options (glew_s PRIVATE -fno-builtin -fno-stack-protector)
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target_link_libraries (glew LINK_PRIVATE -nostdlib)
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endif ()
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if (BUILD_FRAMEWORK)
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set_target_properties(glew PROPERTIES
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FRAMEWORK TRUE
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FRAMEWORK_VERSION ${GLEW_VERSION}
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MACOSX_FRAMEWORK_IDENTIFIER net.sourceforge.glew
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MACOSX_FRAMEWORK_SHORT_VERSION_STRING ${GLEW_VERSION}
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MACOSX_FRAMEWORK_BUNDLE_VERSION ${GLEW_VERSION}
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XCODE_ATTRIBUTE_INSTALL_PATH "@rpath"
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PUBLIC_HEADER "${GLEW_PUBLIC_HEADERS_FILES}"
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OUTPUT_NAME GLEW
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)
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endif()
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target_link_libraries (glew LINK_PUBLIC ${GLEW_LIBRARIES})
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target_link_libraries (glew_s ${GLEW_LIBRARIES})
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if(CMAKE_VERSION VERSION_LESS 2.8.12)
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set(MAYBE_EXPORT "")
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else()
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target_compile_definitions(glew_s INTERFACE "GLEW_STATIC")
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foreach(t glew glew_s)
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target_include_directories(${t} PUBLIC $<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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endforeach()
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set(MAYBE_EXPORT EXPORT glew-targets)
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endif()
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set(targets_to_install "")
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if(BUILD_SHARED_LIBS)
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list(APPEND targets_to_install glew)
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else ()
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list(APPEND targets_to_install glew_s)
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endif()
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install ( TARGETS ${targets_to_install}
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${MAYBE_EXPORT}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT Runtime
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Runtime
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR} COMPONENT Development
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FRAMEWORK DESTINATION ${CMAKE_INSTALL_PREFIX} COMPONENT Runtime
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)
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if (BUILD_UTILS)
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set (GLEWINFO_SRC_FILES ${GLEW_DIR}/src/glewinfo.c)
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if (WIN32)
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list (APPEND GLEWINFO_SRC_FILES ${GLEW_DIR}/build/glewinfo.rc)
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endif ()
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add_executable (glewinfo ${GLEWINFO_SRC_FILES})
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if(BUILD_SHARED_LIBS)
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target_link_libraries (glewinfo glew)
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else()
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target_link_libraries (glewinfo glew_s)
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endif()
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if (NOT WIN32)
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target_link_libraries(glewinfo ${X11_LIBRARIES})
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endif ()
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set (VISUALINFO_SRC_FILES ${GLEW_DIR}/src/visualinfo.c)
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if (WIN32)
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list (APPEND VISUALINFO_SRC_FILES ${GLEW_DIR}/build/visualinfo.rc)
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endif ()
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add_executable (visualinfo ${VISUALINFO_SRC_FILES})
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if(BUILD_SHARED_LIBS)
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target_link_libraries (visualinfo glew)
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else()
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target_link_libraries (visualinfo glew_s)
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endif()
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if (NOT WIN32)
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target_link_libraries(visualinfo ${X11_LIBRARIES})
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endif ()
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install ( TARGETS glewinfo visualinfo
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DESTINATION ${CMAKE_INSTALL_BINDIR}
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COMPONENT Runtime)
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endif ()
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set (prefix ${CMAKE_INSTALL_PREFIX})
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set (exec_prefix ${CMAKE_INSTALL_PREFIX})
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set (libdir ${CMAKE_INSTALL_FULL_LIBDIR})
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set (includedir ${CMAKE_INSTALL_FULL_INCLUDEDIR})
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set (version ${GLEW_VERSION})
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set (libname ${GLEW_LIB_NAME})
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set (cflags)
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set (requireslib glu)
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# Mac OSX has no glu.pc unless optional X11/GLX is installed
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if (APPLE)
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set (requireslib)
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endif ()
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configure_file (${GLEW_DIR}/glew.pc.in ${CMAKE_CURRENT_BINARY_DIR}/glew.pc @ONLY)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/glew.pc
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DESTINATION ${CMAKE_INSTALL_LIBDIR}/pkgconfig
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COMPONENT Development
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)
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if(WIN32 AND MSVC AND (NOT MSVC_VERSION LESS 1600) AND (NOT CMAKE_VERSION VERSION_LESS "3.1"))
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install(
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FILES $<TARGET_PDB_FILE:glew>
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DESTINATION ${CMAKE_INSTALL_LIBDIR}
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CONFIGURATIONS Debug RelWithDebInfo
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COMPONENT Runtime
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)
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endif()
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install (
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FILES ${GLEW_PUBLIC_HEADERS_FILES}
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DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/GL
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COMPONENT Development)
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if(MAYBE_EXPORT)
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install(EXPORT glew-targets DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew
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COMPONENT Development
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NAMESPACE GLEW::)
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install(FILES
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${CMAKE_CURRENT_SOURCE_DIR}/glew-config.cmake
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${CMAKE_CURRENT_SOURCE_DIR}/CopyImportedTargetProperties.cmake
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DESTINATION ${CMAKE_INSTALL_LIBDIR}/cmake/glew
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COMPONENT Development)
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endif()
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if(NOT TARGET uninstall)
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configure_file(
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${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in
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${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake
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IMMEDIATE @ONLY)
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add_custom_target(uninstall
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COMMAND ${CMAKE_COMMAND} -P
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${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
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endif()
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