The OpenGL Extension Wrangler Library
Go to file
2014-07-13 23:49:00 +10:00
auto GLEW Patch #64 - disable GLU on iOS 2014-07-13 23:49:00 +10:00
build Add Visual Studio 2013 project files 2014-07-12 15:18:41 +10:00
config Revert "GLEW Patch #63 - Use CC/CXX/LD variable from environment, don't hardcode cc" 2014-02-19 18:38:55 -06:00
doc For GLEW Bug #227 - Use GLAPIENTRY for GLDEBUGPROC* and leave GLAPIENTRY for application code to use. 2014-02-19 18:04:47 -06:00
src Fixup: Slence mac cglang build warning about unused parameter. 2014-01-14 11:44:53 -06:00
.gitignore Ignore some Visual Studio files 2014-07-12 15:18:19 +10:00
glew.pc.in GLEW Patch #66 - Fixups for pkg-config in MinGW build. 2014-07-13 23:41:45 +10:00
LICENSE.txt Set eol-style to native for misc headers and text files 2009-10-07 15:36:15 +00:00
Makefile GLEW Patch #65 - Makefile: let "make glew.lib debug" actually build with debug 2014-07-13 23:45:30 +10:00
README.txt Update README steps for make 2013-09-20 21:44:05 -04:00
TODO.txt updated todo list 2007-03-21 23:36:26 +00:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make
        
        sudo -s
        
        make install
        
        make clean

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions